1 /////////////////////////////////////////////////////////////////////////////
2 // Name: generic/scrolwin.cpp
3 // Purpose: wxGenericScrolledWindow implementation
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6 // Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
9 // Copyright: (c) wxWindows team
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
13 // ============================================================================
15 // ============================================================================
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
22 #pragma implementation "genscrolwin.h"
26 #define XtDisplay XTDISPLAY
29 // For compilers that support precompilation, includes "wx.h".
30 #include "wx/wxprec.h"
36 #if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
39 #include "wx/dcclient.h"
41 #include "wx/scrolwin.h"
47 #include <windows.h> // for DLGC_WANTARROWS
51 // For wxRETAINED implementation
52 #ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
53 //This code switches off the compiler warnings
54 # pragma message disable nosimpint
58 # pragma message enable nosimpint
62 IMPLEMENT_CLASS(wxScrolledWindow
, wxGenericScrolledWindow
)
64 // ----------------------------------------------------------------------------
65 // wxScrollHelperEvtHandler: intercept the events from the window and forward
66 // them to wxScrollHelper
67 // ----------------------------------------------------------------------------
69 class WXDLLEXPORT wxScrollHelperEvtHandler
: public wxEvtHandler
72 wxScrollHelperEvtHandler(wxScrollHelper
*scrollHelper
)
74 m_scrollHelper
= scrollHelper
;
77 virtual bool ProcessEvent(wxEvent
& event
);
79 void ResetDrawnFlag() { m_hasDrawnWindow
= FALSE
; }
82 wxScrollHelper
*m_scrollHelper
;
84 bool m_hasDrawnWindow
;
87 // ----------------------------------------------------------------------------
88 // wxAutoScrollTimer: the timer used to generate a stream of scroll events when
89 // a captured mouse is held outside the window
90 // ----------------------------------------------------------------------------
92 class wxAutoScrollTimer
: public wxTimer
95 wxAutoScrollTimer(wxWindow
*winToScroll
, wxScrollHelper
*scroll
,
96 wxEventType eventTypeToSend
,
99 virtual void Notify();
103 wxScrollHelper
*m_scrollHelper
;
104 wxEventType m_eventType
;
109 // ============================================================================
111 // ============================================================================
113 // ----------------------------------------------------------------------------
115 // ----------------------------------------------------------------------------
117 wxAutoScrollTimer::wxAutoScrollTimer(wxWindow
*winToScroll
,
118 wxScrollHelper
*scroll
,
119 wxEventType eventTypeToSend
,
123 m_scrollHelper
= scroll
;
124 m_eventType
= eventTypeToSend
;
129 void wxAutoScrollTimer::Notify()
131 // only do all this as long as the window is capturing the mouse
132 if ( wxWindow::GetCapture() != m_win
)
136 else // we still capture the mouse, continue generating events
138 // first scroll the window if we are allowed to do it
139 wxScrollWinEvent
event1(m_eventType
, m_pos
, m_orient
);
140 event1
.SetEventObject(m_win
);
141 if ( m_scrollHelper
->SendAutoScrollEvents(event1
) &&
142 m_win
->GetEventHandler()->ProcessEvent(event1
) )
144 // and then send a pseudo mouse-move event to refresh the selection
145 wxMouseEvent
event2(wxEVT_MOTION
);
146 wxGetMousePosition(&event2
.m_x
, &event2
.m_y
);
148 // the mouse event coordinates should be client, not screen as
149 // returned by wxGetMousePosition
150 wxWindow
*parentTop
= m_win
;
151 while ( parentTop
->GetParent() )
152 parentTop
= parentTop
->GetParent();
153 wxPoint ptOrig
= parentTop
->GetPosition();
154 event2
.m_x
-= ptOrig
.x
;
155 event2
.m_y
-= ptOrig
.y
;
157 event2
.SetEventObject(m_win
);
159 // FIXME: we don't fill in the other members - ok?
161 m_win
->GetEventHandler()->ProcessEvent(event2
);
163 else // can't scroll further, stop
170 // ----------------------------------------------------------------------------
171 // wxScrollHelperEvtHandler
172 // ----------------------------------------------------------------------------
174 bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent
& event
)
176 wxEventType evType
= event
.GetEventType();
178 // the explanation of wxEVT_PAINT processing hack: for historic reasons
179 // there are 2 ways to process this event in classes deriving from
180 // wxScrolledWindow. The user code may
182 // 1. override wxScrolledWindow::OnDraw(dc)
183 // 2. define its own OnPaint() handler
185 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
186 // always processes the draw event, so we can't just try the window
187 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
188 // (the latter would never be called in wxUniversal).
