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added the mention of library in which each class is defined to the documentation...
[wxWidgets.git] / docs / latex / wx / graphicsfont.tex
1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: graphicsfont.tex
3 %% Purpose: wxGraphicsFont class documentation
4 %% Author: Stefan Csomor
5 %% Modified by:
6 %% Created: 08.06.2004
7 %% RCS-ID: $Id$
8 %% Copyright: (c) Stefan Csomor
9 %% License: wxWindows license
10 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
11
12 \section{\class{wxGraphicsFont}}\label{wxgraphicsfont}
13
14 \wxheading{Derived from}
15
16 \helpref{wxGraphicsObject}{wxgraphicsobject}
17
18 A wxGraphicsFont is a native representation of a font (including text colour). The contents are specific an private to the respective renderer. Instances are ref counted
19 and can therefore be assigned as usual. The only way to get a valid instance is via a CreateFont call on the graphics context or the renderer instance.
20
21 \wxheading{Include files}
22
23 <wx/graphics.h>
24
25 \wxheading{Library}
26
27 \helpref{wxCore}{librarieslist}
28
29