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git.saurik.com Git - wxWidgets.git/blob - include/wx/osx/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
65 // need to define it here. You may do it for two reasons: either completely
66 // disable/compile out the asserts in release version (then do it inside #ifdef
67 // NDEBUG) or, on the contrary, enable more asserts, including the usually
68 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
71 // #define wxDEBUG_LEVEL 0
73 // #define wxDEBUG_LEVEL 2
76 // wxHandleFatalExceptions() may be used to catch the program faults at run
77 // time and, instead of terminating the program with a usual GPF message box,
78 // call the user-defined wxApp::OnFatalException() function. If you set
79 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
81 // This setting is for Win32 only and can only be enabled if your compiler
82 // supports Win32 structured exception handling (currently only VC++ does)
86 // Recommended setting: 1 if your compiler supports it.
87 #define wxUSE_ON_FATAL_EXCEPTION 1
89 // Set this to 1 to be able to generate a human-readable (unlike
90 // machine-readable minidump created by wxCrashReport::Generate()) stack back
91 // trace when your program crashes using wxStackWalker
93 // Default is 1 if supported by the compiler.
95 // Recommended setting: 1, set to 0 if your programs never crash
96 #define wxUSE_STACKWALKER 1
98 // Set this to 1 to compile in wxDebugReport class which allows you to create
99 // and optionally upload to your web site a debug report consisting of back
100 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
102 // Default is 1 if supported by the compiler.
104 // Recommended setting: 1, it is compiled into a separate library so there
105 // is no overhead if you don't use it
106 #define wxUSE_DEBUGREPORT 1
108 // Generic comment about debugging settings: they are very useful if you don't
109 // use any other memory leak detection tools such as Purify/BoundsChecker, but
110 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
111 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
112 // may prefer to use it instead of built in memory debugging code because it is
113 // faster and more fool proof.
115 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
116 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
117 // and if __NO_VC_CRTDBG__ is not defined.
119 // The rest of the options in this section are obsolete and not supported,
120 // enable them at your own risk.
122 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
123 // __WXDEBUG__ is not defined, will still use the normal memory operators.
127 // Recommended setting: 0
128 #define wxUSE_DEBUG_CONTEXT 0
130 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
131 // __WXDEBUG__ is also defined.
133 // WARNING: this code may not work with all architectures, especially if
134 // alignment is an issue. This switch is currently ignored for mingw / cygwin
138 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
139 #define wxUSE_MEMORY_TRACING 0
141 // In debug mode, cause new and delete to be redefined globally.
142 // If this causes problems (e.g. link errors which is a common problem
143 // especially if you use another library which also redefines the global new
144 // and delete), set this to 0.
145 // This switch is currently ignored for mingw / cygwin
149 // Recommended setting: 0
150 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
152 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
153 // this causes problems (e.g. link errors), set this to 0. You may need to set
154 // this to 0 if using templates (at least for VC++). This switch is currently
155 // ignored for mingw / cygwin / CodeWarrior
159 // Recommended setting: 0
160 #define wxUSE_DEBUG_NEW_ALWAYS 0
163 // ----------------------------------------------------------------------------
165 // ----------------------------------------------------------------------------
167 // These settings are obsolete: the library is always built in Unicode mode
168 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
169 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
170 // will disappear completely in future wxWidgets releases.
171 #ifndef wxUSE_UNICODE
172 #define wxUSE_UNICODE 1
175 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
176 #define wxUSE_WCHAR_T 1
178 // ----------------------------------------------------------------------------
180 // ----------------------------------------------------------------------------
182 // Compile library in exception-safe mode? If set to 1, the library will try to
183 // behave correctly in presence of exceptions (even though it still will not
184 // use the exceptions itself) and notify the user code about any unhandled
185 // exceptions. If set to 0, propagation of the exceptions through the library
186 // code will lead to undefined behaviour -- but the code itself will be
187 // slightly smaller and faster.
189 // Note that like wxUSE_THREADS this option is automatically set to 0 if
190 // wxNO_EXCEPTIONS is defined.
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
198 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
202 // Recommended setting: 0 (this is still work in progress...)
203 #define wxUSE_EXTENDED_RTTI 0
205 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
206 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
207 // and for wxHashMap to be implemented with templates.
