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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
48 // 1.64 and later define point sizes to be compatible with Windows.
52 // Recommended setting: 0
53 #define wxFONT_SIZE_COMPATIBILITY 0
55 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
56 // If migrating between versions, your dialogs may seem to shrink.
60 // Recommended setting: 0 (the new calculations are more correct!)
61 #define wxDIALOG_UNIT_COMPATIBILITY 0
63 // ----------------------------------------------------------------------------
65 // ----------------------------------------------------------------------------
67 // Generic comment about debugging settings: they are very useful if you don't
68 // use any other memory leak detection tools such as Purify/BoundsChecker, but
69 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
70 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
71 // may prefer to use it instead of built in memory debugging code because it is
72 // faster and more fool proof.
74 // Using VC++ CRT memory debugging is enabled by default in debug mode
75 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
76 // and if __NO_VC_CRTDBG__ is not defined.
78 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
79 // __WXDEBUG__ is not defined, will still use the normal memory operators.
83 // Recommended setting: 0
85 #define wxUSE_DEBUG_CONTEXT 1
87 #define wxUSE_DEBUG_CONTEXT 0
90 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
91 // __WXDEBUG__ is also defined.
93 // WARNING: this code may not work with all architectures, especially if
94 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
99 #define wxUSE_MEMORY_TRACING 0
101 // In debug mode, cause new and delete to be redefined globally.
102 // If this causes problems (e.g. link errors which is a common problem
103 // especially if you use another library which also redefines the global new
104 // and delete), set this to 0.
105 // This switch is currently ignored for mingw / cygwin
109 // Recommended setting: 0
110 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
112 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
113 // this causes problems (e.g. link errors), set this to 0. You may need to set
114 // this to 0 if using templates (at least for VC++). This switch is currently
115 // ignored for mingw / cygwin / CodeWarrior
119 // Recommended setting: 0
120 #define wxUSE_DEBUG_NEW_ALWAYS 0
122 // wxHandleFatalExceptions() may be used to catch the program faults at run
123 // time and, instead of terminating the program with a usual GPF message box,
124 // call the user-defined wxApp::OnFatalException() function. If you set
125 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 // This setting is for Win32 only and can only be enabled if your compiler
128 // supports Win32 structured exception handling (currently only VC++ does)
132 // Recommended setting: 1 if your compiler supports it.
134 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #define wxUSE_ON_FATAL_EXCEPTION 0
139 // ----------------------------------------------------------------------------
141 // ----------------------------------------------------------------------------
143 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
144 // defined as wchar_t, wxString will use Unicode internally. If you set this
145 // to 1, you must use wxT() macro for all literal strings in the program.
147 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
148 // doesn't support it and the programs compiled in Unicode mode will not run
153 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
154 #ifndef wxUSE_UNICODE
155 #define wxUSE_UNICODE 0
158 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
159 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
160 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
161 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
162 // will have to modify the makefiles to include unicows.lib import library as the first
163 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
166 // If your compiler doesn't have unicows.lib, you can get a version of it at
167 // http://libunicows.sourceforge.net
171 // Recommended setting: 0
172 #define wxUSE_UNICODE_MSLU 0
174 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
175 // compiling the program in Unicode mode. More precisely, it will be possible
176 // to construct wxString from a wide (Unicode) string and convert any wxString
181 // Recommended setting: 1 for win32 else 0
182 #if defined(__WIN32__)
183 #define wxUSE_WCHAR_T 1
185 #define wxUSE_WCHAR_T 0
188 // ----------------------------------------------------------------------------
190 // ----------------------------------------------------------------------------
192 // Compile library in exception-safe mode? If set to 1, the library will try to
193 // behave correctly in presence of exceptions (even though it still will not
194 // use the exceptions itself) and notify the user code about any unhandled
195 // exceptions. If set to 0, propagation of the exceptions through the library
196 // code will lead to undefined behaviour -- but the code itself will be
197 // slightly smaller and faster.
