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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "app.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
48 #endif
49
50 #include "wx/log.h"
51 #include "wx/module.h"
52
53 #include "wx/msw/private.h"
54
55 #if wxUSE_THREADS
56 #include "wx/thread.h"
57
58 // define the array of MSG strutures
59 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
60
61 #include "wx/arrimpl.cpp"
62
63 WX_DEFINE_OBJARRAY(wxMsgArray);
64 #endif // wxUSE_THREADS
65
66 #if wxUSE_WX_RESOURCES
67 #include "wx/resource.h"
68 #endif
69
70 // OLE is used for drag-and-drop, clipboard, OLE Automation...
71 #ifndef wxUSE_NORLANDER_HEADERS
72 #if defined(__GNUWIN32__) || defined(__SC__) || defined(__SALFORDC__)
73 #undef wxUSE_OLE
74
75 #define wxUSE_OLE 0
76 #endif // broken compilers
77 #endif
78
79 #if wxUSE_OLE
80 #include <ole2.h>
81 #endif
82
83 #include <string.h>
84 #include <ctype.h>
85
86 #if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) || defined(wxUSE_NORLANDER_HEADERS)
87 #include <commctrl.h>
88 #endif
89
90 #include "wx/msw/msvcrt.h"
91
92 // ----------------------------------------------------------------------------
93 // conditional compilation
94 // ----------------------------------------------------------------------------
95
96 // The macro _WIN32_IE is defined by commctrl.h (unless it had already been
97 // defined before) and shows us what common control features are available
98 // during the compile time (it doesn't mean that they will be available during
99 // the run-time, use GetComCtl32Version() to test for them!). The possible
100 // values are:
101 //
102 // 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0
103 // 0x0300 4.70 IE 3.x
104 // 0x0400 4.71 IE 4.0
105 // 0x0401 4.72 IE 4.01 and Win98
106 // 0x0500 5.00 IE 5.x and NT 5.0 (Win2000)
107
108 #ifndef _WIN32_IE
109 // minimal set of features by default
110 #define _WIN32_IE 0x0200
111 #endif
112
113 #if _WIN32_IE >= 0x0300
114 #include <shlwapi.h>
115 #endif
116
117 // ---------------------------------------------------------------------------
118 // global variables
119 // ---------------------------------------------------------------------------
120
121 extern wxChar *wxBuffer;
122 extern wxChar *wxOsVersion;
123 extern wxList *wxWinHandleList;
124 extern wxList WXDLLEXPORT wxPendingDelete;
125 extern void wxSetKeyboardHook(bool doIt);
126 extern wxCursor *g_globalCursor;
127
128 MSG s_currentMsg;
129 wxApp *wxTheApp = NULL;
130
131 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
132 // with NR suffix - wxWindow::MSWCreate() supposes this
133 const wxChar *wxFrameClassName = wxT("wxFrameClass");
134 const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR");
135 const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
136 const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
137 const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
138 const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
139 const wxChar *wxPanelClassName = wxT("wxPanelClass");
140 const wxChar *wxCanvasClassName = wxT("wxCanvasClass");
141
142 HICON wxSTD_FRAME_ICON = (HICON) NULL;
143 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
144 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
145
146 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
147 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
148 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
149
150 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
151
152 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
153
154 // ===========================================================================
155 // implementation
156 // ===========================================================================
157
158 // ---------------------------------------------------------------------------
159 // wxApp
160 // ---------------------------------------------------------------------------
161
162 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
163
164 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
165 EVT_IDLE(wxApp::OnIdle)
166 EVT_END_SESSION(wxApp::OnEndSession)
167 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
168 END_EVENT_TABLE()
169
170 //// Initialize
171 bool wxApp::Initialize()
172 {
173 // Some people may wish to use this, but
174 // probably it shouldn't be here by default.
