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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #ifdef __GNUG__
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_PALETTE
36 #include "wx/dcclient.h"
37 #include "wx/palette.h"
38 #endif // wxUSE_PALETTE
39
40 #if wxUSE_ACCEL
41 #include "wx/accel.h"
42 #endif // wxUSE_ACCEL
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // __WXMSW__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/__WXMSW__
51
52 // ----------------------------------------------------------------------------
53 // forward declarations
54 // ----------------------------------------------------------------------------
55
56 class WXDLLEXPORT wxCaret;
57 class WXDLLEXPORT wxControl;
58 class WXDLLEXPORT wxCursor;
59 class WXDLLEXPORT wxDC;
60 class WXDLLEXPORT wxDropTarget;
61 class WXDLLEXPORT wxItemResource;
62 class WXDLLEXPORT wxLayoutConstraints;
63 class WXDLLEXPORT wxResourceTable;
64 class WXDLLEXPORT wxSizer;
65 class WXDLLEXPORT wxToolTip;
66 class WXDLLEXPORT wxWindowBase;
67 class WXDLLEXPORT wxWindow;
68
69 // ----------------------------------------------------------------------------
70 // (pseudo)template list classes
71 // ----------------------------------------------------------------------------
72
73 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
74
75 // ----------------------------------------------------------------------------
76 // global variables
77 // ----------------------------------------------------------------------------
78
79 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
80
81 // ----------------------------------------------------------------------------
82 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
83 // interface of this class.
84 //
85 // Event handler: windows have themselves as their event handlers by default,
86 // but their event handlers could be set to another object entirely. This
87 // separation can reduce the amount of derivation required, and allow
88 // alteration of a window's functionality (e.g. by a resource editor that
89 // temporarily switches event handlers).
90 // ----------------------------------------------------------------------------
91
92 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
93 {
94 public:
95 // creating the window
96 // -------------------
97
98 // default ctor
99 wxWindowBase() { InitBase(); }
100
101 // pseudo ctor (can't be virtual, called from ctor)
102 bool CreateBase(wxWindowBase *parent,
103 wxWindowID id,
104 const wxPoint& pos = wxDefaultPosition,
105 const wxSize& size = wxDefaultSize,
106 long style = 0,
107 const wxValidator& validator = wxDefaultValidator,
108 const wxString& name = wxPanelNameStr);
109
110 virtual ~wxWindowBase();
111
112 #if wxUSE_WX_RESOURCES
113 // these functions are implemented in resource.cpp and resourc2.cpp
114 virtual bool LoadFromResource(wxWindow *parent,
115 const wxString& resourceName,
116 const wxResourceTable *table = (const wxResourceTable *) NULL);
117 virtual wxControl *CreateItem(const wxItemResource* childResource,
118 const wxItemResource* parentResource,
119 const wxResourceTable *table = (const wxResourceTable *) NULL);
120 #endif // wxUSE_WX_RESOURCES
121
122 // deleting the window
123 // -------------------
124
125 // ask the window to close itself, return TRUE if the event handler
126 // honoured our request
127 bool Close( bool force = FALSE );
128
129 // the following functions delete the C++ objects (the window itself
130 // or its children) as well as the GUI windows and normally should
131 // never be used directly
132
133 // delete window unconditionally (dangerous!), returns TRUE if ok
134 virtual bool Destroy();
135 // delete all children of this window, returns TRUE if ok
136 bool DestroyChildren();
137
138 // is the window being deleted?
139 bool IsBeingDeleted() const { return m_isBeingDeleted; }
140
141 // window attributes
142 // -----------------
143
144 // NB: in future versions of wxWindows Set/GetTitle() will only work
145 // with the top level windows (such as dialogs and frames) and
146 // Set/GetLabel() only with the other ones (i.e. all controls).