201 // Recommended setting: depends on whether you intend to use C++ exceptions
202 // in your own code (1 if you do, 0 if you don't)
203 #define wxUSE_EXCEPTIONS 1
205 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
206 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
207 // and for wxHashMap to be implemented with templates.
211 // Recommended setting: YMMV
214 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
218 // Recommended setting: 0
219 #define wxUSE_EXTENDED_RTTI 0
221 // Support for message/error logging. This includes wxLogXXX() functions and
222 // wxLog and derived classes. Don't set this to 0 unless you really know what
227 // Recommended setting: 1 (always)
230 // Recommended setting: 1
231 #define wxUSE_LOGWINDOW 1
233 // Recommended setting: 1
234 #define wxUSE_LOGGUI 1
236 // Recommended setting: 1
237 #define wxUSE_LOG_DIALOG 1
239 // Support for command line parsing using wxCmdLineParser class.
243 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
244 #define wxUSE_CMDLINE_PARSER 1
246 // Support for multithreaded applications: if 1, compile in thread classes
247 // (thread.h) and make the library a bit more thread safe. Although thread
248 // support is quite stable by now, you may still consider recompiling the
249 // library without it if you have no use for it - this will result in a
250 // somewhat smaller and faster operation.
252 // This is ignored under Win16, threads are only supported under Win32.
256 // Recommended setting: 0 unless you do plan to develop MT applications
257 #define wxUSE_THREADS 1
259 // If enabled (1), compiles wxWidgets streams classes
260 #define wxUSE_STREAMS 1
262 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
264 #define wxUSE_STD_IOSTREAM 1
266 #define wxUSE_STD_IOSTREAM 0
269 // ----------------------------------------------------------------------------
270 // non GUI features selection
271 // ----------------------------------------------------------------------------
273 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
274 // integer which is implemented in terms of native 64 bit integers if any or
275 // uses emulation otherwise.
277 // This class is required by wxDateTime and so you should enable it if you want
278 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
279 // integers in which case (almost) all of its functions are inline and it
280 // almost does not take any space, so there should be no reason to switch it
283 // Recommended setting: 1
284 #define wxUSE_LONGLONG 1
286 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
287 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
291 // Recommended setting: 1 (wxFile is highly recommended as it is required by
292 // i18n code, wxFileConfig and others)
294 #define wxUSE_FFILE 1
296 // Use wxFSVolume class providing access to the configured/active mount points
300 // Recommended setting: 1 (but may be safely disabled if you don't use it)
301 #define wxUSE_FSVOLUME 1
303 // use wxTextBuffer class: required by wxTextFile
304 #define wxUSE_TEXTBUFFER 1
306 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
308 #define wxUSE_TEXTFILE 1
310 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
313 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
314 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
315 // old wxTime and wxDate classes which are still provided for backwards
316 // compatibility (and implemented in terms of wxDateTime).
318 // Note that this class is relatively new and is still officially in alpha
319 // stage because some features are not yet (fully) implemented. It is already
320 // quite useful though and should only be disabled if you are aiming at
321 // absolutely minimal version of the library.
323 // Requires: wxUSE_LONGLONG
327 // Recommended setting: 1
328 #define wxUSE_DATETIME 1
330 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
331 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
336 // Recommended setting: 0 unless you have legacy code which uses these classes
337 #define wxUSE_TIMEDATE 0
339 // Set wxUSE_TIMER to 1 to compile wxTimer class
343 // Recommended setting: 1
344 #define wxUSE_TIMER 1
346 // Use wxStopWatch clas.
350 // Recommended setting: 1 (needed by wxSocket)
351 #define wxUSE_STOPWATCH 1
353 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
354 // which allow the application to store its settings in the persistent
355 // storage. Setting this to 1 will also enable on-demand creation of the
356 // global config object in wxApp.
358 // See also wxUSE_CONFIG_NATIVE below.
