1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 // turn extra wxTextCtrl-specific debugging on/off
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
160 #undef WXDEBUG_TEXT_REPLACE
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
173 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
176 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
178 virtual bool HandleKey(wxInputConsumer
*consumer
,
179 const wxKeyEvent
& event
,
181 virtual bool HandleMouse(wxInputConsumer
*consumer
,
182 const wxMouseEvent
& event
);
183 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
184 const wxMouseEvent
& event
);
185 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
188 // get the position of the mouse click
189 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
192 wxTextCtrl
*m_winCapture
;
195 // ----------------------------------------------------------------------------
197 // ----------------------------------------------------------------------------
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
204 wxTextPos tmp
= from
;
210 // ----------------------------------------------------------------------------
212 // ----------------------------------------------------------------------------
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
229 // the data only used by single line text controls
230 struct WXDLLEXPORT wxTextSingleLineData
232 // the position of the first visible pixel and the first visible column
234 wxTextCoord m_colStart
;
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible
;
239 wxTextCoord m_colLastVisible
;
242 wxTextSingleLineData()
247 m_colLastVisible
= -1;
248 m_posLastVisible
= -1;
253 // the data only used by multi line text controls
254 struct WXDLLEXPORT wxTextMultiLineData
257 wxArrayString m_lines
;
259 // the current ranges of the scrollbars
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX
,
267 // the max line length in pixels
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest
;
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal
;
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
283 // when m_xCaret == -1, we don't have any remembered position
287 wxTextMultiLineData()
293 m_updateScrollbarY
= false;
302 // the data only used by multi line text controls in line wrap mode
303 class WXDLLEXPORT wxWrappedLineData
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
307 wxWrappedLineData
& lineData
) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord
GetRowStart(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return row
? m_rowsStart
[row
- 1] : 0;
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
329 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
340 // return the width of the row in pixels
341 wxCoord
GetRowWidth(wxTextCoord row
) const
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
345 return m_rowsWidth
[row
];
348 // return the number of rows
349 size_t GetRowCount() const
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
353 return m_rowsStart
.GetCount() + 1;
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
361 return m_rowsStart
.GetCount();
364 // return the first row of this line
365 wxTextCoord
GetFirstRow() const
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
372 // return the first row of the next line
373 wxTextCoord
GetNextRow() const
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
377 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
385 return m_rowsStart
[row
];
388 // this code is unused any longer
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart
) const
394 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
397 // return true if the column is the last column of the row starting in
399 bool IsLastColInRow(wxTextCoord colRowStart
,
400 wxTextCoord colRowEnd
,
401 wxTextCoord lenLine
) const
403 // find the row which starts with colRowStart
404 size_t nRows
= GetRowCount();
405 for ( size_t n
= 0; n
< nRows
; n
++ )
407 if ( GetRowStart(n
) == colRowStart
)
409 wxTextCoord colNextRowStart
= n
== nRows
- 1
411 : GetRowStart(n
+ 1);
413 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
414 _T("this column is not in this row at all!") );
416 return colRowEnd
== colNextRowStart
- 1;
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row
) const
430 return (size_t)row
== GetExtraRowCount();
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
436 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth
.Empty(); }
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart
;
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth
;
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst
;
455 // the last modification "time"-stamp used by LayoutLines()
459 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
463 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData
;
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid
;
477 // the current timestamp used by LayoutLines()
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line
)
483 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
485 m_rowFirstInvalid
= line
;
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line
) const
492 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
493 m_linesData
[line
].IsValid();
500 m_rowFirstInvalid
= -1;
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand
: public wxCommand
524 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl
*text
) = 0;
533 virtual bool Undo(wxTextCtrl
*text
) = 0;
536 // insert text command
537 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
540 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand
*other
);
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl
*text
);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl
*text
);
556 // the text we insert
559 // the position where we inserted the text
563 // remove text command
564 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
567 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl
*text
);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl
*text
);
581 // the range of text to delete
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted
;
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
593 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
595 m_compressInserts
= false;
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand
*command
);
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts
= false; }
607 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
608 bool IsCompressing() const { return m_compressInserts
; }
611 virtual bool DoCommand(wxCommand
& cmd
)
612 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
613 virtual bool UndoCommand(wxCommand
& cmd
)
614 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
621 // the control we're associated with
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts
;
629 // ============================================================================
631 // ============================================================================
633 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
634 EVT_CHAR(wxTextCtrl::OnChar
)
636 EVT_SIZE(wxTextCtrl::OnSize
)
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
641 // ----------------------------------------------------------------------------
643 // ----------------------------------------------------------------------------
645 void wxTextCtrl::Init()
651 m_isModified
= false;
662 // init the undo manager
663 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
669 bool wxTextCtrl::Create(wxWindow
*parent
,
671 const wxString
& value
,
675 const wxValidator
& validator
,
676 const wxString
&name
)
678 if ( style
& wxTE_MULTILINE
)
680 // for compatibility with wxMSW we create the controls with vertical
681 // scrollbar always shown unless they have wxTE_RICH style (because
682 // Windows text controls always has vert scrollbar but richedit one
684 if ( !(style
& wxTE_RICH
) )
686 style
|= wxALWAYS_SHOW_SB
;
689 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
690 // we won't have horizontal scrollbar automatically, no need to do
693 // TODO: support wxTE_NO_VSCROLL (?)
695 // create data object for normal multiline or for controls with line
697 if ( style
& wxHSCROLL
)
698 m_data
.mdata
= new wxTextMultiLineData
;
700 m_data
.wdata
= new wxTextWrappedData
;
704 // this doesn't make sense for single line controls
707 // create data object for single line controls
708 m_data
.sdata
= new wxTextSingleLineData
;
711 #if wxUSE_TWO_WINDOWS
712 if ((style
& wxBORDER_MASK
) == 0)
713 style
|= wxBORDER_SUNKEN
;
716 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
722 SetCursor(wxCURSOR_IBEAM
);
724 if ( style
& wxTE_MULTILINE
)
726 // we should always have at least one line in a multiline control
727 MData().m_lines
.Add(wxEmptyString
);
729 if ( !(style
& wxHSCROLL
) )
731 WData().m_linesData
.Add(new wxWrappedLineData
);
732 WData().InvalidateLinesBelow(0);
735 // we might support it but it's quite useless and other ports don't
737 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
738 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
745 m_isEditable
= !(style
& wxTE_READONLY
);
748 InitInsertionPoint();
750 // we can't show caret right now as we're not shown yet and so it would
751 // result in garbage on the screen - we'll do it after first OnPaint()
754 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
756 wxSizeEvent
sizeEvent(GetSize(), GetId());
757 GetEventHandler()->ProcessEvent(sizeEvent
);
762 wxTextCtrl::~wxTextCtrl()
764 delete m_cmdProcessor
;
768 if ( IsSingleLine() )
770 else if ( WrapLines() )
777 // ----------------------------------------------------------------------------
779 // ----------------------------------------------------------------------------
781 void wxTextCtrl::SetValue(const wxString
& value
)
783 if ( IsSingleLine() && (value
== GetValue()) )
789 Replace(0, GetLastPosition(), value
);
791 if ( IsSingleLine() )
793 SetInsertionPoint(0);
796 // TODO: should we generate the event or not, finally?
799 const wxArrayString
& wxTextCtrl::GetLines() const
801 return MData().m_lines
;
804 size_t wxTextCtrl::GetLineCount() const
806 return MData().m_lines
.GetCount();
809 wxString
wxTextCtrl::GetValue() const
811 // for multiline controls we don't always store the total value but only
812 // recompute it when asked - and to invalidate it we just empty it in
814 if ( !IsSingleLine() && m_value
.empty() )
816 // recalculate: note that we always do it for empty multilien control,
817 // but then it's so quick that it's not important
819 // the first line is special as there is no \n before it, so it's
821 const wxArrayString
& lines
= GetLines();
822 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
823 self
->m_value
<< lines
[0u];
824 size_t count
= lines
.GetCount();
825 for ( size_t n
= 1; n
< count
; n
++ )
827 self
->m_value
<< _T('\n') << lines
[n
];
834 void wxTextCtrl::Clear()
836 SetValue(wxEmptyString
);
839 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
840 const wxString
& text
)
844 // first, we have to relayout the line entirely
846 // OPT: we might try not to recalc the unchanged part of line
848 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
850 // if we had some number of rows before, use this number, otherwise
851 // just make sure that the test below (rowsNew != rowsOld) will be true
853 if ( lineData
.IsValid() )
855 rowsOld
= lineData
.GetExtraRowCount();
857 else // line wasn't laid out yet
859 // assume it changed entirely as we can't do anything better
863 // now change the line
864 MData().m_lines
[line
] = text
;
866 // OPT: we choose to lay it our immediately instead of delaying it
867 // until it is needed because it allows us to avoid invalidating
868 // lines further down if the number of rows didn't chnage, but
869 // maybe we can imporve this even further?
870 LayoutLine(line
, lineData
);
872 int rowsNew
= lineData
.GetExtraRowCount();
874 if ( rowsNew
!= rowsOld
)
876 // we have to update the line wrap marks as this is normally done
877 // by LayoutLines() which we bypassed by calling LayoutLine()
879 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
880 rowCount
= wxMax(rowsOld
, rowsNew
);
881 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
883 // next, if this is not the last line, as the number of rows in it
884 // changed, we need to shift all the lines below it
885 if ( (size_t)line
< WData().m_linesData
.GetCount() )
887 // number of rows changed shifting all lines below
888 WData().InvalidateLinesBelow(line
+ 1);
891 // the number of rows changed
897 MData().m_lines
[line
] = text
;
900 // the number of rows didn't change
904 void wxTextCtrl::RemoveLine(wxTextCoord line
)
906 MData().m_lines
.RemoveAt(line
);
909 // we need to recalculate all the starting rows from this line, but we
910 // can avoid doing it if this line was never calculated: this means
911 // that we will recalculate all lines below it anyhow later if needed
912 if ( WData().IsValidLine(line
) )
914 WData().InvalidateLinesBelow(line
);
917 WData().m_linesData
.RemoveAt(line
);
921 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
923 MData().m_lines
.Insert(text
, line
);
926 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
928 // invalidate everything below it
929 WData().InvalidateLinesBelow(line
);
933 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
935 wxTextCoord colStart
, colEnd
,
939 !PositionToXY(from
, &colStart
, &lineStart
) ||
940 !PositionToXY(to
, &colEnd
, &lineEnd
) )
942 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
947 #ifdef WXDEBUG_TEXT_REPLACE
948 // a straighforward (but very inefficient) way of calculating what the new
950 wxString textTotal
= GetValue();
951 wxString
textTotalNew(textTotal
, (size_t)from
);
952 textTotalNew
+= text
;
953 if ( (size_t)to
< textTotal
.length() )
954 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
955 #endif // WXDEBUG_TEXT_REPLACE
957 // remember the old selection and reset it immediately: we must do it
958 // before calling Refresh(anything) as, at least under GTK, this leads to
959 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
960 // text would be redrawn as selected if we didn't reset the selection
961 int selStartOld
= m_selStart
,
962 selEndOld
= m_selEnd
;
967 if ( IsSingleLine() )
969 // replace the part of the text with the new value
970 wxString
valueNew(m_value
, (size_t)from
);
972 // remember it for later use
973 wxCoord startNewText
= GetTextWidth(valueNew
);
976 if ( (size_t)to
< m_value
.length() )
978 valueNew
+= m_value
.c_str() + (size_t)to
;
981 // we usually refresh till the end of line except of the most common case
982 // when some text is appended to the end of the string in which case we
984 wxCoord widthNewText
;
986 if ( (size_t)from
< m_value
.length() )
988 // refresh till the end of line
991 else // text appended, not replaced
993 // refresh only the new text
994 widthNewText
= GetTextWidth(text
);
999 // force SData().m_colLastVisible update
1000 SData().m_colLastVisible
= -1;
1003 RefreshPixelRange(0, startNewText
, widthNewText
);
1007 //OPT: special case for replacements inside single line?