190 // So the solution is to have a flag telling us whether the user code drew
191 // anything in the window. We set it to true here but reset it to false in
192 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
193 // user code defined OnPaint() in the derived class)
194 m_hasDrawnWindow
= TRUE
;
196 // pass it on to the real handler
197 bool processed
= wxEvtHandler::ProcessEvent(event
);
199 // always process the size events ourselves, even if the user code handles
200 // them as well, as we need to AdjustScrollbars()
202 // NB: it is important to do it after processing the event in the normal
203 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
204 // scrollbar[s] (dis)appear and it should be seen by the user code
206 if ( evType
== wxEVT_SIZE
)
208 m_scrollHelper
->HandleOnSize((wxSizeEvent
&)event
);
215 // normally, nothing more to do here - except if it was a paint event
216 // which wasn't really processed, then we'll try to call our
217 // OnDraw() below (from HandleOnPaint)
218 if ( m_hasDrawnWindow
)
224 // reset the skipped flag to FALSE as it might have been set to TRUE in
225 // ProcessEvent() above
228 if ( evType
== wxEVT_PAINT
)
230 m_scrollHelper
->HandleOnPaint((wxPaintEvent
&)event
);
234 if ( evType
== wxEVT_SCROLLWIN_TOP
||
235 evType
== wxEVT_SCROLLWIN_BOTTOM
||
236 evType
== wxEVT_SCROLLWIN_LINEUP
||
237 evType
== wxEVT_SCROLLWIN_LINEDOWN
||
238 evType
== wxEVT_SCROLLWIN_PAGEUP
||
239 evType
== wxEVT_SCROLLWIN_PAGEDOWN
||
240 evType
== wxEVT_SCROLLWIN_THUMBTRACK
||
241 evType
== wxEVT_SCROLLWIN_THUMBRELEASE
)
243 m_scrollHelper
->HandleOnScroll((wxScrollWinEvent
&)event
);
244 return !event
.GetSkipped();
247 if ( evType
== wxEVT_ENTER_WINDOW
)
249 m_scrollHelper
->HandleOnMouseEnter((wxMouseEvent
&)event
);
251 else if ( evType
== wxEVT_LEAVE_WINDOW
)
253 m_scrollHelper
->HandleOnMouseLeave((wxMouseEvent
&)event
);
256 else if ( evType
== wxEVT_MOUSEWHEEL
)
258 m_scrollHelper
->HandleOnMouseWheel((wxMouseEvent
&)event
);
260 #endif // wxUSE_MOUSEWHEEL
261 else if ( evType
== wxEVT_CHAR
)
263 m_scrollHelper
->HandleOnChar((wxKeyEvent
&)event
);
264 return !event
.GetSkipped();
270 // ----------------------------------------------------------------------------
271 // wxScrollHelper construction
272 // ----------------------------------------------------------------------------
274 wxScrollHelper::wxScrollHelper(wxWindow
*win
)
276 m_xScrollPixelsPerLine
=
277 m_yScrollPixelsPerLine
=
282 m_xScrollLinesPerPage
=
283 m_yScrollLinesPerPage
= 0;
285 m_xScrollingEnabled
=
286 m_yScrollingEnabled
= TRUE
;
295 m_targetWindow
= (wxWindow
*)NULL
;
297 m_timerAutoScroll
= (wxTimer
*)NULL
;
305 wxScrollHelper::~wxScrollHelper()
312 // ----------------------------------------------------------------------------
313 // setting scrolling parameters
314 // ----------------------------------------------------------------------------
316 void wxScrollHelper::SetScrollbars(int pixelsPerUnitX
,
326 CalcUnscrolledPosition(xPos
, yPos
, &xpos
, &ypos
);
329 (noUnitsX
!= 0 && m_xScrollLines
== 0) ||
330 (noUnitsX
< m_xScrollLines
&& xpos
> pixelsPerUnitX
* noUnitsX
) ||
332 (noUnitsY
!= 0 && m_yScrollLines
== 0) ||
333 (noUnitsY
< m_yScrollLines
&& ypos
> pixelsPerUnitY
* noUnitsY
) ||
334 (xPos
!= m_xScrollPosition
) ||
335 (yPos
!= m_yScrollPosition
)
338 m_xScrollPixelsPerLine
= pixelsPerUnitX
;
339 m_yScrollPixelsPerLine
= pixelsPerUnitY
;
340 m_xScrollPosition
= xPos
;
341 m_yScrollPosition
= yPos
;
343 m_targetWindow
->SetVirtualSizeHints( noUnitsX
* pixelsPerUnitX
, noUnitsY
* pixelsPerUnitY
);
347 if (do_refresh
&& !noRefresh
)
348 m_targetWindow
