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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/cocoa/font.h
3 // Purpose: wxFont class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FONT_H_
13 #define _WX_FONT_H_
14
15 // ----------------------------------------------------------------------------
16 // wxFont
17 // ----------------------------------------------------------------------------
18
19 DECLARE_WXCOCOA_OBJC_CLASS(NSFont);
20
21 // Internal class that bridges us with code like wxSystemSettings
22 class wxCocoaFontFactory;
23 // We have c-tors/methods taking pointers of these
24 class wxFontRefData;
25
26 /*! @discussion
27 wxCocoa's implementation of wxFont is very incomplete. In particular,
28 a lot of work needs to be done on wxNativeFontInfo which is currently
29 using the totally generic implementation.
30
31 See the documentation in src/cocoa/font.mm for more implementatoin details.
32 */
33 class WXDLLIMPEXP_CORE wxFont : public wxFontBase
34 {
35 friend class wxCocoaFontFactory;
36 public:
37 /*! @abstract Default construction of invalid font for 2-step construct then Create process.
38 */
39 wxFont() { }
40
41 wxFont(const wxFontInfo& info)
42 {
43 Create(info.GetPointSize(),
44 info.GetFamily(),
45 info.GetStyle(),
46 info.GetWeight(),
47 info.IsUnderlined(),
48 info.GetFaceName(),
49 info.GetEncoding());
50
51 if ( info.IsUsingSizeInPixels() )
52 SetPixelSize(info.GetPixelSize());
53 }
54
55 /*! @abstract Platform-independent construction with individual properties
56 */
57 #if FUTURE_WXWIN_COMPATIBILITY_3_0
58 wxFont(int size,
59 int family,
60 int style,
61 int weight,
62 bool underlined = FALSE,
63 const wxString& face = wxEmptyString,
64 wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
65 {
66 (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
67 }
68 #endif
69 wxFont(int size,
70 wxFontFamily family,
71 wxFontStyle style,
72 wxFontWeight weight,
73 bool underlined = FALSE,
74 const wxString& face = wxEmptyString,
75 wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
76 {
77 (void)Create(size, family, style, weight, underlined, face, encoding);
78 }
79
80 wxFont(const wxSize& pixelSize,
81 wxFontFamily family,
82 wxFontStyle style,
83 wxFontWeight weight,
84 bool underlined = false,
85 const wxString& face = wxEmptyString,
86 wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
87 {
88 Create(10, family, style, weight, underlined, face, encoding);
89 SetPixelSize(pixelSize);
90 }
91
92 /*! @abstract Construction with opaque wxNativeFontInfo
93 */
94 wxFont(const wxNativeFontInfo& info)
95 {
96 (void)Create(info);
97 }
98
99 /*! @abstract Construction with platform-dependent font descriptor string.
100 @param fontDesc Usually the result of wxNativeFontInfo::ToUserString()
101 */
102 wxFont(const wxString& fontDesc);
103
104 // NOTE: Copy c-tor and assignment from wxObject is fine
105
106 bool Create(int size,
107 wxFontFamily family,
108 wxFontStyle style,
109 wxFontWeight weight,
110 bool underlined = FALSE,
111 const wxString& face = wxEmptyString,
112 wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
113
114 bool Create(const wxNativeFontInfo& info);
115
116 virtual ~wxFont();
117
118 // implement base class pure virtuals
119 virtual int GetPointSize() const;
120 virtual wxFontStyle GetStyle() const;
121 virtual wxFontWeight GetWeight() const;
122 virtual bool GetUnderlined() const;
123 virtual wxString GetFaceName() const;
124 virtual wxFontEncoding GetEncoding() const;
125 virtual const wxNativeFontInfo *GetNativeFontInfo() const;
126
127 virtual void SetPointSize(int pointSize);
128 virtual void SetFamily(wxFontFamily family);
129 virtual void SetStyle(wxFontStyle style);
130 virtual void SetWeight(wxFontWeight weight);
131 virtual bool SetFaceName(const wxString& faceName);
132 virtual void SetUnderlined(bool underlined);
133 virtual void SetEncoding(wxFontEncoding encoding);
134
135 wxDECLARE_COMMON_FONT_METHODS();
136
137 // implementation only from now on
138 // -------------------------------
139
140 /*! @abstract Defined on some ports (not including this one) in wxGDIObject
141 @discussion
142 The intention here I suppose is to allow one to create a wxFont without yet
143 creating the underlying native object. There's no point not to create the
144 NSFont immediately in wxCocoa so this is useless.
145 This method came from the stub code copied in the early days of wxCocoa.
146 FIXME(1): Remove this in trunk. FIXME(2): Is it really a good idea for this to
147 be part of the public API for wxGDIObject?
148 */
149 virtual bool RealizeResource();
150
151 protected:
152 /*! @abstract Internal constructor with ref data
153 @discussion
154 Takes ownership of @a refData. That is, it is assumed that refData has either just been
155 created using new (which initializes its m_refCount to 1) or if you are sharing a ref that
156 you have called IncRef on it before passing it to this method.
157 */
158 explicit wxFont(wxFontRefData *refData)
159 { Create(refData); }
160 bool Create(wxFontRefData *refData);
161
162 virtual wxGDIRefData *CreateGDIRefData() const;
163 virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
164
165 virtual wxFontFamily DoGetFamily() const;
166
167 private:
168 DECLARE_DYNAMIC_CLASS(wxFont)
169 };
170
171 #endif
172 // _WX_FONT_H_