1010 Join all the lines in the replacement range into one string, then
1011 replace a part of it with the new text and break it into lines again.
1014 // (0) we want to know if this replacement changes the number of rows
1015 // as if it does we need to refresh everything below the changed
1016 // text (it will be shifted...) and we can avoid it if there is no
1018 bool rowsNumberChanged
= false;
1021 const wxArrayString
& linesOld
= GetLines();
1024 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1026 if ( line
> lineStart
)
1028 // from the previous line
1029 textOrig
+= _T('\n');
1032 textOrig
+= linesOld
[line
];
1035 // we need to append the '\n' for the last line unless there is no
1037 size_t countOld
= linesOld
.GetCount();
1039 // (2) replace text in the combined string
1041 // (2a) leave the part before replaced area unchanged
1042 wxString
textNew(textOrig
, colStart
);
1044 // these values will be used to refresh the changed area below
1045 wxCoord widthNewText
,
1046 startNewText
= GetTextWidth(textNew
);
1047 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1049 // text appended, refresh just enough to show the new text
1050 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1052 else // text inserted, refresh till the end of line
1057 // (2b) insert new text
1060 // (2c) and append the end of the old text
1062 // adjust for index shift: to is relative to colStart, not 0
1063 size_t toRel
= (size_t)((to
- from
) + colStart
);
1064 if ( toRel
< textOrig
.length() )
1066 textNew
+= textOrig
.c_str() + toRel
;
1069 // (3) break it into lines
1071 wxArrayString lines
;
1072 const wxChar
*curLineStart
= textNew
.c_str();
1073 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1075 // end of line/text?
1076 if ( !*p
|| *p
== _T('\n') )
1078 lines
.Add(wxString(curLineStart
, p
));
1082 curLineStart
= p
+ 1;
1086 #ifdef WXDEBUG_TEXT_REPLACE
1087 // (3a) all empty tokens should be counted as replacing with "foo" and
1088 // with "foo\n" should have different effects
1089 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1090 wxTOKEN_RET_EMPTY_ALL
);
1092 if ( lines2
.IsEmpty() )
1094 lines2
.Add(wxEmptyString
);
1097 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1098 _T("Replace() broken") );
1099 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1101 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1103 #endif // WXDEBUG_TEXT_REPLACE
1105 // (3b) special case: if we replace everything till the end we need to
1106 // keep an empty line or the lines would disappear completely
1107 // (this also takes care of never leaving m_lines empty)
1108 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1110 lines
.Add(wxEmptyString
);
1113 size_t nReplaceCount
= lines
.GetCount(),
1116 // (4) merge into the array
1119 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1121 if ( nReplaceLine
< nReplaceCount
)
1123 // we have the replacement line for this one
1124 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1126 rowsNumberChanged
= true;
1129 UpdateMaxWidth(line
);
1131 else // no more replacement lines
1133 // (4b) delete all extra lines (note that we need to delete
1134 // them backwards because indices shift while we do it)
1135 bool deletedLongestLine
= false;
1136 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1138 if ( lineDel
== MData().m_lineLongest
)
1140 // we will need to recalc the max line width
1141 deletedLongestLine
= true;
1144 RemoveLine(lineDel
);
1147 if ( deletedLongestLine
)
1152 // even the line number changed
1153 rowsNumberChanged
= true;
1155 // update line to exit the loop
1160 // (4c) insert the new lines
1161 if ( nReplaceLine
< nReplaceCount
)
1163 // even the line number changed
1164 rowsNumberChanged
= true;
1168 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1170 UpdateMaxWidth(lineEnd
);
1172 while ( nReplaceLine
< nReplaceCount
);
1175 // (5) now refresh the changed area
1177 // update the (cached) last position first as refresh functions use it
1178 m_posLast
+= text
.length() - to
+ from
;
1180 // we may optimize refresh if the number of rows didn't change - but if
1181 // it did we have to refresh everything below the part we chanegd as
1182 // well as it might have moved
1183 if ( !rowsNumberChanged
)
1185 // refresh the line we changed
1188 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1192 //OPT: we shouldn't refresh the unchanged part of the line in
1193 // this case, but instead just refresh the tail of it - the
1194 // trouble is that we don't know here where does this tail
1198 // number of rows didn't change, refresh the updated rows and the
1200 if ( lineStart
<= lineEnd
)
1201 RefreshLineRange(lineStart
, lineEnd
);
1203 else // rows number did change
1207 // refresh only part of the first line
1208 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1210 //else: we have to refresh everything as some part of the text
1211 // could be in the previous row before but moved to the next
1212 // one now (due to word wrap)
1214 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1215 if ( lineStart
<= lineEnd
)
1216 RefreshLineRange(lineStart
, lineEnd
);
1218 // refresh text rect left below
1219 RefreshLineRange(lineEnd
+ 1, 0);
1221 // the vert scrollbar might [dis]appear
1222 MData().m_updateScrollbarY
= true;
1225 // must recalculate it - will do later
1229 #ifdef WXDEBUG_TEXT_REPLACE
1230 // optimized code above should give the same result as straightforward
1231 // computation in the beginning
1232 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1233 #endif // WXDEBUG_TEXT_REPLACE
1235 // update the current position: note that we always put the cursor at the
1236 // end of the replacement text
1237 DoSetInsertionPoint(from
+ text
.length());
1239 // and the selection: this is complicated by the fact that selection coords
1240 // must be first updated to reflect change in text coords, i.e. if we had
1241 // selection from 17 to 19 and we just removed this range, we don't have to
1242 // refresh anything, so we can't just use ClearSelection() here
1243 if ( selStartOld
!= -1 )
1245 // refresh the parst of the selection outside the changed text (which
1246 // we already refreshed)
1247 if ( selStartOld
< from
)
1248 RefreshTextRange(selStartOld
, from
);
1249 if ( to
< selEndOld
)
1250 RefreshTextRange(to
, selEndOld
);
1254 // now call it to do the rest (not related to refreshing)
1258 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1260 // Replace() only works with correctly ordered arguments, so exchange them
1262 OrderPositions(from
, to
);
1264 Replace(from
, to
, wxEmptyString
);
1267 void wxTextCtrl::WriteText(const wxString
& text
)
1269 // replace the selection with the new text
1272 Replace(m_curPos
, m_curPos
, text
);
1275 void wxTextCtrl::AppendText(const wxString
& text
)
1277 SetInsertionPointEnd();
1281 // ----------------------------------------------------------------------------
1283 // ----------------------------------------------------------------------------
1285 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1287 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1288 _T("insertion point position out of range") );
1290 // don't do anything if it didn't change
1291 if ( pos
!= m_curPos
)
1293 DoSetInsertionPoint(pos
);
1296 if ( !IsSingleLine() )
1298 // moving cursor should reset the stored abscissa (even if the cursor
1299 // position didn't actually change!)
1300 MData().m_xCaret
= -1;
1306 void wxTextCtrl::InitInsertionPoint()
1308 // so far always put it in the beginning
1309 DoSetInsertionPoint(0);
1311 // this will also set the selection anchor correctly
1315 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1317 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1318 _T("DoSetInsertionPoint() can only be called with valid pos") );
1321 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1324 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1326 MoveInsertionPoint(pos
);
1331 void wxTextCtrl::SetInsertionPointEnd()
1333 SetInsertionPoint(GetLastPosition());
1336 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1341 wxTextPos
wxTextCtrl::GetLastPosition() const
1344 if ( IsSingleLine() )
1346 pos
= m_value
.length();
1352 size_t nLineCount
= GetLineCount();
1353 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1355 // +1 is because the positions at the end of this line and of the
1356 // start of the next one are different
1357 pos
+= GetLines()[nLine
].length() + 1;
1362 // the last position is at the end of the last line, not in the
1363 // beginning of the next line after it
1367 // more probable reason of this would be to forget to update m_posLast
1368 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1369 #endif // WXDEBUG_TEXT
1377 // ----------------------------------------------------------------------------
1379 // ----------------------------------------------------------------------------
1381 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1389 wxString
wxTextCtrl::GetSelectionText() const
1393 if ( HasSelection() )
1395 if ( IsSingleLine() )
1397 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1401 wxTextCoord colStart
, lineStart
,
1403 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1404 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1406 // as always, we need to check for the special case when the start
1407 // and end line are the same
1408 if ( lineEnd
== lineStart
)
1410 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1412 else // sel on multiple lines
1414 // take the end of the first line
1415 sel
= GetLines()[lineStart
].c_str() + colStart
;
1418 // all intermediate ones
1419 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1421 sel
<< GetLines()[line
] << _T('\n');
1424 // and the start of the last one
1425 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1433 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1435 // selecting till -1 is the same as selecting to the end
1436 if ( to
== -1 && from
!= -1 )
1438 to
= GetLastPosition();
1441 if ( from
== -1 || to
== from
)
1445 else // valid sel range
1447 // remember the 'to' position as the current position, used to move the
1448 // caret there later
1449 wxTextPos toOrig
= to
;
1451 OrderPositions(from
, to
);
1453 wxCHECK_RET( to
<= GetLastPosition(),
1454 _T("invalid range in wxTextCtrl::SetSelection") );
1456 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1458 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1459 // directly and so m_selStart/End must be reset by then
1460 wxTextPos selStartOld
= m_selStart
,
1461 selEndOld
= m_selEnd
;
1466 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1467 m_selStart
, m_selEnd
);
1469 // refresh only the part of text which became (un)selected if
1471 if ( selStartOld
== m_selStart
)
1473 RefreshTextRange(selEndOld
, m_selEnd
);
1475 else if ( selEndOld
== m_selEnd
)
1477 RefreshTextRange(m_selStart
, selStartOld
);
1481 // OPT: could check for other cases too but it is probably not
1482 // worth it as the two above are the most common ones
1483 if ( selStartOld
!= -1 )
1484 RefreshTextRange(selStartOld
, selEndOld
);
1485 if ( m_selStart
!= -1 )
1486 RefreshTextRange(m_selStart
, m_selEnd
);
1489 // we need to fully repaint the invalidated areas of the window
1490 // before scrolling it (from DoSetInsertionPoint which is typically
1491 // called after SetSelection()), otherwise they may stay unpainted
1492 m_targetWindow
->Update();
1494 //else: nothing to do
1496 // the insertion point is put at the location where the caret was moved
1497 DoSetInsertionPoint(toOrig
);
1501 void wxTextCtrl::ClearSelection()
1503 if ( HasSelection() )
1505 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1506 // directly (see above as well)
1507 wxTextPos selStart
= m_selStart
,
1510 // no selection any more
1514 // refresh the old selection
1515 RefreshTextRange(selStart
, selEnd
);
1518 // the anchor should be moved even if there was no selection previously
1519 m_selAnchor
= m_curPos
;
1522 void wxTextCtrl::RemoveSelection()
1524 if ( !HasSelection() )
1527 Remove(m_selStart
, m_selEnd
);
1530 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1531 wxTextPos
*start
, wxTextPos
*end
) const
1538 if ( !HasSelection() )
1540 // no selection at all, hence no selection in this line
1544 wxTextCoord lineStart
, colStart
;
1545 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1546 if ( lineStart
> line
)
1548 // this line is entirely above the selection
1552 wxTextCoord lineEnd
, colEnd
;
1553 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1554 if ( lineEnd
< line
)
1556 // this line is entirely below the selection
1560 if ( line
== lineStart
)
1565 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1567 else if ( line
== lineEnd
)
1570 *start
= lineEnd
== lineStart
? colStart
: 0;
1574 else // the line is entirely inside the selection
1579 *end
= GetLineLength(line
);
1585 // ----------------------------------------------------------------------------
1587 // ----------------------------------------------------------------------------
1589 bool wxTextCtrl::IsModified() const
1591 return m_isModified
;
1594 bool wxTextCtrl::IsEditable() const
1596 // disabled control can never be edited
1597 return m_isEditable
&& IsEnabled();
1600 void wxTextCtrl::MarkDirty()
1602 m_isModified
= true;
1605 void wxTextCtrl::DiscardEdits()
1607 m_isModified
= false;
1610 void wxTextCtrl::SetEditable(bool editable
)
1612 if ( editable
!= m_isEditable
)
1614 m_isEditable
= editable
;
1616 // the caret (dis)appears
1619 // the appearance of the control might have changed
1624 // ----------------------------------------------------------------------------
1625 // col/lines <-> position correspondence
1626 // ----------------------------------------------------------------------------
1629 A few remarks about this stuff:
1631 o The numbering of the text control columns/rows starts from 0.
