]> git.saurik.com Git - wxWidgets.git/blob - include/wx/socket.h
need to overload assertEquals(int,short) too to resolve ambiguity
[wxWidgets.git] / include / wx / socket.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SOCKET_H_
13 #define _WX_SOCKET_H_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_SOCKETS
18
19 // ---------------------------------------------------------------------------
20 // wxSocket headers
21 // ---------------------------------------------------------------------------
22
23 #include "wx/event.h"
24 #include "wx/sckaddr.h"
25 #include "wx/list.h"
26
27 class wxSocketImpl;
28
29 // ------------------------------------------------------------------------
30 // Types and constants
31 // ------------------------------------------------------------------------
32
33 // Types of different socket notifications or events.
34 //
35 // NB: the values here should be consecutive and start with 0 as they are
36 // used to construct the wxSOCKET_XXX_FLAG bit mask values below
37 enum wxSocketNotify
38 {
39 wxSOCKET_INPUT,
40 wxSOCKET_OUTPUT,
41 wxSOCKET_CONNECTION,
42 wxSOCKET_LOST
43 };
44
45 enum
46 {
47 wxSOCKET_INPUT_FLAG = 1 << wxSOCKET_INPUT,
48 wxSOCKET_OUTPUT_FLAG = 1 << wxSOCKET_OUTPUT,
49 wxSOCKET_CONNECTION_FLAG = 1 << wxSOCKET_CONNECTION,
50 wxSOCKET_LOST_FLAG = 1 << wxSOCKET_LOST
51 };
52
53 // this is a combination of the bit masks defined above
54 typedef int wxSocketEventFlags;
55
56 enum wxSocketError
57 {
58 wxSOCKET_NOERROR = 0,
59 wxSOCKET_INVOP,
60 wxSOCKET_IOERR,
61 wxSOCKET_INVADDR,
62 wxSOCKET_INVSOCK,
63 wxSOCKET_NOHOST,
64 wxSOCKET_INVPORT,
65 wxSOCKET_WOULDBLOCK,
66 wxSOCKET_TIMEDOUT,
67 wxSOCKET_MEMERR,
68 wxSOCKET_OPTERR
69 };
70
71 // socket options/flags bit masks
72 enum
73 {
74 wxSOCKET_NONE = 0,
75 wxSOCKET_NOWAIT = 1,
76 wxSOCKET_WAITALL = 2,
77 wxSOCKET_BLOCK = 4,
78 wxSOCKET_REUSEADDR = 8,
79 wxSOCKET_BROADCAST = 16,
80 wxSOCKET_NOBIND = 32
81 };
82
83 typedef int wxSocketFlags;
84
85 // socket kind values (badly defined, don't use)
86 enum wxSocketType
87 {
88 wxSOCKET_UNINIT,
89 wxSOCKET_CLIENT,
90 wxSOCKET_SERVER,
91 wxSOCKET_BASE,
92 wxSOCKET_DATAGRAM
93 };
94
95
96
97 // --------------------------------------------------------------------------
98 // wxSocketBase
99 // --------------------------------------------------------------------------
100
101 class WXDLLIMPEXP_NET wxSocketBase : public wxObject
102 {
103 public:
104 // Public interface
105 // ----------------
106
107 // ctors and dtors
108 wxSocketBase();
109 wxSocketBase(wxSocketFlags flags, wxSocketType type);
110 virtual ~wxSocketBase();
111 void Init();
112 bool Destroy();
113
114 // state
115 bool Ok() const { return IsOk(); }
116 bool IsOk() const { return m_impl != NULL; }
117 bool Error() const { return LastError() != wxSOCKET_NOERROR; }
118 bool IsClosed() const { return m_closed; }
119 bool IsConnected() const { return m_connected; }
120 bool IsData() { return WaitForRead(0, 0); }
121 bool IsDisconnected() const { return !IsConnected(); }
122 wxUint32 LastCount() const { return m_lcount; }
123 wxSocketError LastError() const;
124 void SaveState();
125 void RestoreState();
126
127 // addresses
128 virtual bool GetLocal(wxSockAddress& addr_man) const;
129 virtual bool GetPeer(wxSockAddress& addr_man) const;
130 virtual bool SetLocal(const wxIPV4address& local);
131
132 // base IO
133 virtual bool Close();
134 void ShutdownOutput();
135 wxSocketBase& Discard();
136 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
137 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
138 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
139 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
140 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
141 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
142
143 // all Wait() functions wait until their condition is satisfied or the
144 // timeout expires; if seconds == -1 (default) then m_timeout value is used
145 //
