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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43 #include "wx/evtloop.h"
44 #include "wx/ptr_scpd.h"
45
46 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
47 #include <commdlg.h>
48 #endif
49
50 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
51 #include "wx/msw/wince/resources.h"
52 #endif // __SMARTPHONE__ && __WXWINCE__
53
54 // ----------------------------------------------------------------------------
55 // wxWin macros
56 // ----------------------------------------------------------------------------
57
58 #if wxUSE_EXTENDED_RTTI
59 WX_DEFINE_FLAGS( wxDialogStyle )
60
61 wxBEGIN_FLAGS( wxDialogStyle )
62 // new style border flags, we put them first to
63 // use them for streaming out
64 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
65 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
66 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
67 wxFLAGS_MEMBER(wxBORDER_RAISED)
68 wxFLAGS_MEMBER(wxBORDER_STATIC)
69 wxFLAGS_MEMBER(wxBORDER_NONE)
70
71 // old style border flags
72 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
73 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
74 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
75 wxFLAGS_MEMBER(wxRAISED_BORDER)
76 wxFLAGS_MEMBER(wxSTATIC_BORDER)
77 wxFLAGS_MEMBER(wxNO_BORDER)
78
79 // standard window styles
80 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
81 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
82
83 // dialog styles
84 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
85 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
86 wxFLAGS_MEMBER(wxCAPTION)
87 wxFLAGS_MEMBER(wxTHICK_FRAME)
88 wxFLAGS_MEMBER(wxSYSTEM_MENU)
89 wxFLAGS_MEMBER(wxRESIZE_BORDER)
90 wxFLAGS_MEMBER(wxRESIZE_BOX)
91 wxFLAGS_MEMBER(wxCLOSE_BOX)
92 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
93 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
94 wxEND_FLAGS( wxDialogStyle )
95
96 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
97
98 wxBEGIN_PROPERTIES_TABLE(wxDialog)
99 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
100 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
101 wxEND_PROPERTIES_TABLE()
102
103 wxBEGIN_HANDLERS_TABLE(wxDialog)
104 wxEND_HANDLERS_TABLE()
105
106 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
107
108 #else
109 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
110 #endif
111
112 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
113 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
114 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
115 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
116
117 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
118
119 EVT_CLOSE(wxDialog::OnCloseWindow)
120 END_EVENT_TABLE()
121
122 // ----------------------------------------------------------------------------
123 // wxDialogModalData
124 // ----------------------------------------------------------------------------
125
126 // this is simply a container for any data we need to implement modality which
127 // allows us to avoid changing wxDialog each time the implementation changes
128 class wxDialogModalData
129 {
130 public:
131 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
132
133 void RunLoop()
134 {
135 m_evtLoop.Run();
136 }
137
138 void ExitLoop()
139 {
140 m_evtLoop.Exit();
141 }
142
143 private:
144 wxModalEventLoop m_evtLoop;
145 };
146
147 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
148
149 // ============================================================================
150 // implementation
151 // ============================================================================
152
153 // ----------------------------------------------------------------------------
154 // wxDialog construction
155 // ----------------------------------------------------------------------------
156
157 void wxDialog::Init()
158 {
159 m_oldFocus = (wxWindow *)NULL;
160 m_isShown = false;
161 m_modalData = NULL;
162 m_endModalCalled = false;
163 }
164
165 bool wxDialog::Create(wxWindow *parent,
166 wxWindowID id,
167 const wxString& title,
168 const wxPoint& pos,
169 const wxSize& size,
170 long style,
171 const wxString& name)
172 {
173 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
174
175 // save focus before doing anything which can potentially change it
176 m_oldFocus = FindFocus();
177
178 // All dialogs should really have this style
179 style |= wxTAB_TRAVERSAL;
180
181 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
182 return false;
183
184 if ( !m_hasFont )
185 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
186
187 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
188 SetLeftMenu(wxID_OK, _("OK"));
189 #endif
190
191 return true;
192 }
193
194 // deprecated ctor
195 wxDialog::wxDialog(wxWindow *parent,
196 const wxString& title,
197 bool WXUNUSED(modal),
198 int x,
199 int y,
200 int w,
201 int h,
202 long style,
203 const wxString& name)
204 {
205 Init();
206
207 Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
208 }
209
