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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/access.h
3 // Purpose: Accessibility classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 2003-02-12
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_ACCESSBASE_H_
13 #define _WX_ACCESSBASE_H_
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "accessbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers we have to include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/variant.h"
24
25 typedef enum
26 {
27 wxACC_FAIL,
28 wxACC_FALSE,
29 wxACC_OK,
30 wxACC_NOT_IMPLEMENTED,
31 wxACC_NOT_SUPPORTED
32 } wxAccStatus;
33
34 // Child ids are integer identifiers from 1 up.
35 // So zero represents 'this' object.
36 #define wxACC_SELF 0
37
38 // Navigation constants
39
40 typedef enum
41 {
42 wxNAVDIR_DOWN,
43 // Navigate to the sibling object located below the starting object.
44
45 wxNAVDIR_FIRSTCHILD,
46 // Navigate to the first child of this object. When using this flag,
47 // the lVal member of the varStart parameter must be CHILDID_SELF.
48
49 wxNAVDIR_LASTCHILD,
50 // Navigate to the last child of this object. When using this flag,
51 // the lVal member of the varStart parameter must be CHILDID_SELF.
52
53 wxNAVDIR_LEFT,
54 // Navigate to the sibling object located to the left of the starting object.
55
56 wxNAVDIR_NEXT,
57 // Navigate to the next logical object, generally a sibling to the starting object.
58
59 wxNAVDIR_PREVIOUS,
60 // Navigate to the previous logical object, generally a sibling to the starting object.
61
62 wxNAVDIR_RIGHT,
63 // Navigate to the sibling object located to the right of the starting object.
64
65 wxNAVDIR_UP
66 // Navigate to the sibling object located above the starting object.
67 } wxNavDir;
68
69 // Role constants
70
71 typedef enum {
72 wxROLE_NONE,
73 // No assigned role.
74 wxROLE_SYSTEM_ALERT,
75 // The object represents an alert or a condition that a user should
76 // be notified about. This role is used only for objects that embody
77 // an alert but are not associated with another user interface element
78 // such as a message box, graphic, text, or sound.
79 wxROLE_SYSTEM_ANIMATION,
80 // The object represents an animation control, which contains content
81 // that changes over time, such as a control that displays a series of
82 // bitmap frames, like a film strip. Animation controls are displayed
83 // when files are copied, or when some other time-consuming task is performed.
84 wxROLE_SYSTEM_APPLICATION,
85 // The object represents a main window for an application.
86 wxROLE_SYSTEM_BORDER,
87 // The object represents a window border. The entire border is
88 // represented by a single object, rather than by separate objects
89 // for each side.
90 wxROLE_SYSTEM_BUTTONDROPDOWN,
91 // The object represents a button that drops down a list of items.
92 wxROLE_SYSTEM_BUTTONDROPDOWNGRID,
93 // The object represents a button that drops down a grid.
94 wxROLE_SYSTEM_BUTTONMENU,
95 // The object represents a button that drops down a menu.
96 wxROLE_SYSTEM_CARET,
97 // The object represents the system caret.
98 wxROLE_SYSTEM_CELL,
99 // The object represents a cell within a table.
100 wxROLE_SYSTEM_CHARACTER,
101 // The object represents a cartoon-like graphic object which is
102 // displayed to provide help to users of an application.
103 wxROLE_SYSTEM_CHART,
104 // The object represents a graphical image used to represent data.
105 wxROLE_SYSTEM_CHECKBUTTON,
106 // The object represents a check box control, an option turned on
107 // or off independently of other options.
108 wxROLE_SYSTEM_CLIENT,
109 // The object represents a window's client area.
110 wxROLE_SYSTEM_CLOCK,
111 // The object represents a control that displays time.
112 wxROLE_SYSTEM_COLUMN,
113 // The object represents a column of cells within a table.
114 wxROLE_SYSTEM_COLUMNHEADER,
115 // The object represents a column header, providing a visual label
116 // for a column in a table.
117 wxROLE_SYSTEM_COMBOBOX,
118 // The object represents a combo box; an edit control with an
119 // associated list box that provides a set of predefined choices.
120 wxROLE_SYSTEM_CURSOR,
121 // The object represents the system mouse pointer.
