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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/choice.h
3 // Purpose: wxChoice class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 26.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_CHOICE_H_BASE_
13 #define _WX_CHOICE_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/defs.h"
20
21 #if wxUSE_CHOICE
22
23 #include "wx/ctrlsub.h" // the base class
24
25 // ----------------------------------------------------------------------------
26 // global data
27 // ----------------------------------------------------------------------------
28
29 extern WXDLLEXPORT_DATA(const wxChar) wxChoiceNameStr[];
30
31 // ----------------------------------------------------------------------------
32 // wxChoice allows to select one of a non-modifiable list of strings
33 // ----------------------------------------------------------------------------
34
35 class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
36 {
37 public:
38 wxChoiceBase() { }
39 virtual ~wxChoiceBase();
40
41 // all generic methods are in wxControlWithItems
42
43 // get the current selection: this can only be different from the normal
44 // selection if the popup items list is currently opened and the user
45 // selected some item in it but didn't close the list yet; otherwise (and
46 // currently always on platforms other than MSW) this is the same as
47 // GetSelection()
48 virtual int GetCurrentSelection() const { return GetSelection(); }
49
50 // set/get the number of columns in the control (as they're not supported on
51 // most platforms, they do nothing by default)
52 virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
53 virtual int GetColumns() const { return 1 ; }
54
55 // emulate selecting the item event.GetInt()
56 void Command(wxCommandEvent& event);
57
58 private:
59 DECLARE_NO_COPY_CLASS(wxChoiceBase)
60 };
61
62 // ----------------------------------------------------------------------------
63 // include the platform-dependent class definition
64 // ----------------------------------------------------------------------------
65
66 #if defined(__WXUNIVERSAL__)
67 #include "wx/univ/choice.h"
68 #elif defined(__SMARTPHONE__) && defined(__WXWINCE__)
69 #include "wx/msw/wince/choicece.h"
70 #elif defined(__WXMSW__)
71 #include "wx/msw/choice.h"
72 #elif defined(__WXMOTIF__)
73 #include "wx/motif/choice.h"
74 #elif defined(__WXGTK20__)
75 #include "wx/gtk/choice.h"
76 #elif defined(__WXGTK__)
77 #include "wx/gtk1/choice.h"
78 #elif defined(__WXMAC__)
79 #include "wx/mac/choice.h"
80 #elif defined(__WXCOCOA__)
81 #include "wx/cocoa/choice.h"
82 #elif defined(__WXPM__)
83 #include "wx/os2/choice.h"
84 #endif
85
86 #endif // wxUSE_CHOICE
87
88 #endif // _WX_CHOICE_H_BASE_