175 #ifdef __WXDEBUG__
176 // wxRedirectIOToConsole();
177 #endif
178
179 wxBuffer = new wxChar[1500]; // FIXME
180
181 wxClassInfo::InitializeClasses();
182
183 #if wxUSE_RESOURCES
184 wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
185 #endif
186
187 #if wxUSE_THREADS
188 wxPendingEventsLocker = new wxCriticalSection;
189 #endif
190
191 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
192 wxTheColourDatabase->Initialize();
193
194 wxInitializeStockLists();
195 wxInitializeStockObjects();
196
197 #if wxUSE_WX_RESOURCES
198 wxInitializeResourceSystem();
199 #endif
200
201 wxBitmap::InitStandardHandlers();
202
203 #if defined(__WIN95__)
204 InitCommonControls();
205
206 #endif // __WIN95__
207
208 #if wxUSE_OLE
209
210 #ifdef __WIN16__
211 // for OLE, enlarge message queue to be as large as possible
212 int iMsg = 96;
213 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
214 ;
215 #endif // Win16
216 // we need to initialize OLE library
217 if ( FAILED(::OleInitialize(NULL)) )
218 wxLogError(_("Cannot initialize OLE"));
219 #endif // wxUSE_OLE
220
221 #if wxUSE_CTL3D
222 if (!Ctl3dRegister(wxhInstance))
223 wxLogError(wxT("Cannot register CTL3D"));
224
225 Ctl3dAutoSubclass(wxhInstance);
226 #endif
227
228 g_globalCursor = new wxCursor;
229
230 // VZ: these icons are not in wx.rc anyhow (but should they?)!
231 #if 0
232 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
233 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
234 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
235
236 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
237 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
238 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
239 #endif // 0
240
241 RegisterWindowClasses();
242
243 // Create the brush for disabling bitmap buttons
244
245 LOGBRUSH lb;
246 lb.lbStyle = BS_PATTERN;
247 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
248 if ( lb.lbHatch )
249 {
250 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
251 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
252 }
253 //else: wxWindows resources are probably not linked in
254
255 #if wxUSE_PENWINDOWS
256 wxRegisterPenWin();
257 #endif
258
259 wxWinHandleList = new wxList(wxKEY_INTEGER);
260
261 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
262 // PLEASE DO NOT ALTER THIS.
263 #if defined(__VISUALC__) && !defined(WXMAKINGDLL)
264 extern char wxDummyChar;
265 if (wxDummyChar) wxDummyChar++;
266 #endif
267
268 wxSetKeyboardHook(TRUE);
269
270 wxModule::RegisterModules();
271 if (!wxModule::InitializeModules())
272 return FALSE;
273 return TRUE;
274 }
275
276 // ---------------------------------------------------------------------------
277 // RegisterWindowClasses
278 // ---------------------------------------------------------------------------
279
280 // TODO we should only register classes really used by the app. For this it
281 // would be enough to just delay the class registration until an attempt
282 // to create a window of this class is made.
283 bool wxApp::RegisterWindowClasses()
284 {
285 WNDCLASS wndclass;
286
287 // for each class we register one with CS_(V|H)REDRAW style and one
288 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
289 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
290 static const long styleNoRedraw = CS_DBLCLKS;
291
292 // the fields which are common to all classes
293 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
294 wndclass.cbClsExtra = 0;
295 wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
296 wndclass.hInstance = wxhInstance;
297 wndclass.hIcon = (HICON) NULL;
298 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
299 wndclass.lpszMenuName = NULL;
300
301 // Register the frame window class.
302 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
303 wndclass.lpszClassName = wxFrameClassName;
304 wndclass.style = styleNormal;
305
306 if ( !RegisterClass(&wndclass) )
307 {
308 wxLogLastError("RegisterClass(frame)");
309
310 return FALSE;
311 }
312
313 // "no redraw" frame
314 wndclass.lpszClassName = wxFrameClassNameNoRedraw;
315 wndclass.style = styleNoRedraw;
316
317 if ( !RegisterClass(&wndclass) )
318 {
319 wxLogLastError("RegisterClass(no redraw frame)");
320
321 return FALSE;
322 }
323
324 // Register the MDI frame window class.
325 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
326 wndclass.lpszClassName = wxMDIFrameClassName;
327 wndclass.style = styleNormal;
328
329 if ( !RegisterClass(&wndclass) )
330 {
331 wxLogLastError("RegisterClass(MDI parent)");
332
333 return FALSE;
334 }
335
336 // "no redraw" MDI frame
337 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
338 wndclass.style = styleNoRedraw;
339
340 if ( !RegisterClass(&wndclass) )
341 {
342 wxLogLastError("RegisterClass(no redraw MDI parent frame)");
343
344 return FALSE;
345 }
346
347 // Register the MDI child frame window class.