147
148 // the title (or label, see below) of the window: the text which the
149 // window shows
150 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
151 virtual wxString GetTitle() const { return wxEmptyString; }
152
153 // label is just the same as the title (but for, e.g., buttons it
154 // makes more sense to speak about labels)
155 virtual void SetLabel(const wxString& label) { SetTitle(label); }
156 virtual wxString GetLabel() const { return GetTitle(); }
157
158 // the window name is used for ressource setting in X, it is not the
159 // same as the window title/label
160 virtual void SetName( const wxString &name ) { m_windowName = name; }
161 virtual wxString GetName() const { return m_windowName; }
162
163 // window id uniquely identifies the window among its siblings unless
164 // it is -1 which means "don't care"
165 void SetId( wxWindowID id ) { m_windowId = id; }
166 wxWindowID GetId() const { return m_windowId; }
167
168 // generate a control id for the controls which were not given one by
169 // user
170 static int NewControlId() { return --ms_lastControlId; }
171 // get the id of the control following the one with the given
172 // (autogenerated) id
173 static int NextControlId(int id) { return id - 1; }
174 // get the id of the control preceding the one with the given
175 // (autogenerated) id
176 static int PrevControlId(int id) { return id + 1; }
177
178 // moving/resizing
179 // ---------------
180
181 // set the window size and/or position
182 void SetSize( int x, int y, int width, int height,
183 int sizeFlags = wxSIZE_AUTO )
184 { DoSetSize(x, y, width, height, sizeFlags); }
185
186 void SetSize( int width, int height )
187 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
188
189 void SetSize( const wxSize& size )
190 { SetSize( size.x, size.y); }
191
192 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
193 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
194
195 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
196 { DoSetSize(x, y, -1, -1, flags); }
197
198 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
199 { Move(pt.x, pt.y, flags); }
200
201 // Z-order
202 virtual void Raise() = 0;
203 virtual void Lower() = 0;
204
205 // client size is the size of area available for subwindows
206 void SetClientSize( int width, int height )
207 { DoSetClientSize(width, height); }
208
209 void SetClientSize( const wxSize& size )
210 { DoSetClientSize(size.x, size.y); }
211
212 void SetClientSize(const wxRect& rect)
213 { SetClientSize( rect.width, rect.height ); }
214
215 // get the window position and/or size (pointers may be NULL)
216 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
217 wxPoint GetPosition() const
218 {
219 int w, h;
220 DoGetPosition(&w, &h);
221
222 return wxPoint(w, h);
223 }
224
225 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
226 wxSize GetSize() const
227 {
228 int w, h;
229 DoGetSize(& w, & h);
230 return wxSize(w, h);
231 }
232
233 wxRect GetRect() const
234 {
235 int x, y, w, h;
236 GetPosition(& x, & y);
237 GetSize(& w, & h);
238
239 return wxRect(x, y, w, h);
240 }
241
242 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
243 wxSize GetClientSize() const
244 {
245 int w, h;
246 DoGetClientSize(& w, & h);
247
248 return wxSize(w, h);
249 }
250
251 // get the origin of the client area of the window relative to the
252 // window top left corner (the client area may be shifted because of
253 // the borders, scrollbars, other decorations...)
254 virtual wxPoint GetClientAreaOrigin() const;
255
256 // get the client rectangle in window (i.e. client) coordinates
257 wxRect GetClientRect() const
258 {
259 return wxRect(GetClientAreaOrigin(), GetClientSize());
260 }
261
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w, int *h) const
266 {
267 wxSize s = DoGetBestSize();
268 if ( w )
269 *w = s.x;
270 if ( h )
271 *h = s.y;
272 }
273
274 // the generic centre function - centers the window on parent by
275 // default or on screen if it doesn't have parent or
276 // wxCENTER_ON_SCREEN flag is given
277 void Centre( int direction = wxBOTH );
278 void Center( int direction = wxBOTH ) { Centre(direction); }
279
280 // centre on screen (only works for top level windows)
281 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
282 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
283
284 // centre with respect to the the parent window
285 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
286 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
287
288 // set window size to wrap around its children
289 virtual void Fit();
290
291 // set min/max size of the window
292 virtual void SetSizeHints( int minW, int minH,
293 int maxW = -1, int maxH = -1,
294 int incW = -1, int incH = -1 );
295
296 virtual void SetVirtualSizeHints( int minW, int minH,
297 int maxW = -1, int maxH = -1 );
298
299 virtual int GetMinWidth() const { return m_minWidth; }
300 virtual int GetMinHeight() const { return m_minHeight; }
301 int GetMaxWidth() const { return m_maxWidth; }
302 int GetMaxHeight() const { return m_maxHeight; }
303
304 // Override this method to control the values given to Sizers etc.
305 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
306
307 // Methods for accessing the virtual size of a window. For most
308 // windows this is just the client area of the window, but for
309 // some like scrolled windows it is more or less independent of
310 // the screen window size. You may override the DoXXXVirtual
311 // methods below for classes where that is is the case.