122 wxROLE_SYSTEM_DIAGRAM,
123 // The object represents a graphical image used to diagram data.
124 wxROLE_SYSTEM_DIAL,
125 // The object represents a dial or knob. This is also a read-only
126 // object with like a speedometer.
127 wxROLE_SYSTEM_DIALOG,
128 // The object represents a dialog box or message box.
129 wxROLE_SYSTEM_DOCUMENT,
130 // The object represents a document window. A document window is
131 // always contained within an application window. This role applies
132 // only to multiple-document interface (MDI) windows and refers to
133 // the object that contains the MDI title bar.
134 wxROLE_SYSTEM_DROPLIST,
135 // The object represents a drop-down list box. It shows one item and
136 // allows the user to display and select another from a list of
137 // alternative values.
138 wxROLE_SYSTEM_EQUATION,
139 // The object represents a mathematical equation.
140 wxROLE_SYSTEM_GRAPHIC,
141 // The object represents a picture.
142 wxROLE_SYSTEM_GRIP,
143 // The object represents a special mouse pointer, which allows a user
144 // to manipulate user interface elements such as a window. For
145 // example, a user clicks and drags a sizing grip in the lower-right
146 // corner of a window to resize it.
147 wxROLE_SYSTEM_GROUPING,
148 // The object logically groups other objects. There is not always a
149 // parent-child relationship between the grouping object and the
150 // objects it contains.
151 wxROLE_SYSTEM_HELPBALLOON,
152 // The object displays help in the form of a ToolTip or help balloon.
153 wxROLE_SYSTEM_HOTKEYFIELD,
154 // The object represents a hot-key field that allows the user to
155 // enter a combination or sequence of keystrokes.
156 wxROLE_SYSTEM_INDICATOR,
157 // The object represents an indicator such as a pointer graphic
158 // that points to the current item.
159 wxROLE_SYSTEM_LINK,
160 // The object represents a link to something else. This object might
161 // look like text or a graphic, but it acts like a button.
162 wxROLE_SYSTEM_LIST,
163 // The object represents a list box, allowing the user to select
164 // one or more items.
165 wxROLE_SYSTEM_LISTITEM,
166 // The object represents an item in a list box or the list portion
167 // of a combo box, drop-down list box, or drop-down combo box.
168 wxROLE_SYSTEM_MENUBAR,
169 // The object represents the menu bar, following (beneath) the title
170 // bar of a window, from which menus are selected by the user.
171 wxROLE_SYSTEM_MENUITEM,
172 // The object represents a menu item, which is an entry in a menu
173 // that a user can choose to carry out a command, select an option,
174 // or display another menu. Functionally, a menu item is equivalent
175 // to a push button, radio button, check box, or menu.
176 wxROLE_SYSTEM_MENUPOPUP,
177 // The object represents a menu, which presents a list of options
178 // from which the user can make a selection to perform an action.
179 // All menu types must have this role, including drop-down menus
180 // that are displayed by selection from a menu bar, and shortcut
181 // menus that are displayed when the right mouse button is clicked.
182 wxROLE_SYSTEM_OUTLINE,
183 // The object represents an outline or tree structure, such as a
184 // tree view control, which displays a hierarchical list and allows
185 // the user to expand and collapse branches.
186 wxROLE_SYSTEM_OUTLINEITEM,
187 // The object represents an item in an outline or tree structure.
188 wxROLE_SYSTEM_PAGETAB,
189 // The object represents a page tab. The only child of a page tab
190 // control is a wxROLE_SYSTEM_GROUPING object that contains the
191 // contents of the associated page.
192 wxROLE_SYSTEM_PAGETABLIST,
193 // The object represents a container of page tab controls.
194 wxROLE_SYSTEM_PANE,
195 // The object represents a pane within a frame or document window.
196 // Users can navigate between panes and within the contents of the
197 // current pane, but cannot navigate between items in different panes.
198 // Thus, panes represent a level of grouping lower than frame windows
199 // or documents, but above individual controls. The user navigates
200 // between panes by pressing TAB, F6, or CTRL+TAB, depending on
201 // the context.