348 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
349 wndclass.lpszClassName = wxMDIChildFrameClassName;
350 wndclass.style = styleNormal;
351
352 if ( !RegisterClass(&wndclass) )
353 {
354 wxLogLastError("RegisterClass(MDI child)");
355
356 return FALSE;
357 }
358
359 // "no redraw" MDI child frame
360 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
361 wndclass.style = styleNoRedraw;
362
363 if ( !RegisterClass(&wndclass) )
364 {
365 wxLogLastError("RegisterClass(no redraw MDI child)");
366
367 return FALSE;
368 }
369
370 // Register the panel window class.
371 wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
372 wndclass.lpszClassName = wxPanelClassName;
373 wndclass.style = styleNormal;
374
375 if ( !RegisterClass(&wndclass) )
376 {
377 wxLogLastError("RegisterClass(panel)");
378
379 return FALSE;
380 }
381
382 // Register the canvas and textsubwindow class name
383 wndclass.hbrBackground = (HBRUSH)NULL;
384 wndclass.lpszClassName = wxCanvasClassName;
385
386 if ( !RegisterClass(&wndclass) )
387 {
388 wxLogLastError("RegisterClass(canvas)");
389
390 return FALSE;
391 }
392
393 return TRUE;
394 }
395
396 // ---------------------------------------------------------------------------
397 // Convert Windows to argc, argv style
398 // ---------------------------------------------------------------------------
399
400 void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
401 {
402 wxStringList args;
403
404 wxString cmdLine(lpCmdLine);
405 int count = 0;
406
407 // Get application name
408 wxChar name[260]; // 260 is MAX_PATH value from windef.h
409 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
410
411 args.Add(name);
412 count++;
413
414 wxStrcpy(name, wxFileNameFromPath(name));
415 wxStripExtension(name);
416 wxTheApp->SetAppName(name);
417
418 // Break up string
419 // Treat strings enclosed in double-quotes as single arguments
420 int i = 0;
421 int len = cmdLine.Length();
422 while (i < len)
423 {
424 // Skip whitespace
425 while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
426 i ++;
427
428 if (i < len)
429 {
430 if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
431 {
432 i ++;
433 int first = i;
434 while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
435 i ++;
436
437 wxString arg(cmdLine.Mid(first, (i - first)));
438
439 args.Add(arg);
440 count ++;
441
442 if (i < len)
443 i ++; // Skip past 2nd quote
444 }
445 else // Unquoted argument
446 {
447 int first = i;
448 while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
449 i ++;
450
451 wxString arg(cmdLine.Mid(first, (i - first)));
452
453 args.Add(arg);
454 count ++;
455 }
456 }
457 }
458
459 wxTheApp->argv = new wxChar*[count + 1];
460 for (i = 0; i < count; i++)
461 {
462 wxString arg(args[i]);
463 wxTheApp->argv[i] = copystring((const wxChar*)arg);
464 }
465 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
466 wxTheApp->argc = count;
467 }
468
469 //// Cleans up any wxWindows internal structures left lying around
470
471 void wxApp::CleanUp()
472 {
473 //// COMMON CLEANUP
474
475 #if wxUSE_LOG
476 // flush the logged messages if any and install a 'safer' log target: the
477 // default one (wxLogGui) can't be used after the resources are freed just
478 // below and the user suppliedo ne might be even more unsafe (using any
479 // wxWindows GUI function is unsafe starting from now)
480 wxLog::DontCreateOnDemand();
481
482 // this will flush the old messages if any
483 delete wxLog::SetActiveTarget(new wxLogStderr);
484 #endif // wxUSE_LOG
485
486 // One last chance for pending objects to be cleaned up
487 wxTheApp->DeletePendingObjects();
488
489 wxModule::CleanUpModules();
490
491 #if wxUSE_WX_RESOURCES
492 wxCleanUpResourceSystem();
493
494 // wxDefaultResourceTable->ClearTable();
495 #endif
496
497 // Indicate that the cursor can be freed, so that cursor won't be deleted
498 // by deleting the bitmap list before g_globalCursor goes out of scope
499 // (double deletion of the cursor).
500 wxSetCursor(wxNullCursor);
501 delete g_globalCursor;
502 g_globalCursor = NULL;
503
504 wxDeleteStockObjects();
505
506 // Destroy all GDI lists, etc.
