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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _window.i
3 // Purpose: SWIG interface for wxWindow
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 24-June-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17
18 %{
19 %}
20
21 MAKE_CONST_WXSTRING(PanelNameStr);
22
23 //---------------------------------------------------------------------------
24 %newgroup
25
26
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30 struct wxVisualAttributes
31 {
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46 };
47
48
49
50
51 enum wxWindowVariant
52 {
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58 };
59
60
61 DocStr(wxWindow,
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
66 ",
67 "
68 Styles
69 -------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145 Extra Styles
146 ------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 `wx.IdleEvent.SetMode` is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by `wx.UpdateUIEvent.SetMode` is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187 ");
188
189
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
193
194 // This one is not restricted to wxWindow
195 MustHaveApp(GetClassDefaultAttributes);
196
197 class wxWindow : public wxEvtHandler
198 {
199 public:
200 %pythonAppend wxWindow "self._setOORInfo(self)"
201 %pythonAppend wxWindow() ""
202 %typemap(out) wxWindow*; // turn off this typemap
203
204 DocCtorStr(
205 wxWindow(wxWindow* parent, const wxWindowID id=-1,
206 const wxPoint& pos = wxDefaultPosition,
207 const wxSize& size = wxDefaultSize,
208 long style = 0,
209 const wxString& name = wxPyPanelNameStr),
210 "Construct and show a generic Window.", "");
211
212 DocCtorStrName(
213 wxWindow(),
214 "Precreate a Window for 2-phase creation.", "",
215 PreWindow);
216
217 // Turn it back on again
218 %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
219
220
221 DocDeclStr(
222 bool , Create(wxWindow* parent, const wxWindowID id=-1,
223 const wxPoint& pos = wxDefaultPosition,
224 const wxSize& size = wxDefaultSize,
225 long style = 0,
226 const wxString& name = wxPyPanelNameStr),
227 "Create the GUI part of the Window for 2-phase creation mode.", "");
228
229
230 // deleting the window
231 // -------------------
232
233
234 DocDeclStr(
235 bool , Close( bool force = false ),
236 "This function simply generates a EVT_CLOSE event whose handler usually
237 tries to close the window. It doesn't close the window itself,
238 however. If force is False (the default) then the window's close
239 handler will be allowed to veto the destruction of the window.",
240 "
241 Usually Close is only used with the top level windows (wx.Frame and
242 wx.Dialog classes) as the others are not supposed to have any special
243 EVT_CLOSE logic.
244
245 The close handler should check whether the window is being deleted
246 forcibly, using wx.CloseEvent.GetForce, in which case it should
247 destroy the window using wx.Window.Destroy.
248
249 Note that calling Close does not guarantee that the window will be
250 destroyed; but it provides a way to simulate a manual close of a
251 window, which may or may not be implemented by destroying the
252 window. The default EVT_CLOSE handler for wx.Dialog does not
253 necessarily delete the dialog, since it will simply simulate an
254 wxID_CANCEL event which is handled by the appropriate button event
255 handler and may do anything at all.
256
257 To guarantee that the window will be destroyed, call wx.Window.Destroy
258 instead.");
259
260
261
262 DocDeclStr(
263 virtual bool , Destroy(),
264 "Destroys the window safely. Frames and dialogs are not destroyed
265 immediately when this function is called -- they are added to a list
266 of windows to be deleted on idle time, when all the window's events
267 have been processed. This prevents problems with events being sent to
268 non-existent windows.
269
270 Returns True if the window has either been successfully deleted, or it
271 has been added to the list of windows pending real deletion.", "");
272
273
274 DocDeclStr(
275 bool , DestroyChildren(),
276 "Destroys all children of a window. Called automatically by the
277 destructor.", "");
278
279
280 DocDeclStr(
281 bool , IsBeingDeleted() const,
282 "Is the window in the process of being deleted?", "");
283
284
285
286 // window attributes
287 // -----------------
288
289 //DocDeclStr(
290 // virtual void , SetTitle( const wxString& title),
291 // "Sets the window's title. Applicable only to frames and dialogs.", "");
292
293 //DocDeclStr(
294 // virtual wxString , GetTitle() const,
295 // "Gets the window's title. Applicable only to frames and dialogs.", "");
296
297 DocDeclStr(
298 virtual void , SetLabel(const wxString& label),
299 "Set the text which the window shows in its label if applicable.", "");
300
301 DocDeclStr(
302 virtual wxString , GetLabel() const,
303 "Generic way of getting a label from any window, for identification
304 purposes. The interpretation of this function differs from class to
305 class. For frames and dialogs, the value returned is the title. For
306 buttons or static text controls, it is the button text. This function
307 can be useful for meta-programs such as testing tools or special-needs
308 access programs)which need to identify windows by name.", "");
309
310
311 DocDeclStr(
312 virtual void , SetName( const wxString &name ),
313 "Sets the window's name. The window name is used for ressource setting
314 in X, it is not the same as the window title/label", "");
315
316 DocDeclStr(
317 virtual wxString , GetName() const,
318 "Returns the windows name. This name is not guaranteed to be unique;
319 it is up to the programmer to supply an appropriate name in the window
320 constructor or via wx.Window.SetName.", "");
321
322
323 DocDeclStr(
324 void , SetWindowVariant( wxWindowVariant variant ),
325 "Sets the variant of the window/font size to use for this window, if
326 the platform supports variants, for example, wxMac.",
327 "
328 Variant values are:
329
330 ======================== =======================================
331 wx.WINDOW_VARIANT_NORMAL Normal size
332 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
333 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
334 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
335 ======================== =======================================
336 ");
337
338 DocDeclStr(
339 wxWindowVariant , GetWindowVariant() const,
340 "", "");
341
342
343 DocDeclStr(
344 void , SetId( wxWindowID winid ),
345 "Sets the identifier of the window. Each window has an integer
346 identifier. If the application has not provided one, an identifier
347 will be generated. Normally, the identifier should be provided on
348 creation and should not be modified subsequently.", "");
349
350 DocDeclStr(
351 wxWindowID , GetId() const,
352 "Returns the identifier of the window. Each window has an integer
353 identifier. If the application has not provided one (or the default Id
354 -1 is used) then an unique identifier with a negative value will be
355 generated.", "");
356
357
358 DocDeclStr(
359 static int , NewControlId(),
360 "Generate a control id for the controls which were not given one.", "");
361
362
363 DocDeclStr(
364 static int , NextControlId(int winid),
365 "Get the id of the control following the one with the given
366 autogenerated) id", "");
367
368
369 DocDeclStr(
370 static int , PrevControlId(int winid),
371 "Get the id of the control preceding the one with the given
372 autogenerated) id", "");
373
374
375
376
377 // moving/resizing
378 // ---------------
379
380
381 DocDeclStr(
382 void , SetSize( const wxSize& size ),
383 "Sets the size of the window in pixels.", "");
384
385
386 DocDeclStrName(
387 void , SetSize( int x, int y, int width, int height,
388 int sizeFlags = wxSIZE_AUTO ),
389 "Sets the position and size of the window in pixels. The sizeFlags
390 parameter indicates the interpretation of the other params if they are
391 equal to -1.
392
393 ======================== ======================================
394 wx.SIZE_AUTO A -1 indicates that a class-specific
395 default should be used.
396 wx.SIZE_USE_EXISTING Axisting dimensions should be used if
397 -1 values are supplied.
398 wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be
399 interpreted as real dimensions, not
400 default values.
