1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "button.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
40 #include "wx/msw/private.h"
42 // ----------------------------------------------------------------------------
44 // ----------------------------------------------------------------------------
46 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
48 // this macro tries to adjust the default button height to a reasonable value
49 // using the char height as the base
50 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
52 // ============================================================================
54 // ============================================================================
56 // ----------------------------------------------------------------------------
57 // creation/destruction
58 // ----------------------------------------------------------------------------
60 bool wxButton::Create(wxWindow
*parent
,
62 const wxString
& label
,
66 const wxValidator
& validator
,
69 if ( !CreateBase(parent
, id
, pos
, size
, style
, validator
, name
) )
72 parent
->AddChild((wxButton
*)this);
74 m_backgroundColour
= parent
->GetBackgroundColour();
75 m_foregroundColour
= parent
->GetForegroundColour();
77 long msStyle
= WS_VISIBLE
| WS_TABSTOP
| WS_CHILD
/* | WS_CLIPSIBLINGS */ ;
79 if ( m_windowStyle
& wxCLIP_SIBLINGS
)
80 msStyle
|= WS_CLIPSIBLINGS
;
83 if(m_windowStyle
& wxBU_LEFT
)
85 if(m_windowStyle
& wxBU_RIGHT
)
87 if(m_windowStyle
& wxBU_TOP
)
89 if(m_windowStyle
& wxBU_BOTTOM
)
93 m_hWnd
= (WXHWND
)CreateWindowEx
95 MakeExtendedStyle(m_windowStyle
),
110 msg
.Printf(wxT("CreateWindowEx failed"));
112 msg
.Printf(wxT("CreateWindowEx failed with error number %ld"), (long) GetLastError());
117 // Subclass again for purposes of dialog editing mode
120 SetFont(parent
->GetFont());
122 SetSize(pos
.x
, pos
.y
, size
.x
, size
.y
);
127 wxButton::~wxButton()
129 wxPanel
*panel
= wxDynamicCast(GetParent(), wxPanel
);
132 if ( panel
->GetDefaultItem() == this )
134 // don't leave the panel with invalid default item
135 panel
->SetDefaultItem(NULL
);
140 // ----------------------------------------------------------------------------
141 // size management including autosizing
142 // ----------------------------------------------------------------------------
144 wxSize
wxButton::DoGetBestSize() const
146 wxString label
= wxGetWindowText(GetHWND());
148 GetTextExtent(label
, &wBtn
, NULL
);
151 wxGetCharSize(GetHWND(), &wChar
, &hChar
, &GetFont());
153 // add a margin - the button is wider than just its label
156 // the button height is proportional to the height of the font used
157 int hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar
);
159 wxSize sz
= GetDefaultSize();
160 if (wBtn
> sz
.x
) sz
.x
= wBtn
;
161 if (hBtn
> sz
.y
) sz
.y
= hBtn
;
167 wxSize
wxButton::GetDefaultSize()
169 static wxSize s_sizeBtn
;
171 if ( s_sizeBtn
.x
== 0 )
174 dc
.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT
));
176 // the size of a standard button in the dialog units is 50x14,
177 // translate this to pixels
178 // NB1: the multipliers come from the Windows convention
179 // NB2: the extra +1/+2 were needed to get the size be the same as the
180 // size of the buttons in the standard dialog - I don't know how
181 // this happens, but on my system this size is 75x23 in pixels and
182 // 23*8 isn't even divisible by 14... Would be nice to understand
183 // why these constants are needed though!
184 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
185 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
191 // ----------------------------------------------------------------------------
192 // set this button as the default one in its panel
193 // ----------------------------------------------------------------------------
195 void wxButton::SetDefault()
197 wxWindow
*parent
= GetParent();
198 wxButton
*btnOldDefault
= NULL
;
199 wxPanel
*panel
= wxDynamicCast(parent
, wxPanel
);
202 btnOldDefault
= panel
->GetDefaultItem();
203 panel
->SetDefaultItem(this);
208 SendMessage(GetWinHwnd(parent
), DM_SETDEFID
, m_windowId
, 0L);
213 // remove the BS_DEFPUSHBUTTON style from the other button
214 long style
= GetWindowLong(GetHwndOf(btnOldDefault
), GWL_STYLE
);
216 // don't do it with the owner drawn buttons because it will reset
217 // BS_OWNERDRAW style bit too (BS_OWNERDRAW & BS_DEFPUSHBUTTON != 0)!