312
313 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
314 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
315
316 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
317 void GetVirtualSize( int *x, int *y ) const
318 {
319 wxSize s( DoGetVirtualSize() );
320
321 if( x )
322 *x = s.GetWidth();
323 if( y )
324 *y = s.GetHeight();
325 }
326
327 // Override these methods for windows that have a virtual size
328 // independent of their client size. eg. the virtual area of a
329 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
330
331 virtual void DoSetVirtualSize( int x, int y );
332 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
333
334 // window state
335 // ------------
336
337 // returns TRUE if window was shown/hidden, FALSE if the nothing was
338 // done (window was already shown/hidden)
339 virtual bool Show( bool show = TRUE );
340 bool Hide() { return Show(FALSE); }
341
342 // returns TRUE if window was enabled/disabled, FALSE if nothing done
343 virtual bool Enable( bool enable = TRUE );
344 bool Disable() { return Enable(FALSE); }
345
346 bool IsShown() const { return m_isShown; }
347 bool IsEnabled() const { return m_isEnabled; }
348
349 // get/set window style (setting style won't update the window and so
350 // is only useful for internal usage)
351 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
352 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
353
354 // just some (somewhat shorter) synonims
355 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
356 long GetWindowStyle() const { return GetWindowStyleFlag(); }
357
358 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
359 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
360
361 // extra style: the less often used style bits which can't be set with
362 // SetWindowStyleFlag()
363 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
364 long GetExtraStyle() const { return m_exStyle; }
365
366 // make the window modal (all other windows unresponsive)
367 virtual void MakeModal(bool modal = TRUE);
368
369 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
370 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
371
372 // focus and keyboard handling
373 // ---------------------------
374
375 // set focus to this window
376 virtual void SetFocus() = 0;
377
378 // set focus to this window as the result of a keyboard action
379 virtual void SetFocusFromKbd() { SetFocus(); }
380
381 // return the window which currently has the focus or NULL
382 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
383
384 // can this window have focus?
385 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
386
387 // can this window be given focus by keyboard navigation? if not, the
388 // only way to give it focus (provided it accepts it at all) is to
389 // click it
390 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
391
392 // NB: these methods really don't belong here but with the current
393 // class hierarchy there is no other place for them :-(
394
395 // get the default child of this parent, i.e. the one which is
396 // activated by pressing <Enter>
397 virtual wxWindow *GetDefaultItem() const { return NULL; }
398
399 // set this child as default, return the old default
400 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
401 { return NULL; }
402
403 // set this child as temporary default
404 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
405
406 // parent/children relations
407 // -------------------------
408
409 // get the list of children
410 const wxWindowList& GetChildren() const { return m_children; }
411 wxWindowList& GetChildren() { return m_children; }
412
413 // get the parent or the parent of the parent
414 wxWindow *GetParent() const { return m_parent; }
415 inline wxWindow *GetGrandParent() const;
416
417 // is this window a top level one?
418 virtual bool IsTopLevel() const;
419
420 // it doesn't really change parent, use ReParent() instead
421 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
422 // change the real parent of this window, return TRUE if the parent
423 // was changed, FALSE otherwise (error or newParent == oldParent)
424 virtual bool Reparent( wxWindowBase *newParent );
425
426 // implementation mostly
427 virtual void AddChild( wxWindowBase *child );
428 virtual void RemoveChild( wxWindowBase *child );
429
430 // looking for windows
431 // -------------------
432
433 // find window among the descendants of this one either by id or by
434 // name (return NULL if not found)
435 wxWindow *FindWindow( long id );
436 wxWindow *FindWindow( const wxString& name );
437
438 // Find a window among any window (all return NULL if not found)
439 static wxWindow *FindWindowById( long id, const wxWindow *parent = NULL );
440 static wxWindow *FindWindowByName( const wxString& name,
441 const wxWindow *parent = NULL );
442 static wxWindow *FindWindowByLabel( const wxString& label,
443 const wxWindow *parent = NULL );
444
445 // event handler stuff
446 // -------------------
447
448 // get the current event handler
449 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
450
451 // replace the event handler (allows to completely subclass the
452 // window)
453 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
454
455 // push/pop event handler: allows to chain a custom event handler to
456 // alreasy existing ones
457 void PushEventHandler( wxEvtHandler *handler );
458 wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
459
460 // find the given handler in the event handler chain and remove (but
461 // not delete) it from the event handler chain, return TRUE if it was
462 // found and FALSE otherwise (this also results in an assert failure so
463 // this function should only be called when the handler is supposed to
464 // be there)
465 bool RemoveEventHandler(wxEvtHandler *handler);
466
467 // validators
468 // ----------
469
470 #if wxUSE_VALIDATORS
471 // a window may have an associated validator which is used to control
472 // user input
473 virtual void SetValidator( const wxValidator &validator );
474 virtual wxValidator *GetValidator() { return m_windowValidator; }
475 #endif // wxUSE_VALIDATORS
476
477
478 // dialog oriented functions
479 // -------------------------
480
481 // validate the correctness of input, return TRUE if ok
482 virtual bool Validate();
483
484 // transfer data between internal and GUI representations
485 virtual bool TransferDataToWindow();
486 virtual bool TransferDataFromWindow();
487
488 virtual void InitDialog();
489
490 #if wxUSE_ACCEL
491 // accelerators
492 // ------------
493 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
494 { m_acceleratorTable = accel; }
495 wxAcceleratorTable *GetAcceleratorTable()
496 { return &m_acceleratorTable; }
497 #endif // wxUSE_ACCEL
498
499 // dialog units translations
500 // -------------------------
501
502 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
503 wxPoint ConvertDialogToPixels( const wxPoint& pt );
504 wxSize ConvertPixelsToDialog( const wxSize& sz )
505 {
506 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
507
508 return wxSize(pt.x, pt.y);
509 }
510
511 wxSize ConvertDialogToPixels( const wxSize& sz )
512 {
513 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
514
515 return wxSize(pt.x, pt.y);
516 }
517
518 // mouse functions
519 // ---------------
520
521 // move the mouse to the specified position
522 virtual void WarpPointer(int x, int y) = 0;
523
524 // start or end mouse capture, these functions maintain the stack of
525 // windows having captured the mouse and after calling ReleaseMouse()
526 // the mouse is not released but returns to the window which had had
527 // captured it previously (if any)
528 void CaptureMouse();
529 void ReleaseMouse();
530
531 // get the window which currently captures the mouse or NULL
532 static wxWindow *GetCapture();
533
534 // does this window have the capture?
