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first attempt at adding the minimal set needed for dead-key support, see #15345
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/cocoa/cursor.mm
3 // Purpose: wxCursor class for wxCocoa
4 // Author: Ryan Norton
5 // David Elliott
6 // Modified by:
7 // Created: 2004-10-05
8 // Copyright: (c) Ryan Norton
9 // 2007, Software 2000 Ltd.
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #include "wx/wxprec.h"
14
15 #include "wx/cursor.h"
16
17 #ifndef WX_PRECOMP
18 #include "wx/icon.h"
19 #include "wx/log.h"
20 #endif //WX_PRECOMP
21
22 #import <AppKit/NSCursor.h>
23 #import <AppKit/NSImage.h>
24 #include "wx/cocoa/string.h"
25 #include "wx/cocoa/autorelease.h"
26
27 IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxBitmap)
28
29 typedef struct tagClassicCursor
30 {
31 wxUint16 bits[16];
32 wxUint16 mask[16];
33 wxInt16 hotspot[2];
34 }ClassicCursor;
35
36 ///////////////////////////////////////////////////////////////////////////
37 // This is a direct copy from src/osx/carbon/cursor.cpp and should be
38 // changed to use common code if we plan on keeping it this way.
39 // Note that this is basically an array of classic 'CURS' resources.
40
41 const short kwxCursorBullseye = 0 ;
42 const short kwxCursorBlank = 1 ;
43 const short kwxCursorPencil = 2 ;
44 const short kwxCursorMagnifier = 3 ;
45 const short kwxCursorNoEntry = 4 ;
46 const short kwxCursorPaintBrush = 5 ;
47 const short kwxCursorPointRight = 6 ;
48 const short kwxCursorPointLeft = 7 ;
49 const short kwxCursorQuestionArrow = 8 ;
50 const short kwxCursorRightArrow = 9 ;
51 const short kwxCursorSizeNS = 10 ;
52 const short kwxCursorSize = 11 ;
53 const short kwxCursorSizeNESW = 12 ;
54 const short kwxCursorSizeNWSE = 13 ;
55 const short kwxCursorRoller = 14 ;
56 const short kwxCursorLast = kwxCursorRoller ;
57
58 ClassicCursor gMacCursors[kwxCursorLast+1] =
59 {
60
61 {
62 {0x0000, 0x03E0, 0x0630, 0x0808, 0x1004, 0x31C6, 0x2362, 0x2222,
63 0x2362, 0x31C6, 0x1004, 0x0808, 0x0630, 0x03E0, 0x0000, 0x0000},
64 {0x0000, 0x03E0, 0x07F0, 0x0FF8, 0x1FFC, 0x3FFE, 0x3FFE, 0x3FFE,
65 0x3FFE, 0x3FFE, 0x1FFC, 0x0FF8, 0x07F0, 0x03E0, 0x0000, 0x0000},
66 {0x0007, 0x0008}
67 },
68
69 {
70 {0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
71 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
72 {0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
73 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
74 {0x0000, 0x0000}
75 },
76
77 {
78 {0x00F0, 0x0088, 0x0108, 0x0190, 0x0270, 0x0220, 0x0440, 0x0440,
79 0x0880, 0x0880, 0x1100, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
80 {0x00F0, 0x00F8, 0x01F8, 0x01F0, 0x03F0, 0x03E0, 0x07C0, 0x07C0,
