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[wxWidgets.git] / src / common / sckint.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: socket.cpp
3 // Purpose: Socket handler classes
4 // Authors: Guilhem Lavaux (completely rewritten from a basic API of Andrew
5 // Davidson(1995) in wxWeb)
6 // Created: April 1997
7 // Updated: April 1999
8 // Copyright: (C) 1999, 1998, 1997, Guilhem Lavaux
9 // RCS_ID: $Id$
10 // License: see wxWindows license
11 ///////////////////////////////////////////////////////////////////////////////
12 #ifdef __GNUG__
13 #pragma implementation "sckint.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #if wxUSE_SOCKETS
24
25 #define WXSOCK_INTERNAL
26 #include <wx/object.h>
27 #include <wx/list.h>
28 #include <wx/socket.h>
29 #include <wx/thread.h>
30 #include <wx/sckint.h>
31
32 #ifndef __WXSTUBS__
33
34 #include <stdlib.h>
35 #include <string.h>
36 #include <ctype.h>
37
38 // -----------------------
39 // System specific headers
40 // -----------------------
41
42 #ifdef __WXMAC__
43 // in order to avoid problems with our c library and double definitions
44 #define close closesocket
45 #define ioctl ioctlsocket
46
47 #include <wx/mac/macsock.h>
48 #endif
49
50 #if defined(__WINDOWS__)
51 #include <winsock.h>
52 #endif // __WINDOWS__
53
54 #if defined(__UNIX__)
55
56 #ifdef VMS
57 #include <socket.h>
58 #else
59 #include <sys/socket.h>
60 #endif
61 #include <sys/ioctl.h>
62
63 #include <sys/time.h>
64 #include <unistd.h>
65
66 #ifdef sun
67 #include <sys/filio.h>
68 #endif
69
70 #endif // __UNIX__
71
72 #include <signal.h>
73 #include <errno.h>
74
75 #ifdef __VISUALC__
76 #include <io.h>
77 #endif
78
79 // Constants
80 #define READ_MASK wxSocketBase::REQ_READ | wxSocketBase::REQ_ACCEPT | wxSocketBase::REQ_LOST
81 #define WRITE_MASK wxSocketBase::REQ_WRITE | wxSocketBase::REQ_CONNECT
82
83 // --------------------------------------------------------------
84 // --------- SocketWaiter ---------------------------------------
85 // --------------------------------------------------------------
86
87 SocketWaiter::SocketWaiter(wxSocketBase *socket,
88 wxSocketInternal *internal)
89 : m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
90 {
91 }
92
93 SocketWaiter::~SocketWaiter()
94 {
95 }
96
97 void SocketWaiter::ProcessReadEvent()
98 {
99 int ret;
100 char c;
101
102 ret = recv(m_fd, &c, 1, MSG_PEEK);
103
104 // We are a server => emit a EVT_ACCEPT event.
105 if (ret == -1 && m_socket->GetType() == wxSocketBase::SOCK_SERVER) {
106 m_socket->OnRequest(wxSocketBase::EVT_ACCEPT);
107 return;
108 }
109
110 // Else, no error => there is something to be read else
111 // we've lost the connection.
112 if (ret > 0)
113 m_socket->OnRequest(wxSocketBase::EVT_READ);
114 else {
115 m_socket->OnRequest(wxSocketBase::EVT_LOST);
116 Exit(NULL);
117 }
118 }
119
120 void SocketWaiter::ProcessWriteEvent()
121 {
122 if (m_socket->IsConnected())
123 m_socket->OnRequest(wxSocketBase::EVT_CONNECT);
124 else
125 m_socket->OnRequest(wxSocketBase::EVT_WRITE);
126 }
127
128 void *SocketWaiter::Entry()
129 {
130 struct timeval tv;
131 fd_set sockrd_set, sockwr_set;
132 wxSocketEvent event;
133 int ret;
134
135 while (1) {
136 // We won't wait.
137 tv.tv_sec = 0;
138 tv.tv_usec = 0;
139
140 FD_ZERO(&sockrd_set);
141 FD_ZERO(&sockwr_set);
142
143 if ((m_socket->NeededReq() & READ_MASK) != 0)
144 FD_SET(m_fd, &sockrd_set);
145 if ((m_socket->NeededReq() & WRITE_MASK) != 0)
146 FD_SET(m_fd, &sockwr_set);
147
148 m_internal->AcquireFD();
149 ret = select(FD_SETSIZE, &sockrd_set, &sockwr_set, NULL, &tv);
150 m_internal->ReleaseFD();
151
152 if (FD_ISSET(m_fd, &sockrd_set))
153 ProcessReadEvent();
154
155 if (FD_ISSET(m_fd, &sockwr_set))
156 ProcessWriteEvent();
157
158 if (ret == 0)
159 // If nothing happened, we wait for 100 ms.
160 wxThread::Sleep(10);
161 else
162 wxThread::Yield();
163
164 // Check whether we should exit.
