1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
4 // Author: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #include "wx/gdiobj.h"
17 #include "wx/gdicmn.h"
19 class WXDLLEXPORT wxRect
;
20 class WXDLLEXPORT wxPoint
;
22 // So far, for internal use only
24 wxRGN_AND
, // Creates the intersection of the two combined regions.
25 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
26 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
27 wxRGN_OR
, // Creates the union of two combined regions.
28 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
31 class WXDLLEXPORT wxRegion
: public wxGDIObject
{
32 DECLARE_DYNAMIC_CLASS(wxRegion
)
33 friend class WXDLLEXPORT wxRegionIterator
;
35 wxRegion(long x
, long y
, long w
, long h
);
36 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
37 wxRegion(const wxRect
& rect
);
38 wxRegion( WXHRGN hRegion
);
39 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
41 wxRegion(const wxBitmap
& bmp
)
45 wxRegion(const wxBitmap
& bmp
,
46 const wxColour
& transColour
, int tolerance
= 0)
48 Union(bmp
, transColour
, tolerance
);
54 // Clear current region
58 bool Offset(wxCoord x
, wxCoord y
);
60 // Union rectangle or region with this.
61 bool Union(long x
, long y
, long width
, long height
)
62 { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
63 bool Union(const wxRect
& rect
)
64 { return Combine(rect
, wxRGN_OR
); }
65 bool Union(const wxRegion
& region
)
66 { return Combine(region
, wxRGN_OR
); }
68 // Intersect rectangle or region with this.
69 bool Intersect(long x
, long y
, long width
, long height
)
70 { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
71 bool Intersect(const wxRect
& rect
)
72 { return Combine(rect
, wxRGN_AND
); }
73 bool Intersect(const wxRegion
& region
)
74 { return Combine(region
, wxRGN_AND
); }
76 // Subtract rectangle or region from this:
77 // Combines the parts of 'this' that are not part of the second region.
78 bool Subtract(long x
, long y
, long width
, long height
)
79 { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
80 bool Subtract(const wxRect
& rect
)
81 { return Combine(rect
, wxRGN_DIFF
); }
82 bool Subtract(const wxRegion
& region
)
83 { return Combine(region
, wxRGN_DIFF
); }
85 // XOR: the union of two combined regions except for any overlapping areas.
86 bool Xor(long x
, long y
, long width
, long height
)
87 { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
88 bool Xor(const wxRect
& rect
)
89 { return Combine(rect
, wxRGN_XOR
); }
90 bool Xor(const wxRegion
& region
)
91 { return Combine(region
, wxRGN_XOR
); }
93 //# Information on region
94 // Outer bounds of region
95 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
96 wxRect
GetBox() const ;
100 inline bool IsEmpty() const { return Empty(); }
103 // Does the region contain the point (x,y)?
104 wxRegionContain
Contains(long x
, long y
) const;
105 // Does the region contain the point pt?
106 wxRegionContain
Contains(const wxPoint
& pt
) const;
107 // Does the region contain the rectangle (x, y, w, h)?
108 wxRegionContain
Contains(long x
, long y
, long w
, long h
) const;
109 // Does the region contain the rectangle rect?
110 wxRegionContain
Contains(const wxRect
& rect
) const;
112 // Convert the region to a B&W bitmap with the white pixels being inside
114 wxBitmap
ConvertToBitmap() const;
116 // Use the non-transparent pixels of a wxBitmap for the region to combine
117 // with this region. First version takes transparency from bitmap's mask,
118 // second lets the user specify the colour to be treated as transparent
119 // along with an optional tolerance value.
120 // NOTE: implemented in common/rgncmn.cpp
121 bool Union(const wxBitmap
& bmp
);
122 bool Union(const wxBitmap
& bmp
,
123 const wxColour
& transColour
, int tolerance
= 0);
126 bool Combine(long x
, long y
, long width
, long height
, wxRegionOp op
);
127 bool Combine(const wxRegion
& region
, wxRegionOp op
);
128 bool Combine(const wxRect
& rect
, wxRegionOp op
);
129 const WXHRGN
GetWXHRGN() const ;
132 class WXDLLEXPORT wxRegionIterator
: public wxObject
134 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)
138 wxRegionIterator(const wxRegion
& region
);
139 wxRegionIterator(const wxRegionIterator
& iterator
);
142 wxRegionIterator
& operator=(const wxRegionIterator
& iterator
);
144 void Reset() { m_current
= 0; }
145 void Reset(const wxRegion
& region
);
147 operator bool () const { return m_current
< m_numRects
; }
148 bool HaveRects() const { return m_current
< m_numRects
; }
150 wxRegionIterator
& operator++();
151 wxRegionIterator
operator++(int);
156 long GetWidth() const { return GetW(); }
158 long GetHeight() const { return GetH(); }
159 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
161 void SetRects(long numRects
, wxRect
*rects
);