360 // Recommended setting: 1
361 #define wxUSE_CONFIG 1
363 // If wxUSE_CONFIG is 1, you may choose to use either the native config
364 // classes under Windows (using .INI files under Win16 and the registry under
365 // Win32) or the portable text file format used by the config classes under
368 // Default is 1 to use native classes. Note that you may still use
369 // wxFileConfig even if you set this to 1 - just the config object created by
370 // default for the applications needs will be a wxRegConfig or wxIniConfig and
373 // Recommended setting: 0 (universal should not use native)
374 #if defined(__WIN32__)
375 #define wxUSE_CONFIG_NATIVE 0
377 #define wxUSE_CONFIG_NATIVE 0
380 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
381 // to connect/disconnect from the network and be notified whenever the dial-up
382 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
386 // Recommended setting: 1
387 #if defined(__WIN32__)
388 #define wxUSE_DIALUP_MANAGER 1
390 #define wxUSE_DIALUP_MANAGER 0
393 // Compile in classes for run-time DLL loading and function calling.
394 // Required by wxUSE_DIALUP_MANAGER.
396 // This setting is for Win32 only
400 // Recommended setting: 1
401 #if defined(__WIN32__)
402 #define wxUSE_DYNLIB_CLASS 1
404 #define wxUSE_DYNLIB_CLASS 0
407 // experimental, don't use for now
408 #if defined(__WIN32__)
409 #define wxUSE_DYNAMIC_LOADER 1
411 #define wxUSE_DYNAMIC_LOADER 0
414 // Set to 1 to use socket classes
415 #define wxUSE_SOCKETS 1
417 // Set to 1 to enable virtual file systems (required by wxHTML)
418 #define wxUSE_FILESYSTEM 1
420 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
421 #define wxUSE_FS_ZIP 1
423 // Set to 1 to compile wxZipInput/OutputStream classes.
424 #define wxUSE_ZIPSTREAM 1
426 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
430 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
431 #define wxUSE_FS_INET 1
433 // If enabled, the code written by Apple will be used to write, in a portable
434 // way, float on the disk. See extended.c for the license which is different
435 // from wxWidgets one.
439 // Recommended setting: 1 unless you don't like the license terms (unlikely)
440 #define wxUSE_APPLE_IEEE 1
442 // Joystick support class
443 #if defined(__WIN32__)
444 #define wxUSE_JOYSTICK 1
446 #define wxUSE_JOYSTICK 1
449 // wxFontMapper class
450 #define wxUSE_FONTMAP 1
452 // wxMimeTypesManager class
453 #define wxUSE_MIMETYPE 1
455 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
456 // or wxURL you need to set this to 1.
460 // Recommended setting: 1
461 #define wxUSE_PROTOCOL 1
463 // The settings for the individual URL schemes
464 #define wxUSE_PROTOCOL_FILE 1
465 #define wxUSE_PROTOCOL_FTP 1
466 #define wxUSE_PROTOCOL_HTTP 1
468 // Define this to use wxURL class.
471 // Support for regular expression matching via wxRegEx class: enable this to
472 // use POSIX regular expressions in your code. You need to compile regex
473 // library from src/regex to use it under Windows.
477 // Recommended setting: 1 if your compiler supports it, if it doesn't please
478 // contribute us a makefile for src/regex for it
479 #define wxUSE_REGEX 1
481 // wxSystemOptions class
482 #define wxUSE_SYSTEM_OPTIONS 1
485 #define wxUSE_SOUND 1
487 // Use wxWidget's XRC XML-based resource system. Recommended.
491 // Recommended setting: 1 (requires wxUSE_XML)
494 // XML parsing classes. Note that their API will change in the future, so
495 // using wxXmlDocument and wxXmlNode in your app is not recommended.
499 // Recommended setting: 1 (required by XRC)
506 // Set to 1 to compile MS Windows XP theme engine support
507 #define wxUSE_UXTHEME 0
509 // Set to 1 to auto-adapt to MS Windows XP themes where possible
510 // (notably, wxNotebook pages)
511 #define wxUSE_UXTHEME_AUTO 0
513 // ----------------------------------------------------------------------------
514 // Individual GUI controls
515 // ----------------------------------------------------------------------------
517 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
518 // (without it, wxControl class is not compiled)
522 // Recommended setting: 1 (don't change except for very special programs)
523 #define wxUSE_CONTROLS 1
525 // wxPopupWindow class is a top level transient window. It is currently used
526 // to implement wxTipWindow
530 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
531 #define wxUSE_POPUPWIN 1
533 // wxTipWindow allows to implement the custom tooltips, it is used by the
534 // context help classes. Requires wxUSE_POPUPWIN.