535 virtual bool HasCapture() const
536 { return (wxWindow *)this == GetCapture(); }
537
538 // painting the window
539 // -------------------
540
541 // mark the specified rectangle (or the whole window) as "dirty" so it
542 // will be repainted
543 virtual void Refresh( bool eraseBackground = TRUE,
544 const wxRect *rect = (const wxRect *) NULL ) = 0;
545
546 // a less awkward wrapper for Refresh
547 void RefreshRect(const wxRect& rect) { Refresh(TRUE, &rect); }
548
549 // repaint all invalid areas of the window immediately
550 virtual void Update() { }
551
552 // clear the window entirely
553 virtual void Clear() = 0;
554
555 // freeze the window: don't redraw it until it is thawed
556 virtual void Freeze() { }
557
558 // thaw the window: redraw it after it had been frozen
559 virtual void Thaw() { }
560
561 // adjust DC for drawing on this window
562 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
563
564 // the update region of the window contains the areas which must be
565 // repainted by the program
566 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
567 wxRegion& GetUpdateRegion() { return m_updateRegion; }
568
569 // get the update rectangleregion bounding box in client coords
570 wxRect GetUpdateClientRect() const;
571
572 // these functions verify whether the given point/rectangle belongs to
573 // (or at least intersects with) the update region
574 bool IsExposed( int x, int y ) const;
575 bool IsExposed( int x, int y, int w, int h ) const;
576
577 bool IsExposed( const wxPoint& pt ) const
578 { return IsExposed(pt.x, pt.y); }
579 bool IsExposed( const wxRect& rect ) const
580 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
581
582 // colours, fonts and cursors
583 // --------------------------
584
585 // set/retrieve the window colours (system defaults are used by
586 // default): Set functions return TRUE if colour was changed
587 virtual bool SetBackgroundColour( const wxColour &colour );
588 virtual bool SetForegroundColour( const wxColour &colour );
589
590 wxColour GetBackgroundColour() const { return m_backgroundColour; }
591 wxColour GetForegroundColour() const { return m_foregroundColour; }
592
593 // set/retrieve the cursor for this window (SetCursor() returns TRUE
594 // if the cursor was really changed)
595 virtual bool SetCursor( const wxCursor &cursor );
596 const wxCursor& GetCursor() const { return m_cursor; }
597 wxCursor& GetCursor() { return m_cursor; }
598
599 // set/retrieve the font for the window (SetFont() returns TRUE if the
600 // font really changed)
601 virtual bool SetFont( const wxFont &font ) = 0;
602 const wxFont& GetFont() const { return m_font; }
603 wxFont& GetFont() { return m_font; }
604
605 #if wxUSE_CARET
606 // associate a caret with the window
607 void SetCaret(wxCaret *caret);
608 // get the current caret (may be NULL)
609 wxCaret *GetCaret() const { return m_caret; }
610 #endif // wxUSE_CARET
611
612 // get the (average) character size for the current font
613 virtual int GetCharHeight() const = 0;
614 virtual int GetCharWidth() const = 0;
615
616 // get the width/height/... of the text using current or specified
617 // font
618 virtual void GetTextExtent(const wxString& string,
619 int *x, int *y,
620 int *descent = (int *) NULL,
621 int *externalLeading = (int *) NULL,
622 const wxFont *theFont = (const wxFont *) NULL)
623 const = 0;
624
625 // client <-> screen coords
626 // ------------------------
627
628 // translate to/from screen/client coordinates (pointers may be NULL)
629 void ClientToScreen( int *x, int *y ) const
630 { DoClientToScreen(x, y); }
631 void ScreenToClient( int *x, int *y ) const
632 { DoScreenToClient(x, y); }
633
634 // wxPoint interface to do the same thing
635 wxPoint ClientToScreen(const wxPoint& pt) const
636 {
637 int x = pt.x, y = pt.y;
638 DoClientToScreen(&x, &y);
639
640 return wxPoint(x, y);
641 }
642
643 wxPoint ScreenToClient(const wxPoint& pt) const
644 {
645 int x = pt.x, y = pt.y;
646 DoScreenToClient(&x, &y);
647
648 return wxPoint(x, y);
649 }
650
651 // test where the given (in client coords) point lies
652 wxHitTest HitTest(wxCoord x, wxCoord y) const
653 { return DoHitTest(x, y); }
654
655 wxHitTest HitTest(const wxPoint& pt) const
656 { return DoHitTest(pt.x, pt.y); }
657
658 // misc
659 // ----
660
661 // get the window border style: uses the current style and falls back to
