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corrected dynamic class implementation
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1 /*
2 * Internal interface definitions, etc., for the reg package
3 *
4 * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
5 *
6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results. The author
9 * thanks all of them.
10 *
11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
15 *
16 * I'd appreciate being given credit for this package in the documentation
17 * of software which uses it, but that is not a requirement.
18 *
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 *
30 * $Id$
31 */
32
33
34
35 /*
36 * Environmental customization. It should not (I hope) be necessary to
37 * alter the file you are now reading -- regcustom.h should handle it all,
38 * given care here and elsewhere.
39 */
40 #include "regcustom.h"
41
42
43
44 /*
45 * Things that regcustom.h might override.
46 */
47
48 /* assertions */
49 #ifndef assert
50 #ifndef REG_DEBUG
51 # ifndef NDEBUG
52 # define NDEBUG /* no assertions */
53 # endif
54 #endif
55 #include <assert.h>
56 #endif
57
58 /* voids */
59 #ifndef DISCARD
60 #define DISCARD void /* for throwing values away */
61 #endif
62 #ifndef VS
63 #define VS(x) ((void *)(x)) /* cast something to generic ptr */
64 #endif
65
66 /* function-pointer declarator */
67 #ifndef FUNCPTR
68 #define FUNCPTR(name, args) (*name) args
69 #endif
70
71 /* memory allocation */
72 #ifndef MALLOC
73 #define MALLOC(n) malloc(n)
74 #endif
75 #ifndef REALLOC
76 #define REALLOC(p, n) realloc(VS(p), n)
77 #endif
78 #ifndef FREE
79 #define FREE(p) free(VS(p))
80 #endif
81
82 /* want size of a char in bits, and max value in bounded quantifiers */
83 #ifndef CHAR_BIT
84 #include <limits.h>
85 #endif
86 #ifndef _POSIX2_RE_DUP_MAX
87 #define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
88 #endif
89
90
91
92 /*
93 * misc
94 */
95
96 #define NOTREACHED 0
97 #define xxx 1
98
99 #define DUPMAX _POSIX2_RE_DUP_MAX
100 #define INFINITY (DUPMAX+1)
101
102 #define REMAGIC 0xfed7 /* magic number for main struct */
103
104
105
106 /*
107 * debugging facilities
108 */
109 #ifdef REG_DEBUG
110 /* FDEBUG does finite-state tracing */
111 #define FDEBUG(arglist) { if (v->eflags&REG_FTRACE) printf arglist; }
112 /* MDEBUG does higher-level tracing */
113 #define MDEBUG(arglist) { if (v->eflags&REG_MTRACE) printf arglist; }
114 #else
115 #define FDEBUG(arglist) {}
116 #define MDEBUG(arglist) {}
117 #endif
118
119
120
121 /*
122 * bitmap manipulation
123 */
124 #define UBITS (CHAR_BIT * sizeof(unsigned))
125 #define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
126 #define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
127
128
129
130 /*
131 * We dissect a chr into byts for colormap table indexing. Here we define
132 * a byt, which will be the same as a byte on most machines... The exact
133 * size of a byt is not critical, but about 8 bits is good, and extraction
134 * of 8-bit chunks is sometimes especially fast.
135 */
136 #ifndef BYTBITS
137 #define BYTBITS 8 /* bits in a byt */
138 #endif
139 #define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt
140 * value */
141 #define BYTMASK (BYTTAB-1) /* bit mask for byt */
142 #define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
143 /* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
144
145
146
147 /*
148 * As soon as possible, we map chrs into equivalence classes -- "colors" --
149 * which are of much more manageable number.
150 */
151 typedef short color; /* colors of characters */
152 typedef int pcolor; /* what color promotes to */
153
154 #define COLORLESS (-1) /* impossible color */
155 #define WHITE 0 /* default color, parent of all others */
156
157
158
159 /*
160 * A colormap is a tree -- more precisely, a DAG -- indexed at each level
161 * by a byt of the chr, to map the chr to a color efficiently. Because
162 * lower sections of the tree can be shared, it can exploit the usual
163 * sparseness of such a mapping table. The tree is always NBYTS levels
164 * deep (in the past it was shallower during construction but was "filled"
165 * to full depth at the end of that); areas that are unaltered as yet point
166 * to "fill blocks" which are entirely WHITE in color.