538 // Recommended setting: 1 (may be set to 0)
539 #define wxUSE_TIPWINDOW 1
541 // Each of the settings below corresponds to one wxWidgets control. They are
542 // all switched on by default but may be disabled if you are sure that your
543 // program (including any standard dialogs it can show!) doesn't need them and
544 // if you desperately want to save some space. If you use any of these you must
545 // set wxUSE_CONTROLS as well.
549 // Recommended setting: 1
550 #define wxUSE_BUTTON 1 // wxButton
551 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
552 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
553 #define wxUSE_CHECKBOX 1 // wxCheckBox
554 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
555 #define wxUSE_CHOICE 1 // wxChoice
556 #define wxUSE_COMBOBOX 1 // wxComboBox
557 #define wxUSE_GAUGE 1 // wxGauge
558 #define wxUSE_LISTBOX 1 // wxListBox
559 #define wxUSE_LISTCTRL 1 // wxListCtrl
560 #define wxUSE_RADIOBOX 1 // wxRadioBox
561 #define wxUSE_RADIOBTN 1 // wxRadioButton
562 #define wxUSE_SCROLLBAR 1 // wxScrollBar
563 #define wxUSE_SLIDER 1 // wxSlider
564 #define wxUSE_SPINBTN 1 // wxSpinButton
565 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
566 #define wxUSE_STATBOX 1 // wxStaticBox
567 #define wxUSE_STATLINE 1 // wxStaticLine
568 #define wxUSE_STATTEXT 1 // wxStaticText
569 #define wxUSE_STATBMP 1 // wxStaticBitmap
570 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
571 #define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
572 #define wxUSE_TREECTRL 1 // wxTreeCtrl
574 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
575 // below either wxStatusBar95 or a generic wxStatusBar will be used.
579 // Recommended setting: 1
580 #define wxUSE_STATUSBAR 1
582 // Two status bar implementations are available under Win32: the generic one
583 // or the wrapper around native control. For native look and feel the native
584 // version should be used.
588 // Recommended setting: 0
589 #define wxUSE_NATIVE_STATUSBAR 0
591 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
592 // classes at all. Otherwise, use the native toolbar class unless
593 // wxUSE_TOOLBAR_NATIVE is 0.
595 // Default is 0 for all settings.
597 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
598 #define wxUSE_TOOLBAR 1
599 #define wxUSE_TOOLBAR_NATIVE 0
601 // wxNotebook is a control with several "tabs" located on one of its sides. It
602 // may be used ot logically organise the data presented to the user instead of
603 // putting everything in one huge dialog. It replaces wxTabControl and related
604 // classes of wxWin 1.6x.
608 // Recommended setting: 1
609 #define wxUSE_NOTEBOOK 1
611 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
616 // Recommended setting: 1
617 #define wxUSE_LISTBOOK 1
619 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
624 // Recommended setting: 1
625 #define wxUSE_CHOICEBOOK 1
627 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
628 // the new class. It shouldn't be used in new code.
632 // Recommended setting: 0 (use wxNotebook)
633 #define wxUSE_TAB_DIALOG 0
640 // wxProperty[Value/Form/List] classes, used by Dialog Editor
641 #define wxUSE_PROPSHEET 1
643 // ----------------------------------------------------------------------------
644 // Miscellaneous GUI stuff
645 // ----------------------------------------------------------------------------
647 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
648 #define wxUSE_ACCEL 1
650 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
655 // Recommended setting: 1 (can be safely set to 0, not used by the library)
656 #define wxUSE_CARET 1
658 // Use wxDisplay class: it allows enumerating all displays on a system and
659 // working with them.