662 // the default style for this class otherwise (see GetDefaultBorder())
663 wxBorder GetBorder() const;
664
665 void UpdateWindowUI();
666
667 #if wxUSE_MENUS
668 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
669 { return DoPopupMenu(menu, pos.x, pos.y); }
670 bool PopupMenu( wxMenu *menu, int x, int y )
671 { return DoPopupMenu(menu, x, y); }
672 #endif // wxUSE_MENUS
673
674 // scrollbars
675 // ----------
676
677 // does the window have the scrollbar for this orientation?
678 bool HasScrollbar(int orient) const
679 {
680 return (m_windowStyle &
681 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
682 }
683
684 // configure the window scrollbars
685 virtual void SetScrollbar( int orient,
686 int pos,
687 int thumbvisible,
688 int range,
689 bool refresh = TRUE ) = 0;
690 virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
691 virtual int GetScrollPos( int orient ) const = 0;
692 virtual int GetScrollThumb( int orient ) const = 0;
693 virtual int GetScrollRange( int orient ) const = 0;
694
695 // scroll window to the specified position
696 virtual void ScrollWindow( int dx, int dy,
697 const wxRect* rect = (wxRect *) NULL ) = 0;
698
699 // scrolls window by line/page: note that not all controls support this
700 //
701 // return TRUE if the position changed, FALSE otherwise
702 virtual bool ScrollLines(int WXUNUSED(lines)) { return FALSE; }
703 virtual bool ScrollPages(int WXUNUSED(pages)) { return FALSE; }
704
705 // convenient wrappers for ScrollLines/Pages
706 bool LineUp() { return ScrollLines(-1); }
707 bool LineDown() { return ScrollLines(1); }
708 bool PageUp() { return ScrollPages(-1); }
709 bool PageDown() { return ScrollPages(1); }
710
711 // context-sensitive help
712 // ----------------------
713
714 // these are the convenience functions wrapping wxHelpProvider methods
715
716 #if wxUSE_HELP
717 // associate this help text with this window
718 void SetHelpText(const wxString& text);
719 // associate this help text with all windows with the same id as this
720 // one
721 void SetHelpTextForId(const wxString& text);
722 // get the help string associated with this window (may be empty)
723 wxString GetHelpText() const;
724 #endif // wxUSE_HELP
725
726 // tooltips
727 // --------
728
729 #if wxUSE_TOOLTIPS
730 // the easiest way to set a tooltip for a window is to use this method
731 void SetToolTip( const wxString &tip );
732 // attach a tooltip to the window
733 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
734 // get the associated tooltip or NULL if none
735 wxToolTip* GetToolTip() const { return m_tooltip; }
736 #endif // wxUSE_TOOLTIPS
737
738 // drag and drop
739 // -------------
740 #if wxUSE_DRAG_AND_DROP
741 // set/retrieve the drop target associated with this window (may be
742 // NULL; it's owned by the window and will be deleted by it)
743 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
744 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
745 #endif // wxUSE_DRAG_AND_DROP
746
747 // constraints and sizers
748 // ----------------------
749 #if wxUSE_CONSTRAINTS
750 // set the constraints for this window or retrieve them (may be NULL)
751 void SetConstraints( wxLayoutConstraints *constraints );
752 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
753
754 // implementation only
755 void UnsetConstraints(wxLayoutConstraints *c);
756 wxWindowList *GetConstraintsInvolvedIn() const
757 { return m_constraintsInvolvedIn; }
758 void AddConstraintReference(wxWindowBase *otherWin);
759 void RemoveConstraintReference(wxWindowBase *otherWin);
760 void DeleteRelatedConstraints();
761 void ResetConstraints();
762
763 // these methods may be overriden for special layout algorithms
764 virtual void SetConstraintSizes(bool recurse = TRUE);
765 virtual bool LayoutPhase1(int *noChanges);
766 virtual bool LayoutPhase2(int *noChanges);
767 virtual bool DoPhase(int phase);
768
769 // these methods are virtual but normally won't be overridden
770 virtual void SetSizeConstraint(int x, int y, int w, int h);
771 virtual void MoveConstraint(int x, int y);
772 virtual void GetSizeConstraint(int *w, int *h) const ;
773 virtual void GetClientSizeConstraint(int *w, int *h) const ;
774 virtual void GetPositionConstraint(int *x, int *y) const ;
775
776 #endif // wxUSE_CONSTRAINTS
777
778 // when using constraints or sizers, it makes sense to update
779 // children positions automatically whenever the window is resized
