removed USE_SHARED_LIBRARY(IES)
[wxWidgets.git] / src / msw / button.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: button.cpp
3 // Purpose: wxButton
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19 #ifdef __GNUG__
20 #pragma implementation "button.h"
21 #endif
22
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #ifndef WX_PRECOMP
31 #include "wx/button.h"
32 #include "wx/brush.h"
33 #include "wx/panel.h"
34 #include "wx/bmpbuttn.h"
35 #include "wx/settings.h"
36 #include "wx/dcscreen.h"
37 #endif
38
39 #include "wx/msw/private.h"
40
41 // ----------------------------------------------------------------------------
42 // macros
43 // ----------------------------------------------------------------------------
44
45 IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
46
47 // this macro tries to adjust the default button height to a reasonable value
48 // using the char height as the base
49 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
50
51 // ============================================================================
52 // implementation
53 // ============================================================================
54
55 // ----------------------------------------------------------------------------
56 // creation/destruction
57 // ----------------------------------------------------------------------------
58
59 bool wxButton::Create(wxWindow *parent,
60 wxWindowID id,
61 const wxString& label,
62 const wxPoint& pos,
63 const wxSize& size,
64 long style,
65 const wxValidator& validator,
66 const wxString& name)
67 {
68 if ( !CreateBase(parent, id, pos, size, style, validator, name) )
69 return FALSE;
70
71 parent->AddChild((wxButton *)this);
72
73 m_backgroundColour = parent->GetBackgroundColour() ;
74 m_foregroundColour = parent->GetForegroundColour() ;
75
76 m_hWnd = (WXHWND)CreateWindowEx
77 (
78 MakeExtendedStyle(m_windowStyle),
79 wxT("BUTTON"),
80 label,
81 WS_VISIBLE | WS_TABSTOP | WS_CHILD,
82 0, 0, 0, 0,
83 GetWinHwnd(parent),
84 (HMENU)m_windowId,
85 wxGetInstance(),
86 NULL
87 );
88
89 // Subclass again for purposes of dialog editing mode
90 SubclassWin(m_hWnd);
91
92 SetFont(parent->GetFont());
93
94 SetSize(pos.x, pos.y, size.x, size.y);
95
96 // bad hack added by Robert to make buttons at least
97 // 80 pixels wide. There are probably better ways...
98 // TODO. FIXME.
99 wxSize nsize( GetSize() );
100 if ((nsize.x < 80) || (nsize.y < 23))
101 {
102 if ((size.x == -1) && (nsize.x < 80))
103 nsize.x = 80;
104 if ((size.y == -1) && (nsize.y < 23))
105 nsize.y = 23;
106 SetSize( nsize );
107 }
108
109 return TRUE;
110 }
111
112 wxButton::~wxButton()
113 {
114 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
115 if ( panel )
116 {
117 if ( panel->GetDefaultItem() == this )
118 {
119 // don't leave the panel with invalid default item
120 panel->SetDefaultItem(NULL);
121 }
122 }
123 }
124
125 // ----------------------------------------------------------------------------
126 // size management including autosizing
127 // ----------------------------------------------------------------------------
128
129 wxSize wxButton::DoGetBestSize() const
130 {
131 wxString label = wxGetWindowText(GetHWND());
132 int wBtn;
133 GetTextExtent(label, &wBtn, NULL);
134
135 int wChar, hChar;
136 wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
137
138 // add a margin - the button is wider than just its label
139 wBtn += 3*wChar;
140
141 // the button height is proportional to the height of the font used
142 int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
143
144 return wxSize(wBtn, hBtn);
145 }
146
147 /* static */
148 wxSize wxButton::GetDefaultSize()
149 {
150 static wxSize s_sizeBtn;
151
152 if ( s_sizeBtn.x == 0 )
153 {
154 wxScreenDC dc;
155 dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
156
157 // the size of a standard button in the dialog units is 50x14,
158 // translate this to pixels
159 // NB1: the multipliers come from the Windows convention
160 // NB2: the extra +1/+2 were needed to get the size be the same as the
161 // size of the buttons in the standard dialog - I don't know how
162 // this happens, but on my system this size is 75x23 in pixels and
163 // 23*8 isn't even divisible by 14... Would be nice to understand
164 // why these constants are needed though!
165 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
166 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
167 }
168
169 return s_sizeBtn;
170 }
171
172 // ----------------------------------------------------------------------------
173 // set this button as the default one in its panel
174 // ----------------------------------------------------------------------------
175
176 void wxButton::SetDefault()
177 {
178 wxWindow *parent = GetParent();
179 wxButton *btnOldDefault = NULL;
180 wxPanel *panel = wxDynamicCast(parent, wxPanel);
181 if ( panel )
182 {
183 btnOldDefault = panel->GetDefaultItem();
184 panel->SetDefaultItem(this);
185 }
186
187 if ( parent )
188 {
189 SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L);
190 }
191
192 // this doesn't work with bitmap buttons because it also removes the
193 // "ownerdrawn" style...
194 if ( btnOldDefault && !wxDynamicCast(btnOldDefault, wxBitmapButton) )
195 {
196 // remove the BS_DEFPUSHBUTTON style from the other button
197 long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE);
198 style &= ~BS_DEFPUSHBUTTON;
199 SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L);
200 }
201
202 // set this button as the default
203 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
204 style |= BS_DEFPUSHBUTTON;
205 SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L);
206 }
207
208 // ----------------------------------------------------------------------------
209 // helpers
210 // ----------------------------------------------------------------------------
211
212 bool wxButton::SendClickEvent()
213 {
214 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
215 event.SetEventObject(this);
216
217 return ProcessCommand(event);
218 }
219
220 void wxButton::Command(wxCommandEvent & event)
221 {
222 ProcessCommand(event);
223 }
224
225 // ----------------------------------------------------------------------------
226 // event/message handlers
227 // ----------------------------------------------------------------------------
228
229 bool wxButton::MSWCommand(WXUINT param, WXWORD id)
230 {
231 bool processed = FALSE;
232 switch ( param )
233 {
234 case 1: // means that the message came from an accelerator
235 case BN_CLICKED:
236 processed = SendClickEvent();
237 break;
238 }
239
240 return processed;
241 }
242
243 long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
244 {
245 // make sure that we won't have BS_DEFPUSHBUTTON style any more if the
246 // focus is being transfered to another button with the same parent -
247 // otherwise, we could finish with 2 default buttons inside one panel
248 if ( (nMsg == WM_KILLFOCUS) &&
249 (GetWindowLong(GetHwnd(), GWL_STYLE) & BS_DEFPUSHBUTTON) )
250 {
251 wxWindow *parent = GetParent();
252 wxWindow *win = wxFindWinFromHandle((WXHWND)wParam);
253 if ( win && win->GetParent() == parent )
254 {
255 wxPanel *panel = wxDynamicCast(parent, wxPanel);
256 if ( panel )
257 {
258 panel->SetDefaultItem(this);
259 }
260 // else: I don't know what to do - we'll still have the problem
261 // with multiple default buttons in a dialog...
262 }
263 }
264
265 // let the base class do all real processing
266 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
267 }