1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/cocoa/evtloop.mm
3 // Purpose: implementation of wxEventLoop for OS X
4 // Author: Vadim Zeitlin, Stefan Csomor
7 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
11 // ============================================================================
13 // ============================================================================
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
26 #include "wx/evtloop.h"
30 #include "wx/nonownedwnd.h"
34 #include "wx/scopeguard.h"
36 #include "wx/osx/private.h"
38 // ============================================================================
39 // wxEventLoop implementation
40 // ============================================================================
44 // in case we want to integrate this
46 static NSUInteger CalculateNSEventMaskFromEventCategory(wxEventCategory cat)
48 // the masking system doesn't really help, as only the lowlevel UI events
49 // are split in a useful way, all others are way to broad
51 if ( (cat | wxEVT_CATEGORY_USER_INPUT) && (cat | (~wxEVT_CATEGORY_USER_INPUT) ) )
52 return NSAnyEventMask;
56 if ( cat | wxEVT_CATEGORY_USER_INPUT )
61 NSRightMouseDownMask |
64 NSLeftMouseDraggedMask |
65 NSRightMouseDraggedMask |
69 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
71 NSTabletProximityMask |
73 NSOtherMouseDownMask |
75 NSOtherMouseDraggedMask |
80 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
85 NSEventMaskBeginGesture |
86 NSEventMaskEndGesture |
91 if ( cat | (~wxEVT_CATEGORY_USER_INPUT) )
96 NSApplicationDefinedMask |
106 wxGUIEventLoop::wxGUIEventLoop()
108 m_modalSession = nil;
110 m_modalNestedLevel = 0;
111 m_modalWindow = NULL;
112 m_osxLowLevelWakeUp = false;
115 wxGUIEventLoop::~wxGUIEventLoop()
117 wxASSERT( m_modalSession == nil );
118 wxASSERT( m_dummyWindow == nil );
119 wxASSERT( m_modalNestedLevel == 0 );
122 //-----------------------------------------------------------------------------
123 // events dispatch and loop handling
124 //-----------------------------------------------------------------------------
128 bool wxGUIEventLoop::Pending() const
131 // this code doesn't reliably detect pending events
132 // so better return true and have the dispatch deal with it
133 // as otherwise we end up in a tight loop when idle events are responded
134 // to by RequestMore(true)
135 wxMacAutoreleasePool autoreleasepool;
137 return [[NSApplication sharedApplication]
138 nextEventMatchingMask: NSAnyEventMask
140 inMode: NSDefaultRunLoopMode
148 bool wxGUIEventLoop::Dispatch()
153 wxMacAutoreleasePool autoreleasepool;
155 if(NSEvent *event = [NSApp
156 nextEventMatchingMask:NSAnyEventMask
157 untilDate:[NSDate dateWithTimeIntervalSinceNow: m_sleepTime]
158 inMode:NSDefaultRunLoopMode
161 WXEVENTREF formerEvent = wxTheApp == NULL ? NULL : wxTheApp->MacGetCurrentEvent();
162 WXEVENTHANDLERCALLREF formerHandler = wxTheApp == NULL ? NULL : wxTheApp->MacGetCurrentEventHandlerCallRef();
165 wxTheApp->MacSetCurrentEvent(event, NULL);
167 [NSApp sendEvent: event];
170 wxTheApp->MacSetCurrentEvent(formerEvent , formerHandler);
175 wxTheApp->ProcessPendingEvents();
177 if ( wxTheApp->ProcessIdle() )
195 int wxGUIEventLoop::DoDispatchTimeout(unsigned long timeout)
197 wxMacAutoreleasePool autoreleasepool;
199 if ( m_modalSession )
201 NSInteger response = [NSApp runModalSession:(NSModalSession)m_modalSession];
205 case NSRunContinuesResponse:
207 if ( [[NSApplication sharedApplication]
208 nextEventMatchingMask: NSAnyEventMask
210 inMode: NSDefaultRunLoopMode
211 dequeue: NO] != nil )
217 case NSRunStoppedResponse:
218 case NSRunAbortedResponse:
221 wxFAIL_MSG("unknown response code");
228 NSEvent *event = [NSApp
229 nextEventMatchingMask:NSAnyEventMask
230 untilDate:[NSDate dateWithTimeIntervalSinceNow: timeout/1000]
231 inMode:NSDefaultRunLoopMode
237 [NSApp sendEvent: event];
243 static int gs_loopNestingLevel = 0;
245 int wxGUIEventLoop::Run()
247 // because we are using native callbacks for notifying about entering and exiting
248 // the main event loop, we must this leave out here
250 // event loops are not recursive, you need to create another loop!
251 wxCHECK_MSG( !IsInsideRun(), -1, wxT("can't reenter a message loop") );
253 // We might be called again, after a previous call to ScheduleExit(), so
255 m_shouldExit = false;
257 // Set this variable to true for the duration of this method.