202 wxROLE_SYSTEM_PROGRESSBAR,
203 // The object represents a progress bar, dynamically showing the user
204 // the percent complete of an operation in progress. This control takes no user input.
205 wxROLE_SYSTEM_PROPERTYPAGE,
206 // The object represents a property sheet.
207 wxROLE_SYSTEM_PUSHBUTTON,
208 // The object represents a push button control.
209 wxROLE_SYSTEM_RADIOBUTTON,
210 // The object represents an option button, also called a radio button.
211 // It is one of a group of mutually exclusive options. All objects
212 // sharing a single parent that have this attribute are assumed to
213 // be part of single mutually exclusive group. Use
214 // wxROLE_SYSTEM_GROUPING objects to divide them into separate groups.
215 wxROLE_SYSTEM_ROW,
216 // The object represents a row of cells within a table.
217 wxROLE_SYSTEM_ROWHEADER,
218 // The object represents a row header, that provides a visual label
219 // for a table row.
220 wxROLE_SYSTEM_SCROLLBAR,
221 // The object represents a vertical or horizontal scroll bar, which
222 // is part of the client area or used in a control.
223 wxROLE_SYSTEM_SEPARATOR,
224 // The object is used to visually divide a space into two regions,
225 // such as a separator menu item or a bar that divides split panes
226 // within a window.
227 wxROLE_SYSTEM_SLIDER,
228 // The object represents a slider, which allows the user to adjust
229 // a setting in given increments between minimum and maximum values.
230 wxROLE_SYSTEM_SOUND,
231 // The object represents a system sound, which is associated with
232 // various system events.
233 wxROLE_SYSTEM_SPINBUTTON,
234 // The object represents a spin box, which is a control that allows
235 // the user to increment or decrement the value displayed in a
236 // separate "buddy" control associated with the spin box.
237 wxROLE_SYSTEM_STATICTEXT,
238 // The object represents read-only text such as labels for other
239 // controls or instructions in a dialog box. Static text cannot be
240 // modified or selected.
241 wxROLE_SYSTEM_STATUSBAR,
242 // The object represents a status bar, which is an area at the
243 // bottom of a window that displays information about the current
244 // operation, state of the application, or selected object. The
245 // status bar has multiple fields, which display different kinds
246 // of information.
247 wxROLE_SYSTEM_TABLE,
248 // The object represents a table that contains rows and columns of
249 // cells, and optionally, row headers and column headers.
250 wxROLE_SYSTEM_TEXT,
251 // The object represents selectable text that allows edits or is read-only.
252 wxROLE_SYSTEM_TITLEBAR,
253 // The object represents a title or caption bar for a window.
254 wxROLE_SYSTEM_TOOLBAR,
255 // The object represents a toolbar, which is a grouping of controls
256 // that provide easy access to frequently used features.
257 wxROLE_SYSTEM_TOOLTIP,
258 // The object represents a ToolTip that provides helpful hints.
259 wxROLE_SYSTEM_WHITESPACE,
260 // The object represents blank space between other objects.
261 wxROLE_SYSTEM_WINDOW
262 // The object represents the window frame, which contains child objects
263 // such as a title bar, client, and other objects contained in a window.
264 } wxAccRole;
265
266 // Accessible states
267
268 #define wxACC_STATE_SYSTEM_ALERT_HIGH 0x0000001
269 /*
270 Indicates important information to convey to the user
271 immediately. For example, a battery level indicator that
272 reaches a critical low level transitions to this state,
273 in which case a blind access utility announces this
274 information immediately to the user, and a screen
275 magnification program scrolls the screen so the battery
276 indicator is in view. This state is also appropriate for
277 any prompt or operation that must be completed before
278 the user can continue.
279 */
280
281 #define wxACC_STATE_SYSTEM_ALERT_MEDIUM 0x00000002
282 /*
283 Indicates important information that is not conveyed to
284 the user immediately. For example, when a battery level
285 indicator is starting to reach a low level, it generates
286 a medium-level alert. Blind access utilities then
287 generate a sound to let the user know that important
288 information is available, without actually interrupting
289 the user's work. The user could then query the alert
290 information at his or her leisure.
