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added the mention of library in which each class is defined to the documentation...
[wxWidgets.git] / docs / latex / wx / graphicsbrush.tex
1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: graphicsbrush.tex
3 %% Purpose: wxGraphicsBrush class documentation
4 %% Author: Stefan Csomor
5 %% Modified by:
6 %% Created: 08.06.2004
7 %% RCS-ID: $Id$
8 %% Copyright: (c) Stefan Csomor
9 %% License: wxWindows license
10 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
11
12 \section{\class{wxGraphicsBrush}}\label{wxgraphicsbrush}
13
14 \wxheading{Derived from}
15
16 \helpref{wxGraphicsObject}{wxgraphicsobject}
17
18 A wxGraphicsBrush is a native representation of a brush. It is used for filling a path on a graphics context. The contents are specific an private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a Create...Brush call on the graphics context or the renderer instance.
19
20 \wxheading{Include files}
21
22 <wx/graphics.h>
23
24 \wxheading{Library}
25
26 \helpref{wxCore}{librarieslist}
27
28