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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #ifdef __GNUG__
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers
25 // ---------------------------------------------------------------------------
26
27 #ifdef WXPREC
28 #include "wx/wxprec.h"
29 #else
30 #include "wx/event.h"
31 #include "wx/string.h"
32 #endif
33
34 #include "wx/sckaddr.h"
35 #include "wx/gsocket.h"
36
37 // ------------------------------------------------------------------------
38 // Types and constants
39 // ------------------------------------------------------------------------
40
41 enum wxSocketNotify
42 {
43 wxSOCKET_INPUT = GSOCK_INPUT,
44 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
45 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
46 wxSOCKET_LOST = GSOCK_LOST
47 };
48
49 enum
50 {
51 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
52 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
53 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
54 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
55 };
56
57 typedef GSocketEventFlags wxSocketEventFlags;
58
59 enum wxSocketError
60 {
61 // from GSocket
62 wxSOCKET_NOERROR = GSOCK_NOERROR,
63 wxSOCKET_INVOP = GSOCK_INVOP,
64 wxSOCKET_IOERR = GSOCK_IOERR,
65 wxSOCKET_INVADDR = GSOCK_INVADDR,
66 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
67 wxSOCKET_NOHOST = GSOCK_NOHOST,
68 wxSOCKET_INVPORT = GSOCK_INVPORT,
69 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
70 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
71 wxSOCKET_MEMERR = GSOCK_MEMERR,
72
73 // wxSocket-specific (not yet implemented)
74 wxSOCKET_DUMMY
75 };
76
77 enum
78 {
79 wxSOCKET_NONE = 0,
80 wxSOCKET_NOWAIT = 1,
81 wxSOCKET_WAITALL = 2,
82 wxSOCKET_BLOCK = 4
83 };
84
85 enum wxSocketType
86 {
87 wxSOCKET_UNINIT,
88 wxSOCKET_CLIENT,
89 wxSOCKET_SERVER,
90 wxSOCKET_BASE,
91 wxSOCKET_DATAGRAM
92 };
93
94 typedef int wxSocketFlags;
95
96
97 #if WXWIN_COMPATIBILITY
98 typedef wxSocketType wxSockType;
99 typedef wxSocketFlags wxSockFlags;
100 #endif // WXWIN_COMPATIBILITY
101
102
103 // --------------------------------------------------------------------------
104 // wxSocketBase
105 // --------------------------------------------------------------------------
106
107 class WXDLLEXPORT wxSocketBase : public wxObject
108 {
109 DECLARE_CLASS(wxSocketBase)
110
111 public:
112
113 #if WXWIN_COMPATIBILITY
114 enum
115 {
116 NONE = wxSOCKET_NONE,
117 NOWAIT = wxSOCKET_NOWAIT,
118 WAITALL = wxSOCKET_WAITALL,
119 SPEED = wxSOCKET_BLOCK
120 };
121
122 enum
123 {
124 SOCK_UNINIT = wxSOCKET_UNINIT,
125 SOCK_CLIENT = wxSOCKET_CLIENT,
126 SOCK_SERVER = wxSOCKET_SERVER,
127 SOCK_INTERNAL = wxSOCKET_BASE,
128 SOCK_DATAGRAM = wxSOCKET_DATAGRAM
129 };
130
131 typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
132 #endif // WXWIN_COMPATIBILITY
133
134 public:
135
136 // Public interface
137 // ----------------
138
139 // ctors and dtors
140 wxSocketBase();
141 wxSocketBase(wxSocketFlags flags, wxSocketType type);
142 virtual ~wxSocketBase();
143 void Init();
144 bool Destroy();
145
146 // state
147 inline bool Ok() const { return (m_socket != NULL); };
148 inline bool Error() const { return m_error; };
149 inline bool IsConnected() const { return m_connected; };
150 inline bool IsData() { return WaitForRead(0, 0); };
151 inline bool IsDisconnected() const { return !IsConnected(); };
152 inline wxUint32 LastCount() const { return m_lcount; }
153 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
154 void SaveState();
155 void RestoreState();
156
157 // addresses
158 virtual bool GetLocal(wxSockAddress& addr_man) const;
159 virtual bool GetPeer(wxSockAddress& addr_man) const;
160
161 // base IO
162 virtual bool Close();
163 wxSocketBase& Discard();
164 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
165 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
166 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
167 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
168 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
169 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
170
171 void InterruptWait() { m_interrupt = TRUE; };
172 bool Wait(long seconds = -1, long milliseconds = 0);
173 bool WaitForRead(long seconds = -1, long milliseconds = 0);
174 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
175 bool WaitForLost(long seconds = -1, long milliseconds = 0);
176
177 inline wxSocketFlags GetFlags() const { return m_flags; }
178 void SetFlags(wxSocketFlags flags);
179 void SetTimeout(long seconds);
180
181 // event handling
182 void *GetClientData() const { return m_clientData; }
183 void SetClientData(void *data) { m_clientData = data; }
184 void SetEventHandler(wxEvtHandler& handler, int id = -1);
185 void SetNotify(wxSocketEventFlags flags);
186 void Notify(bool notify);
187
188 // initialize/shutdown the sockets (usually called automatically)
189 static bool IsInitialized();
190 static bool Initialize();
191 static void Shutdown();
192
193 // callbacks are deprecated, use events instead
194 #if WXWIN_COMPATIBILITY
195 wxSockCbk Callback(wxSockCbk cbk_);
196 char *CallbackData(char *data);
197 #endif // WXWIN_COMPATIBILITY
198
199
200 // Implementation from now on
201 // --------------------------
202
203 // do not use, should be private (called from GSocket)
204 void OnRequest(wxSocketNotify notify);
205
206 // do not use, not documented nor supported
207 inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
208 inline wxSocketType GetType() const { return m_type; }
209
210 private:
211 friend class wxSocketClient;
212 friend class wxSocketServer;
213 friend class wxDatagramSocket;
214
215 // low level IO
216 wxUint32 _Read(void* buffer, wxUint32 nbytes);
217 wxUint32 _Write(const void *buffer, wxUint32 nbytes);
218 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
219
220 // pushback buffer
221 void Pushback(const void *buffer, wxUint32 size);
222 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
223
224 private:
225 // socket
226 GSocket *m_socket; // GSocket
227 wxSocketType m_type; // wxSocket type
228
229 // state
230 wxSocketFlags m_flags; // wxSocket flags
231 bool m_connected; // connected?