167 */
168
169 /* the tree itself */
170 struct colors
171 {
172 color ccolor[BYTTAB];
173 };
174 struct ptrs
175 {
176 union tree *pptr[BYTTAB];
177 };
178 union tree
179 {
180 struct colors colors;
181 struct ptrs ptrs;
182 };
183
184 #define tcolor colors.ccolor
185 #define tptr ptrs.pptr
186
187 /* internal per-color structure for the color machinery */
188 struct colordesc
189 {
190 uchr nchrs; /* number of chars of this color */
191 color sub; /* open subcolor (if any); free chain ptr */
192 #define NOSUB COLORLESS
193 struct arc *arcs; /* color chain */
194 int flags;
195 #define FREECOL 01 /* currently free */
196 #define PSEUDO 02 /* pseudocolor, no real chars */
197 #define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
198 union tree *block; /* block of solid color, if any */
199 };
200
201 /* the color map itself */
202 struct colormap
203 {
204 int magic;
205 #define CMMAGIC 0x876
206 struct vars *v; /* for compile error reporting */
207 size_t ncds; /* number of colordescs */
208 size_t max; /* highest in use */
209 color free; /* beginning of free chain (if non-0) */
210 struct colordesc *cd;
211 #define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
212 #define NINLINECDS ((size_t)10)
213 struct colordesc cdspace[NINLINECDS];
214 union tree tree[NBYTS]; /* tree top, plus fill blocks */
215 };
216
217 /* optimization magic to do fast chr->color mapping */
218 #define B0(c) ((c) & BYTMASK)
219 #define B1(c) (((c)>>BYTBITS) & BYTMASK)
220 #define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
221 #define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
222 #if NBYTS == 1
223 #define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
224 #endif
225 /* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
226 #if NBYTS == 2
227 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
228 #endif
229 #if NBYTS == 4
230 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
231 #endif
232
233
234
235 /*
236 * Interface definitions for locale-interface functions in locale.c.
237 * Multi-character collating elements (MCCEs) cause most of the trouble.
238 */
239 struct cvec
240 {
241 int nchrs; /* number of chrs */
242 int chrspace; /* number of chrs possible */
243 chr *chrs; /* pointer to vector of chrs */
244 int nranges; /* number of ranges (chr pairs) */
245 int rangespace; /* number of chrs possible */
246 chr *ranges; /* pointer to vector of chr pairs */
247 int nmcces; /* number of MCCEs */
248 int mccespace; /* number of MCCEs possible */
249 int nmccechrs; /* number of chrs used for MCCEs */
250 chr *mcces[1]; /* pointers to 0-terminated MCCEs */
251 /* and both batches of chrs are on the end */
252 };
253
254 /* caution: this value cannot be changed easily */
255 #define MAXMCCE 2 /* length of longest MCCE */
256
257
258
259 /*
260 * definitions for NFA internal representation
261 *
262 * Having a "from" pointer within each arc may seem redundant, but it
263 * saves a lot of hassle.