->Refresh(TRUE
, GetRect());
351 m_targetWindow
->MacUpdateImmediately() ;
355 // ----------------------------------------------------------------------------
356 // [target] window handling
357 // ----------------------------------------------------------------------------
359 void wxScrollHelper::DeleteEvtHandler()
361 // search for m_handler in the handler list
362 if ( m_win
&& m_handler
)
364 if ( m_win
->RemoveEventHandler(m_handler
) )
368 //else: something is very wrong, so better [maybe] leak memory than
369 // risk a crash because of double deletion
375 void wxScrollHelper::SetWindow(wxWindow
*win
)
377 wxCHECK_RET( win
, _T("wxScrollHelper needs a window to scroll") );
381 // by default, the associated window is also the target window
382 DoSetTargetWindow(win
);
385 void wxScrollHelper::DoSetTargetWindow(wxWindow
*target
)
387 m_targetWindow
= target
;
389 // install the event handler which will intercept the events we're
390 // interested in (but only do it for our real window, not the target window
391 // which we scroll - we don't need to hijack its events)
392 if ( m_targetWindow
== m_win
)
394 // if we already have a handler, delete it first
397 m_handler
= new wxScrollHelperEvtHandler(this);
398 m_targetWindow
->PushEventHandler(m_handler
);
402 void wxScrollHelper::SetTargetWindow(wxWindow
*target
)
404 wxCHECK_RET( target
, wxT("target window must not be NULL") );
406 if ( target
== m_targetWindow
)
409 DoSetTargetWindow(target
);
412 wxWindow
*wxScrollHelper::GetTargetWindow() const
414 return m_targetWindow
;
417 // ----------------------------------------------------------------------------
418 // scrolling implementation itself
419 // ----------------------------------------------------------------------------
421 void wxScrollHelper::HandleOnScroll(wxScrollWinEvent
& event
)
423 int nScrollInc
= CalcScrollInc(event
);
424 if ( nScrollInc
== 0 )
426 // can't scroll further
432 int orient
= event
.GetOrientation();
433 if (orient
== wxHORIZONTAL
)
435 m_xScrollPosition
+= nScrollInc
;
436 m_win
->SetScrollPos(wxHORIZONTAL
, m_xScrollPosition
);
440 m_yScrollPosition
+= nScrollInc
;
441 m_win
->SetScrollPos(wxVERTICAL
, m_yScrollPosition
);
444 bool needsRefresh
= FALSE
;
447 if (orient
== wxHORIZONTAL
)
449 if ( m_xScrollingEnabled
)
451 dx
= -m_xScrollPixelsPerLine
* nScrollInc
;
460 if ( m_yScrollingEnabled
)
462 dy
= -m_yScrollPixelsPerLine
* nScrollInc
;
472 m_targetWindow
->Refresh(TRUE
, GetRect());
476 m_targetWindow
->ScrollWindow(dx
, dy
, GetRect());
480 m_targetWindow
->MacUpdateImmediately() ;
484 int wxScrollHelper::CalcScrollInc(wxScrollWinEvent
& event
)
486 int pos
= event
.GetPosition();
487 int orient
= event
.GetOrientation();
490 if (event
.GetEventType() == wxEVT_SCROLLWIN_TOP
)
492 if (orient
== wxHORIZONTAL
)
493 nScrollInc
= - m_xScrollPosition
;
495 nScrollInc
= - m_yScrollPosition
;
497 if (event
.GetEventType() == wxEVT_SCROLLWIN_BOTTOM
)
499 if (orient
== wxHORIZONTAL
)
500 nScrollInc
= m_xScrollLines
- m_xScrollPosition
;
502 nScrollInc
= m_yScrollLines
- m_yScrollPosition
;
504 if (event
.GetEventType() == wxEVT_SCROLLWIN_LINEUP
)
508 if (event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
)
512 if (event
.GetEventType() == wxEVT_SCROLLWIN_PAGEUP
)
514 if (orient
== wxHORIZONTAL
)
515 nScrollInc
= -GetScrollPageSize(wxHORIZONTAL
);
517 nScrollInc
= -GetScrollPageSize(wxVERTICAL
);
519 if (event
.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN
)
521 if (orient
== wxHORIZONTAL
)
522 nScrollInc
= GetScrollPageSize(wxHORIZONTAL
);
524 nScrollInc
= GetScrollPageSize(wxVERTICAL
);
526 if ((event