81 0x0F80, 0x0F80, 0x1F00, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
82 {0x000E, 0x0003}
83 },
84
85 {
86 {0x0000, 0x1E00, 0x2100, 0x4080, 0x4080, 0x4080, 0x4080, 0x2180,
87 0x1FC0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000E, 0x0006, 0x0000},
88 {0x3F00, 0x7F80, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0x7FC0,
89 0x3FE0, 0x1FF0, 0x00F8, 0x007C, 0x003E, 0x001F, 0x000F, 0x0007},
90 {0x0004, 0x0004}
91 },
92
93 {
94 {0x0000, 0x07E0, 0x1FF0, 0x3838, 0x3C0C, 0x6E0E, 0x6706, 0x6386,
95 0x61C6, 0x60E6, 0x7076, 0x303C, 0x1C1C, 0x0FF8, 0x07E0, 0x0000},
96 {0x0540, 0x0FF0, 0x3FF8, 0x3C3C, 0x7E0E, 0xFF0F, 0x6F86, 0xE7C7,
97 0x63E6, 0xE1F7, 0x70FE, 0x707E, 0x3C3C, 0x1FFC, 0x0FF0, 0x0540},
98 {0x0007, 0x0007}
99 },
100
101 {
102 {0x0000, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0FE0,
103 0x1FF0, 0x1FF0, 0x0000, 0x1FF0, 0x1FF0, 0x1550, 0x1550, 0x1550},
104 {0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x0FE0, 0x1FF0,
105 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8},
106 {0x000B, 0x0007}
107 },
108
109 {
110 {0x00C0, 0x0140, 0x0640, 0x08C0, 0x3180, 0x47FE, 0x8001, 0x8001,
111 0x81FE, 0x8040, 0x01C0, 0x0040, 0x03C0, 0xC080, 0x3F80, 0x0000},
112 {0x00C0, 0x01C0, 0x07C0, 0x0FC0, 0x3F80, 0x7FFE, 0xFFFF, 0xFFFF,
113 0xFFFE, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFF80, 0x3F80, 0x0000},
114 {0x0006, 0x000F}
115 },
116
117 {
118 {0x0100, 0x0280, 0x0260, 0x0310, 0x018C, 0x7FE3, 0x8000, 0x8000,
119 0x7F80, 0x0200, 0x0380, 0x0200, 0x03C0, 0x0107, 0x01F8, 0x0000},
120 {0x0100, 0x0380, 0x03E0, 0x03F0, 0x01FC, 0x7FFF, 0xFFFF, 0xFFFF,
121 0xFFFF, 0x03FF, 0x03FF, 0x03FF, 0x03FF, 0x01FF, 0x01F8, 0x0000},
122 {0x0006, 0x0000}
123 },
124
125 {
126 {0x0000, 0x4078, 0x60FC, 0x71CE, 0x7986, 0x7C06, 0x7E0E, 0x7F1C,
127 0x7FB8, 0x7C30, 0x6C30, 0x4600, 0x0630, 0x0330, 0x0300, 0x0000},
128 {0xC078, 0xE0FC, 0xF1FE, 0xFBFF, 0xFFCF, 0xFF8F, 0xFF1F, 0xFFBE,
129 0xFFFC, 0xFE78, 0xFF78, 0xEFF8, 0xCFF8, 0x87F8, 0x07F8, 0x0300},
130 {0x0001, 0x0001}
131 },
132
133 {
134 {0x0000, 0x0002, 0x0006, 0x000E, 0x001E, 0x003E, 0x007E, 0x00FE,
135 0x01FE, 0x003E, 0x0036, 0x0062, 0x0060, 0x00C0, 0x00C0, 0x0000},
136 {0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF,
137 0x03FF, 0x07FF, 0x007F, 0x00F7, 0x00F3, 0x01E1, 0x01E0, 0x01C0},
138 {0x0001, 0x000E}
139 },
140
141 {
142 {0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0080, 0x0080, 0x1FFC,
143 0x1FFC, 0x0080, 0x0080, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000},
144 {0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0FF8, 0x01C0, 0x3FFE, 0x3FFE,
145 0x3FFE, 0x3FFE, 0x01C0, 0x0FF8, 0x07F0, 0x03E0, 0x01C0, 0x0080},
146 {0x0007, 0x0008}
147 },
148
149 {