291 */
292
293 #define wxACC_STATE_SYSTEM_ALERT_LOW 0x00000004
294 /*
295 Indicates low-priority information that is not important
296 to the user. This state is used, for example, when Word
297 changes the appearance of the TipWizard button on its
298 toolbar to indicate that it has a hint for the user.
299 */
300
301 #define wxACC_STATE_SYSTEM_ANIMATED 0x00000008
302 /*
303 The object's appearance changes rapidly or constantly.
304 Graphics that are occasionally animated are described as
305 wxROLE_SYSTEM_GRAPHIC with the State property set to
306 This state is be used to indicate
307 that the object's location is changing.
308 */
309
310 #define wxACC_STATE_SYSTEM_BUSY 0x00000010
311 /*
312 The control cannot accept input at this time.
313 */
314
315 #define wxACC_STATE_SYSTEM_CHECKED 0x00000020
316 /*
317 The object's check box is selected.
318 */
319
320 #define wxACC_STATE_SYSTEM_COLLAPSED 0x00000040
321 /*
322 Children of this object that have the
323 ROLE_SYSTEM_OUTLINEITEM role are hidden.
324 */
325
326 #define wxACC_STATE_SYSTEM_DEFAULT 0x00000080
327 /*
328 The default button or menu item.
329 */
330
331 #define wxACC_STATE_SYSTEM_EXPANDED 0x00000100
332 /*
333 Children of this object that have the
334 ROLE_SYSTEM_OUTLINEITEM role are displayed.
335 */
336
337 #define wxACC_STATE_SYSTEM_EXTSELECTABLE 0x00000200
338 /*
339 Indicates that an object extends its selection using
340 SELFLAG_EXTENDSELECTION in the IAccessible::accSelect
341 method.
342 */
343
344 #define wxACC_STATE_SYSTEM_FLOATING 0x00000400
345 /*
346 The object is not clipped to the boundary of its parent
347 object and does not move automatically when the parent
348 moves.
349 */
350
351 #define wxACC_STATE_SYSTEM_FOCUSABLE 0x00000800
352 /*
353 The object is on the active window and ready to receive
354 keyboard focus.
355 */
356
357 #define wxACC_STATE_SYSTEM_FOCUSED 0x00001000
358 /*
359 The object has the keyboard focus. Do not confuse object
360 focus with object selection. For more information, see
361 Selection and Focus Properties and Methods.
362 */
363
364 #define wxACC_STATE_SYSTEM_HOTTRACKED 0x00002000
365 /*
366 The object is hot-tracked by the mouse, meaning that its
367 appearance has changed to indicate that the mouse
368 pointer is located over it.
369 */
370
371 #define wxACC_STATE_SYSTEM_INVISIBLE 0x00004000
372 /*
373 Object is hidden or not visible. A list of files names
374 in a list box contain several hundred names, but only a
375 few are visible to the user. The rest are clipped by the
376 parent and have wxACC_STATE_SYSTEM_INVISIBLE set. Objects that
377 are never visible are set as wxACC_STATE_SYSTEM_OFFSCREEN.
378 Note that an object is considered visible when the
379 wxACC_STATE_SYSTEM_INVISIBLE flag is not set, and yet obscured
380 by another application, so is not visible to the user.
381 For example, an object is considered visible if it
382 appears in the main window of an application even though
383 it is obscured by a dialog.
384 */
385
386 #define wxACC_STATE_SYSTEM_MARQUEED 0x00008000
387 /*
388 Indicates scrolling or moving text or graphics.
389 */
390
391 #define wxACC_STATE_SYSTEM_MIXED 0x00010000
392 /*
393 Indicates that the state of a three-state check box or
394 toolbar button is not determined. The check box is
395 neither checked nor unchecked and is therefore in the
396 third or mixed state.
397 */
398
399 #define wxACC_STATE_SYSTEM_MULTISELECTABLE 0x00020000
400 /*
401 Object accepts multiple selected items,
402 SELFLAG_ADDSELECTION for the IAccessible::accSelect
403 method is valid.
404 */
405
406 #define wxACC_STATE_SYSTEM_OFFSCREEN 0x00040000
407 /*
408 Indicates that the object has no on-screen
409 representation. A sound or alert object has this state,
410 or a hidden window that is never made visible.