1632 o Start of first line is position 0, its last position is line.length()
1633 o Start of the next line is the last position of the previous line + 1
1636 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1638 if ( IsSingleLine() )
1640 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1642 return m_value
.length();
1646 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1647 _T("line index out of range") );
1649 return GetLines()[line
].length();
1653 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1655 if ( IsSingleLine() )
1657 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1663 //this is called during DoGetBestSize
1664 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1666 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1667 _T("line index out of range") );
1669 return GetLines()[line
];
1673 int wxTextCtrl::GetNumberOfLines() const
1675 // there is always 1 line, even if the text is empty
1676 return IsSingleLine() ? 1 : GetLineCount();
1679 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1681 // note that this method should accept any values of x and y and return -1
1682 // if they are out of range
1683 if ( IsSingleLine() )
1685 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1689 if ( (size_t)y
>= GetLineCount() )
1691 // this position is below the text
1692 return GetLastPosition();
1696 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1698 // +1 is because the positions at the end of this line and of the
1699 // start of the next one are different
1700 pos
+= GetLines()[nLine
].length() + 1;
1703 // take into account also the position in line
1704 if ( (size_t)x
> GetLines()[y
].length() )
1706 // don't return position in the next line
1707 x
= GetLines()[y
].length();
1714 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1715 wxTextCoord
*x
, wxTextCoord
*y
) const
1717 if ( IsSingleLine() )
1719 if ( (size_t)pos
> m_value
.length() )
1731 wxTextPos posCur
= 0;
1732 size_t nLineCount
= GetLineCount();
1733 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1735 // +1 is because the start the start of the next line is one
1736 // position after the end of this one
1737 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1740 // we've found the line, now just calc the column
1748 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1749 _T("XYToPosition() or PositionToXY() broken") );
1750 #endif // WXDEBUG_TEXT
1754 else // go further down
1760 // beyond the last line
1765 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1767 // a normal line has one row
1768 wxTextCoord numRows
= 1;
1772 // add the number of additional rows
1773 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1779 wxTextCoord
wxTextCtrl::GetRowCount() const
1781 wxTextCoord count
= GetLineCount();
1786 count
= GetFirstRowOfLine(count
- 1) +
1787 WData().m_linesData
[count
- 1].GetRowCount();
1793 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1798 if ( !WData().IsValidLine(line
) )
1803 return WData().m_linesData
[line
].GetNextRow();
1806 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1811 if ( !WData().IsValidLine(line
) )
1816 return WData().m_linesData
[line
].GetFirstRow();
1819 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1821 wxCoord
*yOut
) const
1823 wxTextCoord col
, line
;
1825 // optimization for special (but common) case when we already have the col
1827 if ( pos
== m_curPos
)
1832 else // must really calculate col/line from pos
1834 if ( !PositionToXY(pos
, &col
, &line
) )
1838 int hLine
= GetLineHeight();
1840 wxString textLine
= GetLineText(line
);
1841 if ( IsSingleLine() || !WrapLines() )
1843 x
= GetTextWidth(textLine
.Left(col
));
1846 else // difficult case: multline control with line wrap
1848 y
= GetFirstRowOfLine(line
);
1850 wxTextCoord colRowStart
;
1851 y
+= GetRowInLine(line
, col
, &colRowStart
);
1855 // x is the width of the text before this position in this row
1856 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1867 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1869 wxCoord
*yOut
) const
1872 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1875 // finally translate the logical text rect coords into physical client
1877 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1882 wxPoint
wxTextCtrl::GetCaretPosition() const
1884 wxCoord xCaret
, yCaret
;
1885 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1887 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1890 return wxPoint(xCaret
, yCaret
);
1893 // pos may be -1 to show the current position
1894 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1896 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1900 if ( IsSingleLine() )
1902 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1904 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1907 GetViewStart(&xStart
, &yStart
);
1913 PositionToLogicalXY(pos
, &x
, &y
);
1915 wxRect rectText
= GetRealTextArea();
1917 // scroll the position vertically into view: if it is currently above
1918 // it, make it the first one, otherwise the last one
1919 if ( MData().m_scrollRangeY
)
1921 y
/= GetLineHeight();
1927 else // we are currently in or below the view area
1929 // find the last row currently shown
1934 // to find the last row we need to use the generic HitTest
1937 // OPT this is a bit silly: we undo this in HitTest(), so
1938 // it would be better to factor out the common
1939 // functionality into a separate function (OTOH it
1940 // won't probably save us that much)
1941 wxPoint
pt(0, rectText
.height
- 1);
1942 pt
+= GetClientAreaOrigin();
1943 pt
+= m_rectText
.GetPosition();
1944 HitTest(pt
, &col
, &yEnd
);
1946 // find the row inside the line
1947 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1951 // finding the last line is easy if each line has exactly
1953 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1958 // scroll down: the current item should appear at the
1959 // bottom of the view
1960 Scroll(0, y
- (yEnd
- yStart
));
1965 // scroll the position horizontally into view
1967 // we follow what I believe to be Windows behaviour here, that is if
1968 // the position is already entirely in the view we do nothing, but if
1969 // we do have to scroll the window to bring it into view, we scroll it
1970 // not just enough to show the position but slightly more so that this
1971 // position is at 1/3 of the window width from the closest border to it
1972 // (I'm not sure that Windows does exactly this but it looks like this)
1973 if ( MData().m_scrollRangeX
)
1975 // unlike for the rows, xStart doesn't correspond to the starting
1976 // column as they all have different widths, so we need to
1977 // translate everything to pixels
1979 // we want the text between x and x2 be entirely inside the view
1980 // (i.e. the current character)
1982 // make xStart the first visible pixel (and not position)
1983 int wChar
= GetAverageWidth();
1988 // we want the position of this column be 1/3 to the right of
1990 x
-= rectText
.width
/ 3;
1993 Scroll(x
/ wChar
, y
);
1995 else // maybe we're beyond the right border of the view?