150 {0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0888, 0x188C, 0x3FFE,
151 0x188C, 0x0888, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000, 0x0000},
152 {0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0BE8, 0x1DDC, 0x3FFE, 0x7FFF,
153 0x3FFE, 0x1DDC, 0x0BE8, 0x07F0, 0x03E0, 0x01C0, 0x0080, 0x0000},
154 {0x0007, 0x0008}
155 },
156
157 {
158 {0x0000, 0x001E, 0x000E, 0x060E, 0x0712, 0x03A0, 0x01C0, 0x00E0,
159 0x0170, 0x1238, 0x1C18, 0x1C00, 0x1E00, 0x0000, 0x0000, 0x0000},
160 {0x007F, 0x003F, 0x0E1F, 0x0F0F, 0x0F97, 0x07E3, 0x03E1, 0x21F0,
161 0x31F8, 0x3A7C, 0x3C3C, 0x3E1C, 0x3F00, 0x3F80, 0x0000, 0x0000},
162 {0x0006, 0x0009}
163 },
164
165 {
166 {0x0000, 0x7800, 0x7000, 0x7060, 0x48E0, 0x05C0, 0x0380, 0x0700,
167 0x0E80, 0x1C48, 0x1838, 0x0038, 0x0078, 0x0000, 0x0000, 0x0000},
168 {0xFE00, 0xFC00, 0xF870, 0xF0F0, 0xE9F0, 0xC7E0, 0x87C0, 0x0F84,
169 0x1F8C, 0x3E5C, 0x3C3C, 0x387C, 0x00FC, 0x01FC, 0x0000, 0x0000},
170 {0x0006, 0x0006}
171 },
172
173 {
174 {0x0006, 0x000E, 0x001C, 0x0018, 0x0020, 0x0040, 0x00F8, 0x0004,
175 0x1FF4, 0x200C, 0x2AA8, 0x1FF0, 0x1F80, 0x3800, 0x6000, 0x8000},
176 {0x000F, 0x001F, 0x003E, 0x007C, 0x0070, 0x00E0, 0x01FC, 0x3FF6,
177 0x7FF6, 0x7FFE, 0x7FFC, 0x7FF8, 0x3FF0, 0x7FC0, 0xF800, 0xE000},
178 {0x000A, 0x0006}
179 },
180
181 } ;
182
183 // End of data copied from src/osx/carbon/cursor.cpp
184 ///////////////////////////////////////////////////////////////////////////
185
186 /* NSCursorCreateWithPrivateId
187 * Returns a newly allocated (i.e. retainCount == 1) NSCursor based on the
188 * classic Mac OS cursor data in this source file. This allows us to
189 * implement the "stock" wxWidgets cursors which aren't present in Cocoa.
190 */
191 static inline NSCursor* NSCursorCreateWithPrivateId(short sIndex)
192 {
193 ClassicCursor* pCursor = &gMacCursors[sIndex];
194
195 //Classic mac cursors are 1bps 16x16 black and white with a
196 //identical mask that is 1 for on and 0 for off
197 NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)];
198
199 NSBitmapImageRep *theRep = [[NSBitmapImageRep alloc]
200 initWithBitmapDataPlanes: NULL // Tell Cocoa to allocate the planes for us.
201 pixelsWide: 16 // All classic cursors are 16x16
202 pixelsHigh: 16
203 bitsPerSample: 1 // All classic cursors are bitmaps with bitmasks
204 samplesPerPixel: 2 // Sample 0:image 1:mask
205 hasAlpha: YES // Identify last sample as a mask
206 isPlanar: YES // Use a separate array for each sample
207 colorSpaceName: NSCalibratedWhiteColorSpace // 0.0=black 1.0=white
208 bytesPerRow: 2 // Rows in each plane are on 2-byte boundaries (no pad)
209 bitsPerPixel: 1]; // same as bitsPerSample since data is planar
210 // XXX: Should we use NSDeviceWhiteColorSpace? Does it matter?