264 */
265 struct state;
266
267 struct arc
268 {
269 int type;
270 #define ARCFREE '\0'
271 color co;
272 struct state *from; /* where it's from (and contained within) */
273 struct state *to; /* where it's to */
274 struct arc *outchain; /* *from's outs chain or free chain */
275 #define freechain outchain
276 struct arc *inchain; /* *to's ins chain */
277 struct arc *colorchain; /* color's arc chain */
278 };
279
280 struct arcbatch
281 { /* for bulk allocation of arcs */
282 struct arcbatch *next;
283 #define ABSIZE 10
284 struct arc a[ABSIZE];
285 };
286
287 struct state
288 {
289 int no;
290 #define FREESTATE (-1)
291 char flag; /* marks special states */
292 int nins; /* number of inarcs */
293 struct arc *ins; /* chain of inarcs */
294 int nouts; /* number of outarcs */
295 struct arc *outs; /* chain of outarcs */
296 struct arc *free; /* chain of free arcs */
297 struct state *tmp; /* temporary for traversal algorithms */
298 struct state *next; /* chain for traversing all */
299 struct state *prev; /* back chain */
300 struct arcbatch oas; /* first arcbatch, avoid malloc in easy
301 * case */
302 int noas; /* number of arcs used in first arcbatch */
303 };
304
305 struct nfa
306 {
307 struct state *pre; /* pre-initial state */
308 struct state *init; /* initial state */
309 struct state *final; /* final state */
310 struct state *post; /* post-final state */
311 int nstates; /* for numbering states */
312 struct state *states; /* state-chain header */
313 struct state *slast; /* tail of the chain */
314 struct state *free; /* free list */
315 struct colormap *cm; /* the color map */
316 color bos[2]; /* colors, if any, assigned to BOS and BOL */
317 color eos[2]; /* colors, if any, assigned to EOS and EOL */
318 struct vars *v; /* simplifies compile error reporting */
319 struct nfa *parent; /* parent NFA, if any */
320 };
321
322
323
324 /*
325 * definitions for compacted NFA
326 */
327 struct carc
328 {
329 color co; /* COLORLESS is list terminator */
330 int to; /* state number */
331 };
332
333 struct cnfa
334 {
335 int nstates; /* number of states */
336 int ncolors; /* number of colors */
337 int flags;
338 #define HASLACONS 01 /* uses lookahead constraints */
339 int pre; /* setup state number */
340 int post; /* teardown state number */
341 color bos[2]; /* colors, if any, assigned to BOS and BOL */
342 color eos[2]; /* colors, if any, assigned to EOS and EOL */
343 struct carc **states; /* vector of pointers to outarc lists */
344 struct carc *arcs; /* the area for the lists */
345 };
346
347 #define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
348 #define NULLCNFA(cnfa) ((cnfa).nstates == 0)
349
350
351
352 /*
353 * subexpression tree
354 */
355 struct subre
356 {
357 char op; /* '|', '.' (concat), 'b' (backref), '(',
358 * '=' */
359 char flags;
360 #define LONGER 01 /* prefers longer match */
361 #define SHORTER 02 /* prefers shorter match */
362 #define MIXED 04 /* mixed preference below */
363 #define CAP 010 /* capturing parens below */
364 #define BACKR 020 /* back reference below */
365 #define INUSE 0100 /* in use in final tree */
366 #define LOCAL 03 /* bits which may not propagate up */
367 #define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
368 #define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
369 #define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
370 #define MESSY(f) ((f)&(MIXED|CAP|BACKR))
371 #define PREF(f) ((f)&LOCAL)
372 #define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
373 #define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
374 short retry; /* index into retry memory */
375 int subno; /* subexpression number (for 'b' and '(') */
376 short min; /* min repetitions, for backref only */
377 short max; /* max repetitions, for backref only */
378 struct subre *left; /* left child, if any (also freelist
379 * chain) */
380 struct subre *right; /* right child, if any */
381 struct state *begin; /* outarcs from here... */
382 struct state *end; /* ...ending in inarcs here */
383 struct cnfa cnfa; /* compacted NFA, if any */
384 struct subre *chain; /* for bookkeeping and error cleanup */
385 };
386
387
388
389 /*
390 * table of function pointers for generic manipulation functions
391 * A regex_t's re_fns points to one of these.
392 */
393 struct fns
394 {
395 void FUNCPTR(free, (regex_t *));
396 };
397
398
399
400 /*
401 * the insides of a regex_t, hidden behind a void *
402 */
403 struct guts
404 {
405 int magic;
406 #define GUTSMAGIC 0xfed9
407 int cflags; /* copy of compile flags */
408 long info; /* copy of re_info */
409 size_t nsub; /* copy of re_nsub */
410 struct subre *tree;
411 struct cnfa search; /* for fast preliminary search */
412 int ntree;
413 struct colormap cmap;
414 int FUNCPTR(compare, (const chr *, const chr *, size_t));
415 struct subre *lacons; /* lookahead-constraint vector */
416 int nlacons; /* size of lacons */
417 };