1997 wxTextCoord col
, row
;
1998 if ( PositionToXY(pos
, &col
, &row
) )
2000 wxString lineText
= GetLineText(row
);
2001 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2002 if ( x2
> xStart
+ rectText
.width
)
2004 // we want the position of this column be 1/3 to the
2005 // left of the right edge, i.e. 2/3 right of the left
2007 x2
-= (2*rectText
.width
)/3;
2010 Scroll(x2
/ wChar
, row
);
2016 //else: multiline but no scrollbars, hence nothing to do
2022 // ----------------------------------------------------------------------------
2024 // ----------------------------------------------------------------------------
2027 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2028 distinguish between inlusive/exclusive words and between words and
2029 WORDS (in vim sense) and also, finally, make the set of characters
2030 which make up a word configurable - currently we use the exclusive
2031 WORDS only (coincidentally, this is what Windows edit control does)
2033 For future references, here is what vim help says:
2035 A word consists of a sequence of letters, digits and underscores, or
2036 a sequence of other non-blank characters, separated with white space
2037 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2040 A WORD consists of a sequence of non-blank characters, separated with
2041 white space. An empty line is also considered to be a word and a
2045 static inline bool IsWordChar(wxChar ch
)
2047 return !wxIsspace(ch
);
2050 wxTextPos
wxTextCtrl::GetWordStart() const
2052 if ( m_curPos
== -1 || m_curPos
== 0 )
2055 if ( m_curCol
== 0 )
2057 // go to the end of the previous line
2058 return m_curPos
- 1;
2061 // it shouldn't be possible to learn where the word starts in the password
2066 // start at the previous position
2067 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2068 const wxChar
*p
= p0
+ m_curCol
- 1;
2070 // find the end of the previous word
2071 while ( (p
> p0
) && !IsWordChar(*p
) )
2074 // now find the beginning of this word
2075 while ( (p
> p0
) && IsWordChar(*p
) )
2078 // we might have gone too far
2079 if ( !IsWordChar(*p
) )
2082 return (m_curPos
- m_curCol
) + p
- p0
;
2085 wxTextPos
wxTextCtrl::GetWordEnd() const
2087 if ( m_curPos
== -1 )
2090 wxString line
= GetLineText(m_curRow
);
2091 if ( (size_t)m_curCol
== line
.length() )
2093 // if we're on the last position in the line, go to the next one - if
2095 wxTextPos pos
= m_curPos
;
2096 if ( pos
< GetLastPosition() )
2102 // it shouldn't be possible to learn where the word ends in the password
2105 return GetLastPosition();
2107 // start at the current position
2108 const wxChar
*p0
= line
.c_str();
2109 const wxChar
*p
= p0
+ m_curCol
;
2111 // find the start of the next word
2112 while ( *p
&& !IsWordChar(*p
) )
2115 // now find the end of it
2116 while ( *p
&& IsWordChar(*p
) )
2119 // and find the start of the next word
2120 while ( *p
&& !IsWordChar(*p
) )
2123 return (m_curPos
- m_curCol
) + p
- p0
;
2126 // ----------------------------------------------------------------------------
2128 // ----------------------------------------------------------------------------
2130 void wxTextCtrl::Copy()
2133 if ( HasSelection() )
2135 wxClipboardLocker clipLock
;
2137 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2138 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2139 wxTextDataObject
*data
= new wxTextDataObject(text
);
2140 wxTheClipboard
->SetData(data
);
2142 #endif // wxUSE_CLIPBOARD
2145 void wxTextCtrl::Cut()
2150 bool wxTextCtrl::DoCut()
2152 if ( !HasSelection() )
2162 void wxTextCtrl::Paste()
2167 bool wxTextCtrl::DoPaste()
2170 wxClipboardLocker clipLock
;
2172 wxTextDataObject data
;
2173 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2174 && wxTheClipboard
->GetData(data
) )
2176 // reverse transformation: '\r\n\" -> '\n'
2177 wxString text
= wxTextFile::Translate(data
.GetText(),
2178 wxTextFileType_Unix
);
2179 if ( !text
.empty() )
2186 #endif // wxUSE_CLIPBOARD
2191 // ----------------------------------------------------------------------------
2193 // ----------------------------------------------------------------------------
2195 wxTextCtrlInsertCommand
*
2196 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2198 return (wxTextCtrlInsertCommand
*)
2199 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2203 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2205 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2208 if ( IsCompressing() )
2210 wxTextCtrlInsertCommand
*
2211 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2213 // it is possible that we don't have any last command at all if,
2214 // for example, it was undone since the last Store(), so deal with
2218 cmdInsLast
->Append(cmdIns
);
2222 // don't need to call the base class version
2227 // append the following insert commands to this one
2228 m_compressInserts
= true;
2230 // let the base class version will do the job normally
2232 else // not an insert command
2234 // stop compressing insert commands - this won't work with the last
2235 // command not being an insert one anyhow
2238 // let the base class version will do the job normally
2241 wxCommandProcessor::Store(command
);
2244 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2246 m_text
+= other
->m_text
;
2249 bool wxTextCtrlInsertCommand::CanUndo() const
2251 return m_from
!= -1;
2254 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2256 // the text is going to be inserted at the current position, remember where
2258 m_from
= text
->GetInsertionPoint();
2260 // and now do insert it
2261 text
->WriteText(m_text
);
2266 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2268 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2270 // remove the text from where we inserted it
2271 text
->Remove(m_from
, m_from
+ m_text
.length());
2276 bool wxTextCtrlRemoveCommand::CanUndo() const
2278 // if we were executed, we should have the text we removed
2279 return !m_textDeleted
.empty();
2282 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2284 text
->SetSelection(m_from
, m_to
);
2285 m_textDeleted
= text
->GetSelectionText();
2286 text
->RemoveSelection();
2291 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2293 // it is possible that the text was deleted and that we can't restore text
2294 // at the same position we removed it any more
2295 wxTextPos posLast
= text
->GetLastPosition();
2296 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2297 text
->WriteText(m_textDeleted
);
2302 void wxTextCtrl::Undo()
2304 // the caller must check it
2305 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2307 m_cmdProcessor
->Undo();
2310 void wxTextCtrl::Redo()
2312 // the caller must check it
2313 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2315 m_cmdProcessor
->Redo();
2318 bool wxTextCtrl::CanUndo() const
2320 return IsEditable() && m_cmdProcessor
->CanUndo();
2323 bool wxTextCtrl::CanRedo() const
2325 return IsEditable() && m_cmdProcessor
->CanRedo();
2328 // ----------------------------------------------------------------------------
2330 // ----------------------------------------------------------------------------
2332 wxSize
wxTextCtrl::DoGetBestClientSize() const
2334 // when we're called for the very first time from Create() we must
2335 // calculate the font metrics here because we can't do it before calling
2336 // Create() (there is no window yet and wxGTK crashes) but we need them
2338 if ( m_heightLine
== -1 )
2340 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2344 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2346 int wChar
= GetAverageWidth(),
2347 hChar
= GetLineHeight();
2349 int widthMin
= wxMax(10*wChar
, 100);
2355 if ( !IsSingleLine() )
2357 // let the control have a reasonable number of lines
2358 int lines
= GetNumberOfLines();
2361 else if ( lines
> 10 )
2368 rectText
.height
= h
;
2369 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2370 return wxSize(rectTotal
.width
, rectTotal
.height
);
2373 void wxTextCtrl::UpdateTextRect()
2375 wxRect
rectTotal(GetClientSize());
2376 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2377 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2379 // code elsewhere is confused by negative rect size
2380 if ( m_rectText
.width
<= 0 )
2381 m_rectText
.width
= 1;
2382 if ( m_rectText
.height
<= 0 )
2383 m_rectText
.height
= 1;
2385 if ( !IsSingleLine() )
2387 // invalidate it so that GetRealTextArea() will recalc it
2388 MData().m_rectTextReal
.width
= 0;
2390 // only scroll this rect when the window is scrolled: note that we have
2391 // to scroll not only the text but the line wrap marks too if we show
2393 wxRect rectText
= GetRealTextArea();
2394 if ( extraSpace
&& *extraSpace
)
2396 rectText
.width
+= *extraSpace
;
2398 SetTargetRect(rectText
);
2400 // relayout all lines
2403 WData().m_rowFirstInvalid
= 0;
2405 // increase timestamp: this means that the lines which had been
2406 // laid out before will be relayd out the next time LayoutLines()
2407 // is called because their timestamp will be smaller than the
2409 WData().m_timestamp
++;
2413 UpdateLastVisible();
2416 void wxTextCtrl::UpdateLastVisible()
2418 // this method is only used for horizontal "scrollbarless" scrolling which
2419 // is used only with single line controls
2420 if ( !IsSingleLine() )
2423 // use (efficient) HitTestLine to find the last visible character
2424 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2426 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2428 case wxTE_HT_BEYOND
:
2429 // everything is visible
2430 SData().m_colLastVisible
= text
.length();
2433 SData().m_posLastVisible
= -1;
2437 case wxTE_HT_BEFORE:
2441 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2444 case wxTE_HT_ON_TEXT
:
2447 // the last entirely seen character is the previous one because
2448 // this one is only partly visible - unless the width of the
2449 // string is exactly the max width
2450 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2451 if ( SData().m_posLastVisible
> m_rectText
.width
)
2453 // this character is not entirely visible, take the
2458 SData().m_posLastVisible
= -1;
2460 //else: we can just see it
2462 SData().m_colLastVisible
= col
;
2467 // calculate the width of the text really shown
2468 if ( SData().m_posLastVisible
== -1 )
2470 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2473 // current value is relative the start of the string text which starts at
2474 // SData().m_colStart, we need an absolute offset into string
2475 SData().m_colLastVisible
+= SData().m_colStart
;
2477 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2478 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2481 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2485 if ( !IsSingleLine() )
2488 // update them immediately because if we are called for the first time,
2489 // we need to create them in order for the base class version to
2490 // position the scrollbars correctly - if we don't do it now, it won't
2491 // happen at all if we don't get more size events
2495 MData().m_updateScrollbarX
=
2496 MData().m_updateScrollbarY
= true;
2502 wxCoord
wxTextCtrl::GetTotalWidth() const
2505 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2509 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2512 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2516 wxRect
wxTextCtrl::GetRealTextArea() const
2518 // for single line text control it's just the same as text rect
2519 if ( IsSingleLine() )
2522 // the real text area always holds an entire number of lines, so the only
2523 // difference with the text area is a narrow strip along the bottom border
2524 wxRect rectText
= MData().m_rectTextReal
;
2525 if ( !rectText
.width
)
2528 rectText
= m_rectText
;
2530 // when we're called for the very first time, the line height might not
2531 // had been calculated yet, so do get it now
2532 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2533 self
->RecalcFontMetrics();
2535 int hLine
= GetLineHeight();
2536 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2539 self
->MData().m_rectTextReal
= rectText
;
2545 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2547 wxTextCoord
*colRowStart
) const
2549 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2551 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2553 if ( !WData().IsValidLine(line
) )
2556 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2559 rowMax
= lineData
.GetExtraRowCount();
2563 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2566 // it's ok here that row is 1 greater than needed: like this, it is
2567 // counted as a normal (and not extra) row
2569 //else: only one row anyhow
2573 // +1 because we need a real row number, not the extra row one
2574 *colRowStart
= lineData
.GetRowStart(row
);
2576 // this can't happen, of course
2577 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2583 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2585 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2586 // else now and has rather awkward interface for our needs here
2588 lineData
.m_rowsStart
.Empty();
2589 lineData
.m_rowsWidth
.Empty();
2591 const wxString
& text
= GetLineText(line
);
2593 size_t colRowStart
= 0;
2596 size_t lenRow
= GetPartOfWrappedLine
2598 text
.c_str() + colRowStart
,
2602 // remember the start of this row (not for the first one as
2603 // it's always 0) and its width
2605 lineData
.m_rowsStart
.Add(colRowStart
);
2606 lineData
.m_rowsWidth
.Add(widthRow
);
2608 colRowStart
+= lenRow
;
2610 while ( colRowStart
< text
.length() );
2612 // put the current timestamp on it
2613 lineData
.m_timestamp
= WData().m_timestamp
;
2616 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2618 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2620 // if we were called, some line was dirty and if it was dirty we must have
2621 // had m_rowFirstInvalid set to something too
2622 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2623 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2625 wxTextCoord rowFirst
, rowCur
;
2628 // start after the last known valid line
2629 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2630 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2632 else // no valid lines, start at row 0
2638 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2640 // set the starting row for this line
2641 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2642 lineData
.m_rowFirst
= rowCur
;
2644 // had the line been already broken into rows?
2646 // if so, compare its timestamp with the current one: if nothing has
2647 // been changed, don't relayout it
2648 if ( !lineData
.IsValid() ||
2649 (lineData
.m_timestamp
< WData().m_timestamp
) )
2651 // now do break it in rows
2652 LayoutLine(line
, lineData
);
2655 rowCur
+= lineData
.GetRowCount();
2658 // we are now valid at least up to this line, but if it is the last one we
2659 // just don't have any more invalid rows at all
2660 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2665 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2666 self
->WData().m_rowFirstInvalid
= lineLast
;
2668 // also refresh the line end indicators (FIXME shouldn't do it always!)
2669 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2672 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2673 wxCoord
*widthReal
) const
2675 // this function is slow, it shouldn't be called unless really needed
2676 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2680 wxCoord wReal
= wxDefaultCoord
;
2681 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2684 case wxTE_HT_BEFORE:
2688 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2691 case wxTE_HT_ON_TEXT
:
2694 // the last entirely seen character is the previous one because
2695 // this one is only partly visible - unless the width of the
2696 // string is exactly the max width
2697 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2698 if ( wReal
> m_rectText
.width
)
2700 // this character is not entirely visible, take the
2705 wReal
= wxDefaultCoord
;
2707 //else: we can just see it
2709 // wrap at any character or only at words boundaries?