165 if (TestDestroy())
166 return NULL;
167 }
168 return NULL;
169 }
170
171 // --------------------------------------------------------------
172 // --------- SocketRequester ------------------------------------
173 // --------------------------------------------------------------
174
175 SocketRequester::SocketRequester(wxSocketBase *socket,
176 wxSocketInternal *internal)
177 : m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
178 {
179 }
180
181 SocketRequester::~SocketRequester()
182 {
183 }
184
185 bool SocketRequester::WaitFor(wxSocketBase::wxRequestNotify req, int millisec)
186 {
187 int ret;
188 struct timeval tv;
189 fd_set sockrd_set, sockwr_set;
190
191 // We won't wait.
192 tv.tv_sec = millisec / 1000;
193 tv.tv_usec = (millisec % 1000) * 1000;
194
195 if ((req & READ_MASK) != 0)
196 FD_ZERO(&sockrd_set);
197 FD_ZERO(&sockwr_set);
198
199 FD_SET(m_fd, &sockrd_set);
200 FD_SET(m_fd, &sockwr_set);
201
202 m_internal->AcquireFD();
203 ret = select(FD_SETSIZE, &sockrd_set, &sockwr_set, NULL, &tv);
204 m_internal->ReleaseFD();
205
206 return (ret != 0);
207 }
208
209 void SocketRequester::ProcessReadEvent(SockRequest *req)
210 {
211 int ret;
212 size_t len;
213
214 // We'll wait for the first byte, in case a "timeout event" occurs it returns // immediately
215 if (!WaitFor(wxSocketBase::REQ_READ, req->timeout)) {
216 m_internal->EndRequest(req);
217 return;
218 }
219
220 m_internal->AcquireFD();
221 ret = recv(m_fd, req->buffer, req->size,
222 (req->type == wxSocketBase::REQ_PEEK) ? MSG_PEEK : 0);
223 m_internal->ReleaseFD();
224
225 // An error occured, we exit.
226 if (ret < 0) {
227 req->error = errno;
228 m_internal->EndRequest(req);
229 return;
230 }
231 len = ret;
232
233 // If the buffer isn't full (and we want it to be full), we don't unqueue it.
234 if ((len < req->size) && (m_socket->GetFlags() & wxSocketBase::WAITALL)) {
235 req->size -= len;
236 req->io_nbytes += len;
237 req->buffer += len;
238 return;
239 }
240 // The End.
241 req->io_nbytes += len;
242 m_internal->EndRequest(req);
243 }
244
245 void SocketRequester::ProcessWriteEvent(SockRequest *req)
246 {
247 int ret;
248 size_t len;
249
250 m_internal->AcquireFD();
251 ret = send(m_fd, req->buffer, req->size, 0);
252 m_internal->ReleaseFD();
253 if (ret < 0) {
254 req->error = errno;
255 m_internal->EndRequest(req);
256 return;
257 }
258 len = ret;
259 if ((len < req->size) && ((m_socket->GetFlags() & wxSocketBase::WAITALL) != 0)) {
260 req->size -= len;
261 req->io_nbytes += len;
262 req->buffer += len;
263 return;
264 }
265 req->io_nbytes += len;
266 m_internal->EndRequest(req);
267 }
268
269 void SocketRequester::ProcessWaitEvent(SockRequest *req)
270 {
271 if (WaitFor(req->type, req->timeout))
272 req->io_nbytes = 1; // We put 1 in the counter to tell the requester
273 // there is no timeout.
274 else
275 req->io_nbytes = 0;
276
277 m_internal->EndRequest(req);
278 }
279
280 void *SocketRequester::Entry()
281 {
282 SockRequest *req;
283
284 while (1) {
285 // Wait for a new request or a destroy message.