780 // - this is done if autoLayout is on
781 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
782 bool GetAutoLayout() const { return m_autoLayout; }
783
784 // lay out the window and its children
785 virtual bool Layout();
786
787 // sizers
788 void SetSizer(wxSizer *sizer, bool deleteOld = TRUE );
789 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = TRUE );
790
791 wxSizer *GetSizer() const { return m_windowSizer; }
792
793 // Track if this window is a member of a sizer
794 void SetContainingSizer(wxSizer* sizer) { m_containingSizer = sizer; }
795 wxSizer *GetContainingSizer() const { return m_containingSizer; }
796
797 // backward compatibility
798 // ----------------------
799 #if WXWIN_COMPATIBILITY
800 bool Enabled() const { return IsEnabled(); }
801
802 void SetButtonFont(const wxFont& font) { SetFont(font); }
803 void SetLabelFont(const wxFont& font) { SetFont(font); }
804 wxFont& GetLabelFont() { return GetFont(); };
805 wxFont& GetButtonFont() { return GetFont(); };
806 #endif // WXWIN_COMPATIBILITY
807
808 // implementation
809 // --------------
810
811 // event handlers
812 void OnSysColourChanged( wxSysColourChangedEvent& event );
813 void OnInitDialog( wxInitDialogEvent &event );
814 void OnMiddleClick( wxMouseEvent& event );
815 #if wxUSE_HELP
816 void OnHelp(wxHelpEvent& event);
817 #endif // wxUSE_HELP
818
819 // get the haqndle of the window for the underlying window system: this
820 // is only used for wxWin itself or for user code which wants to call
821 // platform-specific APIs
822 virtual WXWidget GetHandle() const = 0;
823
824 #if wxUSE_PALETTE
825 // Store the palette used by DCs in wxWindow so that the dcs can share
826 // a palette. And we can respond to palette messages.
827 wxPalette GetPalette() const { return m_palette; }
828
829 // When palette is changed tell the DC to set the system palette to the
830 // new one.
831 void SetPalette(const wxPalette& pal);
832
833 // return true if we have a specific palette
834 bool HasCustomPalette() const { return m_hasCustomPalette; }
835
836 // return the first parent window with a custom palette or NULL
837 wxWindow *GetAncestorWithCustomPalette() const;
838 #endif // wxUSE_PALETTE
839
840 protected:
841 #if wxUSE_CONSTRAINTS
842 // satisfy the constraints for the windows but don't set the window sizes
843 void SatisfyConstraints();
844 #endif // wxUSE_CONSTRAINTS
845
846 // the window id - a number which uniquely identifies a window among
847 // its siblings unless it is -1
848 wxWindowID m_windowId;
849
850 // the parent window of this window (or NULL) and the list of the children
851 // of this window
852 wxWindow *m_parent;
853 wxWindowList m_children;
854
855 // the minimal allowed size for the window (no minimal size if variable(s)
856 // contain(s) -1)
857 int m_minWidth,
858 m_minHeight,
859 m_maxWidth,
860 m_maxHeight;
861
862 // event handler for this window: usually is just 'this' but may be
863 // changed with SetEventHandler()
864 wxEvtHandler *m_eventHandler;
865
866 #if wxUSE_VALIDATORS
867 // associated validator or NULL if none
868 wxValidator *m_windowValidator;
869 #endif // wxUSE_VALIDATORS
870
871 #if wxUSE_DRAG_AND_DROP
872 wxDropTarget *m_dropTarget;
873 #endif // wxUSE_DRAG_AND_DROP
874
875 // visual window attributes
876 wxCursor m_cursor;
877 wxFont m_font;
878 wxColour m_backgroundColour, m_foregroundColour;
879
880 #if wxUSE_CARET
881 wxCaret *m_caret;
882 #endif // wxUSE_CARET
883
884 // the region which should be repainted in response to paint event
885 wxRegion m_updateRegion;
886
887 #if wxUSE_ACCEL
888 // the accelerator table for the window which translates key strokes into
889 // command events
890 wxAcceleratorTable m_acceleratorTable;
891 #endif // wxUSE_ACCEL
892
893 // the tooltip for this window (may be NULL)
894 #if wxUSE_TOOLTIPS
895 wxToolTip *m_tooltip;
896 #endif // wxUSE_TOOLTIPS
897
898 // constraints and sizers
899 #if wxUSE_CONSTRAINTS
900 // the constraints for this window or NULL
901 wxLayoutConstraints *m_constraints;
902
903 // constraints this window is involved in
904 wxWindowList *m_constraintsInvolvedIn;
905 #endif // wxUSE_CONSTRAINTS
906
907 // this window's sizer
908 wxSizer *m_windowSizer;
909
910 // The sizer this window is a member of, if any
911 wxSizer *m_containingSizer;
912
913 // Layout() window automatically when its size changes?