2710 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2712 // find the (last) not word char before this word
2713 wxTextCoord colWordStart
;
2714 for ( colWordStart
= col
;
2715 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2719 if ( colWordStart
> 0 )
2721 if ( colWordStart
!= col
)
2723 // will have to recalc the real width
2724 wReal
= wxDefaultCoord
;
2729 //else: only a single word, have to wrap it here
2734 case wxTE_HT_BEYOND
:
2738 // we return the number of characters, not the index of the last one
2739 if ( (size_t)col
< s
.length() )
2741 // but don't return more than this (empty) string has
2747 if ( wReal
== wxDefaultCoord
)
2749 // calc it if not done yet
2750 wReal
= GetTextWidth(s
.Truncate(col
));
2756 // VZ: old, horribly inefficient code which can still be used for checking
2757 // the result (in line, not word, wrap mode only) - to be removed later
2759 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2760 wxClientDC
dc(self
);
2761 dc
.SetFont(GetFont());
2762 self
->DoPrepareDC(dc
);
2764 wxCoord widthMax
= m_rectText
.width
;
2766 // the text which we can keep in this ROW
2769 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2773 dc
.GetTextExtent(str
, &w
, NULL
);
2778 // if we wrapped, the last letter was one too much
2779 if ( str
.length() > 1 )
2782 str
.erase(str
.length() - 1, 1);
2784 else // but always keep at least one letter in each row
2786 // the real width then is the last value of w and not teh one
2791 else // we didn't wrap
2796 wxASSERT( col
== str
.length() );
2800 wxASSERT( *widthReal
== wOld
);
2805 //return str.length();
2811 // OPT: this function is called a lot - would be nice to optimize it but I
2812 // don't really know how yet
2813 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2815 wxTextCoord
*colOut
) const
2817 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2820 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2821 wxClientDC
dc(self
);
2822 dc
.SetFont(GetFont());
2823 self
->DoPrepareDC(dc
);
2826 dc
.GetTextExtent(line
, &width
, NULL
);
2829 // clicking beyond the end of line is equivalent to clicking at
2830 // the end of it, so return the last line column
2831 col
= line
.length();
2834 // unless the line is empty and so doesn't have any column at all -
2835 // in this case return 0, what else can we do?
2839 res
= wxTE_HT_BEYOND
;
2845 res
= wxTE_HT_BEFORE
;
2847 else // we're inside the line
2849 // now calculate the column: first, approximate it with fixed-width
2850 // value and then calculate the correct value iteratively: note that
2851 // we use the first character of the line instead of (average)
2852 // GetCharWidth(): it is common to have lines of dashes, for example,
2853 // and this should give us much better approximation in such case
2855 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2856 dc
.GetTextExtent(line
[0], &width
, NULL
);
2863 else if ( (size_t)col
> line
.length() )
2865 col
= line
.length();
2868 // matchDir is the direction in which we should move to reach the
2869 // character containing the given position
2875 } matchDir
= Match_None
;
2878 // check that we didn't go beyond the line boundary
2884 if ( (size_t)col
> line
.length() )
2886 col
= line
.length();
2890 wxString
strBefore(line
, (size_t)col
);
2891 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2894 if ( matchDir
== Match_Right
)
2896 // we were going to the right and, finally, moved beyond
2897 // the original position - stop on the previous one
2903 if ( matchDir
== Match_None
)
2905 // we just started iterating, now we know that we should
2907 matchDir
= Match_Left
;
2909 //else: we are still to the right of the target, continue
2913 // invert the logic above
2914 if ( matchDir
== Match_Left
)
2916 // with the exception that we don't need to backtrack here
2920 if ( matchDir
== Match_None
)
2923 matchDir
= Match_Right
;
2927 // this is not supposed to happen
2928 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2930 if ( matchDir
== Match_Right
)
2937 // check that we calculated it correctly
2939 if ( res
== wxTE_HT_ON_TEXT
)
2942 wxString text
= line
.Left(col
);
2943 dc
.GetTextExtent(text
, &width1
, NULL
);
2944 if ( (size_t)col
< line
.length() )
2949 dc
.GetTextExtent(text
, &width2
, NULL
);
2951 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2952 _T("incorrect HitTestLine() result") );
2954 else // we return last char
2956 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2959 #endif // WXDEBUG_TEXT
2967 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2970 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2971 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2973 *pos
= XYToPosition(x
, y
);
2979 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2980 wxTextCoord
*colOut
,
2981 wxTextCoord
*rowOut
) const
2983 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2986 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2987 wxTextCoord
*colOut
,
2988 wxTextCoord
*rowOut
) const
2990 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
2993 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2996 wxTextCoord
*rowOut
,
2997 wxTextCoord
*colStart
,
2998 wxTextCoord
*colEnd
,
2999 wxTextCoord
*colRowStartOut
,
3000 bool deviceCoords
) const
3002 // is the point in the text area or to the right or below it?
3003 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3005 // translate the window coords x0 and y0 into the client coords in the text
3006 // area by adjusting for both the client and text area offsets (unless this
3007 // was already done)
3011 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3012 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3020 // calculate the row (it is really a LINE, not a ROW)
3023 // these vars are used only for WrapLines() case
3024 wxTextCoord colRowStart
= 0;
3027 if ( colRowStartOut
)
3028 *colRowStartOut
= 0;
3030 int hLine
= GetLineHeight();
3033 // and clicking before it is the same as clicking on the first one
3036 res
= wxTE_HT_BEFORE
;
3040 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3042 if ( IsSingleLine() || !WrapLines() )
3044 // in this case row calculation is simple as all lines have the
3045 // same height and so row is the same as line
3046 if ( row
> rowLast
)
3048 // clicking below the text is the same as clicking on the last
3052 res
= wxTE_HT_BELOW
;
3055 else // multline control with line wrap
3057 // use binary search to find the line containing this row
3058 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3060 hi
= linesData
.GetCount(),
3065 const wxWrappedLineData
& lineData
= linesData
[cur
];
3066 if ( !WData().IsValidLine(cur
) )
3068 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3070 if ( row
< rowFirst
)
3076 // our row is after the first row of the cur line:
3077 // obviously, if cur is the last line, it contains this
3078 // row, otherwise we have to test that it is before the
3079 // first row of the next line
3080 bool found
= cur
== linesData
.GetCount() - 1;
3083 // if the row is beyond the end of text, adjust it to
3084 // be the last one and set res accordingly
3085 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3087 res
= wxTE_HT_BELOW
;
3089 row
= lineData
.GetRowCount() + rowFirst
- 1;
3092 else // not the last row
3094 const wxWrappedLineData
&
3095 lineNextData
= linesData
[cur
+ 1];
3096 if ( !WData().IsValidLine(cur
+ 1) )
3097 LayoutLines(cur
+ 1);
3098 found
= row
< lineNextData
.GetFirstRow();
3103 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3104 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3105 GetLines()[cur
].length());
3119 if ( res
== wxTE_HT_ON_TEXT
)
3121 // now find the position in the line
3122 wxString lineText
= GetLineText(row
),
3125 if ( colRowStart
|| rowLen
)
3127 // look in this row only, not in whole line
3128 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3132 // just take the whole string
3138 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3142 if ( colRowStartOut
)
3144 // give them the column offset in this ROW in pixels
3145 *colRowStartOut
= colRowStart
;
3148 // take into account that the ROW doesn't start in the
3149 // beginning of the LINE
3150 *colStart
+= colRowStart
;
3155 // the hit test result we return is for x1, so throw out
3156 // the result for x2 here
3157 int x2
= x1
+ x20
- x10
;
3158 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3160 *colEnd
+= colRowStart
;
3164 else // before/after vertical text span
3168 // fill the column with the first/last position in the
3169 // corresponding line
3170 if ( res
== wxTE_HT_BEFORE
)
3172 else // res == wxTE_HT_BELOW
3173 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3179 // give them the row in text coords (as is)
3186 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3187 wxTextCoord
*lineOut
,
3188 wxTextCoord
*rowInLineOut
) const
3196 int nLines
= GetNumberOfLines();
3199 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3200 for ( line
= 0; line
< nLines
; line
++ )
3202 if ( !WData().IsValidLine(line
) )
3205 if ( row
< linesData
[line
].GetNextRow() )
3207 // we found the right line
3208 rowInLine
= row
- linesData
[line
].GetFirstRow();
3214 if ( line
== nLines
)
3216 // the row is out of range
3220 else // no line wrapping, everything is easy
3222 if ( row
>= nLines
)
3231 *rowInLineOut
= rowInLine
;
3236 // ----------------------------------------------------------------------------
3238 // ----------------------------------------------------------------------------
3241 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3242 scrolling in both horizontal and vertical direction implemented using
3243 wxScrollHelper and the second one is manual scrolling implemented using
3244 SData().m_ofsHorz and used by the single line controls without scroll bar.
3246 The first version (the standard one) always scrolls by fixed amount which is
3247 fine for vertical scrolling as all lines have the same height but is rather
3248 ugly for horizontal scrolling if proportional font is used. This is why we
3249 manually update and use SData().m_ofsHorz which contains the length of the string
3250 which is hidden beyond the left borde. An important property of text
3251 controls using this kind of scrolling is that an entire number of characters
3252 is always shown and that parts of characters never appear on display -
3253 neither in the leftmost nor rightmost positions.
3255 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3256 done as usual for wxScrollWindow.
3259 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3261 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3263 // pos is the logical position to show
3265 // SData().m_ofsHorz is the fisrt logical position shown
3266 if ( pos
< SData().m_ofsHorz
)
3270 HitTestLine(m_value
, pos
, &col
);
3275 wxCoord width
= m_rectText
.width
;
3278 // if we are called from the ctor, m_rectText is not initialized
3279 // yet, so do it now
3281 width
= m_rectText
.width
;
3284 // SData().m_ofsHorz + width is the last logical position shown
3285 if ( pos
> SData().m_ofsHorz
+ width
)
3289 HitTestLine(m_value
, pos
- width
, &col
);
3290 ScrollText(col
+ 1);
3295 // scroll the window horizontally so that the first visible character becomes
3296 // the one at this position
3297 void wxTextCtrl::ScrollText(wxTextCoord col
)
3299 wxASSERT_MSG( IsSingleLine(),
3300 _T("ScrollText() is for single line controls only") );
3302 // never scroll beyond the left border
3306 // OPT: could only get the extent of the part of the string between col
3307 // and SData().m_colStart
3308 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3310 if ( ofsHorz
!= SData().m_ofsHorz
)
3312 // remember the last currently used pixel
3313 int posLastVisible
= SData().m_posLastVisible
;
3314 if ( posLastVisible
== -1 )
3316 // this may happen when we're called very early, during the
3317 // controls construction
3318 UpdateLastVisible();
3320 posLastVisible
= SData().m_posLastVisible
;
3323 // NB1: to scroll to the right, offset must be negative, hence the
3324 // order of operands
3325 int dx
= SData().m_ofsHorz
- ofsHorz
;
3327 // NB2: we call Refresh() below which results in a call to
3328 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3329 SData().m_ofsHorz
= ofsHorz
;
3330 SData().m_colStart
= col
;
3332 // after changing m_colStart, recalc the last visible position: we need
3333 // to recalc the last visible position beore scrolling in order to make
3334 // it appear exactly at the right edge of the text area after scrolling
3335 UpdateLastVisible();
3340 // we want to force the update of it after scrolling
3341 SData().m_colLastVisible
= -1;
3345 // scroll only the rectangle inside which there is the text
3346 wxRect rect
= m_rectText
;
3347 rect
.width
= posLastVisible
;
3349 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3352 we need to manually refresh the part which ScrollWindow() doesn't
3353 refresh (with new API this means the part outside the rect returned
3354 by ScrollNoRefresh): indeed, if we had this:
3358 where '*' is text and 'o' is blank area at the end (too small to
3359 hold the next char) then after scrolling by 2 positions to the left
3364 where 'R' is the area refreshed by ScrollWindow() - but we still
3365 need to refresh the 'o' at the end as it may be now big enough to
3366 hold the new character shifted into view.