211 // Recommended setting: YMMV
214 // Support for message/error logging. This includes wxLogXXX() functions and
215 // wxLog and derived classes. Don't set this to 0 unless you really know what
220 // Recommended setting: 1 (always)
223 // Recommended setting: 1
224 #define wxUSE_LOGWINDOW 1
226 // Recommended setting: 1
227 #define wxUSE_LOGGUI 1
229 // Recommended setting: 1
230 #define wxUSE_LOG_DIALOG 1
232 // Support for command line parsing using wxCmdLineParser class.
236 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
237 #define wxUSE_CMDLINE_PARSER 1
239 // Support for multithreaded applications: if 1, compile in thread classes
240 // (thread.h) and make the library a bit more thread safe. Although thread
241 // support is quite stable by now, you may still consider recompiling the
242 // library without it if you have no use for it - this will result in a
243 // somewhat smaller and faster operation.
245 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
246 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
247 // build/msw/config.* file this value will have no effect.
251 // Recommended setting: 0 unless you do plan to develop MT applications
252 #define wxUSE_THREADS 1
254 // If enabled, compiles wxWidgets streams classes
256 // wx stream classes are used for image IO, process IO redirection, network
257 // protocols implementation and much more and so disabling this results in a
258 // lot of other functionality being lost.
262 // Recommended setting: 1 as setting it to 0 disables many other things
263 #define wxUSE_STREAMS 1
265 // This is not a real option but is used as the default value for
266 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
268 // Currently the Digital Mars and Watcom compilers come without standard C++
269 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
270 // them (e.g. from STLPort).
272 // VC++ 5.0 does include standard C++ library headers, however they produce
273 // many warnings that can't be turned off when compiled at warning level 4.
274 #if defined(__DMC__) || defined(__WATCOMC__) \
275 || (defined(_MSC_VER) && _MSC_VER < 1200)
276 #define wxUSE_STD_DEFAULT 0
278 #define wxUSE_STD_DEFAULT 1
281 // Use standard C++ streams if 1 instead of wx streams in some places. If
282 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
283 // depend on the standard streams library.
285 // Notice that enabling this does not replace wx streams with std streams
286 // everywhere, in a lot of places wx streams are used no matter what.
290 // Recommended setting: 1 if you use the standard streams anyhow and so
291 // dependency on the standard streams library is not a
293 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
295 // Enable conversion to standard C++ string if 1.
297 // Default is 1 for most compilers.
299 // Recommended setting: 1 unless you want to ensure your program doesn't use
300 // the standard C++ library at all.
301 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
303 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
304 // Note that if the system's implementation does not support positional
305 // parameters, setting this to 1 forces the use of the wxWidgets implementation
306 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
307 // many Unix systems but usually doesn't under Windows.
309 // Positional parameters are very useful when translating a program since using
310 // them in formatting strings allow translators to correctly reorder the
311 // translated sentences.
315 // Recommended setting: 1 if you want to support multiple languages
316 #define wxUSE_PRINTF_POS_PARAMS 1
318 // ----------------------------------------------------------------------------
319 // non GUI features selection
320 // ----------------------------------------------------------------------------
322 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
323 // integer which is implemented in terms of native 64 bit integers if any or
324 // uses emulation otherwise.
326 // This class is required by wxDateTime and so you should enable it if you want
327 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
328 // integers in which case (almost) all of its functions are inline and it
329 // almost does not take any space, so there should be no reason to switch it
332 // Recommended setting: 1
333 #define wxUSE_LONGLONG 1
335 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
336 // storing binary data in wxConfig on most platforms.
340 // Recommended setting: 1 (but can be safely disabled if you don't use it)
341 #define wxUSE_BASE64 1
343 // Set this to 1 to be able to use wxEventLoop even in console applications
344 // (i.e. using base library only, without GUI). This is mostly useful for
345 // processing socket events but is also necessary to use timers in console
350 // Recommended setting: 1 (but can be safely disabled if you don't use it)
351 #define wxUSE_CONSOLE_EVENTLOOP 1
353 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
354 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
358 // Recommended setting: 1 (wxFile is highly recommended as it is required by
359 // i18n code, wxFileConfig and others)
361 #define wxUSE_FFILE 1
363 // Use wxFSVolume class providing access to the configured/active mount points
367 // Recommended setting: 1 (but may be safely disabled if you don't use it)
368 #define wxUSE_FSVOLUME 1
370 // Use wxStandardPaths class which allows to retrieve some standard locations
371 // in the file system
375 // Recommended setting: 1 (may be disabled to save space, but not much)
376 #define wxUSE_STDPATHS 1
378 // use wxTextBuffer class: required by wxTextFile
379 #define wxUSE_TEXTBUFFER 1
381 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
383 #define wxUSE_TEXTFILE 1
385 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
388 // Provide wxFoo_l() functions similar to standard foo() functions but taking
389 // an extra locale parameter.