210 void wxDialog::SetModal(bool WXUNUSED(flag))
211 {
212 // nothing to do, obsolete method
213 }
214
215 wxDialog::~wxDialog()
216 {
217 m_isBeingDeleted = true;
218
219 // this will also reenable all the other windows for a modal dialog
220 Show(false);
221 }
222
223 // ----------------------------------------------------------------------------
224 // showing the dialogs
225 // ----------------------------------------------------------------------------
226
227 bool wxDialog::IsModalShowing() const
228 {
229 return IsModal();
230 }
231
232 wxWindow *wxDialog::FindSuitableParent() const
233 {
234 // first try to use the currently active window
235 HWND hwndFg = ::GetForegroundWindow();
236 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
237 : NULL;
238 if ( !parent )
239 {
240 // next try the main app window
241 parent = wxTheApp->GetTopWindow();
242 }
243
244 // finally, check if the parent we found is really suitable
245 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
246 {
247 // don't use this one
248 parent = NULL;
249 }
250
251 return parent;
252 }
253
254 bool wxDialog::Show(bool show)
255 {
256 if ( show == IsShown() )
257 return false;
258
259 if ( !show && m_modalData )
260 {
261 // we need to do this before calling wxDialogBase version because if we
262 // had disabled other app windows, they must be reenabled right now as
263 // if they stay disabled Windows will activate another window (one
264 // which is enabled, anyhow) when we're hidden in the base class Show()
265 // and we will lose activation
266 m_modalData->ExitLoop();
267 }
268
269 if ( show )
270 {
271 // this usually will result in TransferDataToWindow() being called
272 // which will change the controls values so do it before showing as
273 // otherwise we could have some flicker
274 InitDialog();
275 }
276
277 wxDialogBase::Show(show);
278
279 if ( show )
280 {
281 // dialogs don't get WM_SIZE message after creation unlike most (all?)
282 // other windows and so could start their life non laid out correctly
283 // if we didn't call Layout() from here
284 //
285 // NB: normally we should call it just the first time but doing it
286 // every time is simpler than keeping a flag
287 Layout();
288 }
289
290 return true;
291 }
292
293 void wxDialog::Raise()
294 {
295 ::SetForegroundWindow(GetHwnd());
296 }
297
298 // show dialog modally
299 int wxDialog::ShowModal()
300 {
301 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
302
303 m_endModalCalled = false;
304
305 Show();
306
307 // EndModal may have been called from InitDialog handler (called from
308 // inside Show()), which would cause an infinite loop if we didn't take it
309 // into account
310 if ( !m_endModalCalled )
311 {
312 // modal dialog needs a parent window, so try to find one
313 wxWindow *parent = GetParent();
314 if ( !parent )
315 {
316 parent = FindSuitableParent();
317 }
318
319 // remember where the focus was
320 wxWindow *oldFocus = m_oldFocus;
321 if ( !oldFocus )
322 {
323 // VZ: do we really want to do this?
324 oldFocus = parent;
325 }
326
327 // We have to remember the HWND because we need to check
328 // the HWND still exists (oldFocus can be garbage when the dialog
329 // exits, if it has been destroyed)
330 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
331
332
333 // enter and run the modal loop
334 {
335 wxDialogModalDataTiedPtr modalData(&m_modalData,
336 new wxDialogModalData(this));
337 modalData->RunLoop();
338 }
339
340
341 // and restore focus
342 // Note that this code MUST NOT access the dialog object's data
343 // in case the object has been deleted (which will be the case
344 // for a modal dialog that has been destroyed before calling EndModal).
345 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
346 {
347 // This is likely to prove that the object still exists
348 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
349 oldFocus->SetFocus();
350 }
351 }
352
353 return GetReturnCode();
354 }
355
356 void wxDialog::EndModal(int retCode)
357 {
358 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
359
360 m_endModalCalled = true;
361 SetReturnCode(retCode);
362
363 Hide();
364 }
365
366 void wxDialog::EndDialog(int rc)
367 {
368 if ( IsModal() )
369 EndModal(rc);
370 else
371 Hide();
372 }
373
374 // ----------------------------------------------------------------------------
375 // wxWin event handlers
376 // ----------------------------------------------------------------------------
377
378 // Standard buttons
379 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
380 {
381 if ( Validate() && TransferDataFromWindow() )
382 {
383 EndDialog(wxID_OK);
384 }
385 }
386
387 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
388 {
389 if ( Validate() )
390 TransferDataFromWindow();
391
392 // TODO probably need to disable the Apply button until things change again
393 }
394
395 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
396 {
397 EndDialog(wxID_CANCEL);
398 }
399
400 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
401 {
402 // We'll send a Cancel message by default, which may close the dialog.
