1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/checkbox.h
3 // Purpose: wxCheckBox declaration
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_CHECKBOX_H_
13 #define _WX_UNIV_CHECKBOX_H_
16 #pragma interface "univcheckbox.h"
19 #include "wx/button.h" // for wxStdButtonInputHandler
21 // ----------------------------------------------------------------------------
22 // the actions supported by wxCheckBox
23 // ----------------------------------------------------------------------------
25 #define wxACTION_CHECKBOX_CHECK _T("check") // SetValue(TRUE)
26 #define wxACTION_CHECKBOX_CLEAR _T("clear") // SetValue(FALSE)
27 #define wxACTION_CHECKBOX_TOGGLE _T("toggle") // toggle the check state
29 // additionally it accepts wxACTION_BUTTON_PRESS and RELEASE
31 // ----------------------------------------------------------------------------
33 // ----------------------------------------------------------------------------
35 class WXDLLEXPORT wxCheckBox
: public wxCheckBoxBase
57 wxCheckBox() { Init(); }
59 wxCheckBox(wxWindow
*parent
,
61 const wxString
& label
,
62 const wxPoint
& pos
= wxDefaultPosition
,
63 const wxSize
& size
= wxDefaultSize
,
65 const wxValidator
& validator
= wxDefaultValidator
,
66 const wxString
& name
= wxCheckBoxNameStr
)
70 Create(parent
, id
, label
, pos
, size
, style
, validator
, name
);
73 bool Create(wxWindow
*parent
,
75 const wxString
& label
,
76 const wxPoint
& pos
= wxDefaultPosition
,
77 const wxSize
& size
= wxDefaultSize
,
79 const wxValidator
& validator
= wxDefaultValidator
,
80 const wxString
& name
= wxCheckBoxNameStr
);
82 // implement the checkbox interface
83 virtual void SetValue(bool value
);
84 virtual bool GetValue() const;
86 // set/get the bitmaps to use for the checkbox indicator
87 void SetBitmap(const wxBitmap
& bmp
, State state
, Status status
);
88 virtual wxBitmap
GetBitmap(State state
, Status status
) const;
93 virtual void Release();
94 virtual void ChangeValue(bool value
);
96 // overridden base class virtuals
97 virtual bool IsPressed() const { return m_isPressed
; }
100 virtual bool PerformAction(const wxControlAction
& action
,
102 const wxString
& strArg
= wxEmptyString
);
103 virtual void DoDraw(wxControlRenderer
*renderer
);
104 virtual wxSize
DoGetBestClientSize() const;
106 virtual bool CanBeHighlighted() const { return TRUE
; }
108 // get the size of the bitmap using either the current one or the default
109 // one (query renderer then)
110 virtual wxSize
GetBitmapSize() const;
112 // common part of all ctors
115 // send command event notifying about the checkbox state change
116 virtual void SendEvent();
118 // called when the checkbox becomes checked - radio button hook
119 virtual void OnCheck();
121 // get the state corresponding to the flags (combination of wxCONTROL_XXX)
122 wxCheckBox::State
GetState(int flags
) const;
124 // directly access the bitmaps array without trying to find a valid bitmap
125 // to use as GetBitmap() does
126 wxBitmap
DoGetBitmap(State state
, Status status
) const
127 { return m_bitmaps
[state
][status
]; }
129 // get the current status
130 Status
GetStatus() const { return m_status
; }
133 // the current check status
136 // the bitmaps to use for the different states
137 wxBitmap m_bitmaps
[State_Max
][Status_Max
];
139 // is the checkbox currently pressed?
142 DECLARE_DYNAMIC_CLASS(wxCheckBox
)
145 // ----------------------------------------------------------------------------
146 // wxStdCheckboxInputHandler: handles the mouse events for the check and radio
147 // boxes (handling the keyboard input is simple, but its handling differs a
148 // lot between GTK and MSW, so a new class should be derived for this)
149 // ----------------------------------------------------------------------------
151 class WXDLLEXPORT wxStdCheckboxInputHandler
: public wxStdButtonInputHandler
154 wxStdCheckboxInputHandler(wxInputHandler
*inphand
);
156 // we have to override this one as wxStdButtonInputHandler version works
157 // only with the buttons
158 virtual bool HandleActivation(wxControl
*control
, bool activated
);
161 #endif // _WX_UNIV_CHECKBOX_H_