401 ======================== ======================================
402 ", "",
403 SetDimensions);
404
405
406 DocDeclStrName(
407 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
408 "Sets the position and size of the window in pixels using a wx.Rect.", "",
409 SetRect);
410
411
412 DocDeclStrName(
413 void , SetSize( int width, int height ),
414 "Sets the size of the window in pixels.", "",
415 SetSizeWH);
416
417
418 DocDeclStr(
419 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
420 "Moves the window to the given position.", "");
421
422 %pythoncode { SetPosition = Move }
423
424
425 DocDeclStrName(
426 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
427 "Moves the window to the given position.", "",
428 MoveXY);
429
430 DocDeclStr(
431 void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
432 "A 'Smart' SetSize that will fill in default size components with the
433 window's *best size* values. Also set's the minsize for use with sizers.", "");
434
435
436
437 DocDeclStr(
438 virtual void , Raise(),
439 "Raises the window to the top of the window hierarchy if it is a
440 managed window (dialog or frame).", "");
441
442 DocDeclStr(
443 virtual void , Lower(),
444 "Lowers the window to the bottom of the window hierarchy if it is a
445 managed window (dialog or frame).", "");
446
447
448
449 // client size is the size of the area available for subwindows
450 DocStr(SetClientSize,
451 "This sets the size of the window client area in pixels. Using this
452 function to size a window tends to be more device-independent than
453 wx.Window.SetSize, since the application need not worry about what
454 dimensions the border or title bar have when trying to fit the window
455 around panel items, for example.", "");
456 void SetClientSize( const wxSize& size );
457 %Rename(SetClientSizeWH, void, SetClientSize( int width, int height ));
458 %Rename(SetClientRect, void, SetClientSize(const wxRect& rect));
459
460
461 DocStr(GetPosition, // sets the docstring for both
462 "Get the window's position.", "");
463 wxPoint GetPosition();
464
465 DocDeclAName(
466 void, GetPosition(int *OUTPUT, int *OUTPUT),
467 "GetPositionTuple() -> (x,y)",
468 GetPositionTuple);
469
470
471 DocStr(GetSize, "Get the window size.", "");
472 wxSize GetSize() const;
473 DocDeclAName(
474 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
475 "GetSizeTuple() -> (width, height)",
476 GetSizeTuple);
477
478
479
480 DocDeclStr(
481 wxRect , GetRect() const,
482 "Returns the size and position of the window as a wx.Rect object.", "");
483
484
485 DocStr(GetClientSize,
486 "This gets the size of the window's 'client area' in pixels. The client
487 area is the area which may be drawn on by the programmer, excluding
488 title bar, border, scrollbars, etc.", "");
489 wxSize GetClientSize() const;
490 DocDeclAName(
491 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
492 "GetClientSizeTuple() -> (width, height)",
493 GetClientSizeTuple);
494
495
496
497 DocDeclStr(
498 virtual wxPoint , GetClientAreaOrigin() const,
499 "Get the origin of the client area of the window relative to the
500 window's top left corner (the client area may be shifted because of
501 the borders, scrollbars, other decorations...)", "");
502
503
504 DocDeclStr(
505 wxRect , GetClientRect() const,
506 "Get the client area position and size as a `wx.Rect` object.", "");
507
508
509
510 DocStr(GetBestSize,
511 "This function returns the best acceptable minimal size for the
512 window, if applicable. For example, for a static text control, it will
513 be the minimal size such that the control label is not truncated. For
514 windows containing subwindows (suzh aswx.Panel), the size returned by
515 this function will be the same as the size the window would have had
516 after calling Fit.", "");
517 wxSize GetBestSize() const;
518 DocDeclAName(
519 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
520 "GetBestSizeTuple() -> (width, height)",
521 GetBestSizeTuple);
522
523
524 DocDeclStr(
525 void , InvalidateBestSize(),
526 "Reset the cached best size value so it will be recalculated the next
527 time it is needed.", "");
528
529 DocDeclStr(
530 void , CacheBestSize(const wxSize& size) const,
531 "Cache the best size so it doesn't need to be calculated again, (at least until
532 some properties of the window change.)", "");
533
534
535 DocDeclStr(
536 wxSize , GetBestFittingSize() const,
537 "This function will merge the window's best size into the window's
538 minimum size, giving priority to the min size components, and returns
539 the results.
540 ", "");
541
542
543 DocDeclStr(
544 wxSize , GetAdjustedBestSize() const,
545 "This method is similar to GetBestSize, except in one
546 thing. GetBestSize should return the minimum untruncated size of the
547 window, while this method will return the largest of BestSize and any
548 user specified minimum size. ie. it is the minimum size the window
549 should currently be drawn at, not the minimal size it can possibly
550 tolerate.", "");
551
552
553
554
555 DocDeclStr(
556 void , Center( int direction = wxBOTH ),
557 "Centers the window. The parameter specifies the direction for
558 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
559 also include wx.CENTER_ON_SCREEN flag if you want to center the window
560 on the entire screen and not on its parent window. If it is a
561 top-level window and has no parent then it will always be centered
562 relative to the screen.", "");
563
564 %pythoncode { Centre = Center }
565
566
567 DocDeclStr(
568 void , CenterOnScreen(int dir = wxBOTH),
569 "Center on screen (only works for top level windows)", "");
570 %pythoncode { CentreOnScreen = CenterOnScreen }
571
572
573 DocDeclStr(
574 void , CenterOnParent(int dir = wxBOTH),
575 "Center with respect to the the parent window", "");
576 %pythoncode { CentreOnParent = CenterOnParent }
577
578
579
580 DocDeclStr(
581 virtual void , Fit(),
582 "Sizes the window so that it fits around its subwindows. This function
583 won't do anything if there are no subwindows and will only really work
584 correctly if sizers are used for the subwindows layout. Also, if the
585 window has exactly one subwindow it is better (faster and the result
586 is more precise as Fit adds some margin to account for fuzziness of
587 its calculations) to call window.SetClientSize(child.GetSize())
588 instead of calling Fit.", "");
589
590
591 DocDeclStr(
592 virtual void , FitInside(),
593 "Similar to Fit, but sizes the interior (virtual) size of a
594 window. Mainly useful with scrolled windows to reset scrollbars after
595 sizing changes that do not trigger a size event, and/or scrolled
596 windows without an interior sizer. This function similarly won't do
597 anything if there are no subwindows.", "");
598
599
600
601 DocStr(SetSizeHints,
602 "Allows specification of minimum and maximum window sizes, and window
603 size increments. If a pair of values is not set (or set to -1), the
604 default values will be used. If this function is called, the user
605 will not be able to size the window outside the given bounds (if it is
606 a top-level window.) Sizers will also inspect the minimum window size
607 and will use that value if set when calculating layout.
608
609 The resizing increments are only significant under Motif or Xt.", "
610
611 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
612 ");
613 virtual void SetSizeHints( int minW, int minH,
614 int maxW = -1, int maxH = -1,
615 int incW = -1, int incH = -1 );
616 %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize,
617 const wxSize& maxSize=wxDefaultSize,
618 const wxSize& incSize=wxDefaultSize));
619
620
621 DocStr(SetVirtualSizeHints,
622 "Allows specification of minimum and maximum virtual window sizes. If a
623 pair of values is not set (or set to -1), the default values will be
624 used. If this function is called, the user will not be able to size
625 the virtual area of the window outside the given bounds.", "");
626 virtual void SetVirtualSizeHints( int minW, int minH,
627 int maxW = -1, int maxH = -1 );
628 %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints(
629 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
630
631
632
633 DocDeclStr(
634 virtual wxSize , GetMaxSize() const,
635 "", "");
636
637 DocDeclStr(
638 virtual wxSize , GetMinSize() const,
639 "", "");
640
641 DocDeclStr(
642 void , SetMinSize(const wxSize& minSize),
643 "A more convenient method than `SetSizeHints` for setting just the
644 min size.", "");
645
646 DocDeclStr(
647 void , SetMaxSize(const wxSize& maxSize),
648 "A more convenient method than `SetSizeHints` for setting just the
649 max size.", "");
650
651
652
653 DocDeclStr(
654 virtual int , GetMinWidth() const,
655 "", "");
656
657 DocDeclStr(
658 virtual int , GetMinHeight() const,
659 "", "");
660
661 DocDeclStr(
662 int , GetMaxWidth() const,
663 "", "");
664
665 DocDeclStr(
666 int , GetMaxHeight() const,
667 "", "");
668
669
670
671 DocStr(SetVirtualSize,
672 "Set the the virtual size of a window in pixels. For most windows this
673 is just the client area of the window, but for some like scrolled
674 windows it is more or less independent of the screen window size.", "");
675 void SetVirtualSize(const wxSize& size );
676 %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h ));
677
678
679 DocStr(GetVirtualSize,
680 "Get the the virtual size of the window in pixels. For most windows
681 this is just the client area of the window, but for some like scrolled
682 windows it is more or less independent of the screen window size.", "");
683 wxSize GetVirtualSize() const;
684 DocDeclAName(
685 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
686 "GetVirtualSizeTuple() -> (width, height)",
687 GetVirtualSizeTuple);
688
689
690 // TODO: using directors?