391 // Notice that this is fully implemented only for the systems providing POSIX
392 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
393 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
394 // only work for the current user locale and "C" locale. You can use
395 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
399 // Recommended setting: 1 but may be disabled if you are writing programs
400 // running only in C locale anyhow
401 #define wxUSE_XLOCALE 1
403 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
404 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
405 // old wxTime and wxDate classes which are still provided for backwards
406 // compatibility (and implemented in terms of wxDateTime).
408 // Note that this class is relatively new and is still officially in alpha
409 // stage because some features are not yet (fully) implemented. It is already
410 // quite useful though and should only be disabled if you are aiming at
411 // absolutely minimal version of the library.
413 // Requires: wxUSE_LONGLONG
417 // Recommended setting: 1
418 #define wxUSE_DATETIME 1
420 // Set wxUSE_TIMER to 1 to compile wxTimer class
424 // Recommended setting: 1
425 #define wxUSE_TIMER 1
427 // Use wxStopWatch clas.
431 // Recommended setting: 1 (needed by wxSocket)
432 #define wxUSE_STOPWATCH 1
434 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
435 // which allow the application to store its settings in the persistent
436 // storage. Setting this to 1 will also enable on-demand creation of the
437 // global config object in wxApp.
439 // See also wxUSE_CONFIG_NATIVE below.
441 // Recommended setting: 1
442 #define wxUSE_CONFIG 1
444 // If wxUSE_CONFIG is 1, you may choose to use either the native config
445 // classes under Windows (using .INI files under Win16 and the registry under
446 // Win32) or the portable text file format used by the config classes under
449 // Default is 1 to use native classes. Note that you may still use
450 // wxFileConfig even if you set this to 1 - just the config object created by
451 // default for the applications needs will be a wxRegConfig or wxIniConfig and
454 // Recommended setting: 1
455 #define wxUSE_CONFIG_NATIVE 1
457 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
458 // to connect/disconnect from the network and be notified whenever the dial-up
459 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
463 // Recommended setting: 1
464 #define wxUSE_DIALUP_MANAGER 1
466 // Compile in classes for run-time DLL loading and function calling.
467 // Required by wxUSE_DIALUP_MANAGER.
469 // This setting is for Win32 only
473 // Recommended setting: 1
474 #define wxUSE_DYNLIB_CLASS 1
476 // experimental, don't use for now
477 #define wxUSE_DYNAMIC_LOADER 1
479 // Set to 1 to use socket classes
480 #define wxUSE_SOCKETS 1
482 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
484 // Notice that currently setting this option under Windows will result in
485 // programs which can only run on recent OS versions (with ws2_32.dll
486 // installed) which is why it is disabled by default.
490 // Recommended setting: 1 if you need IPv6 support
493 // Set to 1 to enable virtual file systems (required by wxHTML)
494 #define wxUSE_FILESYSTEM 1
496 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
497 #define wxUSE_FS_ZIP 1
499 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
500 #define wxUSE_FS_ARCHIVE 1
502 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
503 #define wxUSE_FS_INET 1
505 // wxArchive classes for accessing archives such as zip and tar
506 #define wxUSE_ARCHIVE_STREAMS 1
508 // Set to 1 to compile wxZipInput/OutputStream classes.
509 #define wxUSE_ZIPSTREAM 1
511 // Set to 1 to compile wxTarInput/OutputStream classes.
512 #define wxUSE_TARSTREAM 1
514 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
518 // If enabled, the code written by Apple will be used to write, in a portable
519 // way, float on the disk. See extended.c for the license which is different
520 // from wxWidgets one.