.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK
) ||
527 (event
.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE
))
529 if (orient
== wxHORIZONTAL
)
530 nScrollInc
= pos
- m_xScrollPosition
;
532 nScrollInc
= pos
- m_yScrollPosition
;
535 if (orient
== wxHORIZONTAL
)
537 if (m_xScrollPixelsPerLine
> 0)
540 GetTargetSize(&w
, &h
);
542 int nMaxWidth
= m_xScrollLines
*m_xScrollPixelsPerLine
;
543 int noPositions
= (int) ( ((nMaxWidth
- w
)/(double)m_xScrollPixelsPerLine
) + 0.5 );
547 if ( (m_xScrollPosition
+ nScrollInc
) < 0 )
548 nScrollInc
= -m_xScrollPosition
; // As -ve as we can go
549 else if ( (m_xScrollPosition
+ nScrollInc
) > noPositions
)
550 nScrollInc
= noPositions
- m_xScrollPosition
; // As +ve as we can go
553 m_targetWindow
->Refresh(TRUE
, GetRect());
557 if (m_yScrollPixelsPerLine
> 0)
560 GetTargetSize(&w
, &h
);
562 int nMaxHeight
= m_yScrollLines
*m_yScrollPixelsPerLine
;
563 int noPositions
= (int) ( ((nMaxHeight
- h
)/(double)m_yScrollPixelsPerLine
) + 0.5 );
567 if ( (m_yScrollPosition
+ nScrollInc
) < 0 )
568 nScrollInc
= -m_yScrollPosition
; // As -ve as we can go
569 else if ( (m_yScrollPosition
+ nScrollInc
) > noPositions
)
570 nScrollInc
= noPositions
- m_yScrollPosition
; // As +ve as we can go
573 m_targetWindow
->Refresh(TRUE
, GetRect());
579 // Adjust the scrollbars - new version.
580 void wxScrollHelper::AdjustScrollbars()
583 m_targetWindow
->MacUpdateImmediately();
589 int oldXScroll
= m_xScrollPosition
;
590 int oldYScroll
= m_yScrollPosition
;
593 GetTargetSize(&w
, 0);
595 if (m_xScrollPixelsPerLine
== 0)
598 m_xScrollPosition
= 0;
599 m_win
->SetScrollbar (wxHORIZONTAL
, 0, 0, 0, FALSE
);
603 m_xScrollLines
= m_targetWindow
->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine
;
605 // Calculate page size i.e. number of scroll units you get on the
606 // current client window
607 int noPagePositions
= (int) ( (w
/(double)m_xScrollPixelsPerLine
) + 0.5 );
608 if (noPagePositions
< 1) noPagePositions
= 1;
609 if ( noPagePositions
> m_xScrollLines
)
610 noPagePositions
= m_xScrollLines
;
612 // Correct position if greater than extent of canvas minus
613 // the visible portion of it or if below zero
614 m_xScrollPosition
= wxMin( m_xScrollLines
- noPagePositions
, m_xScrollPosition
);
615 m_xScrollPosition
= wxMax( 0, m_xScrollPosition
);
617 m_win
->SetScrollbar(wxHORIZONTAL
, m_xScrollPosition
, noPagePositions
, m_xScrollLines
);
618 // The amount by which we scroll when paging
619 SetScrollPageSize(wxHORIZONTAL
, noPagePositions
);
622 GetTargetSize(0, &h
);
624 if (m_yScrollPixelsPerLine
== 0)
627 m_yScrollPosition
= 0;
628 m_win
->SetScrollbar (wxVERTICAL
, 0, 0, 0, FALSE
);
632 m_yScrollLines
= m_targetWindow
->GetVirtualSize().GetHeight() / m_yScrollPixelsPerLine
;
634 // Calculate page size i.e. number of scroll units you get on the
635 // current client window
636 int noPagePositions
= (int) ( (h
/(double)m_yScrollPixelsPerLine
) + 0.5 );
637 if (noPagePositions
< 1) noPagePositions
= 1;
638 if ( noPagePositions
> m_yScrollLines
)
639 noPagePositions
= m_yScrollLines
;
641 // Correct position if greater than extent of canvas minus
642 // the visible portion of it or if below zero
643 m_yScrollPosition
= wxMin( m_yScrollLines
- noPagePositions
, m_yScrollPosition
);
644 m_yScrollPosition
= wxMax( 0, m_yScrollPosition
);
646 m_win
->SetScrollbar(wxVERTICAL
, m_yScrollPosition
, noPagePositions
, m_yScrollLines
);
647 // The amount by which we scroll when paging
648 SetScrollPageSize(wxVERTICAL
, noPagePositions
);
651 // If a scrollbar (dis)appeared as a result of this, adjust them again.
