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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: thread.cpp
3 // Purpose: No thread support
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by:
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 #ifdef __GNUG__
12 #pragma implementation "thread.h"
13 #endif
14
15 #include "wx/wx.h"
16 #include "wx/module.h"
17 #include "wx/thread.h"
18
19 wxMutex::wxMutex()
20 {
21 m_locked = 0;
22 }
23
24 wxMutex::~wxMutex()
25 {
26 if (m_locked)
27 wxDebugMsg("wxMutex warning: destroying a locked mutex (%d locks)\n", m_locked);
28 }
29
30 wxMutexError wxMutex::Lock()
31 {
32 m_locked++;
33 return MUTEX_NO_ERROR;
34 }
35
36 wxMutexError wxMutex::TryLock()
37 {
38 if (m_locked > 0)
39 return MUTEX_BUSY;
40 m_locked++;
41 return MUTEX_NO_ERROR;
42 }
43
44 wxMutexError wxMutex::Unlock()
45 {
46 if (m_locked == 0)
47 return MUTEX_UNLOCKED;
48 m_locked--;
49 return MUTEX_NO_ERROR;
50 }
51
52 wxCondition::wxCondition()
53 {
54 }
55
56 wxCondition::~wxCondition()
57 {
58 }
59
60 void wxCondition::Wait(wxMutex& WXUNUSED(mutex))
61 {
62 }
63
64 bool wxCondition::Wait(wxMutex& WXUNUSED(mutex), unsigned long WXUNUSED(sec),
65 unsigned long WXUNUSED(nsec))
66 {
67 return FALSE;
68 }
69
70 void wxCondition::Signal()
71 {
72 }
73
74 void wxCondition::Broadcast()
75 {
76 }
77
78 struct wxThreadInternal {
79 int thread_id;
80 void* exit_status;
81 };
82
83 wxThreadError wxThread::Create()
84 {
85 p_internal->exit_status = Entry();
86 OnExit();
87 return THREAD_NO_ERROR;
88 }
89
90 wxThreadError wxThread::Destroy()
91 {
92 return THREAD_RUNNING;
93 }
94
95 void wxThread::DeferDestroy( bool WXUNUSED(on) )
96 {
97 }
98
99 void wxThread::TestDestroy()
100 {
101 }
102
103 void *wxThread::Join()
104 {
105 return p_internal->exit_status;
106 }
107
108 unsigned long wxThread::GetID() const
109 {
110 return 0;
111 }
112
113 bool wxThread::IsMain()
114 {
115 return TRUE;
116 }
117
118 bool wxThread::IsAlive() const
119 {
120 return FALSE;
121 }
122
123 void wxThread::SetPriority(int WXUNUSED(prio)) { }
124 int wxThread::GetPriority() const { return 0; }
125
126 wxMutex wxMainMutex; // controls access to all GUI functions
127
128 wxThread::wxThread()
129 {
130 p_internal = new wxThreadInternal();
131 }
132
133 wxThread::~wxThread()
134 {
135 Destroy();
136 Join();
137 delete p_internal;
138 }
139
140 // The default callback just joins the thread and throws away the result.
141 void wxThread::OnExit()
142 {
143 Join();
144 }
145
146
147 // Automatic initialization
148 class wxThreadModule : public wxModule {
149 DECLARE_DYNAMIC_CLASS(wxThreadModule)
150 public:
151 bool OnInit();
152 void OnExit();
153 };
154
155 bool wxThreadModule::OnInit() {
156 wxMainMutex.Lock();
157 return TRUE;
158 }
159
160 void wxThreadModule::OnExit()
161 {
162 wxMainMutex.Unlock();
163 }
164
165 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)