211
212 // Ensure that Cocoa allocated 2 and only 2 of the 5 possible planes
213 unsigned char *planes[5];
214 [theRep getBitmapDataPlanes:planes];
215 wxASSERT(planes[0] != NULL);
216 wxASSERT(planes[1] != NULL);
217 wxASSERT(planes[2] == NULL);
218 wxASSERT(planes[3] == NULL);
219 wxASSERT(planes[4] == NULL);
220
221 // NOTE1: The Cursor's bits field is white=0 black=1.. thus the bitwise-not
222 // Why not use NSCalibratedBlackColorSpace? Because that reverses the
223 // sense of the alpha (mask) plane.
224 // NOTE2: The mask data is 0=off 1=on
225 // NOTE3: Cocoa asks for "premultiplied" color planes. Since we have a
226 // 1-bit color plane and a 1-bit alpha plane we can just do a bitwise-and
227 // on the two. The original cursor bitmaps have 0 (white actually) for
228 // any masked-off pixels. Therefore every masked-off pixel would be wrong
229 // since we bit-flip all of the picture bits. In practice, Cocoa doesn't
230 // seem to care, but we are following the documentation.
231
232 // Fill in the color (black/white) plane
233 for(int i=0; i<16; ++i)
234 {
235 planes[0][2*i ] = (~pCursor->bits[i] & pCursor->mask[i]) >> 8 & 0xff;
236 planes[0][2*i+1] = (~pCursor->bits[i] & pCursor->mask[i]) & 0xff;
237 }
238 // Fill in the alpha (i.e. mask) plane
239 for(int i=0; i<16; ++i)
240 {
241 planes[1][2*i ] = pCursor->mask[i] >> 8 & 0xff;
242 planes[1][2*i+1] = pCursor->mask[i] & 0xff;
243 }
244
245 //add the representation (data) to the image
246 [theImage addRepresentation:theRep];
247
248 //create the new cursor
249 NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
250 hotSpot:NSMakePoint(pCursor->hotspot[1], pCursor->hotspot[0])
251 ];
252
253 //do the usual cleanups
254 [theRep release];
255 [theImage release];
256
257 //return the new cursor
258 return theCursor;
259 }
260
261 wxCursorRefData::wxCursorRefData() :
262 m_width(32), m_height(32), m_hCursor(nil)
263 {
264 }
265
266 wxCursorRefData::~wxCursorRefData()
267 {
268 if (m_hCursor)
269 [m_hCursor release];
270 }
271
272 // Cursors
273 wxCursor::wxCursor()
274 {
275 }
276
277 wxCursor::wxCursor(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height),
278 int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY), const char WXUNUSED(maskBits)[])
279 {
280 }
281
282 wxCursor::wxCursor(const wxString& cursor_file, long flags, int hotSpotX, int hotSpotY)
283 {
284 m_refData = new wxCursorRefData;
285
286 //TODO: Not sure if this works or not
287 NSImage* theImage;
288
289 if (flags & wxBITMAP_TYPE_MACCURSOR_RESOURCE)
290 {
291 //[NSBundle bundleForClass:[self class]]?
292 theImage = [[NSImage alloc]
293 initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:wxNSStringWithWxString(cursor_file) ofType:nil]
294 ];
295
296 }
297 else
298 theImage = [[NSImage alloc] initByReferencingFile:wxNSStringWithWxString(cursor_file)
299 ];
300
301 wxASSERT(theImage);
302
303 M_CURSORDATA->m_hCursor = [[NSCursor alloc] initWithImage:theImage
304 hotSpot:NSMakePoint(hotSpotX, hotSpotY)
305 ];
306
307 [theImage release];
308 }
309
310 // Returns a system cursor given the NSCursor class method selector or
311 // nil if NSCursor does not respond to the message.
312 // For example, OS X before 10.3 won't respond to pointingHandCursor.