524 // Recommended setting: 1 unless you don't like the license terms (unlikely)
525 #define wxUSE_APPLE_IEEE 1
527 // Joystick support class
528 #define wxUSE_JOYSTICK 1
530 // wxFontEnumerator class
531 #define wxUSE_FONTENUM 1
533 // wxFontMapper class
534 #define wxUSE_FONTMAP 1
536 // wxMimeTypesManager class
537 #define wxUSE_MIMETYPE 1
539 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
540 // or wxURL you need to set this to 1.
544 // Recommended setting: 1
545 #define wxUSE_PROTOCOL 1
547 // The settings for the individual URL schemes
548 #define wxUSE_PROTOCOL_FILE 1
549 #define wxUSE_PROTOCOL_FTP 1
550 #define wxUSE_PROTOCOL_HTTP 1
552 // Define this to use wxURL class.
555 // Define this to use native platform url and protocol support.
556 // Currently valid only for MS-Windows.
557 // Note: if you set this to 1, you can open ftp/http/gopher sites
558 // and obtain a valid input stream for these sites
559 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
560 // Doing so reduces the code size.
562 // This code is experimental and subject to change.
563 #define wxUSE_URL_NATIVE 0
565 // Support for wxVariant class used in several places throughout the library,
566 // notably in wxDataViewCtrl API.
570 // Recommended setting: 1 unless you want to reduce the library size as much as
571 // possible in which case setting this to 0 can gain up to 100KB.
572 #define wxUSE_VARIANT 1
574 // Support for wxAny class, the successor for wxVariant.
578 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
579 // or your compiler cannot for some reason cope with complexity of templates used.
582 // Support for regular expression matching via wxRegEx class: enable this to
583 // use POSIX regular expressions in your code. You need to compile regex
584 // library from src/regex to use it under Windows.
588 // Recommended setting: 1 if your compiler supports it, if it doesn't please
589 // contribute us a makefile for src/regex for it
590 #define wxUSE_REGEX 1
592 // wxSystemOptions class
593 #define wxUSE_SYSTEM_OPTIONS 1
596 #define wxUSE_SOUND 1
602 // Recommended setting: 1
603 #define wxUSE_MEDIACTRL 1
605 // Use wxWidget's XRC XML-based resource system. Recommended.
609 // Recommended setting: 1 (requires wxUSE_XML)
612 // XML parsing classes. Note that their API will change in the future, so
613 // using wxXmlDocument and wxXmlNode in your app is not recommended.
615 // Default is the same as wxUSE_XRC, i.e. 1 by default.
617 // Recommended setting: 1 (required by XRC)
618 #define wxUSE_XML wxUSE_XRC
620 // Use wxWidget's AUI docking system
624 // Recommended setting: 1
627 // Use wxWidget's Ribbon classes for interfaces
631 // Recommended setting: 1
632 #define wxUSE_RIBBON 1
634 // Use wxPropertyGrid.
638 // Recommended setting: 1
639 #define wxUSE_PROPGRID 1
641 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
645 // Recommended setting: 1
649 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
650 // 2D drawing API. (Still somewhat experimental)
652 // Please note that on Windows you will need to link with gdiplus.lib (use
653 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
654 // application if you want it to be runnable on pre-XP systems.
658 // Recommended setting: 1
659 #ifndef wxUSE_GRAPHICS_CONTEXT
660 #define wxUSE_GRAPHICS_CONTEXT 0
663 // ----------------------------------------------------------------------------
664 // Individual GUI controls
665 // ----------------------------------------------------------------------------
667 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
668 // (without it, wxControl class is not compiled)
672 // Recommended setting: 1 (don't change except for very special programs)
673 #define wxUSE_CONTROLS 1
675 // wxPopupWindow class is a top level transient window. It is currently used
676 // to implement wxTipWindow
680 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
681 #define wxUSE_POPUPWIN 1
683 // wxTipWindow allows to implement the custom tooltips, it is used by the
684 // context help classes. Requires wxUSE_POPUPWIN.
688 // Recommended setting: 1 (may be set to 0)
689 #define wxUSE_TIPWINDOW 1
691 // Each of the settings below corresponds to one wxWidgets control. They are
692 // all switched on by default but may be disabled if you are sure that your
693 // program (including any standard dialogs it can show!) doesn't need them and
694 // if you desperately want to save some space. If you use any of these you must
695 // set wxUSE_CONTROLS as well.