661 // Default is 0 because it isn't yet implemented on all platforms
663 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
664 #define wxUSE_DISPLAY 0
666 // Miscellaneous geometry code: needed for Canvas library
667 #define wxUSE_GEOMETRY 0
669 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
674 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
675 // enumerated above, then this class is mostly useless too)
676 #define wxUSE_IMAGLIST 1
678 // Use wxMenu, wxMenuBar, wxMenuItem.
682 // Recommended setting: 1 (can't be disabled under MSW)
683 #define wxUSE_MENUS 1
685 // Use wxSashWindow class.
689 // Recommended setting: 1
692 // Use wxSplitterWindow class.
696 // Recommended setting: 1
697 #define wxUSE_SPLITTER 1
699 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
703 // Recommended setting: 1
705 #define wxUSE_TOOLTIPS 1
707 #define wxUSE_TOOLTIPS 0
710 // wxValidator class and related methods
711 #define wxUSE_VALIDATORS 1
713 // wxDC cacheing implementation
714 #define wxUSE_DC_CACHEING 1
716 // Set this to 1 to enable the use of DIB's for wxBitmap to support
717 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
718 #define wxUSE_DIB_FOR_BITMAP 0
720 // ----------------------------------------------------------------------------
722 // ----------------------------------------------------------------------------
724 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
725 // file selector, printer dialog). Switching this off also switches off the
726 // printing architecture and interactive wxPrinterDC.
730 // Recommended setting: 1 (unless it really doesn't work)
731 #define wxUSE_COMMON_DIALOGS 1
733 // wxBusyInfo displays window with message when app is busy. Works in same way
735 #define wxUSE_BUSYINFO 1
737 // Use single/multiple choice dialogs.
741 // Recommended setting: 1 (used in the library itself)
742 #define wxUSE_CHOICEDLG 1
744 // Use colour picker dialog
748 // Recommended setting: 1
749 #define wxUSE_COLOURDLG 1
751 // wxDirDlg class for getting a directory name from user
752 #define wxUSE_DIRDLG 1
754 // TODO: setting to choose the generic or native one
756 // Use file open/save dialogs.
760 // Recommended setting: 1 (used in many places in the library itself)
761 #if defined(__WIN32__)
762 #define wxUSE_FILEDLG 1
764 #define wxUSE_FILEDLG 1
767 // Use find/replace dialogs.
771 // Recommended setting: 1 (but may be safely set to 0)
772 #define wxUSE_FINDREPLDLG 1
774 // Use font picker dialog
778 // Recommended setting: 1 (used in the library itself)
779 #define wxUSE_FONTDLG 1
781 // Use wxMessageDialog and wxMessageBox.
785 // Recommended setting: 1 (used in the library itself)
786 #define wxUSE_MSGDLG 1
788 // progress dialog class for lengthy operations
789 #define wxUSE_PROGRESSDLG 1
791 // support for startup tips (wxShowTip &c)
792 #define wxUSE_STARTUP_TIPS 1
794 // text entry dialog and wxGetTextFromUser function
795 #define wxUSE_TEXTDLG 1
797 // number entry dialog
798 #define wxUSE_NUMBERDLG 1
800 // splash screen class
801 #define wxUSE_SPLASH 1
804 #define wxUSE_WIZARDDLG 1
806 // ----------------------------------------------------------------------------
808 // ----------------------------------------------------------------------------
810 // Windows supports the graphics format known as metafile which is, though not
811 // portable, is widely used under Windows and so is supported by wxWin (under
812 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
813 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
814 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
815 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
816 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
817 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
818 // in any metafile related classes at all.
820 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
822 // Recommended setting: default or 0 for everything for portable programs.
823 #if defined(__WIN32__)
824 #define wxUSE_METAFILE 1
825 #define wxUSE_ENH_METAFILE 1
826 #define wxUSE_WIN_METAFILES_ALWAYS 0
828 #define wxUSE_METAFILE 0
829 #define wxUSE_ENH_METAFILE 0
830 #define wxUSE_WIN_METAFILES_ALWAYS 0
833 // ----------------------------------------------------------------------------
834 // Big GUI components
835 // ----------------------------------------------------------------------------
837 // Set to 0 to disable MDI support.