411 */
412
413 #define wxACC_STATE_SYSTEM_PRESSED 0x00080000
414 /*
415 The object is pressed.
416 */
417
418 #define wxACC_STATE_SYSTEM_PROTECTED 0x00100000
419 /*
420 The object is a password-protected edit control.
421 */
422
423 #define wxACC_STATE_SYSTEM_READONLY 0x00200000
424 /*
425 The object is read-only.
426 */
427
428 #define wxACC_STATE_SYSTEM_SELECTABLE 0x00400000
429 /*
430 The object accepts selection.
431 */
432
433 #define wxACC_STATE_SYSTEM_SELECTED 0x00800000
434 /*
435 The object is selected.
436 */
437
438 #define wxACC_STATE_SYSTEM_SELFVOICING 0x01000000
439 /*
440 The object or child uses text-to-speech (TTS) for
441 description purposes. A speech-based accessibility aid
442 does not announce information when an object with this
443 state has the focus because the object automatically
444 announces information.
445 */
446
447 #define wxACC_STATE_SYSTEM_UNAVAILABLE 0x02000000
448 /*
449 The object is unavailable.
450 */
451
452 // Selection flag
453
454 typedef enum
455 {
456 wxACC_SEL_NONE = 0,
457 wxACC_SEL_TAKEFOCUS = 1,
458 wxACC_SEL_TAKESELECTION = 2,
459 wxACC_SEL_EXTENDSELECTION = 4,
460 wxACC_SEL_ADDSELECTION = 8,
461 wxACC_SEL_REMOVESELECTION = 16
462 } wxAccSelectionFlags;
463
464 // ----------------------------------------------------------------------------
465 // wxAccessible
466 // All functions return an indication of success, failure, or not implemented.
467 // ----------------------------------------------------------------------------
468
469 class WXDLLEXPORT wxAccessible;
470 class WXDLLEXPORT wxAccessibleBase : public wxObject
471 {
472 DECLARE_NO_COPY_CLASS(wxAccessibleBase)
473
474 public:
475 wxAccessibleBase(wxWindow* win): m_window(win) {};
476 virtual ~wxAccessibleBase() {};
477
478 // Overridables
479
480 // Can return either a child object, or an integer
481 // representing the child element, starting from 1.
482 virtual wxAccStatus HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
483 { return wxACC_NOT_IMPLEMENTED; }
484
485 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
486 virtual wxAccStatus GetLocation(wxRect& WXUNUSED(rect), int WXUNUSED(elementId))
487 { return wxACC_NOT_IMPLEMENTED; }
488
489 // Navigates from fromId to toId/toObject.
490 virtual wxAccStatus Navigate(wxNavDir WXUNUSED(navDir), int WXUNUSED(fromId),
491 int* WXUNUSED(toId), wxAccessible** WXUNUSED(toObject))
492 { return wxACC_NOT_IMPLEMENTED; }
493
494 // Gets the name of the specified object.
495 virtual wxAccStatus GetName(int WXUNUSED(childId), wxString* WXUNUSED(name))
496 { return wxACC_NOT_IMPLEMENTED; }
497
498 // Gets the number of children.
499 virtual wxAccStatus GetChildCount(int* WXUNUSED(childId))
500 { return wxACC_NOT_IMPLEMENTED; }
501
502 // Gets the specified child (starting from 1).
503 // If *child is NULL and return value is wxACC_OK,
504 // this means that the child is a simple element and
505 // not an accessible object.
506 virtual wxAccStatus GetChild(int WXUNUSED(childId), wxAccessible** WXUNUSED(child))
507 { return wxACC_NOT_IMPLEMENTED; }
508
509 // Gets the parent, or NULL.
510 virtual wxAccStatus GetParent(wxAccessible** WXUNUSED(parent))
511 { return wxACC_NOT_IMPLEMENTED; }
512
513 // Performs the default action. childId is 0 (the action for this object)
514 // or > 0 (the action for a child).
515 // Return wxACC_NOT_SUPPORTED if there is no default action for this
516 // window (e.g. an edit control).