691 // // Override these methods for windows that have a virtual size
692 // // independent of their client size. eg. the virtual area of a
693 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
694 // virtual void DoSetVirtualSize( int x, int y );
695 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
696
697
698 DocDeclStr(
699 virtual wxSize , GetBestVirtualSize() const,
700 "Return the largest of ClientSize and BestSize (as determined by a
701 sizer, interior children, or other means)", "");
702
703
704
705 // window state
706 // ------------
707
708 DocDeclStr(
709 virtual bool , Show( bool show = true ),
710 "Shows or hides the window. You may need to call Raise for a top level
711 window if you want to bring it to top, although this is not needed if
712 Show is called immediately after the frame creation. Returns True if
713 the window has been shown or hidden or False if nothing was done
714 because it already was in the requested state.", "");
715
716 DocDeclStr(
717 bool , Hide(),
718 "Equivalent to calling Show(False).", "");
719
720
721 DocDeclStr(
722 virtual bool , Enable( bool enable = true ),
723 "Enable or disable the window for user input. Note that when a parent
724 window is disabled, all of its children are disabled as well and they
725 are reenabled again when the parent is. Returns true if the window
726 has been enabled or disabled, false if nothing was done, i.e. if the
727 window had already been in the specified state.", "");
728
729 DocDeclStr(
730 bool , Disable(),
731 "Disables the window, same as Enable(false).", "");
732
733
734 DocDeclStr(
735 bool , IsShown() const,
736 "Returns true if the window is shown, false if it has been hidden.", "");
737
738 DocDeclStr(
739 bool , IsEnabled() const,
740 "Returns true if the window is enabled for input, false otherwise.", "");
741
742
743
744
745 DocDeclStr(
746 virtual void , SetWindowStyleFlag( long style ),
747 "Sets the style of the window. Please note that some styles cannot be
748 changed after the window creation and that Refresh() might need to be
749 called after changing the others for the change to take place
750 immediately.", "");
751
752 DocDeclStr(
753 virtual long , GetWindowStyleFlag() const,
754 "Gets the window style that was passed to the constructor or Create
755 method.", "");
756
757 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
758
759
760 DocDeclStr(
761 bool , HasFlag(int flag) const,
762 "Test if the given style is set for this window.", "");
763
764
765 DocDeclStr(
766 virtual bool , IsRetained() const,
767 "Returns true if the window is retained, false otherwise. Retained
768 windows are only available on X platforms.", "");
769
770
771
772 DocDeclStr(
773 virtual void , SetExtraStyle(long exStyle),
774 "Sets the extra style bits for the window. Extra styles are the less
775 often used style bits which can't be set with the constructor or with
776 SetWindowStyleFlag()", "");
777
778 DocDeclStr(
779 long , GetExtraStyle() const,
780 "Returns the extra style bits for the window.", "");
781
782
783
784 DocDeclStr(
785 virtual void , MakeModal(bool modal = true),
786 "Disables all other windows in the application so that the user can
787 only interact with this window. Passing False will reverse this
788 effect.", "");
789
790
791
792 DocDeclStr(
793 virtual void , SetThemeEnabled(bool enableTheme),
794 "This function tells a window if it should use the system's \"theme\"
795 code to draw the windows' background instead if its own background
796 drawing code. This will only have an effect on platforms that support
797 the notion of themes in user defined windows. One such platform is
798 GTK+ where windows can have (very colourful) backgrounds defined by a
799 user's selected theme.
800
801 Dialogs, notebook pages and the status bar have this flag set to true
802 by default so that the default look and feel is simulated best.", "");
803
804 DocDeclStr(
805 virtual bool , GetThemeEnabled() const,
806 "Return the themeEnabled flag.", "");
807
808
809 // TODO with directors
810 // // controls by default inherit the colours of their parents, if a
811 // // particular control class doesn't want to do it, it can override
812 // // ShouldInheritColours() to return False
813 // virtual bool ShouldInheritColours() const;
814
815
816
817
818
819 // focus and keyboard handling
820 // ---------------------------
821
822
823 DocDeclStr(
824 virtual void , SetFocus(),
825 "Set's the focus to this window, allowing it to receive keyboard input.", "");
826
827 DocDeclStr(
828 virtual void , SetFocusFromKbd(),
829 "Set focus to this window as the result of a keyboard action. Normally
830 only called internally.", "");
831
832
833
834 DocDeclStr(
835 static wxWindow *, FindFocus(),
836 "Returns the window or control that currently has the keyboard focus,
837 or None.", "");
838
839
840 DocDeclStr(
841 virtual bool , AcceptsFocus() const,
842 "Can this window have focus?", "");
843
844
845 DocDeclStr(
846 virtual bool , AcceptsFocusFromKeyboard() const,
847 "Can this window be given focus by keyboard navigation? if not, the
848 only way to give it focus (provided it accepts it at all) is to click
849 it.", "");
850
851
852
853
854 DocDeclStr(
855 virtual wxWindow *, GetDefaultItem() const,
856 "Get the default child of this parent, i.e. the one which is activated
857 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
858
859 DocDeclStr(
860 virtual wxWindow *, SetDefaultItem(wxWindow * child),
861 "Set this child as default, return the old default.", "");
862
863 DocDeclStr(
864 virtual void , SetTmpDefaultItem(wxWindow * win),
865 "Set this child as temporary default", "");
866
867
868 DocDeclAStr(
869 virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
870 "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
871 "Does keyboard navigation from this window to another, by sending a
872 `wx.NavigationKeyEvent`.", "
873
874 :param flags: A combination of the ``IsForward`` or ``IsBackward``
875 and the ``WinChange`` values in the `wx.NavigationKeyEvent`
876 class, which determine if the navigation should be in forward
877 or reverse order, and if it should be able to cross parent
878 window boundaries, such as between notebook pages or MDI child
879 frames. Typically the status of the Shift key (for forward or
880 backward) or the Control key (for WinChange) would be used to
881 determine how to set the flags.
882
883 One situation in which you may wish to call this method is from a text
884 control custom keypress handler to do the default navigation behaviour
885 for the tab key, since the standard default behaviour for a multiline
886 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
887 not navigate to the next control.");
888
889
890
891 DocDeclStr(
892 void , MoveAfterInTabOrder(wxWindow *win),
893 "Moves this window in the tab navigation order after the specified
894 sibling window. This means that when the user presses the TAB key on
895 that other window, the focus switches to this window.
896
897 The default tab order is the same as creation order. This function
898 and `MoveBeforeInTabOrder` allow to change it after creating all the
899 windows.
