1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: declares wxEventLoop class
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_EVTLOOP_H_
13 #define _WX_EVTLOOP_H_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "evtloop.h"
21 class WXDLLEXPORT wxEventLoop
;
23 // ----------------------------------------------------------------------------
24 // wxEventLoop: a GUI event loop
25 // ----------------------------------------------------------------------------
27 class WXDLLEXPORT wxEventLoopBase
30 // trivial, but needed (because of wxEventLoopBase) ctor
34 virtual ~wxEventLoopBase() { }
36 // start the event loop, return the exit code when it is finished
37 virtual int Run() = 0;
39 // exit from the loop with the given exit code
40 virtual void Exit(int rc
= 0) = 0;
42 // return TRUE if any events are available
43 virtual bool Pending() const = 0;
45 // dispatch a single event, return FALSE if we should exit from the loop
46 virtual bool Dispatch() = 0;
48 // is the event loop running now?
49 virtual bool IsRunning() const = 0;
51 // return currently active (running) event loop, may be NULL
52 static wxEventLoop
*GetActive() { return ms_activeLoop
; }
54 // set currently active (running) event loop
55 static void SetActive(wxEventLoop
* loop
) { ms_activeLoop
= loop
; }
58 // this function should be called before the event loop terminates, whether
59 // this happens normally (because of Exit() call) or abnormally (because of
60 // an exception thrown from inside the loop)
61 virtual void OnExit() { }
64 // the pointer to currently active loop
65 static wxEventLoop
*ms_activeLoop
;
67 DECLARE_NO_COPY_CLASS(wxEventLoopBase
)
70 // we're moving away from old m_impl wxEventLoop model as otherwise the user
71 // code doesn't have access to platform-specific wxEventLoop methods and this
72 // can sometimes be very useful (e.g. under MSW this is necessary for
73 // integration with MFC) but currently this is done for MSW only, other ports
74 // should follow a.s.a.p.
76 #include "wx/msw/evtloop.h"
79 class WXDLLEXPORT wxEventLoopImpl
;
81 class WXDLLEXPORT wxEventLoop
: public wxEventLoopBase
84 wxEventLoop() { m_impl
= NULL
; }
87 virtual void Exit(int rc
= 0);
88 virtual bool Pending() const;
89 virtual bool Dispatch();
90 virtual bool IsRunning() const { return m_impl
!= NULL
; }
93 // the pointer to the port specific implementation class
94 wxEventLoopImpl
*m_impl
;
96 DECLARE_NO_COPY_CLASS(wxEventLoop
)
99 #endif // __WXMSW__/!__WXMSW__
101 // ----------------------------------------------------------------------------
103 // ----------------------------------------------------------------------------
105 // this is a naive generic implementation which uses wxWindowDisabler to
106 // implement modality, we will surely need platform-specific implementations
107 // too, this generic implementation is here only temporarily to see how it
109 class WXDLLEXPORT wxModalEventLoop
: public wxEventLoop
112 wxModalEventLoop(wxWindow
*winModal
)
114 m_windowDisabler
= new wxWindowDisabler(winModal
);
118 virtual void OnExit()
120 delete m_windowDisabler
;
121 m_windowDisabler
= NULL
;
123 wxEventLoop::OnExit();
127 wxWindowDisabler
*m_windowDisabler
;
130 #endif // _WX_EVTLOOP_H_