286 req = m_internal->WaitForReq();
287 if (TestDestroy() || req == NULL)
288 return NULL;
289
290 if ((req->type & wxSocketBase::REQ_WAIT) != 0) {
291 ProcessWaitEvent(req);
292 continue;
293 }
294
295 switch (req->type) {
296 case wxSocketBase::REQ_READ:
297 case wxSocketBase::REQ_PEEK:
298 ProcessReadEvent(req);
299 break;
300 case wxSocketBase::REQ_WRITE:
301 ProcessWriteEvent(req);
302 break;
303 }
304 }
305 return NULL;
306 }
307
308 // --------------------------------------------------------------
309 // --------- wxSocketInternal -----------------------------------
310 // --------------------------------------------------------------
311
312 wxSocketInternal::wxSocketInternal(wxSocketBase *socket)
313 {
314 m_socket = socket;
315 m_thread_waiter = new SocketWaiter(socket, this);
316 m_thread_requester = new SocketRequester(socket, this);
317 m_request_locker.Lock();
318 }
319
320 wxSocketInternal::~wxSocketInternal()
321 {
322 wxASSERT(!m_finalized);
323 m_request_locker.Unlock();
324 delete m_thread_waiter;
325 delete m_thread_requester;
326 }
327
328 // ----------------------------------------------------------------------
329 // WaitForReq: it is called by SocketRequester and should return the next
330 // socket request if available
331 // ----------------------------------------------------------------------
332 SockRequest *wxSocketInternal::WaitForReq()
333 {
334 wxNode *node;
335
336 node = m_requests.First();
337 if (node == NULL) {
338 m_socket_cond.Wait(m_request_locker);
339
340 node = m_requests.First();
341 if (node == NULL)
342 return NULL;
343 }
344
345 return (SockRequest *)node->Data();
346 }
347
348 // ----------------------------------------------------------------------
349 // EndRequest: Should be called to finalize a request
350 // ----------------------------------------------------------------------
351 void wxSocketInternal::EndRequest(SockRequest *req)
352 {
353 wxNode *node = NULL;
354
355 req->done = TRUE;
356
357 node = m_requests.Member((wxObject *)req);
358 if (node != NULL)
359 delete node;
360 }
361
362 void wxSocketInternal::AcquireFD()
363 {
364 m_fd_locker.Lock();
365 }
366
367 void wxSocketInternal::ReleaseFD()
368 {
369 m_fd_locker.Unlock();
370 }
371
372 // ----------------------------------------------------------------------
373 // InitializeSocket: called by wxSocketBase to initialize the daemons with
374 // a new file descriptor and to create them
375 // ----------------------------------------------------------------------
376 void wxSocketInternal::InitializeSocket()
377 {
378 wxASSERT( ((m_thread_waiter->IsAlive() && !m_thread_waiter->IsPaused()) ||
379 (m_thread_requester->IsAlive() && !m_thread_requester->IsPaused())));
380
381 m_thread_waiter->m_fd = m_socket->m_fd;
382 m_thread_requester->m_fd = m_socket->m_fd;
383
384 if (m_thread_waiter->IsPaused())
385 ResumeSocket();
386 else {
387
388 if (m_thread_waiter->Create() != wxTHREAD_NO_ERROR) {
389 // Something should be done here.
390 return;
391 }
392
393 if (m_thread_requester->Create() != wxTHREAD_NO_ERROR) {
394 // Something should be done here.
395 return;
396 }
397
398 m_thread_waiter->Run();
399 m_thread_requester->Run();
400 }
401 }
402
403
404 // ----------------------------------------------------------------------
405 // InitializeSocket: called by wxSocketBase to destroy daemons
406 // ----------------------------------------------------------------------
407 void wxSocketInternal::FinalizeSocket()
408 {
409 wxASSERT( (!m_thread_waiter->IsAlive() && !m_thread_requester->IsAlive()) );
410
411 ResumeSocket();
412
413 m_thread_waiter->Delete();
414 m_socket_locker.Lock();
415 if (m_requests.Number() == 0)
416 m_socket_cond.Signal();
417 m_socket_locker.Unlock();
418
419 m_thread_requester->Delete();
420 }
421
422 void wxSocketInternal::PauseSocket()
423 {
424 if (m_thread_waiter != NULL && !m_thread_waiter->IsPaused())
425 m_thread_waiter->Pause();
426 }
427
428 void wxSocketInternal::ResumeSocket()
429 {
430 if (m_thread_waiter != NULL && m_thread_waiter->IsPaused())
431 m_thread_waiter->Resume();
432 }
433
434 void wxSocketInternal::EnableWaiter()
435 {
436 if (m_thread_waiter != NULL && m_thread_waiter->IsPaused())
437 m_thread_waiter->Resume();
438 }
439
440 void wxSocketInternal::DisableWaiter()
441 {
442 if (m_thread_waiter != NULL && !m_thread_waiter->IsPaused())
443 m_thread_waiter->Pause();
444 }
445
446 // ----------------------------------------------------------------------
447 // QueueRequest:
448 // ----------------------------------------------------------------------
449 void wxSocketInternal::QueueRequest(SockRequest *request, bool async)
450 {
451 if (async) {
452 m_request_locker.Lock();
453 request->done = FALSE;
454 m_requests.Append((wxObject *)request);
455 m_request_locker.Unlock();
456
457 // Wake up
458 m_socket_cond.Signal();
459
460 if (request->wait) {
461 if (wxThread::IsMain())
462 while (!request->done) {
463 wxYield();
464 }
465 else
466 while (!request->done) {
467 wxThread::Yield();
468 }
469 }
470
471 } else {
472 m_request_locker.Lock();
473
474 if ((request->type & wxSocketBase::REQ_WAIT) != 0) {
475 m_thread_requester->ProcessWaitEvent(request);
476 } else {
477
478 request->done = FALSE;
479
480 switch (request->type) {
481 case wxSocketBase::REQ_PEEK:
482 case wxSocketBase::REQ_READ:
483 m_thread_requester->ProcessReadEvent(request);
484 break;
485 case wxSocketBase::REQ_WRITE:
486 m_thread_requester->ProcessWriteEvent(request);
487 break;
488 }
489 }
490 request->done = TRUE;
491 m_request_locker.Unlock();
492 }
493 }
494
495 void wxSocketInternal::WaitForEnd(SockRequest *request)
496 {
497 // TODOTODO
498 }
499
500 #endif
501 // __WXSTUBS__
502
503 #endif
504 // wxUSE_SOCKETS