313 static inline NSCursor* GetSystemCursorWithSelector(SEL cursorSelector)
314 {
315 if([NSCursor respondsToSelector: cursorSelector])
316 return [NSCursor performSelector: cursorSelector];
317 else
318 return nil;
319 }
320
321 // Please maintain order as if this were an array keyed on wxStockCursor
322 static inline SEL GetCursorSelectorForStockCursor(int stock_cursor_id)
323 {
324 switch(stock_cursor_id)
325 {
326 case wxCURSOR_ARROW: return @selector(arrowCursor);
327 case wxCURSOR_RIGHT_ARROW: break;
328 case wxCURSOR_BULLSEYE: break;
329 case wxCURSOR_CHAR: break;
330 case wxCURSOR_CROSS: return @selector(crosshairCursor);
331 case wxCURSOR_HAND: return @selector(pointingHandCursor);
332 case wxCURSOR_IBEAM: return @selector(IBeamCursor);
333 case wxCURSOR_LEFT_BUTTON: break;
334 case wxCURSOR_MAGNIFIER: break;
335 case wxCURSOR_MIDDLE_BUTTON: break;
336 case wxCURSOR_NO_ENTRY: break;
337 case wxCURSOR_PAINT_BRUSH: break;
338 case wxCURSOR_PENCIL: break;
339 case wxCURSOR_POINT_LEFT: break;
340 case wxCURSOR_POINT_RIGHT: break;
341 case wxCURSOR_QUESTION_ARROW: break;
342 case wxCURSOR_RIGHT_BUTTON: break;
343 case wxCURSOR_SIZENESW: break;
344 case wxCURSOR_SIZENS: return @selector(resizeUpDownCursor);
345 case wxCURSOR_SIZENWSE: break;
346 case wxCURSOR_SIZEWE: return @selector(resizeLeftRightCursor);
347 case wxCURSOR_SIZING: break;
348 case wxCURSOR_SPRAYCAN: break;
349 case wxCURSOR_WAIT: break;
350 case wxCURSOR_WATCH: break;
351 case wxCURSOR_BLANK: break;
352 case wxCURSOR_ARROWWAIT: break;
353 default: break;
354 }
355 return NULL;
356 }
357
358 // Please maintain order as if this were an array keyed on wxStockCursor
359 static inline int GetPrivateCursorIdForStockCursor(int stock_cursor_id)
360 {
361 switch(stock_cursor_id)
362 {
363 case wxCURSOR_ARROW: break; // NSCursor
364 case wxCURSOR_RIGHT_ARROW: return kwxCursorRightArrow;
365 case wxCURSOR_BULLSEYE: return kwxCursorBullseye;
366 case wxCURSOR_CHAR: break;
367 case wxCURSOR_CROSS: break; // NSCursor
368 case wxCURSOR_HAND: break; // NSCursor (OS X >= 10.3)
369 case wxCURSOR_IBEAM: break; // NSCursor
370 case wxCURSOR_LEFT_BUTTON: break;
371 case wxCURSOR_MAGNIFIER: return kwxCursorMagnifier;
372 case wxCURSOR_MIDDLE_BUTTON: break;
373 case wxCURSOR_NO_ENTRY: return kwxCursorNoEntry;
374 case wxCURSOR_PAINT_BRUSH: return kwxCursorPaintBrush;
375 case wxCURSOR_PENCIL: return kwxCursorPencil;
376 case wxCURSOR_POINT_LEFT: return kwxCursorPointLeft;
377 case wxCURSOR_POINT_RIGHT: return kwxCursorPointRight;
378 case wxCURSOR_QUESTION_ARROW: return kwxCursorQuestionArrow;
379 case wxCURSOR_RIGHT_BUTTON: break;
380 case wxCURSOR_SIZENESW: return kwxCursorSizeNESW;
381 case wxCURSOR_SIZENS: return kwxCursorSizeNS; // also NSCursor
382 case wxCURSOR_SIZENWSE: return kwxCursorSizeNWSE;
383 case wxCURSOR_SIZEWE: break; // NSCursor
384 case wxCURSOR_SIZING: return kwxCursorSize;
385 case wxCURSOR_SPRAYCAN: return kwxCursorRoller;
386 case wxCURSOR_WAIT: break;
387 case wxCURSOR_WATCH: break;
388 case wxCURSOR_BLANK: return kwxCursorBlank;
389 case wxCURSOR_ARROWWAIT: break;
390 default: break;
391 }
392 return -1;
393 }
394
395 // Keep an array of stock cursors so they can share wxCursorRefData and thus
396 // wxObject::IsSameAs will return true.