258 m_isInsideRun = true;
259 wxON_BLOCK_EXIT_SET(m_isInsideRun, false);
261 // Finally really run the loop.
265 void wxGUIEventLoop::OSXDoRun()
268 In order to properly nest GUI event loops in Cocoa, it is important to
269 have [NSApp run] only as the main/outermost event loop. There are many
270 problems if [NSApp run] is used as an inner event loop. The main issue
271 is that a call to [NSApp stop] is needed to exit an [NSApp run] event
272 loop. But the [NSApp stop] has some side effects that we do not want -
273 such as if there was a modal dialog box with a modal event loop running,
274 that event loop would also get exited, and the dialog would be closed.
275 The call to [NSApp stop] would also cause the enclosing event loop to
278 webkit's webcore library uses CFRunLoopRun() for nested event loops. See
279 the log of the commit log about the change in webkit's webcore module:
280 http://www.mail-archive.com/webkit-changes@lists.webkit.org/msg07397.html
282 See here for the latest run loop that is used in webcore:
283 https://github.com/WebKit/webkit/blob/master/Source/WebCore/platform/mac/RunLoopMac.mm
285 CFRunLoopRun() was tried for the nested event loop here but it causes a
286 problem in that all user input is disabled - and there is no way to
287 re-enable it. The caller of this event loop may not want user input
288 disabled (such as synchronous wxExecute with wxEXEC_NODISABLE flag).
290 In order to have an inner event loop where user input can be enabled,
291 the old wxCocoa code that used the [NSApp nextEventMatchingMask] was
292 borrowed but changed to use blocking instead of polling. By specifying
293 'distantFuture' in 'untildate', we can have it block until the next
294 event. Then we can keep looping on each new event until m_shouldExit is
295 raised to exit the event loop.
297 gs_loopNestingLevel++;
298 wxON_BLOCK_EXIT_SET(gs_loopNestingLevel, gs_loopNestingLevel - 1);
300 while ( !m_shouldExit )
302 // By putting this inside the loop, we can drain it in each
304 wxMacAutoreleasePool autoreleasepool;
306 if ( gs_loopNestingLevel == 1 )
308 // Use -[NSApplication run] for the main run loop.
313 // We use this blocking call to [NSApp nextEventMatchingMask:...]
314 // because the other methods (such as CFRunLoopRun() and [runLoop
315 // runMode:beforeDate] were always disabling input to the windows
316 // (even if we wanted it enabled).
318 // Here are the other run loops which were tried, but always left
319 // user input disabled:
321 // [runLoop runMode:NSDefaultRunLoopMode beforeDate:date];
323 // CFRunLoopRunInMode(kCFRunLoopDefaultMode, 10 , true);
325 // Using [NSApp nextEventMatchingMask:...] would leave windows
326 // enabled if we wanted them to be, so that is why it is used.
327 NSEvent *event = [NSApp
328 nextEventMatchingMask:NSAnyEventMask
329 untilDate:[NSDate distantFuture]
330 inMode:NSDefaultRunLoopMode
333 [NSApp sendEvent: event];
336 The NSApplication documentation states that:
339 This method is invoked automatically in the main event loop
340 after each event when running in NSDefaultRunLoopMode or
341 NSModalRunLoopMode. This method is not invoked automatically
342 when running in NSEventTrackingRunLoopMode.
345 So to be safe, we also invoke it here in this event loop.
347 See: https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/ApplicationKit/Classes/NSApplication_Class/Reference/Reference.html
349 [NSApp updateWindows];
353 // Wake up the enclosing loop so that it can check if it also needs
358 void wxGUIEventLoop::OSXDoStop()
360 // We should only stop the top level event loop.
361 if ( gs_loopNestingLevel <= 1 )
363 // using terminate support all native notifications
367 // For the top level loop only calling stop: is not enough when called from
368 // a runloop-observer, therefore add a dummy event, to make sure the
369 // runloop gets another round. And for the nested loops we need to wake it
370 // up to notice that it should exit, so do this unconditionally.