900 ", "");
901
902
903 DocDeclStr(
904 void , MoveBeforeInTabOrder(wxWindow *win),
905 "Same as `MoveAfterInTabOrder` except that it inserts this window just
906 before win instead of putting it right after it.", "");
907
908
909
910
911
912
913
914
915 // parent/children relations
916 // -------------------------
917
918
919 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
920 %extend {
921 DocStr(GetChildren,
922 "Returns a list of the window's children. NOTE: Currently this is a
923 copy of the child window list maintained by the window, so the return
924 value of this function is only valid as long as the window's children
925 do not change.", "");
926 PyObject* GetChildren() {
927 wxWindowList& list = self->GetChildren();
928 return wxPy_ConvertList(&list);
929 }
930 }
931
932 DocDeclStr(
933 wxWindow *, GetParent() const,
934 "Returns the parent window of this window, or None if there isn't one.", "");
935
936 DocDeclStr(
937 wxWindow *, GetGrandParent() const,
938 "Returns the parent of the parent of this window, or None if there
939 isn't one.", "");
940
941
942
943 DocDeclStr(
944 virtual bool , IsTopLevel() const,
945 "Returns true if the given window is a top-level one. Currently all
946 frames and dialogs are always considered to be top-level windows (even
947 if they have a parent window).", "");
948
949
950 // change the real parent of this window, return True if the parent
951 // was changed, False otherwise (error or newParent == oldParent)
952 DocDeclStr(
953 virtual bool , Reparent( wxWindow *newParent ),
954 "Reparents the window, i.e the window will be removed from its current
955 parent window (e.g. a non-standard toolbar in a wxFrame) and then
956 re-inserted into another. Available on Windows and GTK. Returns True
957 if the parent was changed, False otherwise (error or newParent ==
958 oldParent)", "");
959
960
961 DocDeclStr(
962 virtual void , AddChild( wxWindow *child ),
963 "Adds a child window. This is called automatically by window creation
964 functions so should not be required by the application programmer.", "");
965
966 DocDeclStr(
967 virtual void , RemoveChild( wxWindow *child ),
968 "Removes a child window. This is called automatically by window
969 deletion functions so should not be required by the application
970 programmer.", "");
971
972
973
974
975 // looking for windows
976 // -------------------
977
978 DocDeclStrName(
979 wxWindow *, FindWindow( long winid ),
980 "Find a chld of this window by window ID", "",
981 FindWindowById);
982
983 DocDeclStrName(
984 wxWindow *, FindWindow( const wxString& name ),
985 "Find a child of this window by name", "",
986 FindWindowByName);
987
988
989
990 // event handler stuff
991 // -------------------
992
993 DocDeclStr(
994 wxEvtHandler *, GetEventHandler() const,
995 "Returns the event handler for this window. By default, the window is
996 its own event handler.", "");
997
998
999 DocDeclStr(
1000 void , SetEventHandler( wxEvtHandler *handler ),
1001 "Sets the event handler for this window. An event handler is an object
1002 that is capable of processing the events sent to a window. By default,
1003 the window is its own event handler, but an application may wish to
1004 substitute another, for example to allow central implementation of
1005 event-handling for a variety of different window classes.
1006
1007 It is usually better to use `wx.Window.PushEventHandler` since this sets
1008 up a chain of event handlers, where an event not handled by one event
1009 handler is handed to the next one in the chain.", "");
1010
1011
1012 DocDeclStr(
1013 void , PushEventHandler( wxEvtHandler *handler ),
1014 "Pushes this event handler onto the event handler stack for the window.
1015 An event handler is an object that is capable of processing the events
1016 sent to a window. By default, the window is its own event handler, but
1017 an application may wish to substitute another, for example to allow
1018 central implementation of event-handling for a variety of different
1019 window classes.
1020
1021 wx.Window.PushEventHandler allows an application to set up a chain of
1022 event handlers, where an event not handled by one event handler is
1023 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
1024 remove the event handler.", "");
1025
1026
1027 DocDeclStr(
1028 wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
1029 "Removes and returns the top-most event handler on the event handler
1030 stack. If deleteHandler is True then the wx.EvtHandler object will be
1031 destroyed after it is popped.", "");
1032
1033
1034 DocDeclStr(
1035 bool , RemoveEventHandler(wxEvtHandler *handler),
1036 "Find the given handler in the event handler chain and remove (but not
1037 delete) it from the event handler chain, return True if it was found
1038 and False otherwise (this also results in an assert failure so this
1039 function should only be called when the handler is supposed to be
1040 there.)", "");
1041
1042
1043
1044
1045 // validators
1046 // ----------
1047
1048 // a window may have an associated validator which is used to control
1049 // user input
1050 DocDeclStr(
1051 virtual void , SetValidator( const wxValidator &validator ),
1052 "Deletes the current validator (if any) and sets the window validator,
1053 having called wx.Validator.Clone to create a new validator of this
1054 type.", "");
1055
1056 DocDeclStr(
1057 virtual wxValidator *, GetValidator(),
1058 "Returns a pointer to the current validator for the window, or None if
1059 there is none.", "");
1060
1061
1062 DocDeclStr(
1063 virtual bool , Validate(),
1064 "Validates the current values of the child controls using their
1065 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1066 style flag set, the method will also call Validate() of all child
1067 windows. Returns false if any of the validations failed.", "");
1068
1069
1070 DocDeclStr(
1071 virtual bool , TransferDataToWindow(),
1072 "Transfers values to child controls from data areas specified by their
1073 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1074 style flag set, the method will also call TransferDataToWindow() of
1075 all child windows.", "");
1076
1077 DocDeclStr(
1078 virtual bool , TransferDataFromWindow(),
1079 "Transfers values from child controls to data areas specified by their
1080 validators. Returns false if a transfer failed. If the window has
1081 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
1082 also call TransferDataFromWindow() of all child windows.", "");
1083
1084
1085 DocDeclStr(
1086 virtual void , InitDialog(),
1087 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
1088 to the dialog via validators.", "");
1089
1090
1091
1092
1093 // accelerators
1094 // ------------
1095
1096 DocDeclStr(
1097 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1098 "Sets the accelerator table for this window.", "");
1099
1100 DocDeclStr(
1101 wxAcceleratorTable *, GetAcceleratorTable(),
1102 "Gets the accelerator table for this window.", "");
1103
1104
1105
1106
1107
1108 // hot keys (system wide accelerators)
1109 // -----------------------------------
1110 %extend {
1111 DocStr(RegisterHotKey,
1112 "Registers a system wide hotkey. Every time the user presses the hotkey
1113 registered here, this window will receive a hotkey event. It will
1114 receive the event even if the application is in the background and
1115 does not have the input focus because the user is working with some
1116 other application. To bind an event handler function to this hotkey
1117 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1118 hotkey was registered successfully.", "");
1119 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1120 %#if wxUSE_HOTKEY
1121 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1122 %#else
1123 return false;
1124 %#endif
1125 }
1126
1127
1128 DocStr(UnregisterHotKey,
1129 "Unregisters a system wide hotkey.", "");
1130 bool UnregisterHotKey(int hotkeyId) {
1131 #if wxUSE_HOTKEY
1132 return self->UnregisterHotKey(hotkeyId);
1133 #else
1134 return false;
1135 #endif
1136 }
1137 }
1138
1139
1140
1141 // "dialog units" translations
1142 // ---------------------------
1143
1144 DocStr(ConvertDialogToPixels,
1145 "Converts a point or size from dialog units to pixels. Dialog units
1146 are used for maintaining a dialog's proportions even if the font
1147 changes. For the x dimension, the dialog units are multiplied by the
1148 average character width and then divided by 4. For the y dimension,
1149 the dialog units are multiplied by the average character height and
1150 then divided by 8.", "");
1151 %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1152 %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz));
1153 %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1154 %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz));
1155
1156
1157 DocStr(ConvertPixelPointToDialog,
1158 "Converts a point or size from pixels to dialog units. Dialog units
1159 are used for maintaining a dialog's proportions even if the font
1160 changes. For the x dimension, the dialog units are multiplied by the
1161 average character width and then divided by 4. For the y dimension,
1162 the dialog units are multiplied by the average character height and
1163 then divided by 8.", "");
1164 %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
1165 %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz));
1166
1167
1168
1169 // mouse functions
1170 // ---------------
1171
1172 DocDeclStr(
1173 virtual void , WarpPointer(int x, int y),
1174 "Moves the pointer to the given position on the window.