839 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
843 // Recommended setting: 1, can be safely set to 0.
846 // Set to 0 to disable document/view architecture
847 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
849 // Set to 0 to disable MDI document/view architecture
850 #define wxUSE_MDI_ARCHITECTURE 1
852 // Set to 0 to disable print/preview architecture code
854 #define wxUSE_PRINTING_ARCHITECTURE 1
856 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
861 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
865 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
866 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
867 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
868 // will need to manually add opengl32.lib and glu32.lib to the list of
869 // libraries linked with your program if you use OpenGL.
873 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
874 #if defined(__WIN32__)
875 #define wxUSE_GLCANVAS 1
877 #define wxUSE_GLCANVAS 0
880 // wxTreeLayout class
881 #define wxUSE_TREELAYOUT 1
883 // ----------------------------------------------------------------------------
885 // ----------------------------------------------------------------------------
887 // Use wxClipboard class for clipboard copy/paste.
891 // Recommended setting: 1
892 #define wxUSE_CLIPBOARD 1
894 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
899 // Recommended setting: 1 for WIN32
900 #define wxUSE_DATAOBJ 1
902 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
903 // different from "built in" drag and drop in wxTreeCtrl which is always
904 // available). Requires wxUSE_DATAOBJ.
908 // Recommended setting: 1
909 #if defined(__WIN32__)
910 #define wxUSE_DRAG_AND_DROP 1
912 #define wxUSE_DRAG_AND_DROP 0
915 // Use wxAccessible for enhanced and customisable accessibility.
916 // Depends on wxUSE_OLE.
920 // Recommended setting (at present): 0
921 #define wxUSE_ACCESSIBILITY 0
923 // ----------------------------------------------------------------------------
924 // miscellaneous settings
925 // ----------------------------------------------------------------------------
927 // wxSingleInstanceChecker class allows to verify at startup if another program
928 // instance is running (it is only available under Win32)
932 // Recommended setting: 1 (the class is tiny, disabling it won't save much
934 #if defined(__WIN32__)
935 #define wxUSE_SNGLINST_CHECKER 1
937 #define wxUSE_SNGLINST_CHECKER 0
941 #define wxUSE_DRAGIMAGE 1
943 // Interprocess communication
947 #if defined(__WIN32__)
954 #define wxUSE_MS_HTML_HELP 1
956 // Use wxHTML-based help controller
957 #define wxUSE_WXHTML_HELP 1
960 #define wxUSE_RESOURCES 1
962 // Window layout constraint system
963 #define wxUSE_CONSTRAINTS 1
966 #define wxUSE_SPLINES 1
968 // Include mouse wheel support
969 #define wxUSE_MOUSEWHEEL 1
971 // ----------------------------------------------------------------------------
972 // postscript support settings
973 // ----------------------------------------------------------------------------
975 // Set to 1 for PostScript device context.
976 #define wxUSE_POSTSCRIPT 1
978 // Set to 1 to use font metric files in GetTextExtent
979 #define wxUSE_AFM_FOR_POSTSCRIPT 1
981 // Set to 0 to disable PostScript print/preview architecture code under Windows
982 // (just use Windows printing).
983 #if defined(__WIN32__)
984 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
986 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
989 // ----------------------------------------------------------------------------
991 // ----------------------------------------------------------------------------
993 // Define 1 to use ODBC classes
996 // For backward compatibility reasons, this parameter now only controls the
997 // default scrolling method used by cursors. This default behavior can be
998 // overriden by setting the second param of wxDB::wxDbGetConnection() or
999 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1000 // that use the connection) should support forward only scrolling of cursors,
1001 // or both forward and backward support for backward scrolling cursors is
1002 // dependent on the data source as well as the ODBC driver being used.