914 bool m_autoLayout:1;
915
916 // window state
917 bool m_isShown:1;
918 bool m_isEnabled:1;
919 bool m_isBeingDeleted:1;
920
921 // was the window colours/font explicitly changed by user?
922 bool m_hasBgCol:1;
923 bool m_hasFgCol:1;
924 bool m_hasFont:1;
925
926 // window attributes
927 long m_windowStyle,
928 m_exStyle;
929 wxString m_windowName;
930 bool m_themeEnabled;
931
932 #if wxUSE_PALETTE
933 wxPalette m_palette;
934 bool m_hasCustomPalette;
935 #endif // wxUSE_PALETTE
936
937 // Virtual size (scrolling)
938 wxSize m_virtualSize;
939
940 int m_minVirtualWidth; // VirtualSizeHints
941 int m_minVirtualHeight;
942 int m_maxVirtualWidth;
943 int m_maxVirtualHeight;
944
945 // common part of all ctors: it is not virtual because it is called from
946 // ctor
947 void InitBase();
948
949 // override this to change the default (i.e. used when no style is
950 // specified) border for the window class
951 virtual wxBorder GetDefaultBorder() const;
952
953 // get the default size for the new window if no explicit size given
954 // FIXME why 20 and not 30, 10 or ...?
955 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
956 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
957
958 // set the best size for the control if the default size was given:
959 // replaces the fields of size == -1 with the best values for them and
960 // calls SetSize() if needed
961 void SetBestSize(const wxSize& size)
962 {
963 if ( size.x == -1 || size.y == -1 )
964 {
965 wxSize sizeBest = DoGetBestSize();
966 if ( size.x != -1 )
967 sizeBest.x = size.x;
968 if ( size.y != -1 )
969 sizeBest.y = size.y;
970
971 SetSize(sizeBest);
972 }
973 }
974
975 // more pure virtual functions
976 // ---------------------------
977
978 // NB: we must have DoSomething() function when Something() is an overloaded
979 // method: indeed, we can't just have "virtual Something()" in case when
980 // the function is overloaded because then we'd have to make virtual all
981 // the variants (otherwise only the virtual function may be called on a
982 // pointer to derived class according to C++ rules) which is, in
983 // general, absolutely not needed. So instead we implement all
984 // overloaded Something()s in terms of DoSomething() which will be the
985 // only one to be virtual.
986
987 // coordinates translation
988 virtual void DoClientToScreen( int *x, int *y ) const = 0;
989 virtual void DoScreenToClient( int *x, int *y ) const = 0;
990
991 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
992
993 // capture/release the mouse, used by Capture/ReleaseMouse()
994 virtual void DoCaptureMouse() = 0;
995 virtual void DoReleaseMouse() = 0;
996
997 // retrieve the position/size of the window
998 virtual void DoGetPosition( int *x, int *y ) const = 0;
999 virtual void DoGetSize( int *width, int *height ) const = 0;
1000 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1001
1002 // get the size which best suits the window: for a control, it would be
1003 // the minimal size which doesn't truncate the control, for a panel - the
1004 // same size as it would have after a call to Fit()
1005 virtual wxSize DoGetBestSize() const;
1006
1007 // this is the virtual function to be overriden in any derived class which
1008 // wants to change how SetSize() or Move() works - it is called by all
1009 // versions of these functions in the base class
1010 virtual void DoSetSize(int x, int y,
1011 int width, int height,
1012 int sizeFlags = wxSIZE_AUTO) = 0;
1013
1014 // same as DoSetSize() for the client size
1015 virtual void DoSetClientSize(int width, int height) = 0;
1016
1017 // move the window to the specified location and resize it: this is called
1018 // from both DoSetSize() and DoSetClientSize() and would usually just
1019 // reposition this window except for composite controls which will want to
1020 // arrange themselves inside the given rectangle
1021 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1022
1023 #if wxUSE_TOOLTIPS
1024 virtual void DoSetToolTip( wxToolTip *tip );
1025 #endif // wxUSE_TOOLTIPS
1026
1027 #if wxUSE_MENUS
1028 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1029 #endif // wxUSE_MENUS
1030
1031 // Makes an adjustment to the window position (for example, a frame that has
1032 // a toolbar that it manages itself).