656 GetTargetSize( &w
, &h
);
657 } while ( w
!= oldw
&& h
!= oldh
);
660 // Sorry, some Motif-specific code to implement a backing pixmap
661 // for the wxRETAINED style. Implementing a backing store can't
662 // be entirely generic because it relies on the wxWindowDC implementation
663 // to duplicate X drawing calls for the backing pixmap.
665 if ( m_targetWindow
->GetWindowStyle() & wxRETAINED
)
667 Display
* dpy
= XtDisplay((Widget
)m_targetWindow
->GetMainWidget());
669 int totalPixelWidth
= m_xScrollLines
* m_xScrollPixelsPerLine
;
670 int totalPixelHeight
= m_yScrollLines
* m_yScrollPixelsPerLine
;
671 if (m_targetWindow
->GetBackingPixmap() &&
672 !((m_targetWindow
->GetPixmapWidth() == totalPixelWidth
) &&
673 (m_targetWindow
->GetPixmapHeight() == totalPixelHeight
)))
675 XFreePixmap (dpy
, (Pixmap
) m_targetWindow
->GetBackingPixmap());
676 m_targetWindow
->SetBackingPixmap((WXPixmap
) 0);
679 if (!m_targetWindow
->GetBackingPixmap() &&
680 (m_xScrollLines
!= 0) && (m_yScrollLines
!= 0))
682 int depth
= wxDisplayDepth();
683 m_targetWindow
->SetPixmapWidth(totalPixelWidth
);
684 m_targetWindow
->SetPixmapHeight(totalPixelHeight
);
685 m_targetWindow
->SetBackingPixmap((WXPixmap
) XCreatePixmap (dpy
, RootWindow (dpy
, DefaultScreen (dpy
)),
686 m_targetWindow
->GetPixmapWidth(), m_targetWindow
->GetPixmapHeight(), depth
));
692 if (oldXScroll
!= m_xScrollPosition
)
694 if (m_xScrollingEnabled
)
695 m_targetWindow
->ScrollWindow( m_xScrollPixelsPerLine
* (oldXScroll
- m_xScrollPosition
), 0,
698 m_targetWindow
->Refresh(TRUE
, GetRect());
701 if (oldYScroll
!= m_yScrollPosition
)
703 if (m_yScrollingEnabled
)
704 m_targetWindow
->ScrollWindow( 0, m_yScrollPixelsPerLine
* (oldYScroll
-m_yScrollPosition
),
707 m_targetWindow
->Refresh(TRUE
, GetRect());
711 m_targetWindow
->MacUpdateImmediately();
715 void wxScrollHelper::DoPrepareDC(wxDC
& dc
)
717 wxPoint pt
= dc
.GetDeviceOrigin();
718 dc
.SetDeviceOrigin( pt
.x
- m_xScrollPosition
* m_xScrollPixelsPerLine
,
719 pt
.y
- m_yScrollPosition
* m_yScrollPixelsPerLine
);
720 dc
.SetUserScale( m_scaleX
, m_scaleY
);
723 void wxScrollHelper::SetScrollRate( int xstep
, int ystep
)
725 int old_x
= m_xScrollPixelsPerLine
* m_xScrollPosition
;
726 int old_y
= m_yScrollPixelsPerLine
* m_yScrollPosition
;
728 m_xScrollPixelsPerLine
= xstep
;
729 m_yScrollPixelsPerLine
= ystep
;
731 int new_x
= m_xScrollPixelsPerLine
* m_xScrollPosition
;
732 int new_y
= m_yScrollPixelsPerLine
* m_yScrollPosition
;
734 m_win
->SetScrollPos( wxHORIZONTAL
, m_xScrollPosition
);
735 m_win
->SetScrollPos( wxVERTICAL
, m_yScrollPosition
);
736 m_targetWindow
->ScrollWindow( old_x
- new_x
, old_y
- new_y
);
741 void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit
, int *y_unit
) const
744 *x_unit
= m_xScrollPixelsPerLine
;
746 *y_unit
= m_yScrollPixelsPerLine
;
749 int wxScrollHelper::GetScrollPageSize(int orient
) const
751 if ( orient
== wxHORIZONTAL
)
752 return m_xScrollLinesPerPage
;
754 return m_yScrollLinesPerPage
;
757 void wxScrollHelper::SetScrollPageSize(int orient
, int pageSize
)
759 if ( orient
== wxHORIZONTAL
)