1003 #define wxODBC_FWD_ONLY_CURSORS 0
1005 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1006 // member variables. With a setting of 1, full backward compatability with the
1007 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1008 // as future development will be done only on the non-deprecated
1009 // functions/classes/member variables/etc.
1010 #define wxODBC_BACKWARD_COMPATABILITY 0
1012 // ----------------------------------------------------------------------------
1013 // other compiler (mis)features
1014 // ----------------------------------------------------------------------------
1016 // Set this to 0 if your compiler can't cope with omission of prototype
1021 // Recommended setting: 1 (should never need to set this to 0)
1022 #define REMOVE_UNUSED_ARG 1
1024 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1025 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1029 // Recommended setting: whatever your compiler likes more
1031 #define wxUSE_IOSTREAMH 1
1033 #define wxUSE_IOSTREAMH 0
1036 // ----------------------------------------------------------------------------
1037 // image format support
1038 // ----------------------------------------------------------------------------
1040 // wxImage supports many different image formats which can be configured at
1041 // compile-time. BMP is always supported, others are optional and can be safely
1042 // disabled if you don't plan to use images in such format sometimes saving
1043 // substantial amount of code in the final library.
1045 // Some formats require an extra library which is included in wxWin sources
1046 // which is mentioned if it is the case.
1048 // Set to 1 for wxImage support (recommended).
1049 #define wxUSE_IMAGE 1
1051 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1052 #define wxUSE_LIBPNG 1
1054 // Set to 1 for JPEG format support (requires libjpeg)
1055 #define wxUSE_LIBJPEG 1
1057 // Set to 1 for TIFF format support (requires libtiff)
1058 #define wxUSE_LIBTIFF 1
1060 // Set to 1 for GIF format support
1063 // Set to 1 for PNM format support
1066 // Set to 1 for PCX format support
1069 // Set to 1 for IFF format support (Amiga format)
1072 // Set to 1 for XPM format support
1075 // Set to 1 for MS Icons and Cursors format support
1076 #define wxUSE_ICO_CUR 0
1078 // Set to 1 to compile in wxPalette class
1079 #define wxUSE_PALETTE 1
1081 // ----------------------------------------------------------------------------
1082 // Windows-only settings
1083 // ----------------------------------------------------------------------------
1084 #if defined(__WINDOWS__)
1086 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1087 // will override some other settings (see below)
1091 // Recommended setting: 0 unless you really have to use MFC
1094 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1095 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1096 // can't compile/doesn't have the OLE headers.
1100 // Recommended setting: 1 for WIN32
1103 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1104 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1106 // Default is 0 for (most) Win32 (systems), 1 for Win16
1108 // Recommended setting: 0
1109 #define wxUSE_CTL3D 0
1111 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1112 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1113 // miniframes support instead.
1115 // Default is 0 for (most) Win32 (systems), 1 for Win16
1117 // Recommended setting: 0
1118 #define wxUSE_ITSY_BITSY 0
1120 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1121 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1122 // doesn't have such limitation).
1124 // Default is 1 for compilers which support it
1126 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1127 // or can't compile <richedit.h>
1128 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1129 // TODO: This should be ifdef'ed for any compilers that don't support
1130 // RichEdit 2.0 but do have RichEdit 1.0...
1131 #define wxUSE_RICHEDIT 0 // currently not supported
1132 #define wxUSE_RICHEDIT2 0 // currently not supported
1135 #define wxUSE_RICHEDIT 0
1136 #define wxUSE_RICHEDIT2 0
1139 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1143 // Recommended setting: 1, set to 0 for a small library size reduction
1144 #define wxUSE_OWNER_DRAWN 0
1148 // ----------------------------------------------------------------------------
1150 // ----------------------------------------------------------------------------
1152 // If 1, enables provision of run-time type information.
1153 // NOW MANDATORY: don't change.
1154 #define wxUSE_DYNAMIC_CLASSES 1
1157 #if defined(__WIN32__)
1158 #define wxUSE_DDE_FOR_IPC 0
1160 #define wxUSE_DDE_FOR_IPC 0
1163 #endif // _WX_UNIV_SETUP_H_