699 // Recommended setting: 1
700 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
701 #define wxUSE_BUTTON 1 // wxButton
702 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
703 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
704 #define wxUSE_CHECKBOX 1 // wxCheckBox
705 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
706 #define wxUSE_CHOICE 1 // wxChoice
707 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
708 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
709 #define wxUSE_COMBOBOX 1 // wxComboBox
710 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
711 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
712 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
713 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
714 #define wxUSE_FILECTRL 1 // wxFileCtrl
715 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
716 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
717 #define wxUSE_GAUGE 1 // wxGauge
718 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
719 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
720 #define wxUSE_LISTBOX 1 // wxListBox
721 #define wxUSE_LISTCTRL 1 // wxListCtrl
722 #define wxUSE_RADIOBOX 1 // wxRadioBox
723 #define wxUSE_RADIOBTN 1 // wxRadioButton
724 #define wxUSE_SCROLLBAR 1 // wxScrollBar
725 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
726 #define wxUSE_SLIDER 1 // wxSlider
727 #define wxUSE_SPINBTN 1 // wxSpinButton
728 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
729 #define wxUSE_STATBOX 1 // wxStaticBox
730 #define wxUSE_STATLINE 1 // wxStaticLine
731 #define wxUSE_STATTEXT 1 // wxStaticText
732 #define wxUSE_STATBMP 1 // wxStaticBitmap
733 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
734 #define wxUSE_TOGGLEBTN 1 // requires wxButton
735 #define wxUSE_TREECTRL 1 // wxTreeCtrl
737 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
738 // below either wxStatusBar95 or a generic wxStatusBar will be used.
742 // Recommended setting: 1
743 #define wxUSE_STATUSBAR 1
745 // Two status bar implementations are available under Win32: the generic one
746 // or the wrapper around native control. For native look and feel the native
747 // version should be used.
749 // Default is 1 for the platforms where native status bar is supported.
751 // Recommended setting: 1 (there is no advantage in using the generic one)
752 #define wxUSE_NATIVE_STATUSBAR 1
754 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
755 // classes at all. Otherwise, use the native toolbar class unless
756 // wxUSE_TOOLBAR_NATIVE is 0.
758 // Default is 1 for all settings.
760 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
761 #define wxUSE_TOOLBAR 1
762 #define wxUSE_TOOLBAR_NATIVE 1
764 // wxNotebook is a control with several "tabs" located on one of its sides. It
765 // may be used to logically organise the data presented to the user instead of
766 // putting everything in one huge dialog. It replaces wxTabControl and related
767 // classes of wxWin 1.6x.
771 // Recommended setting: 1
772 #define wxUSE_NOTEBOOK 1
774 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
779 // Recommended setting: 1
780 #define wxUSE_LISTBOOK 1
782 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
787 // Recommended setting: 1
788 #define wxUSE_CHOICEBOOK 1
790 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
795 // Recommended setting: 1
796 #define wxUSE_TREEBOOK 1
798 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
803 // Recommended setting: 1
804 #define wxUSE_TOOLBOOK 1
806 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
811 // Recommended setting: 1 (but can be set to 0 if you don't need it)
812 #define wxUSE_TASKBARICON 1
816 // Default is 1, set to 0 to cut down compilation time and binaries size if you
819 // Recommended setting: 1
823 // wxMiniFrame class: a frame with narrow title bar
827 // Recommended setting: 1 (it doesn't cost almost anything)
828 #define wxUSE_MINIFRAME 1
830 // wxComboCtrl and related classes: combobox with custom popup window and
831 // not necessarily a listbox.
835 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
836 // it used by wxComboBox
837 #define wxUSE_COMBOCTRL 1
839 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
844 // Recommended setting: 1 but can be safely set to 0, except where it is
845 // needed as a base class for generic wxBitmapComboBox.
846 #define wxUSE_ODCOMBOBOX 1
848 // wxBitmapComboBox is a combobox that can have images in front of text items.
852 // Recommended setting: 1 but can be safely set to 0
853 #define wxUSE_BITMAPCOMBOBOX 1
855 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
856 // up and down in it. It is also used as part of wxRearrangeDialog.