3368 when we are scrolling to the right, we need to update this rect as
3369 well because it might have contained something before but doesn't
3370 contain anything any more
3373 // we can combine both rectangles into one when scrolling to the left,
3374 // but we need two separate Refreshes() otherwise
3377 // refresh the uncovered part on the left
3378 Refresh(true, &rect
);
3380 // and now the area on the right
3381 rect
.x
= m_rectText
.x
+ posLastVisible
;
3382 rect
.width
= m_rectText
.width
- posLastVisible
;
3384 else // scrolling to the left
3386 // just extend the rect covering the uncovered area to the edge of
3388 rect
.width
+= m_rectText
.width
- posLastVisible
;
3391 Refresh(true, &rect
);
3393 // I don't know exactly why is this needed here but without it we may
3394 // scroll the window again (from the same method) before the previously
3395 // invalidated area is repainted when typing *very* quickly - and this
3396 // may lead to the display corruption
3401 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3403 if ( IsSingleLine() )
3405 // we don't use wxScrollHelper
3407 *xx
= x
+ SData().m_ofsHorz
;
3413 // let the base class do it
3414 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3418 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3420 if ( IsSingleLine() )
3422 // we don't use wxScrollHelper
3424 *xx
= x
- SData().m_ofsHorz
;
3430 // let the base class do it
3431 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3435 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3437 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3438 // useless to call base class version as they don't use normal scrolling
3439 if ( IsSingleLine() && SData().m_ofsHorz
)
3441 // adjust the DC origin if the text is shifted
3442 wxPoint pt
= dc
.GetDeviceOrigin();
3443 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3447 wxScrollHelper::DoPrepareDC(dc
);
3451 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3455 // check if the max width changes after this line was modified
3456 wxCoord widthMaxOld
= MData().m_widthMax
,
3458 GetTextExtent(GetLineText(line
), &width
, NULL
);
3460 if ( line
== MData().m_lineLongest
)
3462 // this line was the longest one, is it still?
3463 if ( width
> MData().m_widthMax
)
3465 MData().m_widthMax
= width
;
3467 else if ( width
< MData().m_widthMax
)
3469 // we need to find the new longest line
3472 //else: its length didn't change, nothing to do
3474 else // it wasn't the longest line, but maybe it became it?
3476 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3477 if ( width
> GetMaxWidth() )
3479 MData().m_widthMax
= width
;
3480 MData().m_lineLongest
= line
;
3484 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3487 void wxTextCtrl::RecalcFontMetrics()
3489 m_heightLine
= GetCharHeight();
3490 m_widthAvg
= GetCharWidth();
3493 void wxTextCtrl::RecalcMaxWidth()
3495 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3497 MData().m_widthMax
= -1;
3498 (void)GetMaxWidth();
3501 wxCoord
wxTextCtrl::GetMaxWidth() const
3503 if ( MData().m_widthMax
== -1 )
3507 // OPT: should we remember the widths of all the lines?
3509 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3510 wxClientDC
dc(self
);
3511 dc
.SetFont(GetFont());
3513 self
->MData().m_widthMax
= 0;
3515 size_t count
= GetLineCount();
3516 for ( size_t n
= 0; n
< count
; n
++ )
3519 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3520 if ( width
> MData().m_widthMax
)
3522 // remember the width and the line which has it
3523 self
->MData().m_widthMax
= width
;
3524 self
->MData().m_lineLongest
= n
;
3529 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3531 return MData().m_widthMax
;
3534 void wxTextCtrl::UpdateScrollbars()
3536 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3538 wxSize size
= GetRealTextArea().GetSize();
3540 // is our height enough to show all items?
3541 wxTextCoord nRows
= GetRowCount();
3542 wxCoord lineHeight
= GetLineHeight();
3543 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3545 // is our width enough to show the longest line?
3546 wxCoord charWidth
, maxWidth
;
3547 bool showScrollbarX
;
3550 charWidth
= GetAverageWidth();
3551 maxWidth
= GetMaxWidth();
3552 showScrollbarX
= maxWidth
> size
.x
;
3554 else // never show the horz scrollbar
3556 // just to suppress compiler warnings about using uninit vars below
3557 charWidth
= maxWidth
= 0;
3559 showScrollbarX
= false;
3562 // calc the scrollbars ranges
3563 int scrollRangeX
= showScrollbarX
3564 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3566 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3568 int scrollRangeXOld
= MData().m_scrollRangeX
,
3569 scrollRangeYOld
= MData().m_scrollRangeY
;
3570 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3573 GetViewStart(&x
, &y
);
3576 // we want to leave the scrollbars at the same position which means
3577 // that x and y have to be adjusted as the number of positions may have
3580 // the number of positions is calculated from knowing that last
3581 // position = range - thumbSize and thumbSize == pageSize which is
3582 // equal to the window width / pixelsPerLine
3583 if ( scrollRangeXOld
)
3585 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3586 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3589 if ( scrollRangeYOld
)
3590 y
*= scrollRangeY
/ scrollRangeYOld
;
3593 SetScrollbars(charWidth
, lineHeight
,
3594 scrollRangeX
, scrollRangeY
,
3596 true /* no refresh */);
3598 if ( scrollRangeXOld
)
3600 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3601 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3605 MData().m_scrollRangeX
= scrollRangeX
;
3606 MData().m_scrollRangeY
= scrollRangeY
;
3608 // bring the current position in view
3612 MData().m_updateScrollbarX
=
3613 MData().m_updateScrollbarY
= false;
3616 void wxTextCtrl::OnInternalIdle()
3618 // notice that single line text control never has scrollbars
3619 if ( !IsSingleLine() &&
3620 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3624 wxControl::OnInternalIdle();
3627 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3629 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3630 if ( event
.GetOrientation() == wxHORIZONTAL
)
3632 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3636 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3640 // ----------------------------------------------------------------------------
3642 // ----------------------------------------------------------------------------
3644 void wxTextCtrl::RefreshSelection()
3646 if ( HasSelection() )
3648 RefreshTextRange(m_selStart
, m_selEnd
);
3652 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3654 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3655 _T("no lines to refresh") );
3658 // rect.x is already 0
3659 rect
.width
= m_rectText
.width
;
3660 wxCoord h
= GetLineHeight();
3662 wxTextCoord rowFirst
;
3663 if ( lineFirst
< GetNumberOfLines() )
3665 rowFirst
= GetFirstRowOfLine(lineFirst
);
3667 else // lineFirst == GetNumberOfLines()
3669 // lineFirst may be beyond the last line only if we refresh till
3670 // the end, otherwise it's illegal
3671 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3672 _T("invalid line range") );
3674 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3677 rect
.y
= rowFirst
*h
;
3681 // refresh till this line (inclusive)
3682 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3684 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3686 else // lineLast == 0 means to refresh till the end
3688 // FIXME: calc it exactly
3689 rect
.height
= 32000;
3692 RefreshTextRect(rect
);
3695 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3697 wxCHECK_RET( start
!= -1 && end
!= -1,
3698 _T("invalid RefreshTextRange() arguments") );
3700 // accept arguments in any order as it is more conenient for the caller
3701 OrderPositions(start
, end
);
3703 // this is acceptable but we don't do anything in this case
3707 wxTextPos colStart
, lineStart
;
3708 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3710 // the range is entirely beyond the end of the text, nothing to do
3714 wxTextCoord colEnd
, lineEnd
;
3715 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3717 // the range spans beyond the end of text, refresh to the end
3719 lineEnd
= GetNumberOfLines() - 1;
3722 // refresh all lines one by one
3723 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3725 // refresh the first line from the start of the range to the end, the
3726 // intermediate ones entirely and the last one from the beginning to
3727 // the end of the range
3728 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3730 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3732 // intermediate line or the last one but we need to refresh it
3733 // until the end anyhow - do it
3734 posCount
= wxSTRING_MAXLEN
;
3738 // refresh just the positions in between the start and the end one
3739 posCount
= colEnd
- posStart
;
3743 RefreshColRange(line
, posStart
, posCount
);
3747 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3751 wxString text
= GetLineText(line
);
3753 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3754 _T("invalid RefreshColRange() parameter") );
3756 RefreshPixelRange(line
,
3757 GetTextWidth(text
.Left((size_t)start
)),
3758 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3761 // this method accepts "logical" coords in the sense that they are coordinates
3762 // in a logical line but it can span several rows if we wrap lines and
3763 // RefreshPixelRange() will then refresh several rows
3764 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3768 // we will use line text only in line wrap case
3772 text
= GetLineText(line
);
3775 // special case: width == 0 means to refresh till the end of line
3778 // refresh till the end of visible line
3779 width
= GetTotalWidth();
3783 // refresh till the end of text
3784 wxCoord widthAll
= GetTextWidth(text
);
3786 // extend width to the end of ROW
3787 width
= widthAll
- widthAll
% width
+ width
;
3790 // no need to refresh beyond the end of line
3793 //else: just refresh the specified part
3795 wxCoord h
= GetLineHeight();
3798 rect
.y
= GetFirstRowOfLine(line
)*h
;
3803 // (1) skip all rows which we don't touch at all
3804 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3805 if ( !WData().IsValidLine(line
) )
3808 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3809 size_t rowLast
= lineData
.GetRowCount(),
3811 while ( (row
< rowLast
) &&
3812 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3818 // (2) now refresh all lines except the last one: note that the first
3819 // line is refreshed from the given start to the end, all the next
3821 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3823 rect
.width
= GetTotalWidth() - rect
.x
;
3824 RefreshTextRect(rect
);
3826 width
-= wLine
- rect
.x
;
3830 wLine
= lineData
.GetRowWidth(row
++);
3833 // (3) the code below will refresh the last line
3838 RefreshTextRect(rect
);
3841 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3844 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3845 rect
.width
= rectClient
.width
;
3846 rect
.height
= rectClient
.height
;
3848 // account for the text area offset
3849 rect
.Offset(m_rectText
.GetPosition());
3851 // don't refresh beyond the text area unless we're refreshing the line wrap
3852 // marks in which case textOnly is false
3855 if ( rect
.GetRight() > m_rectText
.GetRight() )
3857 rect
.SetRight(m_rectText
.GetRight());
3859 if ( rect
.width
<= 0 )
3861 // nothing to refresh
3867 // check the bottom boundary always, even for the line wrap marks
3868 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3870 rect
.SetBottom(m_rectText
.GetBottom());
3872 if ( rect
.height
<= 0 )
3874 // nothing to refresh
3879 // never refresh before the visible rect
3880 if ( rect
.x
< m_rectText
.x
)
3881 rect
.x
= m_rectText
.x
;
3883 if ( rect
.y
< m_rectText
.y
)
3884 rect
.y
= m_rectText
.y
;
3886 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3887 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3889 Refresh(true, &rect
);
3892 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3893 wxTextCoord rowLast
)
3895 if ( WData().m_widthMark
)
3898 rectMarks
.x
= m_rectText
.width
;
3899 rectMarks
.width
= WData().m_widthMark
;
3900 rectMarks
.y
= rowFirst
*GetLineHeight();