374 void wxGUIEventLoop::OSXOnWillTerminate()
379 void wxGUIEventLoop::WakeUp()
381 // NSEvent* cevent = [NSApp currentEvent];
382 // NSString* mode = [[NSRunLoop mainRunLoop] currentMode];
384 // when already in a mouse event handler, don't add higher level event
385 // if ( cevent != nil && [cevent type] <= NSMouseMoved && )
386 if ( m_osxLowLevelWakeUp /* [NSEventTrackingRunLoopMode isEqualToString:mode] */ )
388 // NSLog(@"event for wakeup %@ in mode %@",cevent,mode);
389 wxCFEventLoop::WakeUp();
393 wxMacAutoreleasePool autoreleasepool;
394 NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined
395 location:NSMakePoint(0.0, 0.0)
400 subtype:0 data1:0 data2:0];
401 [NSApp postEvent:event atStart:FALSE];
405 CFRunLoopRef wxGUIEventLoop::CFGetCurrentRunLoop() const
407 NSRunLoop* nsloop = [NSRunLoop currentRunLoop];
408 return [nsloop getCFRunLoop];
412 // TODO move into a evtloop_osx.cpp
414 wxModalEventLoop::wxModalEventLoop(wxWindow *modalWindow)
416 m_modalWindow = dynamic_cast<wxNonOwnedWindow*> (modalWindow);
417 wxASSERT_MSG( m_modalWindow != NULL, "must pass in a toplevel window for modal event loop" );
418 m_modalNativeWindow = m_modalWindow->GetWXWindow();
421 wxModalEventLoop::wxModalEventLoop(WXWindow modalNativeWindow)
423 m_modalWindow = NULL;
424 wxASSERT_MSG( modalNativeWindow != NULL, "must pass in a toplevel window for modal event loop" );
425 m_modalNativeWindow = modalNativeWindow;
428 // END move into a evtloop_osx.cpp
430 void wxModalEventLoop::OSXDoRun()
432 wxMacAutoreleasePool pool;
434 // If the app hasn't started, flush the event queue
435 // If we don't do this, the Dock doesn't get the message that
436 // the app has started so will refuse to activate it.
437 [NSApplication sharedApplication];
438 if (![NSApp isRunning])
440 while(NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES])
442 [NSApp sendEvent:event];
446 [NSApp runModalForWindow:m_modalNativeWindow];
449 void wxModalEventLoop::OSXDoStop()
454 void wxGUIEventLoop::BeginModalSession( wxWindow* modalWindow )
456 WXWindow nsnow = nil;
458 if ( m_modalNestedLevel > 0 )
460 wxASSERT_MSG( m_modalWindow == modalWindow, "Nested Modal Sessions must be based on same window");
461 m_modalNestedLevel++;
465 m_modalWindow = modalWindow;
466 m_modalNestedLevel = 1;
470 // we must show now, otherwise beginModalSessionForWindow does it but it
471 // also would do a centering of the window before overriding all our position
472 if ( !modalWindow->IsShownOnScreen() )
475 wxNonOwnedWindow* now = dynamic_cast<wxNonOwnedWindow*> (modalWindow);
476 wxASSERT_MSG( now != NULL, "must pass in a toplevel window for modal event loop" );
477 nsnow = now ? now->GetWXWindow() : nil;
481 NSRect r = NSMakeRect(10, 10, 0, 0);
482 nsnow = [NSPanel alloc];
483 [nsnow initWithContentRect:r
484 styleMask:NSBorderlessWindowMask
485 backing:NSBackingStoreBuffered
488 [nsnow orderOut:nil];
489 m_dummyWindow = nsnow;
491 m_modalSession = [NSApp beginModalSessionForWindow:nsnow];
492 wxASSERT_MSG(m_modalSession != NULL, "modal session couldn't be started");
495 void wxGUIEventLoop::EndModalSession()
497 wxASSERT_MSG(m_modalSession != NULL, "no modal session active");
499 wxASSERT_MSG(m_modalNestedLevel > 0, "incorrect modal nesting level");
501 if ( --m_modalNestedLevel == 0 )
503 [NSApp endModalSession:(NSModalSession)m_modalSession];
504 m_modalSession = nil;
507 [m_dummyWindow release];
517 wxWindowDisabler::wxWindowDisabler(bool disable)
519 m_modalEventLoop = NULL;
520 m_disabled = disable;
525 wxWindowDisabler::wxWindowDisabler(wxWindow *winToSkip)
528 DoDisable(winToSkip);
531 void wxWindowDisabler::DoDisable(wxWindow *winToSkip)
533 // remember the top level windows which were already disabled, so that we
534 // don't reenable them later
535 m_winDisabled = NULL;
537 wxWindowList::compatibility_iterator node;
538 for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
540 wxWindow *winTop = node->GetData();
541 if ( winTop == winToSkip )
544 // we don't need to disable the hidden or already disabled windows
545 if ( winTop->IsEnabled() && winTop->IsShown() )
551 if ( !m_winDisabled )
553 m_winDisabled = new wxWindowList;
556 m_winDisabled->Append(winTop);
560 m_modalEventLoop = (wxEventLoop*)wxEventLoopBase::GetActive();
561 if (m_modalEventLoop)
562 m_modalEventLoop->BeginModalSession(winToSkip);
565 wxWindowDisabler::~wxWindowDisabler()
570 if (m_modalEventLoop)
571 m_modalEventLoop->EndModalSession();
573 wxWindowList::compatibility_iterator node;
574 for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
576 wxWindow *winTop = node->GetData();
577 if ( !m_winDisabled || !m_winDisabled->Find(winTop) )
581 //else: had been already disabled, don't reenable
584 delete m_winDisabled;