1175
1176 NOTE: This function is not supported under Mac because Apple Human
1177 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1178
1179
1180 DocDeclStr(
1181 void , CaptureMouse(),
1182 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1183 release the capture.
1184
1185 Note that wxWindows maintains the stack of windows having captured the
1186 mouse and when the mouse is released the capture returns to the window
1187 which had had captured it previously and it is only really released if
1188 there were no previous window. In particular, this means that you must
1189 release the mouse as many times as you capture it.", "");
1190
1191 DocDeclStr(
1192 void , ReleaseMouse(),
1193 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1194
1195
1196 DocDeclStr(
1197 static wxWindow *, GetCapture(),
1198 "Returns the window which currently captures the mouse or None", "");
1199
1200
1201 DocDeclStr(
1202 virtual bool , HasCapture() const,
1203 "Returns true if this window has the current mouse capture.", "");
1204
1205
1206
1207
1208
1209 // painting the window
1210 // -------------------
1211
1212 DocDeclStr(
1213 virtual void , Refresh( bool eraseBackground = true,
1214 const wxRect *rect = NULL ),
1215 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1216 will be repainted. Causes an EVT_PAINT event to be generated and sent
1217 to the window.", "");
1218
1219
1220 DocDeclStr(
1221 void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
1222 "Redraws the contents of the given rectangle: the area inside it will
1223 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1224
1225
1226 DocDeclStr(
1227 virtual void , Update(),
1228 "Calling this method immediately repaints the invalidated area of the
1229 window instead of waiting for the EVT_PAINT event to happen, (normally
1230 this would usually only happen when the flow of control returns to the
1231 event loop.) Notice that this function doesn't refresh the window and
1232 does nothing if the window has been already repainted. Use Refresh
1233 first if you want to immediately redraw the window (or some portion of
1234 it) unconditionally.", "");
1235
1236
1237 DocDeclStr(
1238 virtual void , ClearBackground(),
1239 "Clears the window by filling it with the current background
1240 colour. Does not cause an erase background event to be generated.", "");
1241
1242
1243
1244 DocDeclStr(
1245 virtual void , Freeze(),
1246 "Freezes the window or, in other words, prevents any updates from
1247 taking place on screen, the window is not redrawn at all. Thaw must be
1248 called to reenable window redrawing. Calls to Freeze/Thaw may be
1249 nested, with the actual Thaw being delayed until all the nesting has
1250 been undone.
1251
1252 This method is useful for visual appearance optimization (for example,
1253 it is a good idea to use it before inserting large amount of text into
1254 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1255 for all controls so it is mostly just a hint to wxWindows and not a
1256 mandatory directive.", "");
1257
1258
1259 DocDeclStr(
1260 virtual void , Thaw(),
1261 "Reenables window updating after a previous call to Freeze. Calls to
1262 Freeze/Thaw may be nested, so Thaw must be called the same number of
1263 times that Freeze was before the window will be updated.", "");
1264
1265
1266 DocDeclStr(
1267 virtual void , PrepareDC( wxDC & dc ),
1268 "Call this function to prepare the device context for drawing a
1269 scrolled image. It sets the device origin according to the current
1270 scroll position.", "");
1271
1272
1273 DocDeclStr(
1274 wxRegion& , GetUpdateRegion(),
1275 "Returns the region specifying which parts of the window have been
1276 damaged. Should only be called within an EVT_PAINT handler.", "");
1277
1278
1279 DocDeclStr(
1280 wxRect , GetUpdateClientRect() const,
1281 "Get the update rectangle region bounding box in client coords.", "");
1282
1283
1284 DocStr(IsExposed,
1285 "Returns true if the given point or rectangle area has been exposed
1286 since the last repaint. Call this in an paint event handler to
1287 optimize redrawing by only redrawing those areas, which have been
1288 exposed.", "");
1289 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1290 %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
1291 %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const);
1292
1293
1294
1295 // colours, fonts and cursors
1296 // --------------------------
1297
1298
1299 DocDeclStr(
1300 virtual wxVisualAttributes , GetDefaultAttributes() const,
1301 "Get the default attributes for an instance of this class. This is
1302 useful if you want to use the same font or colour in your own control
1303 as in a standard control -- which is a much better idea than hard
1304 coding specific colours or fonts which might look completely out of
1305 place on the user's system, especially if it uses themes.", "");
1306
1307
1308 DocDeclStr(
1309 static wxVisualAttributes ,
1310 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1311 "Get the default attributes for this class. This is useful if you want
1312 to use the same font or colour in your own control as in a standard
1313 control -- which is a much better idea than hard coding specific
1314 colours or fonts which might look completely out of place on the
1315 user's system, especially if it uses themes.
1316
1317 The variant parameter is only relevant under Mac currently and is
1318 ignore under other platforms. Under Mac, it will change the size of
1319 the returned font. See `wx.Window.SetWindowVariant` for more about
1320 this.", "");
1321
1322
1323 DocDeclStr(
1324 virtual bool , SetBackgroundColour( const wxColour &colour ),
1325 "Sets the background colour of the window. Returns True if the colour
1326 was changed. The background colour is usually painted by the default
1327 EVT_ERASE_BACKGROUND event handler function under Windows and
1328 automatically under GTK. Using `wx.NullColour` will reset the window
1329 to the default background colour.
1330
1331 Note that setting the background colour may not cause an immediate
1332 refresh, so you may wish to call `ClearBackground` or `Refresh` after
1333 calling this function.
1334
1335 Using this function will disable attempts to use themes for this
1336 window, if the system supports them. Use with care since usually the
1337 themes represent the appearance chosen by the user to be used for all
1338 applications on the system.", "");
1339
1340 DocDeclStr(
1341 void , SetOwnBackgroundColour(const wxColour& colour),
1342 "", "");
1343
1344
1345
1346 DocDeclStr(
1347 virtual bool , SetForegroundColour( const wxColour &colour ),
1348 "Sets the foreground colour of the window. Returns True is the colour
1349 was changed. The interpretation of foreground colour is dependent on
1350 the window class; it may be the text colour or other colour, or it may
1351 not be used at all.", "");
1352
1353 DocDeclStr(
1354 void , SetOwnForegroundColour(const wxColour& colour),
1355 "", "");
1356
1357
1358
1359 DocDeclStr(
1360 wxColour , GetBackgroundColour() const,
1361 "Returns the background colour of the window.", "");
1362
1363 DocDeclStr(
1364 wxColour , GetForegroundColour() const,
1365 "Returns the foreground colour of the window. The interpretation of
1366 foreground colour is dependent on the window class; it may be the text
1367 colour or other colour, or it may not be used at all.", "");
1368
1369 DocDeclStr(
1370 bool , InheritsBackgroundColour() const,
1371 "", "");
1372
1373 DocDeclStr(
1374 bool , UseBgCol() const,
1375 "", "");
1376
1377
1378 // TODO:
1379 // // if the window shouldn't inherit its colour from the parent, override
1380 // // this function to return true
1381 // //
1382 // // this is currently only used by wxMSW and wxUniv but should be useful for
1383 // // the other ports too
1384 // virtual bool ProvidesBackground() const;
1385
1386
1387 // Set/get the background style.