1033 virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const;
1034
1035
1036 private:
1037
1038 // contains the last id generated by NewControlId
1039 static int ms_lastControlId;
1040
1041 // the stack of windows which have captured the mouse
1042 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1043
1044 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1045 DECLARE_NO_COPY_CLASS(wxWindowBase)
1046 DECLARE_EVENT_TABLE()
1047 };
1048
1049 // ----------------------------------------------------------------------------
1050 // now include the declaration of wxWindow class
1051 // ----------------------------------------------------------------------------
1052
1053 // include the declaration of the platform-specific class
1054 #if defined(__WXMSW__)
1055 #ifdef __WXUNIVERSAL__
1056 #define wxWindowNative wxWindowMSW
1057 #else // !wxUniv
1058 #define wxWindowMSW wxWindow
1059 #define sm_classwxWindowMSW sm_classwxWindow
1060 #endif // wxUniv/!wxUniv
1061 #include "wx/msw/window.h"
1062 #elif defined(__WXMOTIF__)
1063 #include "wx/motif/window.h"
1064 #elif defined(__WXGTK__)
1065 #ifdef __WXUNIVERSAL__
1066 #define wxWindowNative wxWindowGTK
1067 #else // !wxUniv
1068 #define wxWindowGTK wxWindow
1069 #define sm_classwxWindowGTK sm_classwxWindow
1070 #endif // wxUniv
1071 #include "wx/gtk/window.h"
1072 #elif defined(__WXX11__)
1073 #ifdef __WXUNIVERSAL__
1074 #define wxWindowNative wxWindowX11
1075 #else // !wxUniv
1076 #define wxWindowX11 wxWindow
1077 #define sm_classwxWindowX11 sm_classwxWindow
1078 #endif // wxUniv
1079 #include "wx/x11/window.h"
1080 #elif defined(__WXMGL__)
1081 #ifdef __WXUNIVERSAL__
1082 #define wxWindowNative wxWindowMGL
1083 #else // !wxUniv
1084 #define wxWindowMGL wxWindow
1085 #define sm_classwxWindowMGL sm_classwxWindow
1086 #endif // wxUniv
1087 #include "wx/mgl/window.h"
1088 #elif defined(__WXMAC__)
1089 #ifdef __WXUNIVERSAL__
1090 #define wxWindowNative wxWindowMac
1091 #else // !wxUniv
1092 #define wxWindowMac wxWindow
1093 #define sm_classwxWindowMac sm_classwxWindow
1094 #endif // wxUniv
1095 #include "wx/mac/window.h"
1096 #elif defined(__WXPM__)
1097 #ifdef __WXUNIVERSAL__
1098 #define wxWindowNative wxWindowOS2
1099 #else // !wxUniv
1100 #define wxWindowOS2 wxWindow
1101 #define sm_classwxWindowOS2 sm_classwxWindow
1102 #endif // wxUniv/!wxUniv
1103 #include "wx/os2/window.h"
1104 #endif
1105
1106 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1107 // for the native ports we already have defined it above
1108 #if defined(__WXUNIVERSAL__)
1109 #ifndef wxWindowNative
1110 #error "wxWindowNative must be defined above!"
1111 #endif
1112
1113 #include "wx/univ/window.h"
1114 #endif // wxUniv
1115
1116 // ----------------------------------------------------------------------------
1117 // inline functions which couldn't be declared in the class body because of
1118 // forward dependencies
1119 // ----------------------------------------------------------------------------
1120
1121 inline wxWindow *wxWindowBase::GetGrandParent() const
1122 {
1123 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1124 }
1125
1126 // ----------------------------------------------------------------------------
1127 // global functions
1128 // ----------------------------------------------------------------------------
1129
1130 // Find the wxWindow at the current mouse position, also returning the mouse
1131 // position.
1132 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1133
1134 // Get the current mouse position.
1135 WXDLLEXPORT extern wxPoint wxGetMousePosition();
1136
1137 // get the currently active window of this application or NULL
1138 WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1139
1140 // get the (first) top level parent window
1141 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1142
1143 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1144 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1145
1146 #endif
1147 // _WX_WINDOW_H_BASE_
1148