860 // Recommended setting: 1 but can be safely set to 0 (currently used only by
862 #define wxUSE_REARRANGECTRL 1
864 // ----------------------------------------------------------------------------
865 // Miscellaneous GUI stuff
866 // ----------------------------------------------------------------------------
868 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
869 #define wxUSE_ACCEL 1
871 // Hotkey support (currently Windows only)
872 #define wxUSE_HOTKEY 1
874 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
879 // Recommended setting: 1 (can be safely set to 0, not used by the library)
880 #define wxUSE_CARET 1
882 // Use wxDisplay class: it allows enumerating all displays on a system and
883 // their geometries as well as finding the display on which the given point or
888 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
889 #define wxUSE_DISPLAY 1
891 // Miscellaneous geometry code: needed for Canvas library
892 #define wxUSE_GEOMETRY 1
894 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
899 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
900 // enumerated above, then this class is mostly useless too)
901 #define wxUSE_IMAGLIST 1
903 // Use wxMenu, wxMenuBar, wxMenuItem.
907 // Recommended setting: 1 (can't be disabled under MSW)
908 #define wxUSE_MENUS 1
910 // Use wxNotificationMessage.
912 // wxNotificationMessage allows to show non-intrusive messages to the user
913 // using balloons, banners, popups or whatever is the appropriate method for
914 // the current platform.
918 // Recommended setting: 1
919 #define wxUSE_NOTIFICATION_MESSAGE 1
921 // Use wxSashWindow class.
925 // Recommended setting: 1
928 // Use wxSplitterWindow class.
932 // Recommended setting: 1
933 #define wxUSE_SPLITTER 1
935 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
939 // Recommended setting: 1
940 #define wxUSE_TOOLTIPS 1
942 // wxValidator class and related methods
943 #define wxUSE_VALIDATORS 1
945 // Use reference counted ID management: this means that wxWidgets will track
946 // the automatically allocated ids (those used when you use wxID_ANY when
947 // creating a window, menu or toolbar item &c) instead of just supposing that
948 // the program never runs out of them. This is mostly useful only under wxMSW
949 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
950 // long-running programs can run into problems with ids reuse without this. On
951 // the other platforms, where the ids have the full int range, this shouldn't
954 #define wxUSE_AUTOID_MANAGEMENT 1
956 #define wxUSE_AUTOID_MANAGEMENT 0
959 // ----------------------------------------------------------------------------
961 // ----------------------------------------------------------------------------
963 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
964 // file selector, printer dialog). Switching this off also switches off the
965 // printing architecture and interactive wxPrinterDC.
969 // Recommended setting: 1 (unless it really doesn't work)
970 #define wxUSE_COMMON_DIALOGS 1
972 // wxBusyInfo displays window with message when app is busy. Works in same way
974 #define wxUSE_BUSYINFO 1
976 // Use single/multiple choice dialogs.
980 // Recommended setting: 1 (used in the library itself)
981 #define wxUSE_CHOICEDLG 1
983 // Use colour picker dialog
987 // Recommended setting: 1
988 #define wxUSE_COLOURDLG 1
990 // wxDirDlg class for getting a directory name from user
991 #define wxUSE_DIRDLG 1
993 // TODO: setting to choose the generic or native one
995 // Use file open/save dialogs.
999 // Recommended setting: 1 (used in many places in the library itself)
1000 #define wxUSE_FILEDLG 1
1002 // Use find/replace dialogs.
1006 // Recommended setting: 1 (but may be safely set to 0)
1007 #define wxUSE_FINDREPLDLG 1
1009 // Use font picker dialog
1013 // Recommended setting: 1 (used in the library itself)
1014 #define wxUSE_FONTDLG 1
1016 // Use wxMessageDialog and wxMessageBox.
1020 // Recommended setting: 1 (used in the library itself)
1021 #define wxUSE_MSGDLG 1
1023 // progress dialog class for lengthy operations
1024 #define wxUSE_PROGRESSDLG 1
1026 // support for startup tips (wxShowTip &c)
1027 #define wxUSE_STARTUP_TIPS 1
1029 // text entry dialog and wxGetTextFromUser function
1030 #define wxUSE_TEXTDLG 1
1032 // number entry dialog
1033 #define wxUSE_NUMBERDLG 1
1035 // splash screen class
1036 #define wxUSE_SPLASH 1
1039 #define wxUSE_WIZARDDLG 1
1041 // Compile in wxAboutBox() function showing the standard "About" dialog.