760 m_xScrollLinesPerPage
= pageSize
;
762 m_yScrollLinesPerPage
= pageSize
;
766 * Scroll to given position (scroll position, not pixel position)
768 void wxScrollHelper::Scroll( int x_pos
, int y_pos
)
773 if (((x_pos
== -1) || (x_pos
== m_xScrollPosition
)) &&
774 ((y_pos
== -1) || (y_pos
== m_yScrollPosition
))) return;
777 m_targetWindow
->MacUpdateImmediately();
781 GetTargetSize(&w
, &h
);
783 if ((x_pos
!= -1) && (m_xScrollPixelsPerLine
))
785 int old_x
= m_xScrollPosition
;
786 m_xScrollPosition
= x_pos
;
788 // Calculate page size i.e. number of scroll units you get on the
789 // current client window
790 int noPagePositions
= (int) ( (w
/(double)m_xScrollPixelsPerLine
) + 0.5 );
791 if (noPagePositions
< 1) noPagePositions
= 1;
793 // Correct position if greater than extent of canvas minus
794 // the visible portion of it or if below zero
795 m_xScrollPosition
= wxMin( m_xScrollLines
-noPagePositions
, m_xScrollPosition
);
796 m_xScrollPosition
= wxMax( 0, m_xScrollPosition
);
798 if (old_x
!= m_xScrollPosition
) {
799 m_win
->SetScrollPos( wxHORIZONTAL
, m_xScrollPosition
);
800 m_targetWindow
->ScrollWindow( (old_x
-m_xScrollPosition
)*m_xScrollPixelsPerLine
, 0,
804 if ((y_pos
!= -1) && (m_yScrollPixelsPerLine
))
806 int old_y
= m_yScrollPosition
;
807 m_yScrollPosition
= y_pos
;
809 // Calculate page size i.e. number of scroll units you get on the
810 // current client window
811 int noPagePositions
= (int) ( (h
/(double)m_yScrollPixelsPerLine
) + 0.5 );
812 if (noPagePositions
< 1) noPagePositions
= 1;
814 // Correct position if greater than extent of canvas minus
815 // the visible portion of it or if below zero
816 m_yScrollPosition
= wxMin( m_yScrollLines
-noPagePositions
, m_yScrollPosition
);
817 m_yScrollPosition
= wxMax( 0, m_yScrollPosition
);
819 if (old_y
!= m_yScrollPosition
) {
820 m_win
->SetScrollPos( wxVERTICAL
, m_yScrollPosition
);
821 m_targetWindow
->ScrollWindow( 0, (old_y
-m_yScrollPosition
)*m_yScrollPixelsPerLine
,
827 m_targetWindow
->MacUpdateImmediately();
832 void wxScrollHelper::EnableScrolling (bool x_scroll
, bool y_scroll
)
834 m_xScrollingEnabled
= x_scroll
;
835 m_yScrollingEnabled
= y_scroll
;
838 // Where the current view starts from
839 void wxScrollHelper::GetViewStart (int *x
, int *y
) const
842 *x
= m_xScrollPosition
;
844 *y
= m_yScrollPosition
;
847 void wxScrollHelper::DoCalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
850 *xx
= x
- m_xScrollPosition
* m_xScrollPixelsPerLine
;
852 *yy
= y
- m_yScrollPosition
* m_yScrollPixelsPerLine
;
855 void wxScrollHelper::DoCalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
858 *xx
= x
+ m_xScrollPosition
* m_xScrollPixelsPerLine
;
860 *yy
= y
+ m_yScrollPosition
* m_yScrollPixelsPerLine
;
863 // ----------------------------------------------------------------------------
865 // ----------------------------------------------------------------------------
867 // Default OnSize resets scrollbars, if any
868 void wxScrollHelper::HandleOnSize(wxSizeEvent
& WXUNUSED(event
))
870 if ( m_targetWindow
!= m_win
)
871 m_targetWindow
->SetVirtualSize( m_targetWindow
