and the compilation fix which really compiles, finally
[wxWidgets.git] / include / wx / socket.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #ifdef __GNUG__
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers (generic)
25 // ---------------------------------------------------------------------------
26
27 #ifdef WXPREC
28 # include "wx/wxprec.h"
29 #else
30 # include "wx/event.h"
31 # include "wx/string.h"
32 #endif
33
34 #include "wx/sckaddr.h"
35 #include "wx/gsocket.h"
36
37 // ------------------------------------------------------------------------
38 // constants
39 // ------------------------------------------------------------------------
40
41 enum wxSocketNotify
42 {
43 wxSOCKET_INPUT = GSOCK_INPUT,
44 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
45 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
46 wxSOCKET_LOST = GSOCK_LOST
47 };
48
49 enum
50 {
51 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
52 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
53 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
54 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
55 };
56
57 typedef GSocketEventFlags wxSocketEventFlags;
58
59 enum wxSocketError
60 {
61 wxSOCKET_NOERROR = GSOCK_NOERROR,
62 wxSOCKET_INPOP = GSOCK_INVOP,
63 wxSOCKET_IOERR = GSOCK_IOERR,
64 wxSOCKET_INVADDR = GSOCK_INVADDR,
65 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
66 wxSOCKET_NOHOST = GSOCK_NOHOST,
67 wxSOCKET_INVPORT = GSOCK_INVPORT,
68 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
69 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
70 wxSOCKET_MEMERR = GSOCK_MEMERR,
71 wxSOCKET_BUSY
72 };
73
74 enum
75 {
76 wxSOCKET_NONE = 0,
77 wxSOCKET_NOWAIT = 1,
78 wxSOCKET_WAITALL = 2,
79 wxSOCKET_BLOCK = 4
80 };
81
82 // Type of request
83 enum wxSockType
84 {
85 SOCK_CLIENT,
86 SOCK_SERVER,
87 SOCK_INTERNAL,
88 SOCK_UNINIT
89 };
90
91 typedef int wxSockFlags;
92
93 // ------------------------------------------------------------------------
94 // wxSocket base
95 // ------------------------------------------------------------------------
96
97 class WXDLLEXPORT wxTimer;
98 class WXDLLEXPORT wxSocketEvent;
99 class WXDLLEXPORT wxSocketBase : public wxEvtHandler
100 {
101 DECLARE_CLASS(wxSocketBase)
102 public:
103
104 enum
105 {
106 NONE = wxSOCKET_NONE,
107 NOWAIT = wxSOCKET_NOWAIT,
108 WAITALL = wxSOCKET_WAITALL,
109 SPEED = wxSOCKET_BLOCK
110 };
111
112 typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
113
114 protected:
115 GSocket *m_socket; // GSocket
116 int m_id; // Socket id (for event handler)
117
118 // Attributes
119 wxSockFlags m_flags; // wxSocket flags
120 wxSockType m_type; // wxSocket type
121 wxSocketEventFlags m_neededreq; // Event mask
122 bool m_notify_state; // Notify events to users?
123 bool m_connected; // Connected ?
124 bool m_establishing; // Establishing connection ?
125 bool m_reading; // Busy reading?
126 bool m_writing; // Busy writing?
127 bool m_error; // Did last IO call fail ?
128 wxUint32 m_lcount; // Last IO transaction size
129 unsigned long m_timeout; // IO timeout value
130 wxList m_states; // Stack of states
131
132 char *m_unread; // Pushback buffer
133 wxUint32 m_unrd_size; // Pushback buffer size
134 wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
135
136 // Async IO variables
137 enum
138 {
139 NO_DEFER = 0,
140 DEFER_READ = 1,
141 DEFER_WRITE = 2
142 } m_defering; // Defering state
143 char *m_defer_buffer; // Defering target buffer
144 wxUint32 m_defer_nbytes; // Defering buffer size
145 wxTimer *m_defer_timer; // Timer for defering mode
146
147 /*
148 char *m_read_buffer; // Target buffer (read)
149 char *m_write_buffer; // Target buffer (write)
150 wxUint32 m_read_nbytes; // Buffer size (read)
151 wxUint32 m_write_nbytes; // Buffer size (write)
152 wxTimer *m_read_timer; // Timer (read)
153 wxTimer *m_write_timer; // Timer (write)
154 */
155
156 wxSockCbk m_cbk; // C callback
157 char *m_cdata; // C callback data
158
159 public:
160 wxSocketBase();
161 virtual ~wxSocketBase();
162 virtual bool Close();
163
164 // Base IO
165 wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
166 wxSocketBase& Read(char* buffer, wxUint32 nbytes);
167 wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
168 wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
169 wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
170 wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
171 wxSocketBase& Discard();
172
173 // Status
174 inline bool Ok() const { return (m_socket != NULL); };
175 inline bool Error() const { return m_error; };
176 inline bool IsConnected() const { return m_connected; };
177 inline bool IsDisconnected() const { return !IsConnected(); };
178 inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
179 inline bool IsData() { return WaitForRead(0, 0); };
180 inline wxUint32 LastCount() const { return m_lcount; }
181 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
182 inline wxSockType GetType() const { return m_type; }
183
184 // Some info on the socket...