403 // Check for looping if the Cancel event handler calls Close().
404
405 // Note that if a cancel button and handler aren't present in the dialog,
406 // nothing will happen when you close the dialog via the window manager, or
407 // via Close(). We wouldn't want to destroy the dialog by default, since
408 // the dialog may have been created on the stack. However, this does mean
409 // that calling dialog->Close() won't delete the dialog unless the handler
410 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
411 // destroy the dialog. The default OnCancel (above) simply ends a modal
412 // dialog, and hides a modeless dialog.
413
414 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
415 // lists here? don't dare to change it now, but should be done later!
416 static wxList closing;
417
418 if ( closing.Member(this) )
419 return;
420
421 closing.Append(this);
422
423 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
424 cancelEvent.SetEventObject( this );
425 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
426
427 closing.DeleteObject(this);
428 }
429
430 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
431 {
432 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
433 Refresh();
434 }
435
436 // ---------------------------------------------------------------------------
437 // dialog window proc
438 // ---------------------------------------------------------------------------
439
440 WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
441 {
442 WXLRESULT rc = 0;
443 bool processed = false;
444
445 switch ( message )
446 {
447 #ifdef __WXWINCE__
448 // react to pressing the OK button in the title
449 case WM_COMMAND:
450 {
451 switch ( LOWORD(wParam) )
452 {
453 #ifndef __SMARTPHONE__
454 case IDOK:
455 wxButton *btn = wxDynamicCast(FindWindow(wxID_CANCEL), wxButton);
456 if ( btn && btn->IsEnabled() )
457 {
458 // if we do have a cancel button, do press it
459 btn->MSWCommand(BN_CLICKED, 0 /* unused */);
460 processed = true;
461 break;
462 }
463 #else // ifdef __SMARTPHONE__
464 case IDM_LEFT:
465 case IDM_RIGHT:
466 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
467 break;
468 #endif // __SMARTPHONE__
469 }
470 break;
471 }
472 #endif
473 case WM_CLOSE:
474 // if we can't close, tell the system that we processed the
475 // message - otherwise it would close us
476 processed = !Close();
477 break;
478
479 case WM_SIZE:
480 // the Windows dialogs unfortunately are not meant to be resizeable
481 // at all and their standard class doesn't include CS_[VH]REDRAW
482 // styles which means that the window is not refreshed properly
483 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
484 // help with it - so we have to refresh it manually which certainly
485 // creates flicker but at least doesn't show garbage on the screen
486 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
487 processed = true;
488 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
489 {
490 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
491 }
492 break;
493
494 #ifndef __WXMICROWIN__
495 case WM_SETCURSOR:
496 // we want to override the busy cursor for modal dialogs:
497 // typically, wxBeginBusyCursor() is called and then a modal dialog
498 // is shown, but the modal dialog shouldn't have hourglass cursor
499 if ( IsModal() && wxIsBusy() )
500 {
501 // set our cursor for all windows (but see below)
502 wxCursor cursor = m_cursor;
503 if ( !cursor.Ok() )
504 cursor = wxCURSOR_ARROW;
505
506 ::SetCursor(GetHcursorOf(cursor));
507
508 // in any case, stop here and don't let wxWindow process this
509 // message (it would set the busy cursor)
510 processed = true;
511
512 // but return false to tell the child window (if the event
513 // comes from one of them and not from ourselves) that it can
514 // set its own cursor if it has one: thus, standard controls
515 // (e.g. text ctrl) still have correct cursors in a dialog
516 // invoked while wxIsBusy()
517 rc = false;
518 }
519 break;
520 #endif // __WXMICROWIN__
521 }
522
523 if ( !processed )
524 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
525
526 return rc;
527 }
528