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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/mgl/window.h
3 // Purpose: wxWindow class
4 // Author: Vaclav Slavik
5 // RCS-ID: $Id$
6 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_WINDOW_H_
11 #define _WX_WINDOW_H_
12
13 // ---------------------------------------------------------------------------
14 // headers
15 // ---------------------------------------------------------------------------
16
17 #ifdef __GNUG__
18 #pragma interface "window.h"
19 #endif
20
21 #include "wx/font.h"
22
23 struct window_t;
24 class MGLDevCtx;
25
26 // ---------------------------------------------------------------------------
27 // wxWindow declaration for MGL
28 // ---------------------------------------------------------------------------
29
30 class WXDLLEXPORT wxWindowMGL : public wxWindowBase
31 {
32 public:
33 wxWindowMGL() { Init(); }
34
35 wxWindowMGL(wxWindow *parent,
36 wxWindowID id,
37 const wxPoint& pos = wxDefaultPosition,
38 const wxSize& size = wxDefaultSize,
39 long style = 0,
40 const wxString& name = wxPanelNameStr)
41 {
42 Init();
43 Create(parent, id, pos, size, style, name);
44 }
45
46 virtual ~wxWindowMGL();
47
48 bool Create(wxWindow *parent,
49 wxWindowID id,
50 const wxPoint& pos = wxDefaultPosition,
51 const wxSize& size = wxDefaultSize,
52 long style = 0,
53 const wxString& name = wxPanelNameStr);
54
55 virtual void Raise();
56 virtual void Lower();
57
58 virtual bool Show(bool show = TRUE);
59
60 virtual void SetFocus();
61
62 virtual bool Reparent(wxWindowBase *newParent);
63
64 virtual void WarpPointer(int x, int y);
65 virtual void CaptureMouse();
66 virtual void ReleaseMouse();
67
68 virtual void Refresh(bool eraseBackground = TRUE,
69 const wxRect *rect = (const wxRect *) NULL);
70 virtual void Update();
71 virtual void Clear();
72 virtual void Freeze();
73 virtual void Thaw();
74
75 virtual bool SetCursor(const wxCursor &cursor);
76 virtual bool SetFont(const wxFont &font) { m_font = font; return TRUE; }
77
78 virtual int GetCharHeight() const;
79 virtual int GetCharWidth() const;
80 virtual void GetTextExtent(const wxString& string,
81 int *x, int *y,
82 int *descent = (int *) NULL,
83 int *externalLeading = (int *) NULL,
84 const wxFont *theFont = (const wxFont *) NULL)
85 const;
86
87 #if wxUSE_DRAG_AND_DROP
88 virtual void SetDropTarget(wxDropTarget *dropTarget);
89 #endif // wxUSE_DRAG_AND_DROP
90
91 // Accept files for dragging
92 virtual void DragAcceptFiles(bool accept);
93
94 #if WXWIN_COMPATIBILITY
95 // event handlers
96 // Handle a control command
97 virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
98
99 // Override to define new behaviour for default action (e.g. double
100 // clicking on a listbox)
101 virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { }
102 #endif // WXWIN_COMPATIBILITY
103
104 virtual WXWidget GetHandle() const { return m_wnd; }
105
106 void SetMGLwindow_t(struct window_t *wnd);
107
108 // implementation from now on
109 // --------------------------
110
111 protected:
112 // the window handle
113 struct window_t *m_wnd;
114 // whether there should be wxEraseEvent before wxPaintEvent or not
115 // (see wxWindow::Refresh)
116 bool m_frozen:1;
117 bool m_refreshAfterThaw:1;
118 int m_eraseBackground;
119
120 // implement the base class pure virtuals
121 virtual void DoClientToScreen( int *x, int *y ) const;
122 virtual void DoScreenToClient( int *x, int *y ) const;
123 virtual void DoGetPosition( int *x, int *y ) const;
124 virtual void DoGetSize( int *width, int *height ) const;
125 virtual void DoGetClientSize( int *width, int *height ) const;
126 virtual void DoSetSize(int x, int y,
127 int width, int height,
128 int sizeFlags = wxSIZE_AUTO);
129 virtual void DoSetClientSize(int width, int height);
130
131 // move the window to the specified location and resize it: this is called
132 // from both DoSetSize() and DoSetClientSize() and would usually just call
133 // ::MoveWindow() except for composite controls which will want to arrange
134 // themselves inside the given rectangle
135 virtual void DoMoveWindow(int x, int y, int width, int height);
136
137 private:
138 // common part of all ctors
139 void Init();
140 // counterpart to SetFocus
141 void KillFocus();
142
143 MGLDevCtx *m_paintMGLDC;
144 friend class wxPaintDC;
145
146 DECLARE_DYNAMIC_CLASS(wxWindowMGL);
147 DECLARE_NO_COPY_CLASS(wxWindowMGL);
148 DECLARE_EVENT_TABLE()
149
150 public:
151 void HandlePaint(MGLDevCtx *dc);
152 // needed by wxWindowPainter
153 MGLDevCtx *GetPaintMGLDC() const { return m_paintMGLDC; }
154 };
155
156
157 #endif
158 // _WX_WINDOW_H_