1388 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1389 DocDeclStr(
1390 virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
1391 "Returns the background style of the window. The background style
1392 indicates how the background of the window is drawn.
1393
1394 ====================== ========================================
1395 wx.BG_STYLE_SYSTEM The background colour or pattern should
1396 be determined by the system
1397 wx.BG_STYLE_COLOUR The background should be a solid colour
1398 wx.BG_STYLE_CUSTOM The background will be implemented by the
1399 application.
1400 ====================== ========================================
1401
1402 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
1403 a custom background, such as a tiled bitmap. Currently the style has
1404 no effect on other platforms.
1405
1406 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
1407
1408 DocDeclStr(
1409 virtual wxBackgroundStyle , GetBackgroundStyle() const,
1410 "Returns the background style of the window.
1411
1412 :see: `SetBackgroundStyle`", "");
1413
1414
1415 DocDeclStr(
1416 bool , HasTransparentBackground(),
1417 "Returns True if this window's background is transparent (as, for
1418 example, for `wx.StaticText`) and should show the parent window's
1419 background.
1420
1421 This method is mostly used internally by the library itself and you
1422 normally shouldn't have to call it. You may, however, have to override
1423 it in your custom control classes to ensure that background is painted
1424 correctly.", "");
1425
1426
1427 DocDeclStr(
1428 virtual bool , SetCursor( const wxCursor &cursor ),
1429 "Sets the window's cursor. Notice that the window cursor also sets it
1430 for the children of the window implicitly.
1431
1432 The cursor may be wx.NullCursor in which case the window cursor will
1433 be reset back to default.", "");
1434
1435 DocDeclStr(
1436 wxCursor , GetCursor(),
1437 "Return the cursor associated with this window.", "");
1438
1439
1440
1441 DocDeclStr(
1442 virtual bool , SetFont( const wxFont &font ),
1443 "Sets the font for this window.", "");
1444
1445 DocDeclStr(
1446 void , SetOwnFont(const wxFont& font),
1447 "", "");
1448
1449
1450
1451 DocDeclStr(
1452 wxFont , GetFont(),
1453 "Returns the default font used for this window.", "");
1454
1455
1456
1457 DocDeclStr(
1458 void , SetCaret(wxCaret *caret),
1459 "Sets the caret associated with the window.", "");
1460
1461 DocDeclStr(
1462 wxCaret *, GetCaret() const,
1463 "Returns the caret associated with the window.", "");
1464
1465
1466
1467 DocDeclStr(
1468 virtual int , GetCharHeight() const,
1469 "Get the (average) character size for the current font.", "");
1470
1471 DocDeclStr(
1472 virtual int , GetCharWidth() const,
1473 "Get the (average) character size for the current font.", "");
1474
1475
1476
1477 DocDeclAStr(
1478 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1479 "GetTextExtent(String string) -> (width, height)",
1480 "Get the width and height of the text using the current font.", "");
1481 DocDeclAStrName(
1482 void, GetTextExtent(const wxString& string,
1483 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1484 const wxFont* font = NULL),
1485 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1486 "Get the width, height, decent and leading of the text using the
1487 current or specified font.", "",
1488 GetFullTextExtent);
1489
1490
1491
1492 // client <-> screen coords
1493 // ------------------------
1494
1495 %apply int * INOUT { int* x, int* y };
1496
1497 // translate to/from screen/client coordinates
1498 DocDeclAStrName(
1499 void , ClientToScreen( int *x, int *y ) const,
1500 "ClientToScreenXY(int x, int y) -> (x,y)",
1501 "Converts to screen coordinates from coordinates relative to this window.", "",
1502 ClientToScreenXY);
1503
1504 DocDeclAStrName(
1505 void , ScreenToClient( int *x, int *y ) const,
1506 "ScreenToClientXY(int x, int y) -> (x,y)",
1507 "Converts from screen to client window coordinates.", "",
1508 ScreenToClientXY);
1509
1510
1511 DocDeclStr(
1512 wxPoint , ClientToScreen(const wxPoint& pt) const,
1513 "Converts to screen coordinates from coordinates relative to this window.", "");
1514
1515 DocDeclStr(
1516 wxPoint , ScreenToClient(const wxPoint& pt) const,
1517 "Converts from screen to client window coordinates.", "");
1518
1519
1520
1521 DocDeclStrName(
1522 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1523 "Test where the given (in client coords) point lies", "",
1524 HitTestXY);
1525
1526 DocDeclStr(
1527 wxHitTest , HitTest(const wxPoint& pt) const,
1528 "Test where the given (in client coords) point lies", "");
1529
1530
1531
1532
1533 // misc
1534 // ----
1535
1536 %nokwargs GetBorder;
1537 DocDeclStr(
1538 wxBorder , GetBorder(long flags) const,
1539 "Get the window border style from the given flags: this is different
1540 from simply doing flags & wxBORDER_MASK because it uses
1541 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1542 reasonable.
1543 ", "");
1544
1545 DocDeclStr(
1546 wxBorder , GetBorder() const,
1547 "Get border for the flags of this window", "");
1548
1549
1550
1551
1552 DocDeclStr(
1553 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1554 "This function sends EVT_UPDATE_UI events to the window. The particular
1555 implementation depends on the window; for example a wx.ToolBar will
1556 send an update UI event for each toolbar button, and a wx.Frame will
1557 send an update UI event for each menubar menu item. You can call this
1558 function from your application to ensure that your UI is up-to-date at
1559 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1560 concerned). This may be necessary if you have called
1561 `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
1562 limit the overhead that wxWindows incurs by sending update UI events
1563 in idle time.",
1564 "
1565 The flags should be a bitlist of one or more of the following values:
1566
1567 ===================== ==============================
1568 wx.UPDATE_UI_NONE No particular value
1569 wx.UPDATE_UI_RECURSE Call the function for descendants
1570 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1571 ===================== ==============================
1572
1573 If you are calling this function from an OnIdle function, make sure
1574 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1575 to only update the UI elements that need to be updated in idle
1576 time. Some windows update their elements only when necessary, for
1577 example when a menu is about to be shown. The following is an example
1578 of how to call UpdateWindowUI from an idle function::
1579
1580 def OnIdle(self, evt):
1581 if wx.UpdateUIEvent.CanUpdate(self):
1582 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1583 ");
1584
1585
1586 // TODO: using directors?
1587 // // do the window-specific processing after processing the update event
1588 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1589
1590
1591 DocStr(PopupMenu,
1592 "Pops up the given menu at the specified coordinates, relative to this window,
1593 and returns control when the user has dismissed the menu. If a menu item is
1594 selected, the corresponding menu event is generated and will be processed as
1595 usual. If the default position is given then the current position of the
1596 mouse cursor will be used.", "");
1597 %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
1598 bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
1599
1600
1601
1602
1603 %extend {
1604 DocStr(GetHandle,
1605 "Returns the platform-specific handle (as a long integer) of the
1606 physical window. Currently on wxMac it returns the handle of the
1607 toplevel parent of the window.", "");
1608 long GetHandle() {
1609 return wxPyGetWinHandle(self);
1610 }
1611 }
1612
1613 DocStr(
1614 AssociateHandle,
1615 "Associate the window with a new native handle", "");
1616 %extend {
1617 void AssociateHandle(long handle) {
1618 self->AssociateHandle((WXWidget)handle);
1619 }
1620 }
1621
1622
1623 DocDeclStr(
1624 virtual void , DissociateHandle(),
1625 "Dissociate the current native handle from the window", "");
1626
1627
1628
1629 #ifdef __WXMSW__
1630 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1631 void OnPaint(wxPaintEvent& event);
1632 #endif
1633
1634
1635
1636 // scrollbars
1637 // ----------
1638
1639
1640 DocDeclStr(
1641 bool , HasScrollbar(int orient) const,
1642 "Does the window have the scrollbar for this orientation?", "");
1643
1644
1645 // configure the window scrollbars
1646 DocDeclStr(
1647 virtual void , SetScrollbar( int orientation,
1648 int position,
1649 int thumbSize,
1650 int range,
1651 bool refresh = true ),
1652 "Sets the scrollbar properties of a built-in scrollbar.",
1653 "
1654 :param orientation: Determines the scrollbar whose page size is to
1655 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1656
1657 :param position: The position of the scrollbar in scroll units.