1045 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1046 // use this function
1047 #define wxUSE_ABOUTDLG 1
1049 // ----------------------------------------------------------------------------
1050 // Metafiles support
1051 // ----------------------------------------------------------------------------
1053 // Windows supports the graphics format known as metafile which is, though not
1054 // portable, is widely used under Windows and so is supported by wxWin (under
1055 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1056 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1057 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1058 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1059 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1060 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1061 // in any metafile related classes at all.
1063 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1065 // Recommended setting: default or 0 for everything for portable programs.
1066 #define wxUSE_METAFILE 1
1067 #define wxUSE_ENH_METAFILE 1
1068 #define wxUSE_WIN_METAFILES_ALWAYS 0
1070 // ----------------------------------------------------------------------------
1071 // Big GUI components
1072 // ----------------------------------------------------------------------------
1074 // Set to 0 to disable MDI support.
1076 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1080 // Recommended setting: 1, can be safely set to 0.
1083 // Set to 0 to disable document/view architecture
1084 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1086 // Set to 0 to disable MDI document/view architecture
1088 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1089 #define wxUSE_MDI_ARCHITECTURE 1
1091 // Set to 0 to disable print/preview architecture code
1092 #define wxUSE_PRINTING_ARCHITECTURE 1
1094 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1099 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1101 #define wxUSE_HTML 1
1103 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1104 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1105 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1106 // list of libraries used to link your application (although this is done
1107 // implicitly for Microsoft Visual C++ users).
1109 // Default is 1 unless the compiler is known to ship without the necessary
1110 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1112 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1114 #define wxUSE_GLCANVAS 1
1116 // wxRichTextCtrl allows editing of styled text.
1120 // Recommended setting: 1, set to 0 if you want compile a
1122 #define wxUSE_RICHTEXT 1
1124 // ----------------------------------------------------------------------------
1126 // ----------------------------------------------------------------------------
1128 // Use wxClipboard class for clipboard copy/paste.
1132 // Recommended setting: 1
1133 #define wxUSE_CLIPBOARD 1
1135 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1140 // Recommended setting: 1
1141 #define wxUSE_DATAOBJ 1
1143 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1144 // different from "built in" drag and drop in wxTreeCtrl which is always
1145 // available). Requires wxUSE_DATAOBJ.
1149 // Recommended setting: 1
1150 #define wxUSE_DRAG_AND_DROP 1
1152 // Use wxAccessible for enhanced and customisable accessibility.
1153 // Depends on wxUSE_OLE.
1157 // Recommended setting (at present): 0
1158 #define wxUSE_ACCESSIBILITY 0
1160 // ----------------------------------------------------------------------------
1161 // miscellaneous settings
1162 // ----------------------------------------------------------------------------
1164 // wxSingleInstanceChecker class allows to verify at startup if another program
1165 // instance is running.
1169 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1171 #define wxUSE_SNGLINST_CHECKER 1
1173 #define wxUSE_DRAGIMAGE 1
1176 // 0 for no interprocess comms
1177 #define wxUSE_HELP 1
1178 // 0 for no help facility
1180 // Should we use MS HTML help for wxHelpController? If disabled, neither
1181 // wxCHMHelpController nor wxBestHelpController are available.
1183 // Default is 1 under MSW, 0 is always used for the other platforms.
1185 // Recommended setting: 1, only set to 0 if you have trouble compiling
1186 // wxCHMHelpController (could be a problem with really ancient compilers)
1187 #define wxUSE_MS_HTML_HELP 1
1190 // Use wxHTML-based help controller?
1191 #define wxUSE_WXHTML_HELP 1
1193 #define wxUSE_CONSTRAINTS 1
1194 // 0 for no window layout constraint system
1196 #define wxUSE_SPLINES 1
1199 #define wxUSE_MOUSEWHEEL 1
1200 // Include mouse wheel support
1202 // ----------------------------------------------------------------------------
1203 // wxDC classes for various output formats
1204 // ----------------------------------------------------------------------------
1206 // Set to 1 for PostScript device context.