146 // it is also possible to call InterruptWait() to cancel any current Wait()
147
148 // wait for anything at all to happen with this socket
149 bool Wait(long seconds = -1, long milliseconds = 0);
150
151 // wait until we can read from or write to the socket without blocking
152 // (notice that this does not mean that the operation will succeed but only
153 // that it will return immediately)
154 bool WaitForRead(long seconds = -1, long milliseconds = 0);
155 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
156
157 // wait until the connection is terminated
158 bool WaitForLost(long seconds = -1, long milliseconds = 0);
159
160 void InterruptWait() { m_interrupt = true; }
161
162
163 wxSocketFlags GetFlags() const { return m_flags; }
164 void SetFlags(wxSocketFlags flags);
165 void SetTimeout(long seconds);
166 long GetTimeout() const { return m_timeout; }
167
168 bool GetOption(int level, int optname, void *optval, int *optlen);
169 bool SetOption(int level, int optname, const void *optval, int optlen);
170 wxUint32 GetLastIOSize() const { return m_lcount; }
171
172 // event handling
173 void *GetClientData() const { return m_clientData; }
174 void SetClientData(void *data) { m_clientData = data; }
175 void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY);
176 void SetNotify(wxSocketEventFlags flags);
177 void Notify(bool notify);
178
179 // initialize/shutdown the sockets (usually called automatically)
180 static bool IsInitialized();
181 static bool Initialize();
182 static void Shutdown();
183
184
185 // Implementation from now on
186 // --------------------------
187
188 // do not use, should be private (called from wxSocketImpl only)
189 void OnRequest(wxSocketNotify notify);
190
191 // do not use, not documented nor supported
192 bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
193 wxSocketType GetType() const { return m_type; }
194
195 private:
196 friend class wxSocketClient;
197 friend class wxSocketServer;
198 friend class wxDatagramSocket;
199
200 // low level IO
201 wxUint32 DoRead(void* buffer, wxUint32 nbytes);
202 wxUint32 DoWrite(const void *buffer, wxUint32 nbytes);
203
204 // wait until the given flags are set for this socket or the given timeout
205 // (or m_timeout) expires
206 //
207 // notice that wxSOCKET_LOST_FLAG is always taken into account and the
208 // function returns -1 if the connection was lost; otherwise it returns
209 // true if any of the events specified by flags argument happened or false
210 // if the timeout expired
211 int DoWait(long timeout, wxSocketEventFlags flags);
212
213 // a helper calling DoWait() using the same convention as the public
214 // WaitForXXX() functions use, i.e. use our timeout if seconds == -1 or the
215 // specified timeout otherwise
216 int DoWait(long seconds, long milliseconds, wxSocketEventFlags flags);
217
218 // another helper calling DoWait() using our m_timeout
219 int DoWaitWithTimeout(wxSocketEventFlags flags)
220 {
221 return DoWait(m_timeout*1000, flags);
222 }
223
224 // pushback buffer
225 void Pushback(const void *buffer, wxUint32 size);
226 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
227
228 // store the given error as the LastError()
229 void SetError(wxSocketError error);
230
231 private:
232 // socket
233 wxSocketImpl *m_impl; // port-specific implementation
234 wxSocketType m_type; // wxSocket type
235
236 // state
237 wxSocketFlags m_flags; // wxSocket flags
238 bool m_connected; // connected?
239 bool m_establishing; // establishing connection?
240 bool m_reading; // busy reading?
241 bool m_writing; // busy writing?
242 bool m_closed; // was the other end closed?
243 wxUint32 m_lcount; // last IO transaction size
244 unsigned long m_timeout; // IO timeout value in seconds
245 // (TODO: remove, wxSocketImpl has it too)
246 wxList m_states; // stack of states (TODO: remove!)
247 bool m_interrupt; // interrupt ongoing wait operations?
248 bool m_beingDeleted; // marked for delayed deletion?
249 wxIPV4address m_localAddress; // bind to local address?