1658
1659 :param thumbSize: The size of the thumb, or visible portion of the
1660 scrollbar, in scroll units.
1661
1662 :param range: The maximum position of the scrollbar.
1663
1664 :param refresh: True to redraw the scrollbar, false otherwise.
1665 ");
1666
1667 DocDeclStr(
1668 virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
1669 "Sets the position of one of the built-in scrollbars.", "");
1670
1671 DocDeclStr(
1672 virtual int , GetScrollPos( int orientation ) const,
1673 "Returns the built-in scrollbar position.", "");
1674
1675 DocDeclStr(
1676 virtual int , GetScrollThumb( int orientation ) const,
1677 "Returns the built-in scrollbar thumb size.", "");
1678
1679 DocDeclStr(
1680 virtual int , GetScrollRange( int orientation ) const,
1681 "Returns the built-in scrollbar range.", "");
1682
1683
1684
1685
1686 DocDeclStr(
1687 virtual void , ScrollWindow( int dx, int dy,
1688 const wxRect* rect = NULL ),
1689 "Physically scrolls the pixels in the window and move child windows
1690 accordingly. Use this function to optimise your scrolling
1691 implementations, to minimise the area that must be redrawn. Note that
1692 it is rarely required to call this function from a user program.","
1693
1694 :param dx: Amount to scroll horizontally.
1695
1696 :param dy: Amount to scroll vertically.
1697
1698 :param rect: Rectangle to invalidate. If this is None, the whole
1699 window is invalidated. If you pass a rectangle corresponding
1700 to the area of the window exposed by the scroll, your
1701 painting handler can optimize painting by checking for the
1702 invalidated region.");
1703
1704
1705 DocDeclStr(
1706 virtual bool , ScrollLines(int lines),
1707 "If the platform and window class supports it, scrolls the window by
1708 the given number of lines down, if lines is positive, or up if lines
1709 is negative. Returns True if the window was scrolled, False if it was
1710 already on top/bottom and nothing was done.", "");
1711
1712 DocDeclStr(
1713 virtual bool , ScrollPages(int pages),
1714 "If the platform and window class supports it, scrolls the window by
1715 the given number of pages down, if pages is positive, or up if pages
1716 is negative. Returns True if the window was scrolled, False if it was
1717 already on top/bottom and nothing was done.", "");
1718
1719
1720 DocDeclStr(
1721 bool , LineUp(),
1722 "This is just a wrapper for ScrollLines(-1).", "");
1723
1724 DocDeclStr(
1725 bool , LineDown(),
1726 "This is just a wrapper for ScrollLines(1).", "");
1727
1728 DocDeclStr(
1729 bool , PageUp(),
1730 "This is just a wrapper for ScrollPages(-1).", "");
1731
1732 DocDeclStr(
1733 bool , PageDown(),
1734 "This is just a wrapper for ScrollPages(1).", "");
1735
1736
1737
1738
1739 // context-sensitive help
1740 // ----------------------
1741
1742 DocDeclStr(
1743 void , SetHelpText(const wxString& text),
1744 "Sets the help text to be used as context-sensitive help for this
1745 window. Note that the text is actually stored by the current
1746 wxHelpProvider implementation, and not in the window object itself.", "");
1747
1748
1749 DocDeclStr(
1750 void , SetHelpTextForId(const wxString& text),
1751 "Associate this help text with all windows with the same id as this
1752 one.", "");
1753
1754
1755 DocDeclStr(
1756 wxString , GetHelpText() const,
1757 "Gets the help text to be used as context-sensitive help for this
1758 window. Note that the text is actually stored by the current
1759 wxHelpProvider implementation, and not in the window object itself.", "");
1760
1761
1762
1763 #ifndef __WXX11__
1764 // tooltips
1765 // --------
1766
1767 DocStr(SetToolTip,
1768 "Attach a tooltip to the window.", "");
1769 %Rename(SetToolTipString, void, SetToolTip( const wxString &tip ));
1770 void SetToolTip( wxToolTip *tip );
1771
1772 DocDeclStr(
1773 wxToolTip* , GetToolTip() const,
1774 "get the associated tooltip or None if none", "");
1775
1776 // LINK ERROR --> wxString GetToolTipText() const;
1777 #endif
1778
1779
1780
1781 #ifndef __WXX11__
1782 // drag and drop
1783 // -------------
1784
1785 // set/retrieve the drop target associated with this window (may be
1786 // NULL; it's owned by the window and will be deleted by it)
1787 %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
1788
1789 DocDeclStr(
1790 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1791 "Associates a drop target with this window. If the window already has
1792 a drop target, it is deleted.", "");
1793
1794 %clear wxPyDropTarget *dropTarget;
1795
1796
1797 DocDeclStr(
1798 virtual wxPyDropTarget *, GetDropTarget() const,
1799 "Returns the associated drop target, which may be None.", "");
1800
1801
1802 DocStr(DragAcceptFiles,
1803 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1804 Only functional on Windows.", "");
1805 #ifdef __WXMSW__
1806 void DragAcceptFiles(bool accept);
1807 #else
1808 %extend {
1809 void DragAcceptFiles(bool accept) {}
1810 }
1811 #endif
1812 #endif
1813
1814
1815 // constraints and sizers
1816 // ----------------------
1817
1818 // set the constraints for this window or retrieve them (may be NULL)
1819 DocDeclStr(
1820 void , SetConstraints( wxLayoutConstraints *constraints ),
1821 "Sets the window to have the given layout constraints. If an existing
1822 layout constraints object is already owned by the window, it will be
1823 deleted. Pass None to disassociate and delete the window's current
1824 constraints.
1825
1826 You must call SetAutoLayout to tell a window to use the constraints
1827 automatically in its default EVT_SIZE handler; otherwise, you must
1828 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1829 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1830 effect.", "");
1831
1832 DocDeclStr(
1833 wxLayoutConstraints *, GetConstraints() const,
1834 "Returns a pointer to the window's layout constraints, or None if there
1835 are none.", "");
1836
1837
1838 DocDeclStr(
1839 void , SetAutoLayout( bool autoLayout ),
1840 "Determines whether the Layout function will be called automatically
1841 when the window is resized. It is called implicitly by SetSizer but
1842 if you use SetConstraints you should call it manually or otherwise the
1843 window layout won't be correctly updated when its size changes.", "");
1844
1845 DocDeclStr(
1846 bool , GetAutoLayout() const,
1847 "Returns the current autoLayout setting", "");
1848
1849
1850 DocDeclStr(
1851 virtual bool , Layout(),
1852 "Invokes the constraint-based layout algorithm or the sizer-based
1853 algorithm for this window. See SetAutoLayout: when auto layout is on,
1854 this function gets called automatically by the default EVT_SIZE
1855 handler when the window is resized.", "");
1856
1857
1858 DocDeclStr(
1859 void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
1860 "Sets the window to have the given layout sizer. The window will then
1861 own the object, and will take care of its deletion. If an existing
1862 layout sizer object is already owned by the window, it will be deleted
1863 if the deleteOld parameter is true. Note that this function will also
1864 call SetAutoLayout implicitly with a True parameter if the sizer is
1865 non-None, and False otherwise.", "");
1866
1867 DocDeclStr(
1868 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
1869 "The same as SetSizer, except it also sets the size hints for the
1870 window based on the sizer's minimum size.", "");
1871
1872
1873 DocDeclStr(
1874 wxSizer *, GetSizer() const,
1875 "Return the sizer associated with the window by a previous call to
1876 SetSizer or None if there isn't one.", "");
1877
1878
1879 // Track if this window is a member of a sizer
1880 DocDeclStr(
1881 void , SetContainingSizer(wxSizer* sizer),
1882 "This normally does not need to be called by application code. It is
1883 called internally when a window is added to a sizer, and is used so
1884 the window can remove itself from the sizer when it is destroyed.", "");
1885
1886 DocDeclStr(
1887 wxSizer *, GetContainingSizer() const,
1888 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1889
1890
1891
1892
1893 // accessibility
1894 // ----------------------
1895 #if wxUSE_ACCESSIBILITY
1896 // Override to create a specific accessible object.