->GetClientSize() );
873 m_win
->SetVirtualSize( m_win
->GetClientSize() );
877 #if wxUSE_CONSTRAINTS
878 if (m_win
->GetAutoLayout())
883 // This calls OnDraw, having adjusted the origin according to the current
885 void wxScrollHelper::HandleOnPaint(wxPaintEvent
& WXUNUSED(event
))
887 // don't use m_targetWindow here, this is always called for ourselves
894 // kbd handling: notice that we use OnChar() and not OnKeyDown() for
895 // compatibility here - if we used OnKeyDown(), the programs which process
896 // arrows themselves in their OnChar() would never get the message and like
897 // this they always have the priority
898 void wxScrollHelper::HandleOnChar(wxKeyEvent
& event
)
900 int stx
, sty
, // view origin
901 szx
, szy
, // view size (total)
902 clix
, cliy
; // view size (on screen)
904 GetViewStart(&stx
, &sty
);
905 GetTargetSize(&clix
, &cliy
);
906 m_targetWindow
->GetVirtualSize(&szx
, &szy
);
908 if( m_xScrollPixelsPerLine
)
910 clix
/= m_xScrollPixelsPerLine
;
911 szx
/= m_xScrollPixelsPerLine
;
918 if( m_yScrollPixelsPerLine
)
920 cliy
/= m_yScrollPixelsPerLine
;
921 szy
/= m_yScrollPixelsPerLine
;
929 int xScrollOld
= m_xScrollPosition
,
930 yScrollOld
= m_yScrollPosition
;
933 switch ( event
.KeyCode() )
937 dsty
= sty
- (5 * cliy
/ 6);
938 Scroll(-1, (dsty
== -1) ? 0 : dsty
);
943 Scroll(-1, sty
+ (5 * cliy
/ 6));
947 Scroll(0, event
.ControlDown() ? 0 : -1);
951 Scroll(szx
- clix
, event
.ControlDown() ? szy
- cliy
: -1);
975 if ( m_xScrollPosition
!= xScrollOld
)
977 wxScrollWinEvent
event(wxEVT_SCROLLWIN_THUMBTRACK
, m_xScrollPosition
,
979 event
.SetEventObject(m_win
);
980 m_win
->GetEventHandler()->ProcessEvent(event
);
983 if ( m_yScrollPosition
!= yScrollOld
)
985 wxScrollWinEvent
event(wxEVT_SCROLLWIN_THUMBTRACK
, m_yScrollPosition
,
987 event
.SetEventObject(m_win
);
988 m_win
->GetEventHandler()->ProcessEvent(event
);
992 // ----------------------------------------------------------------------------
993 // autoscroll stuff: these functions deal with sending fake scroll events when
994 // a captured mouse is being held outside the window
995 // ----------------------------------------------------------------------------
997 bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
999 // only send the event if the window is scrollable in this direction
1000 wxWindow
*win
= (wxWindow
*)event
.GetEventObject();
1001 return win
->HasScrollbar(event
.GetOrientation());
1004 void wxScrollHelper::StopAutoScrolling()
1006 if ( m_timerAutoScroll
)
1008 delete m_timerAutoScroll
;
1009 m_timerAutoScroll
= (wxTimer
*)NULL
;
1013 void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent
& event
)
1015 StopAutoScrolling();
1020 void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent
& event
)
1022 // don't prevent the usual processing of the event from taking place
1025 // when a captured mouse leave a scrolled window we start generate
1026 // scrolling events to allow, for example, extending selection beyond the
1027 // visible area in some controls
1028 if ( wxWindow::GetCapture() == m_targetWindow
)
1030 // where is the mouse leaving?