507 wxDeleteStockLists();
508
509 delete wxTheColourDatabase;
510 wxTheColourDatabase = NULL;
511
512 wxBitmap::CleanUpHandlers();
513
514 delete[] wxBuffer;
515 wxBuffer = NULL;
516
517 //// WINDOWS-SPECIFIC CLEANUP
518
519 wxSetKeyboardHook(FALSE);
520
521 #if wxUSE_PENWINDOWS
522 wxCleanUpPenWin();
523 #endif
524
525 if (wxSTD_FRAME_ICON)
526 DestroyIcon(wxSTD_FRAME_ICON);
527 if (wxSTD_MDICHILDFRAME_ICON)
528 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
529 if (wxSTD_MDIPARENTFRAME_ICON)
530 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
531
532 if (wxDEFAULT_FRAME_ICON)
533 DestroyIcon(wxDEFAULT_FRAME_ICON);
534 if (wxDEFAULT_MDICHILDFRAME_ICON)
535 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
536 if (wxDEFAULT_MDIPARENTFRAME_ICON)
537 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
538
539 if ( wxDisableButtonBrush )
540 ::DeleteObject( wxDisableButtonBrush );
541
542 #if wxUSE_OLE
543 ::OleUninitialize();
544 #endif
545
546 #if wxUSE_CTL3D
547 Ctl3dUnregister(wxhInstance);
548 #endif
549
550 if (wxWinHandleList)
551 delete wxWinHandleList;
552
553 // GL: I'm annoyed ... I don't know where to put this and I don't want to
554 // create a module for that as it's part of the core.
555 delete wxPendingEvents;
556 #if wxUSE_THREADS
557 delete wxPendingEventsLocker;
558 // If we don't do the following, we get an apparent memory leak.
559 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
560 #endif
561
562 wxClassInfo::CleanUpClasses();
563
564 delete wxTheApp;
565 wxTheApp = NULL;
566
567 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
568 // At this point we want to check if there are any memory
569 // blocks that aren't part of the wxDebugContext itself,
570 // as a special case. Then when dumping we need to ignore
571 // wxDebugContext, too.
572 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
573 {
574 wxLogDebug(wxT("There were memory leaks."));
575 wxDebugContext::Dump();
576 wxDebugContext::PrintStatistics();
577 }
578 // wxDebugContext::SetStream(NULL, NULL);
579 #endif
580
581 #if wxUSE_LOG
582 // do it as the very last thing because everything else can log messages
583 delete wxLog::SetActiveTarget(NULL);
584 #endif // wxUSE_LOG
585 }
586
587 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
588
589 // temporarily disable this warning which would be generated in release builds
590 // because of __try
591 #ifdef __VISUALC__
592 #pragma warning(disable: 4715) // not all control paths return a value
593 #endif // Visual C++
594
595 //// Main wxWindows entry point
596 int wxEntry(WXHINSTANCE hInstance,
597 WXHINSTANCE WXUNUSED(hPrevInstance),
598 char *lpCmdLine,
599 int nCmdShow,
600 bool enterLoop)
601 {
602 // do check for memory leaks on program exit
603 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
604 // deallocated memory which may be used to simulate low-memory condition)
605 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
606 #ifdef __MWERKS__
607 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
608 // This seems to be necessary since there are 'rogue'
609 // objects present at this point (perhaps global objects?)
610 // Setting a checkpoint will ignore them as far as the
611 // memory checking facility is concerned.
612 // Of course you may argue that memory allocated in globals should be
613 // checked, but this is a reasonable compromise.
614 wxDebugContext::SetCheckpoint();
615 #endif
616 #endif
617 // take everything into a try-except block in release build
618 // FIXME other compilers must support Win32 SEH (structured exception
619 // handling) too, just find the appropriate keyword in their docs!
620 // Please note that it's _not_ the same as C++ exceptions!
621 #if !defined(__WXDEBUG__) && defined(__VISUALC__)
622 #define CATCH_PROGRAM_EXCEPTIONS
623
624 __try {
625 #else
626 #undef CATCH_PROGRAM_EXCEPTIONS
627 #endif
628 wxhInstance = (HINSTANCE) hInstance;
629
630 if (!wxApp::Initialize())
631 return 0;
632
633 // create the application object or ensure that one already exists
634 if (!wxTheApp)
635 {
636 // The app may have declared a global application object, but we recommend
637 // the IMPLEMENT_APP macro is used instead, which sets an initializer
638 // function for delayed, dynamic app object construction.
639 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
640 wxT("No initializer - use IMPLEMENT_APP macro.") );
641
642 wxTheApp = (*wxApp::GetInitializerFunction()) ();
643 }
644
645 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
646
647 // save the WinMain() parameters
648 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
649 wxTheApp->m_nCmdShow = nCmdShow;
650
651 // GUI-specific initialisation. In fact on Windows we don't have any,
652 // but this call is provided for compatibility across platforms.