3901 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3903 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3907 // ----------------------------------------------------------------------------
3909 // ----------------------------------------------------------------------------
3911 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3913 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3916 // ----------------------------------------------------------------------------
3917 // client area drawing
3918 // ----------------------------------------------------------------------------
3921 Several remarks about wxTextCtrl redraw logic:
3923 1. only the regions which must be updated are redrawn, this means that we
3924 never Refresh() the entire window but use RefreshPixelRange() and
3925 ScrollWindow() which only refresh small parts of it and iterate over the
3926 update region in our DoDraw()
3928 2. the text displayed on the screen is obtained using GetTextToShow(): it
3929 should be used for all drawing/measuring
3932 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3936 textShown
= wxString(_T('*'), text
.length());
3943 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3945 // debugging trick to see the update rect visually
3947 static int s_countUpdates
= -1;
3948 if ( s_countUpdates
!= -1 )
3950 wxWindowDC
dc(this);
3951 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3952 dc
.SetPen(*wxTRANSPARENT_PEN
);
3953 dc
.DrawRectangle(rectUpdate
);
3955 #endif // WXDEBUG_TEXT
3957 // calculate the range lineStart..lineEnd of lines to redraw
3958 wxTextCoord lineStart
, lineEnd
;
3959 if ( IsSingleLine() )
3966 wxPoint pt
= rectUpdate
.GetPosition();
3967 (void)HitTest(pt
, NULL
, &lineStart
);
3969 pt
.y
+= rectUpdate
.height
;
3970 (void)HitTest(pt
, NULL
, &lineEnd
);
3973 // prepare for drawing
3974 wxCoord hLine
= GetLineHeight();
3976 // these vars will be used for hit testing of the current row
3977 wxCoord y
= rectUpdate
.y
;
3978 const wxCoord x1
= rectUpdate
.x
;
3979 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3982 rectText
.height
= hLine
;
3983 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3985 // we want to always start at the top of the line, otherwise if we redraw a
3986 // rect whose top is in the middle of a line, we'd draw this line shifted
3987 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3989 if ( IsSingleLine() )
3991 rectText
.y
= yClient
;
3993 else // multiline, adjust for scrolling
3995 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3998 wxRenderer
*renderer
= GetRenderer();
4000 // do draw the invalidated parts of each line: note that we iterate here
4001 // over ROWs, not over LINEs
4002 for ( wxTextCoord line
= lineStart
;
4003 y
< rectUpdate
.y
+ rectUpdate
.height
;
4005 rectText
.y
+= hLine
)
4007 // calculate the update rect in text positions for this line
4008 wxTextCoord colStart
, colEnd
, colRowStart
;
4009 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4010 &line
, &colStart
, &colEnd
,
4013 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4015 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4017 if ( line
== lineEnd
)
4019 // we redrew everything
4023 // the update rect is beyond the end of line, no need to redraw
4024 // anything on this line - but continue with the remaining ones
4028 // for single line controls we may additionally cut off everything
4029 // which is to the right of the last visible position
4030 if ( IsSingleLine() )
4032 // don't show the columns which are scrolled out to the left
4033 if ( colStart
< SData().m_colStart
)
4034 colStart
= SData().m_colStart
;
4036 // colEnd may be less than colStart if colStart was changed by the
4038 if ( colEnd
< colStart
)
4041 // don't draw the chars beyond the rightmost one
4042 if ( SData().m_colLastVisible
== -1 )
4044 // recalculate this rightmost column
4045 UpdateLastVisible();
4048 if ( colStart
> SData().m_colLastVisible
)
4050 // don't bother redrawing something that is beyond the last
4055 if ( colEnd
> SData().m_colLastVisible
)
4057 colEnd
= SData().m_colLastVisible
;
4061 // extract the part of line we need to redraw
4062 wxString textLine
= GetTextToShow(GetLineText(line
));
4063 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4065 // now deal with the selection: only do something if at least part of
4066 // the line is selected
4067 wxTextPos selStart
, selEnd
;
4068 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4070 // and if this part is (at least partly) in the current row
4071 if ( (selStart
<= colEnd
) &&
4072 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4074 // these values are relative to the start of the line while the
4075 // string passed to DrawTextLine() is only part of it, so
4076 // adjust the selection range accordingly
4077 selStart
-= colStart
;
4083 if ( (size_t)selEnd
>= text
.length() )
4084 selEnd
= text
.length();
4088 // reset selStart and selEnd to avoid passing them to
4089 // DrawTextLine() below
4095 // calculate the text coords on screen
4096 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4097 wxCoord ofsStart
= GetTextWidth(
4098 textLine
.Mid(colRowStart
,
4099 colStart
- colRowStart
));
4100 rectText
.x
= m_rectText
.x
+ ofsStart
;
4101 rectText
.width
= GetTextWidth(text
);
4104 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4106 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4107 line
, colStart
, colEnd
);
4111 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4113 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4114 _T("shouldn't be called at all") );
4116 wxRenderer
*renderer
= GetRenderer();
4119 rectMark
.x
= rectUpdate
.x
;
4120 rectMark
.width
= rectUpdate
.width
;
4121 wxCoord yTop
= GetClientAreaOrigin().y
;
4122 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4123 wxCoord hLine
= GetLineHeight();
4124 rectMark
.height
= hLine
;
4126 wxTextCoord line
, rowInLine
;
4129 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4130 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4132 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4134 // we went beyond the end of text
4138 // is this row continued on the next one?
4139 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4141 renderer
->DrawLineWrapMark(dc
, rectMark
);
4146 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4148 // hide the caret while we're redrawing the window and show it after we are
4150 wxCaretSuspend
cs(this);
4153 wxDC
& dc
= renderer
->GetDC();
4154 dc
.SetFont(GetFont());
4155 dc
.SetTextForeground(GetForegroundColour());
4157 // get the intersection of the update region with the text area: note that
4158 // the update region is in window coords and text area is in the client
4159 // ones, so it must be shifted before computing intersection
4160 wxRegion rgnUpdate
= GetUpdateRegion();
4162 wxRect rectTextArea
= GetRealTextArea();
4163 wxPoint pt
= GetClientAreaOrigin();
4164 wxRect rectTextAreaAdjusted
= rectTextArea
;
4165 rectTextAreaAdjusted
.x
+= pt
.x
;
4166 rectTextAreaAdjusted
.y
+= pt
.y
;
4167 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4169 // even though the drawing is already clipped to the update region, we must
4170 // explicitly clip it to the rect we will use as otherwise parts of letters
4171 // might be drawn outside of it (if even a small part of a charater is
4172 // inside, HitTest() will return its column and DrawText() can't draw only
4173 // the part of the character, of course)
4175 // FIXME: is this really a bug in wxMSW?
4176 rectTextArea
.width
--;
4178 dc
.SetClippingRegion(rectTextArea
);
4180 // adjust for scrolling
4183 // and now refresh the invalidated parts of the window
4184 wxRegionIterator
iter(rgnUpdate
);
4185 for ( ; iter
.HaveRects(); iter
++ )
4187 wxRect r
= iter
.GetRect();
4189 // this is a workaround for wxGTK::wxRegion bug
4191 if ( !r
.width
|| !r
.height
)
4193 // ignore invalid rect
4198 DoDrawTextInRect(dc
, r
);
4201 // now redraw the line wrap marks (if we draw them)
4202 if ( WrapLines() && WData().m_widthMark
)
4204 // this is the rect inside which line wrap marks are drawn
4206 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4207 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4208 rectMarks
.width
= WData().m_widthMark
;
4209 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4211 rgnUpdate
= GetUpdateRegion();
4212 rgnUpdate
.Intersect(rectMarks
);
4214 wxRect rectUpdate
= rgnUpdate
.GetBox();
4215 if ( rectUpdate
.width
&& rectUpdate
.height
)
4217 // the marks are outside previously set clipping region
4218 dc
.DestroyClippingRegion();
4220 DoDrawLineWrapMarks(dc
, rectUpdate
);
4224 // show caret first time only: we must show it after drawing the text or
4225 // the display can be corrupted when it's hidden
4226 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4234 // ----------------------------------------------------------------------------
4236 // ----------------------------------------------------------------------------
4238 bool wxTextCtrl::SetFont(const wxFont
& font
)
4240 if ( !wxControl::SetFont(font
) )
4243 // and refresh everything, of course
4244 InitInsertionPoint();
4247 // update geometry parameters
4249 RecalcFontMetrics();
4250 if ( !IsSingleLine() )
4256 // recreate it, in fact
4264 bool wxTextCtrl::Enable(bool enable
)
4266 if ( !wxTextCtrlBase::Enable(enable
) )
4269 if (FindFocus() == this && GetCaret() &&
4270 ((enable
&& !GetCaret()->IsVisible()) ||
4271 (!enable
&& GetCaret()->IsVisible())))
4277 void wxTextCtrl::CreateCaret()
4283 // FIXME use renderer
4284 caret
= new wxCaret(this, 1, GetLineHeight());
4286 wxCaret::SetBlinkTime(0);
4291 // read only controls don't have the caret
4292 caret
= (wxCaret
*)NULL
;
4295 // SetCaret() will delete the old caret if any
4299 void wxTextCtrl::ShowCaret(bool show
)
4301 wxCaret
*caret
= GetCaret();
4304 // (re)position caret correctly
4305 caret
->Move(GetCaretPosition());
4307 // and show it there
4308 if ((show
&& !caret
->IsVisible()) ||
4309 (!show
&& caret
->IsVisible()))
4314 // ----------------------------------------------------------------------------
4315 // vertical scrolling (multiline only)
4316 // ----------------------------------------------------------------------------
4318 size_t wxTextCtrl::GetLinesPerPage() const
4320 if ( IsSingleLine() )
4323 return GetRealTextArea().height
/ GetLineHeight();
4326 wxTextPos
wxTextCtrl::GetPositionAbove()
4328 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4329 _T("can't move cursor vertically in a single line control") );
4331 // move the cursor up by one ROW not by one LINE: this means that
4332 // we should really use HitTest() and not just go to the same
4333 // position in the previous line
4334 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4335 if ( MData().m_xCaret
== -1 )
4337 // remember the initial cursor abscissa
4338 MData().m_xCaret
= pt
.x
;
4342 // use the remembered abscissa
4343 pt
.x
= MData().m_xCaret
;
4346 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4347 pt
.y
-= GetLineHeight();
4349 wxTextCoord col
, row
;
4350 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4352 // can't move further
4353 return INVALID_POS_VALUE
;
4356 return XYToPosition(col
, row
);
4359 wxTextPos
wxTextCtrl::GetPositionBelow()
4361 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4362 _T("can't move cursor vertically in a single line control") );
4364 // see comments for wxACTION_TEXT_UP
4365 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4366 if ( MData().m_xCaret
== -1 )
4368 // remember the initial cursor abscissa
4369 MData().m_xCaret
= pt
.x
;
4373 // use the remembered abscissa
4374 pt
.x
= MData().m_xCaret
;
4377 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4378 pt
.y
+= GetLineHeight();
4380 wxTextCoord col
, row
;
4381 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4383 // can't go further down
4384 return INVALID_POS_VALUE
;
4387 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4388 // from a longer line to a shorter one, for example (OTOH
4389 // wxTE_HT_BEFORE can never happen)
4390 return XYToPosition(col
, row
);
4393 // ----------------------------------------------------------------------------
4395 // ----------------------------------------------------------------------------
4397 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4399 const wxString
& strArg
)
4401 // has the text changed as result of this action?