185 virtual bool GetPeer(wxSockAddress& addr_man) const;
186 virtual bool GetLocal(wxSockAddress& addr_man) const;
187
188 // Set attributes and flags
189 void SetTimeout(long seconds);
190 void SetFlags(wxSockFlags flags);
191 inline wxSockFlags GetFlags() const { return m_flags; };
192
193 // Wait functions
194 // seconds = -1 means default timeout (change with SetTimeout)
195 // seconds, milliseconds = 0 means no wait
196 // seconds, milliseconds > 0 means specified wait
197 bool Wait(long seconds = -1, long milliseconds = 0);
198 bool WaitForRead(long seconds = -1, long milliseconds = 0);
199 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
200 bool WaitForLost(long seconds = -1, long milliseconds = 0);
201
202 // Save the current state of Socket
203 void SaveState();
204 void RestoreState();
205
206 // Setup event handler
207 void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
208
209 // Tell wxSocket which events to notify
210 void SetNotify(wxSocketEventFlags flags);
211 void Notify(bool notify);
212 static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
213 inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
214
215 // External callback
216 wxSockCbk Callback(wxSockCbk cbk_);
217 char *CallbackData(char *data);
218
219 // Public internal callback
220 virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
221
222 // Do NOT use this function; it should be protected!
223 void OnRequest(wxSocketNotify req_evt);
224
225 protected:
226 friend class wxSocketServer;
227 friend class wxSocketClient;
228 friend class wxSocketHandler;
229
230 #ifdef __SALFORDC__
231 public:
232 #endif
233
234 wxSocketBase(wxSockFlags flags, wxSockType type);
235
236 #ifdef __SALFORDC__
237 protected:
238 #endif
239
240 // Low level IO
241 wxUint32 _Read(char* buffer, wxUint32 nbytes);
242 wxUint32 _Write(const char *buffer, wxUint32 nbytes);
243 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
244
245 wxUint32 DeferRead(char *buffer, wxUint32 nbytes);
246 wxUint32 DeferWrite(const char *buffer, wxUint32 nbytes);
247 void DoDefer();
248
249 // Pushbacks
250 void Pushback(const char *buffer, wxUint32 size);
251 wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
252 };
253
254 ////////////////////////////////////////////////////////////////////////
255
256 class WXDLLEXPORT wxSocketServer : public wxSocketBase
257 {
258 DECLARE_CLASS(wxSocketServer)
259 public:
260 // 'service' can be a name or a port-number
261
262 wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE);
263
264 wxSocketBase* Accept(bool wait = TRUE);
265 bool AcceptWith(wxSocketBase& sock, bool wait = TRUE);
266
267 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
268 };
269
270 ////////////////////////////////////////////////////////////////////////
271
272 class WXDLLEXPORT wxSocketClient : public wxSocketBase
273 {
274 DECLARE_CLASS(wxSocketClient)
275 public:
276
277 wxSocketClient(wxSockFlags flags = wxSocketBase::NONE);
278 virtual ~wxSocketClient();
279
280 virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
281
282 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
283 };
284
285 class WXDLLEXPORT wxSocketEvent : public wxEvent {
286 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
287 public:
288 wxSocketEvent(int id = 0);
289
290 wxSocketNotify SocketEvent() const { return m_skevt; }
291 wxSocketBase *Socket() const { return m_socket; }
292
293 void CopyObject(wxObject& obj_d) const;
294
295 public:
296 wxSocketNotify m_skevt;
297 wxSocketBase *m_socket;
298 };
299
300 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
301
302 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
303 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
304 (wxObject *) NULL },
305
306 #endif
307 // wxUSE_SOCKETS
308
309 #endif
310 // _WX_NETWORK_SOCKET_H