653 wxTheApp->OnInitGui();
654
655 // We really don't want timestamps by default, because it means
656 // we can't simply double-click on the error message and get to that
657 // line in the source. So VC++ at least, let's have a sensible default.
658 #ifdef __VISUALC__
659 wxLog::SetTimestamp(NULL);
660 #endif
661
662 int retValue = 0;
663
664 if ( wxTheApp->OnInit() )
665 {
666 if ( enterLoop )
667 {
668 retValue = wxTheApp->OnRun();
669 }
670 else
671 // We want to initialize, but not run or exit immediately.
672 return 1;
673 }
674 //else: app initialization failed, so we skipped OnRun()
675
676 wxWindow *topWindow = wxTheApp->GetTopWindow();
677 if ( topWindow )
678 {
679 // Forcibly delete the window.
680 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
681 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
682 {
683 topWindow->Close(TRUE);
684 wxTheApp->DeletePendingObjects();
685 }
686 else
687 {
688 delete topWindow;
689 wxTheApp->SetTopWindow(NULL);
690 }
691 }
692
693 wxTheApp->OnExit();
694
695 wxApp::CleanUp();
696
697 return retValue;
698
699 #ifdef CATCH_PROGRAM_EXCEPTIONS
700 }
701 __except ( EXCEPTION_EXECUTE_HANDLER ) {
702 /*
703 if ( wxTheApp )
704 wxTheApp->OnFatalException();
705 */
706
707 // using wxLog would be unsafe here
708 ::MessageBox(NULL,
709 _("Unrecoverable program error detected: "
710 " the application will terminate."),
711 _("Fatal Error"),
712 MB_APPLMODAL | MB_ICONSTOP | MB_OK);
713
714 ::ExitProcess(3); // the same exit code as abort()
715
716 // NOTREACHED
717 }
718 #endif // CATCH_PROGRAM_EXCEPTIONS
719 }
720
721 // restore warning state
722 #ifdef __VISUALC__
723 #pragma warning(default: 4715) // not all control paths return a value
724 #endif // Visual C++
725
726 #else /* _WINDLL */
727
728 //// Entry point for DLLs
729
730 int wxEntry(WXHINSTANCE hInstance)
731 {
732 wxhInstance = (HINSTANCE) hInstance;
733 wxApp::Initialize();
734
735 // The app may have declared a global application object, but we recommend
736 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
737 // for delayed, dynamic app object construction.
738 if (!wxTheApp)
739 {
740 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
741 "No initializer - use IMPLEMENT_APP macro." );
742
743 wxTheApp = (* wxApp::GetInitializerFunction()) ();
744 }
745
746 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
747
748 wxTheApp->argc = 0;
749 wxTheApp->argv = NULL;
750
751 wxTheApp->OnInitGui();
752
753 wxTheApp->OnInit();
754
755 wxWindow *topWindow = wxTheApp->GetTopWindow();
756 if ( topWindow && topWindow->GetHWND())
757 {
758 topWindow->Show(TRUE);
759 }
760
761 return 1;
762 }
763 #endif // _WINDLL
764
765 //// Static member initialization
766
767 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
768
769 wxApp::wxApp()
770 {
771 m_topWindow = NULL;
772 wxTheApp = this;
773 m_wantDebugOutput = TRUE;
774
775 argc = 0;
776 argv = NULL;
777 m_printMode = wxPRINT_WINDOWS;
778 m_exitOnFrameDelete = TRUE;
779 m_auto3D = TRUE;
780 }
781
782 wxApp::~wxApp()
783 {
784 // Delete command-line args
785 int i;
786 for (i = 0; i < argc; i++)
787 {
788 delete[] argv[i];
789 }
790 delete[] argv;
791 }
792
793 bool wxApp::Initialized()
794 {
795 #ifndef _WINDLL
796 if (GetTopWindow())
797 return TRUE;
798 else
799 return FALSE;
800 #endif
801 #ifdef _WINDLL // Assume initialized if DLL (no way of telling)
802 return TRUE;
803 #endif
804 }
805
806 /*
807 * Get and process a message, returning FALSE if WM_QUIT
808 * received (and also set the flag telling the app to exit the main loop)
809 *
810 */
811 bool wxApp::DoMessage()
812 {
813 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
814 if ( rc == 0 )
815 {
816 // got WM_QUIT
817 m_keepGoing = FALSE;
818
819 return FALSE;
820 }
821 else if ( rc == -1 )
822 {