232 bool m_establishing; // establishing connection?
233 bool m_reading; // busy reading?
234 bool m_writing; // busy writing?
235 bool m_error; // did last IO call fail?
236 wxSocketError m_lasterror; // last error (not cleared on success)
237 wxUint32 m_lcount; // last IO transaction size
238 unsigned long m_timeout; // IO timeout value
239 wxList m_states; // stack of states
240 bool m_interrupt; // interrupt ongoing wait operations?
241 bool m_beingDeleted; // marked for delayed deletion?
242
243 // pushback buffer
244 void *m_unread; // pushback buffer
245 wxUint32 m_unrd_size; // pushback buffer size
246 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
247
248 // events
249 int m_id; // socket id
250 wxEvtHandler *m_handler; // event handler
251 void *m_clientData; // client data for events
252 bool m_notify; // notify events to users?
253 wxSocketEventFlags m_eventmask; // which events to notify?
254
255 // the initialization count, GSocket is initialized if > 0
256 static size_t m_countInit;
257
258 // callbacks are deprecated, use events instead
259 #if WXWIN_COMPATIBILITY
260 wxSockCbk m_cbk; // callback
261 char *m_cdata; // callback data
262 #endif // WXWIN_COMPATIBILITY
263 };
264
265
266 // --------------------------------------------------------------------------
267 // wxSocketServer
268 // --------------------------------------------------------------------------
269
270 class WXDLLEXPORT wxSocketServer : public wxSocketBase
271 {
272 DECLARE_CLASS(wxSocketServer)
273
274 public:
275 wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
276
277 wxSocketBase* Accept(bool wait = TRUE);
278 bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
279
280 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
281 };
282
283
284 // --------------------------------------------------------------------------
285 // wxSocketClient
286 // --------------------------------------------------------------------------
287
288 class WXDLLEXPORT wxSocketClient : public wxSocketBase
289 {
290 DECLARE_CLASS(wxSocketClient)
291
292 public:
293 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
294 virtual ~wxSocketClient();
295
296 virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
297
298 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
299 };
300
301
302 // --------------------------------------------------------------------------
303 // wxDatagramSocket
304 // --------------------------------------------------------------------------
305
306 // WARNING: still in alpha stage
307
308 class wxDatagramSocket : public wxSocketBase
309 {
310 DECLARE_CLASS(wxDatagramSocket)
311
312 public:
313 wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
314
315 wxDatagramSocket& RecvFrom( wxSockAddress& addr,
316 void* buf,
317 wxUint32 nBytes );
318 wxDatagramSocket& SendTo( wxSockAddress& addr,
319 const void* buf,
320 wxUint32 nBytes );
321
322 /* TODO:
323 bool Connect(wxSockAddress& addr);
324 */
325 };
326
327
328 // --------------------------------------------------------------------------
329 // wxSocketEvent
330 // --------------------------------------------------------------------------
331
332 class WXDLLEXPORT wxSocketEvent : public wxEvent
333 {
334 public:
335 wxSocketEvent(int id = 0)
336 : wxEvent(id, wxEVT_SOCKET)
337 {
338 }
339
340 wxSocketNotify GetSocketEvent() const { return m_event; }
341 wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
342 void *GetClientData() const { return m_clientData; }
343
344 // backwards compatibility
345 #if WXWIN_COMPATIBILITY_2
346 wxSocketNotify SocketEvent() const { return m_event; }
347 wxSocketBase *Socket() const { return (wxSocketBase *) GetEventObject(); }
348 #endif // WXWIN_COMPATIBILITY_2
349
350 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
351
352 public:
353 wxSocketNotify m_event;
354 void *m_clientData;
355
356 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
357 };
358
359
360 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
361
362 #define EVT_SOCKET(id, func) \
363 DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \
364 (wxObjectEventFunction) \
365 (wxEventFunction) \
366 (wxSocketEventFunction) & func, \
367 (wxObject *) NULL ),
368
369
370 #endif
371 // wxUSE_SOCKETS
372
373 #endif
374 // _WX_NETWORK_SOCKET_H