218 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
220 style
&= ~BS_DEFPUSHBUTTON
;
221 SendMessage(GetHwndOf(btnOldDefault
), BM_SETSTYLE
, style
, 1L);
225 // redraw the button - it will notice itself that it's not the
226 // default one any longer
227 btnOldDefault
->Refresh();
231 // set this button as the default
232 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
233 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
235 style
|= BS_DEFPUSHBUTTON
;
236 SendMessage(GetHwnd(), BM_SETSTYLE
, style
, 1L);
240 // ----------------------------------------------------------------------------
242 // ----------------------------------------------------------------------------
244 bool wxButton::SendClickEvent()
246 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
247 event
.SetEventObject(this);
249 return ProcessCommand(event
);
252 void wxButton::Command(wxCommandEvent
& event
)
254 ProcessCommand(event
);
257 // ----------------------------------------------------------------------------
258 // event/message handlers
259 // ----------------------------------------------------------------------------
261 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
263 bool processed
= FALSE
;
266 case 1: // message came from an accelerator
267 case BN_CLICKED
: // normal buttons send this
268 case BN_DOUBLECLICKED
: // owner-drawn ones also send this
269 processed
= SendClickEvent();
276 long wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
278 // when we receive focus, we want to become the default button in our
280 if ( nMsg
== WM_SETFOCUS
)
284 // let the default processign take place too
286 else if ( nMsg
== WM_LBUTTONDBLCLK
)
288 // emulate a click event to force an owner-drawn button to change its
289 // appearance - without this, it won't do it
290 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
292 // and conitnue with processing the message normally as well
295 // let the base class do all real processing
296 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
299 // ----------------------------------------------------------------------------
300 // owner-drawn buttons support
301 // ----------------------------------------------------------------------------
307 static void DrawButtonText(HDC hdc
,
309 const wxString
& text
,
312 COLORREF colOld
= SetTextColor(hdc
, col
);
313 int modeOld
= SetBkMode(hdc
, TRANSPARENT
);
315 DrawText(hdc
, text
, text
.length(), pRect
,
316 DT_CENTER
| DT_VCENTER
| DT_SINGLELINE
);
318 SetBkMode(hdc
, modeOld
);
319 SetTextColor(hdc
, colOld
);
322 static void DrawRect(HDC hdc
, const RECT
& r
)
324 MoveToEx(hdc
, r
.left
, r
.top
, NULL
);
325 LineTo(hdc
, r
.right
, r
.top
);
326 LineTo(hdc
, r
.right
, r
.bottom
);
327 LineTo(hdc
, r
.left
, r
.bottom
);
328 LineTo(hdc
, r
.left
, r
.top
);
331 void wxButton::MakeOwnerDrawn()
333 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
334 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
337 style
|= BS_OWNERDRAW
;
338 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
342 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
344 if ( !wxControl::SetBackgroundColour(colour
) )
357 bool wxButton::SetForegroundColour(const wxColour
&colour
)
359 if ( !wxControl::SetForegroundColour(colour
) )
373 The button frame looks like this normally:
376 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
377 WH GB H = light grey (LIGHT)
378 WH GB G = dark grey (SHADOW)
379 WH GB B = black (DKSHADOW)
384 When the button is selected, the button becomes like this (the total button
385 size doesn't change):
396 When the button is pushed (while selected) it is like:
408 static void DrawButtonFrame(HDC hdc
, const RECT
& rectBtn
,
409 bool selected
, bool pushed
)
412 CopyRect(&r
, &rectBtn
);
414 HPEN hpenBlack
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DDKSHADOW
)),
415 hpenGrey
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DSHADOW
)),
416 hpenLightGr
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DLIGHT
)),
417 hpenWhite
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DHILIGHT
));
419 HPEN hpenOld
= (HPEN
)SelectObject(hdc
, hpenBlack
);
428 (void)SelectObject(hdc
, hpenGrey
);
429 InflateRect(&r
, -1, -1);
439 InflateRect(&r
, -1, -1);
442 MoveToEx(hdc
, r
.left
, r
.bottom
, NULL
);
443 LineTo(hdc
, r
.right
, r
.bottom
);
444 LineTo(hdc
, r
.right
, r
.top
- 1);
446 (void)SelectObject(hdc
, hpenWhite
);
447 MoveToEx(hdc
, r
.left
, r
.bottom
- 1, NULL
);
448 LineTo(hdc
, r
.left
, r
.top
);
449 LineTo(hdc
, r
.right
, r
.top
);
451 (void)SelectObject(hdc
, hpenLightGr
);
452 MoveToEx(hdc
, r
.left
+ 1, r
.bottom
- 2, NULL
);
453 LineTo(hdc
, r
.left
+ 1, r
.top
+ 1);
454 LineTo(hdc
, r
.right
- 1, r
.top
+ 1);
456 (void)SelectObject(hdc
, hpenGrey
);
457 MoveToEx(hdc
, r
.left
+ 1, r
.bottom
- 1, NULL
);
458 LineTo(hdc
, r
.right
- 1, r
.bottom
- 1);
459 LineTo(hdc
, r
.right
- 1, r
.top
);
462 (void)SelectObject(hdc
, hpenOld
);
463 DeleteObject(hpenWhite
);
464 DeleteObject(hpenLightGr
);
465 DeleteObject(hpenGrey
);
466 DeleteObject(hpenBlack
);
469 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
471 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
474 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
476 COLORREF colBg
= wxColourToRGB(GetBackgroundColour()),
477 colFg
= wxColourToRGB(GetForegroundColour());
479 HDC hdc
= lpDIS
->hDC
;
480 UINT state
= lpDIS
->itemState
;
482 // first, draw the background
483 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
485 FillRect(hdc
, &rectBtn
, hbrushBackground
);
487 // draw the border for the current state
488 bool selected
= (state
& ODS_SELECTED
) != 0;
491 wxPanel
*panel
= wxDynamicCast(GetParent(), wxPanel
);
494 selected
= panel
->GetDefaultItem() == this;
497 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
499 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
501 // draw the focus rect if needed
502 if ( state
& ODS_FOCUS
)
505 CopyRect(&rectFocus
, &rectBtn
);
507 // I don't know where does this constant come from, but this is how
508 // Windows draws them
509 InflateRect(&rectFocus
, -4, -4);
511 DrawFocusRect(hdc
, &rectFocus
);
516 // the label is shifted by 1 pixel to create "pushed" effect
517 OffsetRect(&rectBtn
, 1, 1);
520 DrawButtonText(hdc
, &rectBtn
, GetLabel(),
521 state
& ODS_DISABLED
? GetSysColor(COLOR_GRAYTEXT
)
524 ::DeleteObject(hbrushBackground
);