4402 bool textChanged
= false;
4404 // the remembered cursor abscissa for multiline text controls is usually
4405 // reset after each user action but for ones which do use it (UP and DOWN
4406 // for example) we shouldn't do it - as indicated by this flag
4407 bool rememberAbscissa
= false;
4409 // the command this action corresponds to or NULL if this action doesn't
4410 // change text at all or can't be undone
4411 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4416 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4421 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4425 else // not selection nor delete action
4427 action
= actionOrig
;
4430 // set newPos to -2 as it can't become equal to it in the assignments below
4431 // (but it can become -1)
4432 wxTextPos newPos
= INVALID_POS_VALUE
;
4434 if ( action
== wxACTION_TEXT_HOME
)
4436 newPos
= m_curPos
- m_curCol
;
4438 else if ( action
== wxACTION_TEXT_END
)
4440 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4442 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4443 (action
== wxACTION_TEXT_FIRST
) ||
4444 (action
== wxACTION_TEXT_LAST
) )
4446 if ( action
== wxACTION_TEXT_FIRST
)
4448 else if ( action
== wxACTION_TEXT_LAST
)
4449 numArg
= GetLastPosition();
4450 //else: numArg already contains the position
4454 else if ( action
== wxACTION_TEXT_UP
)
4456 if ( !IsSingleLine() )
4458 newPos
= GetPositionAbove();
4460 if ( newPos
!= INVALID_POS_VALUE
)
4462 // remember where the cursor original had been
4463 rememberAbscissa
= true;
4467 else if ( action
== wxACTION_TEXT_DOWN
)
4469 if ( !IsSingleLine() )
4471 newPos
= GetPositionBelow();
4473 if ( newPos
!= INVALID_POS_VALUE
)
4475 // remember where the cursor original had been
4476 rememberAbscissa
= true;
4480 else if ( action
== wxACTION_TEXT_LEFT
)
4482 newPos
= m_curPos
- 1;
4484 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4486 newPos
= GetWordStart();
4488 else if ( action
== wxACTION_TEXT_RIGHT
)
4490 newPos
= m_curPos
+ 1;
4492 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4494 newPos
= GetWordEnd();
4496 else if ( action
== wxACTION_TEXT_INSERT
)
4498 if ( IsEditable() && !strArg
.empty() )
4500 // inserting text can be undone
4501 command
= new wxTextCtrlInsertCommand(strArg
);
4506 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4507 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4509 if ( !IsSingleLine() )
4511 size_t count
= GetLinesPerPage();
4512 if ( count
> PAGE_OVERLAP_IN_LINES
)
4514 // pages should overlap slightly to allow the reader to keep
4515 // orientation in the text
4516 count
-= PAGE_OVERLAP_IN_LINES
;
4519 // remember where the cursor original had been
4520 rememberAbscissa
= true;
4522 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4523 for ( size_t line
= 0; line
< count
; line
++ )
4525 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4526 if ( pos
== INVALID_POS_VALUE
)
4528 // can't move further
4532 MoveInsertionPoint(pos
);
4536 // we implement the Unix scrolling model here: cursor will always
4537 // be on the first line after Page Down and on the last one after
4540 // Windows programs usually keep the cursor line offset constant
4541 // but do we really need it?
4545 // find the line such that when it is the first one, the
4546 // current position is in the last line
4548 for ( size_t line
= 0; line
< count
; line
++ )
4550 pos
= GetPositionAbove();
4551 if ( pos
== INVALID_POS_VALUE
)
4554 MoveInsertionPoint(pos
);
4557 MoveInsertionPoint(newPos
);
4559 PositionToLogicalXY(pos
, NULL
, &y
);
4561 else // scrolled down
4563 PositionToLogicalXY(newPos
, NULL
, &y
);
4566 // scroll vertically only
4567 Scroll(wxDefaultCoord
, y
);
4570 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4572 SetSelection(GetWordStart(), GetWordEnd());
4574 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4578 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4580 SetSelection(m_selAnchor
, numArg
);
4582 else if ( action
== wxACTION_TEXT_COPY
)
4586 else if ( action
== wxACTION_TEXT_CUT
)
4591 else if ( action
== wxACTION_TEXT_PASTE
)
4596 else if ( action
== wxACTION_TEXT_UNDO
)
4601 else if ( action
== wxACTION_TEXT_REDO
)
4608 return wxControl::PerformAction(action
, numArg
, strArg
);
4611 if ( newPos
!= INVALID_POS_VALUE
)
4613 // bring the new position into the range
4617 wxTextPos posLast
= GetLastPosition();
4618 if ( newPos
> posLast
)
4623 // if we have the selection, remove just it
4625 if ( HasSelection() )
4632 // otherwise delete everything between current position and
4634 if ( m_curPos
!= newPos
)
4639 else // nothing to delete
4641 // prevent test below from working
4642 from
= INVALID_POS_VALUE
;
4644 // and this is just to silent the compiler warning
4649 if ( from
!= INVALID_POS_VALUE
)
4651 command
= new wxTextCtrlRemoveCommand(from
, to
);
4654 else // cursor movement command
4657 DoSetInsertionPoint(newPos
);
4661 SetSelection(m_selAnchor
, m_curPos
);
4663 else // simple movement
4665 // clear the existing selection
4670 if ( !rememberAbscissa
&& !IsSingleLine() )
4672 MData().m_xCaret
= -1;
4678 // execute and remember it to be able to undo it later
4679 m_cmdProcessor
->Submit(command
);
4681 // undoable commands always change text
4684 else // no undoable command
4686 // m_cmdProcessor->StopCompressing()
4691 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4693 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4694 InitCommandEvent(event
);
4695 GetEventHandler()->ProcessEvent(event
);
4697 // as the text changed...
4698 m_isModified
= true;
4704 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4706 // only process the key events from "simple keys" here
4707 if ( !event
.HasModifiers() )
4709 int keycode
= event
.GetKeyCode();
4711 wxChar unicode
= event
.GetUnicodeKey();
4713 if ( keycode
== WXK_RETURN
)
4715 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4717 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4718 InitCommandEvent(event
);
4719 event
.SetString(GetValue());
4720 GetEventHandler()->ProcessEvent(event
);
4722 else // interpret <Enter> normally: insert new line
4724 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4727 else if ( keycode
< 255 && isprint(keycode
) )
4729 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4731 // skip event.Skip() below
4735 else if (unicode
> 0)
4737 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4744 // Ctrl-R refreshes the control in debug mode
4745 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4747 #endif // __WXDEBUG__
4753 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4755 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4760 // ----------------------------------------------------------------------------
4761 // wxStdTextCtrlInputHandler
4762 // ----------------------------------------------------------------------------
4764 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4765 : wxStdInputHandler(inphand
)
4767 m_winCapture
= (wxTextCtrl
*)NULL
;
4771 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4774 wxTextCoord col
, row
;
4775 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4777 wxTextPos pos
= text
->XYToPosition(col
, row
);
4779 // if the point is after the last column we must adjust the position to be
4780 // the last position in the line (unless it is already the last)
4781 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4789 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4790 const wxKeyEvent
& event
,
4793 // we're only interested in key presses
4797 int keycode
= event
.GetKeyCode();
4799 wxControlAction action
;
4801 bool ctrlDown
= event
.ControlDown(),
4802 shiftDown
= event
.ShiftDown();
4805 action
= wxACTION_TEXT_PREFIX_SEL
;
4808 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4809 // treat it first separately
4810 if ( event
.AltDown() )
4812 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4813 action
= wxACTION_TEXT_UNDO
;
4815 else switch ( keycode
)
4819 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4820 : wxACTION_TEXT_HOME
);
4824 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4825 : wxACTION_TEXT_END
);
4830 action
<< wxACTION_TEXT_UP
;
4835 action
<< wxACTION_TEXT_DOWN
;
4839 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4840 : wxACTION_TEXT_LEFT
);
4844 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4845 : wxACTION_TEXT_RIGHT
);
4849 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4850 // to? for now, it's the same as without control
4851 action
<< wxACTION_TEXT_PAGE_DOWN
;
4855 action
<< wxACTION_TEXT_PAGE_UP
;
4861 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4866 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4871 // reset the action as it could be already set to one of the
4873 action
= wxACTION_NONE
;
4880 action
= wxACTION_TEXT_REDO
;
4884 action
= wxACTION_TEXT_COPY
;
4888 action
= wxACTION_TEXT_PASTE
;
4892 action
= wxACTION_TEXT_CUT
;
4896 action
= wxACTION_TEXT_UNDO
;
4902 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4904 consumer
->PerformAction(action
, -1, str
);
4909 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4912 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4913 const wxMouseEvent
& event
)
4915 if ( event
.LeftDown() )
4917 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4919 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4921 m_winCapture
= text
;
4922 m_winCapture
->CaptureMouse();
4926 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4929 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4932 else if ( event
.LeftDClick() )
4934 // select the word the cursor is on
4935 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4937 else if ( event
.LeftUp() )
4941 m_winCapture
->ShowCaret();
4943 m_winCapture
->ReleaseMouse();
4944 m_winCapture
= (wxTextCtrl
*)NULL
;
4948 return wxStdInputHandler::HandleMouse(consumer
, event
);
4951 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4952 const wxMouseEvent
& event
)
4957 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4958 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4961 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4965 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4969 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4970 const wxFocusEvent
& event
)
4972 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4974 // the selection appearance changes depending on whether we have the focus
4975 text
->RefreshSelection();
4977 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4979 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4984 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4988 // never refresh entirely
4992 #endif // wxUSE_TEXTCTRL