823 // should never happen, but let's test for it nevertheless
824 wxLogLastError("GetMessage");
825 }
826 else
827 {
828 #if wxUSE_THREADS
829 wxASSERT_MSG( wxThread::IsMain(),
830 wxT("only the main thread can process Windows messages") );
831
832 static bool s_hadGuiLock = TRUE;
833 static wxMsgArray s_aSavedMessages;
834
835 // if a secondary thread owns is doing GUI calls, save all messages for
836 // later processing - we can't process them right now because it will
837 // lead to recursive library calls (and we're not reentrant)
838 if ( !wxGuiOwnedByMainThread() )
839 {
840 s_hadGuiLock = FALSE;
841
842 // leave out WM_COMMAND messages: too dangerous, sometimes
843 // the message will be processed twice
844 if ( !wxIsWaitingForThread() ||
845 s_currentMsg.message != WM_COMMAND )
846 {
847 s_aSavedMessages.Add(s_currentMsg);
848 }
849
850 return TRUE;
851 }
852 else
853 {
854 // have we just regained the GUI lock? if so, post all of the saved
855 // messages
856 //
857 // FIXME of course, it's not _exactly_ the same as processing the
858 // messages normally - expect some things to break...
859 if ( !s_hadGuiLock )
860 {
861 s_hadGuiLock = TRUE;
862
863 size_t count = s_aSavedMessages.Count();
864 for ( size_t n = 0; n < count; n++ )
865 {
866 MSG& msg = s_aSavedMessages[n];
867
868 if ( !ProcessMessage((WXMSG *)&msg) )
869 {
870 ::TranslateMessage(&msg);
871 ::DispatchMessage(&msg);
872 }
873 }
874
875 s_aSavedMessages.Empty();
876 }
877 }
878 #endif // wxUSE_THREADS
879
880 // Process the message
881 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
882 {
883 ::TranslateMessage(&s_currentMsg);
884 ::DispatchMessage(&s_currentMsg);
885 }
886 }
887
888 return TRUE;
889 }
890
891 /*
892 * Keep trying to process messages until WM_QUIT
893 * received.
894 *
895 * If there are messages to be processed, they will all be
896 * processed and OnIdle will not be called.
897 * When there are no more messages, OnIdle is called.
898 * If OnIdle requests more time,
899 * it will be repeatedly called so long as there are no pending messages.
900 * A 'feature' of this is that once OnIdle has decided that no more processing
901 * is required, then it won't get processing time until further messages
902 * are processed (it'll sit in DoMessage).
903 */
904
905 int wxApp::MainLoop()
906 {
907 m_keepGoing = TRUE;
908
909 while ( m_keepGoing )
910 {
911 #if wxUSE_THREADS
912 wxMutexGuiLeaveOrEnter();
913 #endif // wxUSE_THREADS
914
915 while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
916 ProcessIdle() )
917 {
918 }
919
920
921 DoMessage();
922 }
923
924 return s_currentMsg.wParam;
925 }
926
927 // Returns TRUE if more time is needed.
928 bool wxApp::ProcessIdle()
929 {
930 wxIdleEvent event;
931 event.SetEventObject(this);
932 ProcessEvent(event);
933
934 return event.MoreRequested();
935 }
936
937 void wxApp::ExitMainLoop()
938 {
939 m_keepGoing = FALSE;
940 }
941
942 bool wxApp::Pending()
943 {
944 return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0);
945 }
946
947 void wxApp::Dispatch()
948 {
949 DoMessage();
950 }
951
952 /*
953 * Give all windows a chance to preprocess
954 * the message. Some may have accelerator tables, or have
955 * MDI complications.
956 */
957
958 bool wxApp::ProcessMessage(WXMSG *wxmsg)
959 {
960 MSG *msg = (MSG *)wxmsg;
961 HWND hWnd = msg->hwnd;
962 wxWindow *wndThis = wxFindWinFromHandle((WXHWND)hWnd), *wnd;
963
964 // for some composite controls (like a combobox), wndThis might be NULL
965 // because the subcontrol is not a wxWindow, but only the control itself
966 // is - try to catch this case
967 while ( hWnd && !wndThis )
968 {
969 hWnd = ::GetParent(hWnd);
970 wndThis = wxFindWinFromHandle((WXHWND)hWnd);
971 }
972
973 // Try translations first; find the youngest window with
974 // a translation table.