1207 #define wxUSE_POSTSCRIPT 0
1209 // Set to 1 to use font metric files in GetTextExtent
1210 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1212 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1213 // to create files in SVG (Scalable Vector Graphics) format.
1216 // ----------------------------------------------------------------------------
1217 // other compiler (mis)features
1218 // ----------------------------------------------------------------------------
1220 // Set this to 0 if your compiler can't cope with omission of prototype
1225 // Recommended setting: 1 (should never need to set this to 0)
1226 #define REMOVE_UNUSED_ARG 1
1228 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1229 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1231 // Note that newer compilers (including VC++ 7.1 and later) don't support
1232 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1236 // Recommended setting: 0, only set to 1 if you use a really old compiler
1237 #define wxUSE_IOSTREAMH 0
1239 // ----------------------------------------------------------------------------
1240 // image format support
1241 // ----------------------------------------------------------------------------
1243 // wxImage supports many different image formats which can be configured at
1244 // compile-time. BMP is always supported, others are optional and can be safely
1245 // disabled if you don't plan to use images in such format sometimes saving
1246 // substantial amount of code in the final library.
1248 // Some formats require an extra library which is included in wxWin sources
1249 // which is mentioned if it is the case.
1251 // Set to 1 for wxImage support (recommended).
1252 #define wxUSE_IMAGE 1
1254 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1255 #define wxUSE_LIBPNG 1
1257 // Set to 1 for JPEG format support (requires libjpeg)
1258 #define wxUSE_LIBJPEG 1
1260 // Set to 1 for TIFF format support (requires libtiff)
1261 #define wxUSE_LIBTIFF 1
1263 // Set to 1 for TGA format support (loading only)
1266 // Set to 1 for GIF format support
1269 // Set to 1 for PNM format support
1272 // Set to 1 for PCX format support
1275 // Set to 1 for IFF format support (Amiga format)
1278 // Set to 1 for XPM format support
1281 // Set to 1 for MS Icons and Cursors format support
1282 #define wxUSE_ICO_CUR 1
1284 // Set to 1 to compile in wxPalette class
1285 #define wxUSE_PALETTE 1
1287 // ----------------------------------------------------------------------------
1288 // wxUniversal-only options
1289 // ----------------------------------------------------------------------------
1291 // Set to 1 to enable compilation of all themes, this is the default
1292 #define wxUSE_ALL_THEMES 1
1294 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1295 // is unset, if it is set these options are not used; notice that metal theme
1297 #define wxUSE_THEME_GTK 0
1298 #define wxUSE_THEME_METAL 0
1299 #define wxUSE_THEME_MONO 0
1300 #define wxUSE_THEME_WIN32 0
1303 /* --- end common options --- */
1305 // ----------------------------------------------------------------------------
1306 // Mac-specific settings
1307 // ----------------------------------------------------------------------------
1309 // override some settings for Metrowerks
1311 // VZ: isn't this file only used when building with Metrowerks anyhow?
1312 // CS: no, it is also used by the XCode projects
1314 #undef wxUSE_DEBUG_CONTEXT
1315 #define wxUSE_DEBUG_CONTEXT 1
1317 #undef wxUSE_STD_IOSTREAM
1318 // CS: I have to set this to 0 now, as shared builds are having problems
1319 #define wxUSE_STD_IOSTREAM 0
1322 #undef wxUSE_GRAPHICS_CONTEXT
1323 #define wxUSE_GRAPHICS_CONTEXT 1
1326 // things not implemented under Mac
1328 #undef wxUSE_STACKWALKER
1329 #define wxUSE_STACKWALKER 0
1331 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1332 // embed the Safari browser control
1333 // 0 by default because of Jaguar compatibility problems
1334 #define wxUSE_WEBKIT 1
1337 // Set to 0 for no libmspack
1338 #define wxUSE_LIBMSPACK 0
1340 // native toolbar does support embedding controls, but not comples panels, please test
1341 #define wxOSX_USE_NATIVE_TOOLBAR 1
1343 // make sure we have the proper dispatcher for the console event loop
1344 #define wxUSE_SELECT_DISPATCHER 1
1345 #define wxUSE_EPOLL_DISPATCHER 0