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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: menu.h
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/10/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_
13 #define _WX_MENU_H_
14
15 #if wxUSE_ACCEL
16 #include "wx/accel.h"
17 #include "wx/dynarray.h"
18
19 WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
20 #endif // wxUSE_ACCEL
21
22 class WXDLLEXPORT wxFrame;
23
24 // ----------------------------------------------------------------------------
25 // Menu
26 // ----------------------------------------------------------------------------
27
28 class WXDLLEXPORT wxMenu : public wxMenuBase
29 {
30 public:
31 // ctors & dtor
32 wxMenu(const wxString& title, long style = 0)
33 : wxMenuBase(title, style) { Init(); }
34
35 wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
36
37 virtual ~wxMenu();
38
39 // implement base class virtuals
40 virtual bool DoAppend(wxMenuItem *item);
41 virtual bool DoInsert(size_t pos, wxMenuItem *item);
42 virtual wxMenuItem *DoRemove(wxMenuItem *item);
43
44 virtual void Break();
45
46 virtual void SetTitle(const wxString& title);
47
48 // OS2-specific
49 bool ProcessCommand(wxCommandEvent& event);
50
51 #if WXWIN_COMPATIBILITY
52 wxMenu(const wxString& title, const wxFunction func)
53 : wxMenuBase(title)
54 {
55 Callback(func);
56 }
57 #endif // WXWIN_COMPATIBILITY
58
59 // implementation only from now on
60 // -------------------------------
61
62 bool OS2Command(WXUINT param, WXWORD id);
63
64 // semi-private accessors
65 // get the window which contains this menu
66 wxWindow *GetWindow() const;
67 // get the menu handle
68 WXHMENU GetHMenu() const { return m_hMenu; }
69
70 // attach/detach menu to/from wxMenuBar
71 void Attach(wxMenuBar *menubar);
72 void Detach();
73
74 #if wxUSE_ACCEL
75 // called by wxMenuBar to build its accel table from the accels of all menus
76 bool HasAccels() const { return !m_accels.IsEmpty(); }
77 size_t GetAccelCount() const { return m_accels.GetCount(); }
78 size_t CopyAccels(wxAcceleratorEntry *accels) const;
79
80 // called by wxMenuItem when its accels changes
81 void UpdateAccel(wxMenuItem *item);
82
83 // helper used by wxMenu itself (returns the index in m_accels)
84 int FindAccel(int id) const;
85 #endif // wxUSE_ACCEL
86
87 private:
88 // common part of all ctors
89 void Init();
90
91 // common part of Append/Insert (behaves as Append is pos == (size_t)-1)
92 bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
93
94 // if TRUE, insert a breal before appending the next item
95 bool m_doBreak;
96
97 // the menu handle of this menu
98 WXHMENU m_hMenu;
99
100 #if wxUSE_ACCEL
101 // the accelerators for our menu items
102 wxAcceleratorArray m_accels;
103 #endif // wxUSE_ACCEL
104
105 DECLARE_DYNAMIC_CLASS(wxMenu)
106 };
107
108 // ----------------------------------------------------------------------------
109 // Menu Bar (a la Windows)
110 // ----------------------------------------------------------------------------
111
112 class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
113 {
114 public:
115 // ctors & dtor
116 // default constructor
117 wxMenuBar();
118 // unused under OS2
119 wxMenuBar(long style);
120 // menubar takes ownership of the menus arrays but copies the titles
121 wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
122 virtual ~wxMenuBar();
123
124 // menubar construction
125 virtual bool Append( wxMenu *menu, const wxString &title );
126 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
127 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
128 virtual wxMenu *Remove(size_t pos);
129
130 virtual int FindMenuItem(const wxString& menuString,
131 const wxString& itemString) const;
132 virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
133
134 virtual void EnableTop( size_t pos, bool flag );
135 virtual void SetLabelTop( size_t pos, const wxString& label );
136 virtual wxString GetLabelTop( size_t pos ) const;
137
138 // compatibility: these functions are deprecated
139 #if WXWIN_COMPATIBILITY
140 void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
141 wxEvtHandler *GetEventHandler() { return m_eventHandler; }
142
143 bool Enabled(int id) const { return IsEnabled(id); }
144 bool Checked(int id) const { return IsChecked(id); }
145 #endif // WXWIN_COMPATIBILITY
146
147 // implementation from now on
148 WXHMENU Create();
149 int FindMenu(const wxString& title);
150 void Detach();
151
152 // returns TRUE if we're attached to a frame
153 bool IsAttached() const { return m_menuBarFrame != NULL; }
154 // get the frame we live in
155 wxFrame *GetFrame() const { return m_menuBarFrame; }
156 // attach to a frame
157 void Attach(wxFrame *frame);
158
159 #if wxUSE_ACCEL
160 // get the accel table for all the menus
161 const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
162
163 // update the accel table (must be called after adding/deletign a menu)
164 void RebuildAccelTable();
165 #endif // wxUSE_ACCEL
166
167 // get the menu handle
168 WXHMENU GetHMenu() const { return m_hMenu; }
169
170 // if the menubar is modified, the display is not updated automatically,
171 // call this function to update it (m_menuBarFrame should be !NULL)
172 void Refresh( bool eraseBackground = TRUE
173 ,const wxRect *rect = (const wxRect *) NULL
174 );
175
176 protected:
177 // common part of all ctors
178 void Init();
179
180 #if WXWIN_COMPATIBILITY
181 wxEvtHandler *m_eventHandler;
182 #endif // WXWIN_COMPATIBILITY
183
184 wxArrayString m_titles;
185
186 wxFrame *m_menuBarFrame;
187 WXHMENU m_hMenu;
188
189 #if wxUSE_ACCEL
190 // the accelerator table for all accelerators in all our menus
191 wxAcceleratorTable m_accelTable;
192 #endif // wxUSE_ACCEL
193
194 private:
195 DECLARE_DYNAMIC_CLASS(wxMenuBar)
196 };
197
198 #endif // _WX_MENU_H_