975 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
976 {
977 if ( wnd->MSWTranslateMessage(wxmsg) )
978 return TRUE;
979 }
980
981 // Anyone for a non-translation message? Try youngest descendants first.
982 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
983 {
984 if ( wnd->MSWProcessMessage(wxmsg) )
985 return TRUE;
986 }
987
988 return FALSE;
989 }
990
991 void wxApp::OnIdle(wxIdleEvent& event)
992 {
993 static bool s_inOnIdle = FALSE;
994
995 // Avoid recursion (via ProcessEvent default case)
996 if ( s_inOnIdle )
997 return;
998
999 s_inOnIdle = TRUE;
1000
1001 // 'Garbage' collection of windows deleted with Close().
1002 DeletePendingObjects();
1003
1004 #if wxUSE_LOG
1005 // flush the logged messages if any
1006 wxLog *pLog = wxLog::GetActiveTarget();
1007 if ( pLog != NULL && pLog->HasPendingMessages() )
1008 pLog->Flush();
1009 #endif // wxUSE_LOG
1010
1011 // Send OnIdle events to all windows
1012 if ( SendIdleEvents() )
1013 {
1014 // SendIdleEvents() returns TRUE if at least one window requested more
1015 // idle events
1016 event.RequestMore(TRUE);
1017 }
1018
1019 // If they are pending events, we must process them: pending events are
1020 // either events to the threads other than main or events posted with
1021 // wxPostEvent() functions
1022 ProcessPendingEvents();
1023
1024 s_inOnIdle = FALSE;
1025 }
1026
1027 // Send idle event to all top-level windows
1028 bool wxApp::SendIdleEvents()
1029 {
1030 bool needMore = FALSE;
1031
1032 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
1033 while (node)
1034 {
1035 wxWindow* win = node->GetData();
1036 if (SendIdleEvents(win))
1037 needMore = TRUE;
1038 node = node->GetNext();
1039 }
1040
1041 return needMore;
1042 }
1043
1044 // Send idle event to window and all subwindows
1045 bool wxApp::SendIdleEvents(wxWindow* win)
1046 {
1047 bool needMore = FALSE;
1048
1049 wxIdleEvent event;
1050 event.SetEventObject(win);
1051 win->GetEventHandler()->ProcessEvent(event);
1052
1053 if (event.MoreRequested())
1054 needMore = TRUE;
1055
1056 wxNode* node = win->GetChildren().First();
1057 while (node)
1058 {
1059 wxWindow* win = (wxWindow*) node->Data();
1060 if (SendIdleEvents(win))
1061 needMore = TRUE;
1062
1063 node = node->Next();
1064 }
1065 return needMore;
1066 }
1067
1068 void wxApp::DeletePendingObjects()
1069 {
1070 wxNode *node = wxPendingDelete.First();
1071 while (node)
1072 {
1073 wxObject *obj = (wxObject *)node->Data();
1074
1075 delete obj;
1076
1077 if (wxPendingDelete.Member(obj))
1078 delete node;
1079
1080 // Deleting one object may have deleted other pending
1081 // objects, so start from beginning of list again.
1082 node = wxPendingDelete.First();
1083 }
1084 }
1085
1086 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1087 {
1088 if (GetTopWindow())
1089 GetTopWindow()->Close(TRUE);
1090 }
1091
1092 // Default behaviour: close the application with prompts. The
1093 // user can veto the close, and therefore the end session.
1094 void wxApp::OnQueryEndSession(wxCloseEvent& event)
1095 {
1096 if (GetTopWindow())
1097 {
1098 if (!GetTopWindow()->Close(!event.CanVeto()))
1099 event.Veto(TRUE);
1100 }
1101 }
1102
1103 /* static */
1104 int wxApp::GetComCtl32Version()
1105 {
1106 // cache the result
1107 static int s_verComCtl32 = -1;
1108
1109 wxCRIT_SECT_DECLARE(csComCtl32);
1110 wxCRIT_SECT_LOCKER(lock, csComCtl32);
1111
1112 if ( s_verComCtl32 == -1 )
1113 {
1114 // initally assume no comctl32.dll at all
1115 s_verComCtl32 = 0;
1116
1117 // do we have it?