1897 virtual wxAccessible* CreateAccessible();
1898
1899 // Sets the accessible object.
1900 void SetAccessible(wxAccessible* accessible) ;
1901
1902 // Returns the accessible object.
1903 wxAccessible* GetAccessible() { return m_accessible; };
1904
1905 // Returns the accessible object, creating if necessary.
1906 wxAccessible* GetOrCreateAccessible() ;
1907 #endif
1908
1909
1910
1911
1912 DocDeclStr(
1913 virtual void , InheritAttributes(),
1914 "This function is (or should be, in case of custom controls) called
1915 during window creation to intelligently set up the window visual
1916 attributes, that is the font and the foreground and background
1917 colours.
1918
1919 By 'intelligently' the following is meant: by default, all windows use
1920 their own default attributes. However if some of the parent's
1921 attributes are explicitly changed (that is, using SetFont and not
1922 SetOwnFont) and if the corresponding attribute hadn't been
1923 explicitly set for this window itself, then this window takes the same
1924 value as used by the parent. In addition, if the window overrides
1925 ShouldInheritColours to return false, the colours will not be changed
1926 no matter what and only the font might.
1927
1928 This rather complicated logic is necessary in order to accommodate the
1929 different usage scenarios. The most common one is when all default
1930 attributes are used and in this case, nothing should be inherited as
1931 in modern GUIs different controls use different fonts (and colours)
1932 than their siblings so they can't inherit the same value from the
1933 parent. However it was also deemed desirable to allow to simply change
1934 the attributes of all children at once by just changing the font or
1935 colour of their common parent, hence in this case we do inherit the
1936 parents attributes.
1937 ", "");
1938
1939
1940 // TODO: Virtualize this with directors
1941 DocDeclStr(
1942 virtual bool , ShouldInheritColours() const,
1943 "Return true from here to allow the colours of this window to be
1944 changed by InheritAttributes, returning false forbids inheriting them
1945 from the parent window.
1946
1947 The base class version returns false, but this method is overridden in
1948 wxControl where it returns true.", "");
1949
1950
1951
1952 %pythoncode {
1953 def PostCreate(self, pre):
1954 """
1955 Phase 3 of the 2-phase create <wink!>
1956 Call this method after precreating the window with the 2-phase create method.
1957 """
1958 self.this = pre.this
1959 self.thisown = pre.thisown
1960 pre.thisown = 0
1961 if hasattr(self, '_setOORInfo'):
1962 self._setOORInfo(self)
1963 if hasattr(self, '_setCallbackInfo'):
1964 self._setCallbackInfo(self, self.__class__)
1965 }
1966 };
1967
1968
1969
1970
1971
1972
1973
1974
1975 %pythoncode {
1976 def DLG_PNT(win, point_or_x, y=None):
1977 """
1978 Convenience function for converting a Point or (x,y) in
1979 dialog units to pixel units.
1980 """
1981 if y is None:
1982 return win.ConvertDialogPointToPixels(point_or_x)
1983 else:
1984 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
1985
1986 def DLG_SZE(win, size_width, height=None):
1987 """
1988 Convenience function for converting a Size or (w,h) in
1989 dialog units to pixel units.
1990 """
1991 if height is None:
1992 return win.ConvertDialogSizeToPixels(size_width)
1993 else:
1994 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
1995 }
1996
1997
1998
1999
2000 // Unfortunatly the names of these new static methods clash with the
2001 // names wxPython has been using forever for the overloaded
2002 // wxWindow::FindWindow, so instead of swigging them as statics create
2003 // standalone functions for them.
2004
2005
2006 DocStr(wxFindWindowById,
2007 "Find the first window in the application with the given id. If parent
2008 is None, the search will start from all top-level frames and dialog
2009 boxes; if non-None, the search will be limited to the given window
2010 hierarchy. The search is recursive in both cases.", "");
2011
2012 DocStr(wxFindWindowByName,
2013 "Find a window by its name (as given in a window constructor or Create
2014 function call). If parent is None, the search will start from all
2015 top-level frames and dialog boxes; if non-None, the search will be
2016 limited to the given window hierarchy. The search is recursive in both
2017 cases.
2018
2019 If no window with such name is found, wx.FindWindowByLabel is called.", "");
2020
2021 DocStr(wxFindWindowByLabel,
2022 "Find a window by its label. Depending on the type of window, the label
2023 may be a window title or panel item label. If parent is None, the
2024 search will start from all top-level frames and dialog boxes; if
2025 non-None, the search will be limited to the given window
2026 hierarchy. The search is recursive in both cases.", "");
2027
2028
2029 MustHaveApp(wxFindWindowById);
2030 MustHaveApp(wxFindWindowByName);
2031 MustHaveApp(wxFindWindowByLabel);
2032
2033 %inline %{
2034 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
2035 return wxWindow::FindWindowById(id, parent);
2036 }
2037
2038 wxWindow* wxFindWindowByName( const wxString& name,
2039 const wxWindow *parent = NULL ) {
2040 return wxWindow::FindWindowByName(name, parent);
2041 }
2042
2043 wxWindow* wxFindWindowByLabel( const wxString& label,
2044 const wxWindow *parent = NULL ) {
2045 return wxWindow::FindWindowByLabel(label, parent);
2046 }
2047 %}
2048
2049
2050
2051 %{
2052 #ifdef __WXMSW__
2053 #include <wx/msw/private.h> // to get wxGetWindowId
2054 #endif
2055 %}
2056
2057 %inline %{
2058 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
2059 #ifdef __WXMSW__
2060 WXHWND hWnd = (WXHWND)_hWnd;
2061 long id = wxGetWindowId(hWnd);
2062 wxWindow* win = new wxWindow;
2063 parent->AddChild(win);
2064 win->SetEventHandler(win);
2065 win->SetHWND(hWnd);
2066 win->SetId(id);
2067 win->SubclassWin(hWnd);
2068 win->AdoptAttributesFromHWND();
2069 win->SetupColours();
2070 return win;
2071 #else
2072 wxPyRaiseNotImplemented();
2073 return NULL;
2074 #endif
2075 }
2076 %}
2077
2078 //---------------------------------------------------------------------------
2079
2080 DocStr(GetTopLevelWindows,
2081 "Returns a list of the the application's top-level windows, (frames,
2082 dialogs, etc.) NOTE: Currently this is a copy of the list maintained
2083 by wxWidgets, and so it is only valid as long as no top-level windows
2084 are closed or new top-level windows are created.
2085 ", "");
2086 %inline %{
2087 PyObject* GetTopLevelWindows() {
2088 return wxPy_ConvertList(&wxTopLevelWindows);
2089 }
2090 %}
2091
2092 //---------------------------------------------------------------------------
2093 //---------------------------------------------------------------------------
2094