1032 wxPoint pt
= event
.GetPosition();
1035 orient
= wxHORIZONTAL
;
1038 else if ( pt
.y
< 0 )
1040 orient
= wxVERTICAL
;
1043 else // we're lower or to the right of the window
1045 wxSize size
= m_targetWindow
->GetClientSize();
1046 if ( pt
.x
> size
.x
)
1048 orient
= wxHORIZONTAL
;
1049 pos
= m_xScrollLines
;
1051 else if ( pt
.y
> size
.y
)
1053 orient
= wxVERTICAL
;
1054 pos
= m_yScrollLines
;
1056 else // this should be impossible
1058 // but seems to happen sometimes under wxMSW - maybe it's a bug
1059 // there but for now just ignore it
1061 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1067 // only start the auto scroll timer if the window can be scrolled in
1069 if ( !m_targetWindow
->HasScrollbar(orient
) )
1072 delete m_timerAutoScroll
;
1073 m_timerAutoScroll
= new wxAutoScrollTimer
1075 m_targetWindow
, this,
1076 pos
== 0 ? wxEVT_SCROLLWIN_LINEUP
1077 : wxEVT_SCROLLWIN_LINEDOWN
,
1081 m_timerAutoScroll
->Start(50); // FIXME: make configurable
1085 #if wxUSE_MOUSEWHEEL
1087 void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent
& event
)
1089 m_wheelRotation
+= event
.GetWheelRotation();
1090 int lines
= m_wheelRotation
/ event
.GetWheelDelta();
1091 m_wheelRotation
-= lines
* event
.GetWheelDelta();
1096 wxScrollWinEvent newEvent
;
1098 newEvent
.SetPosition(0);
1099 newEvent
.SetOrientation(wxVERTICAL
);
1100 newEvent
.m_eventObject
= m_win
;
1102 if (event
.IsPageScroll())
1105 newEvent
.m_eventType
= wxEVT_SCROLLWIN_PAGEUP
;
1107 newEvent
.m_eventType
= wxEVT_SCROLLWIN_PAGEDOWN
;
1109 m_win
->GetEventHandler()->ProcessEvent(newEvent
);
1113 lines
*= event
.GetLinesPerAction();
1115 newEvent
.m_eventType
= wxEVT_SCROLLWIN_LINEUP
;
1117 newEvent
.m_eventType
= wxEVT_SCROLLWIN_LINEDOWN
;
1119 int times
= abs(lines
);
1120 for (; times
> 0; times
--)
1121 m_win
->GetEventHandler()->ProcessEvent(newEvent
);
1126 #endif // wxUSE_MOUSEWHEEL
1128 // ----------------------------------------------------------------------------
1129 // wxGenericScrolledWindow implementation
1130 // ----------------------------------------------------------------------------
1132 IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow
, wxPanel
)
1134 BEGIN_EVENT_TABLE(wxGenericScrolledWindow
, wxPanel
)
1135 EVT_PAINT(wxGenericScrolledWindow::OnPaint
)
1138 bool wxGenericScrolledWindow::Create(wxWindow
*parent
,
1143 const wxString
& name
)
1145 m_targetWindow
= this;
1147 bool ok
= wxPanel::Create(parent
, id
, pos
, size
, style
, name
);
1152 wxGenericScrolledWindow::~wxGenericScrolledWindow()
1156 bool wxGenericScrolledWindow::Layout()
1158 if (GetSizer() && m_targetWindow
== this)
1160 // If we're the scroll target, take into account the
1161 // virtual size and scrolled position of the window.
1164 CalcScrolledPosition(0,0, &x
,&y
);
1165 GetVirtualSize(&w
, &h
);
1166 GetSizer()->SetDimension(x
, y
, w
, h
);
1170 // fall back to default for LayoutConstraints
1171 return wxPanel::Layout();
1174 void wxGenericScrolledWindow::OnPaint(wxPaintEvent
& event
)
1176 // the user code didn't really draw the window if we got here, so set this
1177 // flag to try to call OnDraw() later
1178 m_handler
->ResetDrawnFlag();
1185 wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg
,
1189 long rc
= wxPanel::MSWWindowProc(nMsg
, wParam
, lParam
);
1191 // we need to process arrows ourselves for scrolling
1192 if ( nMsg
== WM_GETDLGCODE
)
1194 rc
|= DLGC_WANTARROWS
;
1202 #if WXWIN_COMPATIBILITY
1204 void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page
, int *y_page
) const
1206 *x_page
= GetScrollPageSize(wxHORIZONTAL
);
1207 *y_page
= GetScrollPageSize(wxVERTICAL
);
1210 void wxGenericScrolledWindow::CalcUnscrolledPosition(int x
, int y
, float *xx
, float *yy
) const
1213 *xx
= (float)(x
+ m_xScrollPosition
* m_xScrollPixelsPerLine
);
1215 *yy
= (float)(y
+ m_yScrollPosition
* m_yScrollPixelsPerLine
);
1218 #endif // WXWIN_COMPATIBILITY