250
251 // pushback buffer
252 void *m_unread; // pushback buffer
253 wxUint32 m_unrd_size; // pushback buffer size
254 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
255
256 // events
257 int m_id; // socket id
258 wxEvtHandler *m_handler; // event handler
259 void *m_clientData; // client data for events
260 bool m_notify; // notify events to users?
261 wxSocketEventFlags m_eventmask; // which events to notify?
262 wxSocketEventFlags m_eventsgot; // collects events received in OnRequest()
263
264 // the initialization count, wxSocket is initialized if > 0
265 static size_t m_countInit;
266
267
268 friend class wxSocketReadGuard;
269 friend class wxSocketWriteGuard;
270
271 DECLARE_NO_COPY_CLASS(wxSocketBase)
272 DECLARE_CLASS(wxSocketBase)
273 };
274
275
276 // --------------------------------------------------------------------------
277 // wxSocketServer
278 // --------------------------------------------------------------------------
279
280 class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase
281 {
282 public:
283 wxSocketServer(const wxSockAddress& addr,
284 wxSocketFlags flags = wxSOCKET_NONE);
285
286 wxSocketBase* Accept(bool wait = true);
287 bool AcceptWith(wxSocketBase& socket, bool wait = true);
288
289 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
290
291 DECLARE_NO_COPY_CLASS(wxSocketServer)
292 DECLARE_CLASS(wxSocketServer)
293 };
294
295
296 // --------------------------------------------------------------------------
297 // wxSocketClient
298 // --------------------------------------------------------------------------
299
300 class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase
301 {
302 public:
303 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
304
305 virtual bool Connect(const wxSockAddress& addr, bool wait = true);
306 bool Connect(const wxSockAddress& addr,
307 const wxSockAddress& local,
308 bool wait = true);
309
310 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
311
312 // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF
313 // options before calling connect (either one can be -1 to leave it
314 // unchanged)
315 void SetInitialSocketBuffers(int recv, int send)
316 {
317 m_initialRecvBufferSize = recv;
318 m_initialSendBufferSize = send;
319 }
320
321 private:
322 virtual bool DoConnect(const wxSockAddress& addr,
323 const wxSockAddress* local,
324 bool wait = true);
325
326 // buffer sizes, -1 if unset and defaults should be used
327 int m_initialRecvBufferSize;
328 int m_initialSendBufferSize;
329
330 DECLARE_NO_COPY_CLASS(wxSocketClient)
331 DECLARE_CLASS(wxSocketClient)
332 };
333
334
335 // --------------------------------------------------------------------------
336 // wxDatagramSocket
337 // --------------------------------------------------------------------------
338
339 // WARNING: still in alpha stage
340
341 class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
342 {
343 public:
344 wxDatagramSocket(const wxSockAddress& addr,
345 wxSocketFlags flags = wxSOCKET_NONE);
346
347 wxDatagramSocket& RecvFrom(wxSockAddress& addr,
348 void *buf,
349 wxUint32 nBytes);
350 wxDatagramSocket& SendTo(const wxSockAddress& addr,
351 const void* buf,
352 wxUint32 nBytes);
353
354 /* TODO:
355 bool Connect(wxSockAddress& addr);
356 */
357
358 private:
359 DECLARE_NO_COPY_CLASS(wxDatagramSocket)
360 DECLARE_CLASS(wxDatagramSocket)
361 };
362
363
364 // --------------------------------------------------------------------------
365 // wxSocketEvent
366 // --------------------------------------------------------------------------
367
368 class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent
369 {
370 public:
371 wxSocketEvent(int id = 0)
372 : wxEvent(id, wxEVT_SOCKET)
373 {
374 }
375
376 wxSocketNotify GetSocketEvent() const { return m_event; }
377 wxSocketBase *GetSocket() const
378 { return (wxSocketBase *) GetEventObject(); }
379 void *GetClientData() const { return m_clientData; }
380
381 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
382
383 public:
384 wxSocketNotify m_event;
385 void *m_clientData;
386
387 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
388 };
389
390
391 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
392
393 #define wxSocketEventHandler(func) \
394 (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSocketEventFunction, &func)
395
396 #define EVT_SOCKET(id, func) \
397 wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func))
398
399 #endif // wxUSE_SOCKETS
400
401 #endif // _WX_SOCKET_H_
402