1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG definitions for the OpenGL wxWindows classes
 
   7 // Created:     15-Mar-1999
 
   9 // Copyright:   (c) 1998 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  15 "`GLCanvas` provides an OpenGL Context on a `wx.Window`."
 
  18 %module(package="wx", docstring=DOCSTRING) glcanvas
 
  21 #include "wx/wxPython/wxPython.h"
 
  22 #include "wx/wxPython/pyclasses.h"
 
  24 #include <wx/glcanvas.h>
 
  28 //---------------------------------------------------------------------------
 
  31 %pythoncode { wx = _core }
 
  32 %pythoncode { __docfilter__ = wx.__DocFilter(globals()) }
 
  35 MAKE_CONST_WXSTRING2(GLCanvasNameStr, wxT("GLCanvas"));
 
  36 MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
 
  38 //---------------------------------------------------------------------------
 
  42 //---------------------------------------------------------------------------
 
  44 MustHaveApp(wxGLContext);
 
  46 class wxGLContext : public wxObject {
 
  48     wxGLContext(wxGLCanvas *win, const wxGLContext* other = NULL);
 
  51     void SetCurrent(const wxGLCanvas& win);
 
  54 //---------------------------------------------------------------------------
 
  57     WX_GL_RGBA,              // use true color palette
 
  58     WX_GL_BUFFER_SIZE,       // bits for buffer if not WX_GL_RGBA
 
  59     WX_GL_LEVEL,             // 0 for main buffer, >0 for overlay, <0 for underlay
 
  60     WX_GL_DOUBLEBUFFER,      // use doublebuffer
 
  61     WX_GL_STEREO,            // use stereoscopic display
 
  62     WX_GL_AUX_BUFFERS,       // number of auxiliary buffers
 
  63     WX_GL_MIN_RED,           // use red buffer with most bits (> MIN_RED bits)
 
  64     WX_GL_MIN_GREEN,         // use green buffer with most bits (> MIN_GREEN bits)
 
  65     WX_GL_MIN_BLUE,          // use blue buffer with most bits (> MIN_BLUE bits)
 
  66     WX_GL_MIN_ALPHA,         // use blue buffer with most bits (> MIN_ALPHA bits)
 
  67     WX_GL_DEPTH_SIZE,        // bits for Z-buffer (0,16,32)
 
  68     WX_GL_STENCIL_SIZE,      // bits for stencil buffer
 
  69     WX_GL_MIN_ACCUM_RED,     // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
 
  70     WX_GL_MIN_ACCUM_GREEN,   // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
 
  71     WX_GL_MIN_ACCUM_BLUE,    // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
 
  72     WX_GL_MIN_ACCUM_ALPHA    // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
 
  76 %typemap(in) const int *attribList (int *temp) {
 
  78     if (PySequence_Check($input)) {
 
  79         int size = PyObject_Length($input);
 
  80         temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
 
  81         for (i = 0; i < size; i++) {
 
  82             temp[i] = PyInt_AsLong(PySequence_GetItem($input, i));
 
  89 %typemap(freearg) int *attribList
 
  96 MustHaveApp(wxGLCanvas);
 
  98 class wxGLCanvas : public wxWindow {
 
 100     %pythonAppend wxGLCanvas   "self._setOORInfo(self)"
 
 101     wxGLCanvas(wxWindow *parent,
 
 103                const int *attribList = NULL,
 
 104                const wxPoint& pos = wxDefaultPosition,
 
 105                const wxSize& size = wxDefaultSize,
 
 107                const wxString& name = wxPyGLCanvasNameStr,
 
 108                const wxPalette& palette = wxNullPalette);
 
 110     bool Create(wxWindow *parent,
 
 111                 wxWindowID id = wxID_ANY,
 
 112                 const wxPoint& pos = wxDefaultPosition,
 
 113                 const wxSize& size = wxDefaultSize,
 
 115                 const wxString& name = wxGLCanvasName,
 
 116                 const int *attribList = NULL,
 
 117                 const wxPalette& palette = wxNullPalette);
 
 119     %pythonAppend wxGLCanvas   "val._setOORInfo(val)"
 
 120     %RenameCtor(GLCanvasWithContext, 
 
 121         wxGLCanvas( wxWindow *parent,
 
 122                     const wxGLContext *shared = NULL,
 
 124                     const wxPoint& pos = wxDefaultPosition,
 
 125                     const wxSize& size = wxDefaultSize,
 
 127                     const wxString& name = wxPyGLCanvasNameStr,
 
 128                     const int *attribList = NULL,
 
 129                     const wxPalette& palette = wxNullPalette ));
 
 131     %nokwargs SetCurrent;
 
 132     void SetCurrent(const wxGLContext& context);
 
 133     void SetColour(const wxString& colour);
 
 137     wxGLContext* GetContext();
 
 141     bool InitVisual(const int *attribList);
 
 144 //     // return GLX version: 13 means 1.3 &c
 
 145 //     static int GetGLXVersion();
 
 147 //     // get the X11 handle of this window
 
 148 //     virtual Window GetXWindow() const = 0;
 
 153 //     void SetupPixelFormat(int *attribList = NULL);
 
 154     void SetupPalette(const wxPalette& palette);
 
 155     wxPalette CreateDefaultPalette();
 
 156     wxPalette* GetPalette();
 
 159     %property(Context, GetContext, doc="See `GetContext`");
 
 163 //---------------------------------------------------------------------------
 
 169 //---------------------------------------------------------------------------
 
 170 //---------------------------------------------------------------------------