397 // They will obviously be destroyed at static destruction time which should
398 // theoretically be fine.
399 static wxCursor s_stockCursors[wxCURSOR_MAX];
400
401 // Cursors by stock number (enum wxStockCursor)
402 wxCursor::wxCursor(int stock_cursor_id)
403 {
404 // We default-constructed wxObject so our m_refData == NULL
405 if(stock_cursor_id >= 0 && stock_cursor_id < wxCURSOR_MAX)
406 {
407 // Attempt to reference an existing stock cursor
408 Ref(s_stockCursors[stock_cursor_id]);
409 }
410 // If we succeeded in getting an existing stock cursor, we're done.
411 if(m_refData != NULL)
412 return;
413
414 m_refData = new wxCursorRefData;
415
416 M_CURSORDATA->m_hCursor = nil;
417
418 wxCHECK_RET( stock_cursor_id > wxCURSOR_NONE && stock_cursor_id < wxCURSOR_MAX,
419 wxT("invalid cursor id in wxCursor() ctor") );
420
421 // Stage 1: Try a system cursor
422 SEL cursorSelector;
423 if( (cursorSelector = GetCursorSelectorForStockCursor(stock_cursor_id)) != NULL)
424 {
425 M_CURSORDATA->m_hCursor = [GetSystemCursorWithSelector(cursorSelector) retain];
426 }
427
428 // TODO: Provide a pointing hand for OS X < 10.3 if desired
429
430 // Stage 2: Try one of the 'CURS'-style cursors
431 if(M_CURSORDATA->m_hCursor == nil)
432 {
433 int privateId;
434 if( (privateId = GetPrivateCursorIdForStockCursor(stock_cursor_id)) >= 0)
435 {
436 M_CURSORDATA->m_hCursor = NSCursorCreateWithPrivateId(privateId);
437 }
438 }
439
440 // Stage 3: Give up, complain, and use a normal arrow
441 if(M_CURSORDATA->m_hCursor == nil)
442 {
443 wxLogDebug(wxT("Could not find suitable cursor for wxStockCursor = %d. Using normal pointer."), stock_cursor_id);
444 M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain];
445 }
446
447 // This should never happen as the arrowCursor should always exist.
448 wxASSERT(M_CURSORDATA->m_hCursor != nil);
449
450 // Store ourself as the new stock cursor for this ID so that future
451 // calls will share the same ref data.
452 if(stock_cursor_id >= 0 && stock_cursor_id < wxCURSOR_MAX)
453 {
454 s_stockCursors[stock_cursor_id] = *this;
455 }
456 }
457
458 wxCursor::~wxCursor()
459 {
460 }
461
462 // Global cursor setting
463 void wxSetCursor(const wxCursor& cursor)
464 {
465 if (cursor.GetNSCursor())
466 [cursor.GetNSCursor() push];
467 }
468
469 static int wxBusyCursorCount = 0;
470
471 // Set the cursor to the busy cursor for all windows
472 void wxBeginBusyCursor(const wxCursor *cursor)
473 {
474 wxBusyCursorCount ++;
475 if (wxBusyCursorCount == 1)
476 {
477 // TODO
478 }
479 else
480 {
481 // TODO
482 }
483 }
484
485 // Restore cursor to normal
486 void wxEndBusyCursor()
487 {
488 if (wxBusyCursorCount == 0)
489 return;
490
491 wxBusyCursorCount --;
492 if (wxBusyCursorCount == 0)
493 {
494 // TODO
495 }
496 }
497
498 // true if we're between the above two calls
499 bool wxIsBusy()
500 {
501 return (wxBusyCursorCount > 0);
502 }