517 virtual wxAccStatus DoDefaultAction(int WXUNUSED(childId))
518 { return wxACC_NOT_IMPLEMENTED; }
519
520 // Gets the default action for this object (0) or > 0 (the action for a child).
521 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
522 // string if there is no action.
523 // The retrieved string describes the action that is performed on an object,
524 // not what the object does as a result. For example, a toolbar button that prints
525 // a document has a default action of "Press" rather than "Prints the current document."
526 virtual wxAccStatus GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
527 { return wxACC_NOT_IMPLEMENTED; }
528
529 // Returns the description for this object or a child.
530 virtual wxAccStatus GetDescription(int WXUNUSED(childId), wxString* WXUNUSED(description))
531 { return wxACC_NOT_IMPLEMENTED; }
532
533 // Returns help text for this object or a child, similar to tooltip text.
534 virtual wxAccStatus GetHelpText(int WXUNUSED(childId), wxString* WXUNUSED(helpText))
535 { return wxACC_NOT_IMPLEMENTED; }
536
537 // Returns the keyboard shortcut for this object or child.
538 // Return e.g. ALT+K
539 virtual wxAccStatus GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
540 { return wxACC_NOT_IMPLEMENTED; }
541
542 // Returns a role constant.
543 virtual wxAccStatus GetRole(int WXUNUSED(childId), wxAccRole* WXUNUSED(role))
544 { return wxACC_NOT_IMPLEMENTED; }
545
546 // Returns a state constant.
547 virtual wxAccStatus GetState(int WXUNUSED(childId), long* WXUNUSED(state))
548 { return wxACC_NOT_IMPLEMENTED; }
549
550 // Returns a localized string representing the value for the object
551 // or child.
552 virtual wxAccStatus GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
553 { return wxACC_NOT_IMPLEMENTED; }
554
555 // Selects the object or child.
556 virtual wxAccStatus Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
557 { return wxACC_NOT_IMPLEMENTED; }
558
559 // Gets the window with the keyboard focus.
560 // If childId is 0 and child is NULL, no object in
561 // this subhierarchy has the focus.
562 // If this object has the focus, child should be 'this'.
563 virtual wxAccStatus GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
564 { return wxACC_NOT_IMPLEMENTED; }
565
566 // Gets a variant representing the selected children
567 // of this object.
568 // Acceptable values:
569 // - a null variant (IsNull() returns TRUE)
570 // - a list variant (GetType() == wxT("list"))
571 // - an integer representing the selected child element,
572 // or 0 if this object is selected (GetType() == wxT("long"))
573 // - a "void*" pointer to a wxAccessible child object
574 virtual wxAccStatus GetSelections(wxVariant* WXUNUSED(selections))
575 { return wxACC_NOT_IMPLEMENTED; }
576
577 // Accessors
578
579 // Returns the window associated with this object.
580
581 wxWindow* GetWindow() { return m_window; }
582
583 // Sets the window associated with this object.
584
585 void SetWindow(wxWindow* window) { m_window = window; }
586
587 private:
588
589 // Data members
590
591 wxWindow* m_window;
592 };
593
594
595 /*
596
597 NOTES
598 Possibly have ways to access other accessible objects.
599 What if they're not explicitly implemented? Should be able to use
600 the accessible API to retrieve info about them. Probably
601 should use a quite different client API, to be able to
602 retrieve info from other apps too.
603 But try to avoid implementing this unless absolutely necessary.
604
605 */
606
607 // ----------------------------------------------------------------------------
608 // now include the declaration of the real class
609 // ----------------------------------------------------------------------------
610
611 #if defined(__WXMSW__)
612 #include "wx/msw/ole/access.h"
613 #elif defined(__WXMOTIF__)
614 #include "wx/generic/access.h"
615 #elif defined(__WXMGL__)
616 #include "wx/generic/access.h"
617 #elif defined(__WXGTK__)
618 #include "wx/generic/access.h"
619 #elif defined(__WXX11__)
620 #include "wx/generic/access.h"
621 #elif defined(__WXMAC__)
622 #include "wx/generic/access.h"
623 #elif defined(__WXPM__)
624 #include "wx/generic/access.h"
625 #endif
626
627 #endif
628 // _WX_ACCESSBASE_H_
629