1118 HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
1119
1120 // if so, then we can check for the version
1121 if ( hModuleComCtl32 )
1122 {
1123 // try to use DllGetVersion() if available in _headers_
1124 #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
1125 DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
1126 ::GetProcAddress(hModuleComCtl32, _T("DllGetVersion"));
1127 if ( pfnDllGetVersion )
1128 {
1129 DLLVERSIONINFO dvi;
1130 dvi.cbSize = sizeof(dvi);
1131
1132 HRESULT hr = (*pfnDllGetVersion)(&dvi);
1133 if ( FAILED(hr) )
1134 {
1135 wxLogApiError(_T("DllGetVersion"), hr);
1136 }
1137 else
1138 {
1139 // this is incompatible with _WIN32_IE values, but
1140 // compatible with the other values returned by
1141 // GetComCtl32Version()
1142 s_verComCtl32 = 100*dvi.dwMajorVersion +
1143 dvi.dwMinorVersion;
1144 }
1145 }
1146 #endif
1147 // DllGetVersion() unavailable either during compile or
1148 // run-time, try to guess the version otherwise
1149 if ( !s_verComCtl32 )
1150 {
1151 // InitCommonControlsEx is unique to 4.70 and later
1152 FARPROC theProc = ::GetProcAddress
1153 (
1154 hModuleComCtl32,
1155 #if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1156 "InitCommonControlsEx"
1157 #else
1158 _T("InitCommonControlsEx")
1159 #endif
1160 );
1161
1162 if ( !theProc )
1163 {
1164 // not found, must be 4.00
1165 s_verComCtl32 = 400;
1166 }
1167 else
1168 {
1169 // many symbols appeared in comctl32 4.71, could use
1170 // any of them except may be DllInstall
1171 theProc = ::GetProcAddress
1172 (
1173 hModuleComCtl32,
1174 #if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1175 "InitializeFlatSB"
1176 #else
1177 _T("InitializeFlatSB")
1178 #endif
1179 );
1180 if ( !theProc )
1181 {
1182 // not found, must be 4.70
1183 s_verComCtl32 = 470;
1184 }
1185 else
1186 {
1187 // found, must be 4.71
1188 s_verComCtl32 = 471;
1189 }
1190 }
1191 }
1192 }
1193 }
1194
1195 return s_verComCtl32;
1196 }
1197
1198 void wxExit()
1199 {
1200 wxLogError(_("Fatal error: exiting"));
1201
1202 wxApp::CleanUp();
1203 }
1204
1205 // Yield to incoming messages
1206 bool wxYield()
1207 {
1208 // we don't want to process WM_QUIT from here - it should be processed in
1209 // the main event loop in order to stop it
1210
1211 MSG msg;
1212 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1213 msg.message != WM_QUIT )
1214 {
1215 if ( !wxTheApp->DoMessage() )
1216 break;
1217 }
1218
1219 // If they are pending events, we must process them.
1220 wxTheApp->ProcessPendingEvents();
1221
1222 return TRUE;
1223 }
1224
1225 //-----------------------------------------------------------------------------
1226 // wxWakeUpIdle
1227 //-----------------------------------------------------------------------------
1228
1229 void wxWakeUpIdle()
1230 {
1231 // Send the top window a dummy message so idle handler processing will
1232 // start up again. Doing it this way ensures that the idle handler
1233 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1234 // the same for the main app thread only)
1235 wxWindow *topWindow = wxTheApp->GetTopWindow();
1236 if ( topWindow )
1237 {
1238 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1239 {
1240 // should never happen
1241 wxLogLastError("PostMessage(WM_NULL)");
1242 }
1243 }
1244 }
1245
1246 //-----------------------------------------------------------------------------
1247
1248 wxIcon
1249 wxApp::GetStdIcon(int which) const
1250 {
1251 switch(which)
1252 {
1253 case wxICON_INFORMATION:
1254 return wxIcon("wxICON_INFO");
1255
1256 case wxICON_QUESTION:
1257 return wxIcon("wxICON_QUESTION");
1258
1259 case wxICON_EXCLAMATION:
1260 return wxIcon("wxICON_WARNING");
1261
1262 default:
1263 wxFAIL_MSG(wxT("requested non existent standard icon"));
1264 // still fall through
1265
1266 case wxICON_HAND:
1267 return wxIcon("wxICON_ERROR");
1268 }
1269 }
1270
1271 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1272 // if in a separate file. So include it here to ensure it's linked.
1273 #if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__))
1274 #include "main.cpp"
1275 #endif