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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
149 // Recommended setting: 1 if your compiler supports it.
151 #define wxUSE_ON_FATAL_EXCEPTION 1
153 #define wxUSE_ON_FATAL_EXCEPTION 0
156 // ----------------------------------------------------------------------------
158 // ----------------------------------------------------------------------------
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
183 // ----------------------------------------------------------------------------
185 // ----------------------------------------------------------------------------
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
193 // Recommended setting: 1 (always)
196 // Support for command line parsing using wxCmdLineParser class.
200 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
201 #define wxUSE_CMDLINE_PARSER 1
203 // Recommended setting: 1
204 #define wxUSE_LOGWINDOW 1
206 // Recommended setting: 1
207 #define wxUSE_LOGGUI 1
209 // Recommended setting: 1
210 #define wxUSE_LOG_DIALOG 1
212 // Support for multithreaded applications: if 1, compile in thread classes
213 // (thread.h) and make the library a bit more thread safe. Although thread
214 // support is quite stable by now, you may still consider recompiling the
215 // library without it if you have no use for it - this will result in a
216 // somewhat smaller and faster operation.
218 // This is ignored under Win16, threads are only supported under Win32.
222 // Recommended setting: 0 unless you do plan to develop MT applications
223 #define wxUSE_THREADS 1
225 // If enabled (1), compiles wxWindows streams classes
226 #define wxUSE_STREAMS 1
228 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
229 #define wxUSE_STD_IOSTREAM 0
231 // Use serialization (requires utils/serialize)
232 #define wxUSE_SERIAL 0
234 // ----------------------------------------------------------------------------
235 // non GUI features selection
236 // ----------------------------------------------------------------------------
238 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
239 // integer which is implemented in terms of native 64 bit integers if any or
240 // uses emulation otherwise.
242 // This class is required by wxDateTime and so you should enable it if you want
243 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
244 // integers in which case (almost) all of its functions are inline and it
245 // almost does not take any space, so there should be no reason to switch it
248 // Recommended setting: 1
249 #define wxUSE_LONGLONG 1
251 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
252 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
256 // Recommended setting: 1 (wxFile is highly recommended as it is required by
257 // i18n code, wxFileConfig and others)
259 #define wxUSE_FFILE 1
261 // use wxTextFile class: requires wxFile, required by wxFileConfig
262 #define wxUSE_TEXTFILE 1
264 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
267 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
268 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
269 // old wxTime and wxDate classes which are still provided for backwards
270 // compatibility (and implemented in terms of wxDateTime).
272 // Note that this class is relatively new and is still officially in alpha
273 // stage because some features are not yet (fully) implemented. It is already
274 // quite useful though and should only be disabled if you are aiming at
275 // absolutely minimal version of the library.
277 // Requires: wxUSE_LONGLONG
281 // Recommended setting: 1
282 #define wxUSE_DATETIME 1
284 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
285 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
290 // Recommended setting: 0 unless you have legacy code which uses these classes
291 #define wxUSE_TIMEDATE 0
293 // Set wxUSE_TIMER to 1 to compile wxTimer class
297 // Recommended setting: 1
298 #define wxUSE_TIMER 1
300 // Use wxStopWatch clas.
304 // Recommended setting: 1 (needed by wxSocket)
305 #define wxUSE_STOPWATCH 1
307 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
308 // which allow the application to store its settings in the persistent
309 // storage. Setting this to 1 will also enable on-demand creation of the
310 // global config object in wxApp.
312 // See also wxUSE_CONFIG_NATIVE below.
314 // Recommended setting: 1
315 #define wxUSE_CONFIG 1
317 // If wxUSE_CONFIG is 1, you may choose to use either the native config
318 // classes under Windows (using .INI files under Win16 and the registry under
319 // Win32) or the portable text file format used by the config classes under
322 // Default is 1 to use native classes. Note that you may still use
323 // wxFileConfig even if you set this to 1 - just the config object created by
324 // default for the applications needs will be a wxRegConfig or wxIniConfig and
327 // Recommended setting: 1
328 #define wxUSE_CONFIG_NATIVE 1
330 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
331 // to connect/disconnect from the network and be notified whenever the dial-up
332 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
336 // Recommended setting: 1
337 #define wxUSE_DIALUP_MANAGER 1
339 // Compile in wxLibrary class for run-time DLL loading and function calling.
340 // Required by wxUSE_DIALUP_MANAGER.
342 // This setting is for Win32 only
346 // Recommended setting: 1
347 #define wxUSE_DYNLIB_CLASS 1
349 // Set to 1 to use socket classes
350 #define wxUSE_SOCKETS 1
352 // Set to 1 to enable virtual file systems (required by wxHTML)
353 #define wxUSE_FILESYSTEM 1
355 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
356 #define wxUSE_FS_ZIP 1
358 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
359 #define wxUSE_FS_INET 1
361 // Set to 1 to compile wxZipInput/OutputStream classes.
362 #define wxUSE_ZIPSTREAM 1
364 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
368 // If enabled, the code written by Apple will be used to write, in a portable
369 // way, float on the disk. See extended.c for the license which is different
370 // from wxWindows one.
374 // Recommended setting: 1 unless you don't like the license terms (unlikely)
375 #define wxUSE_APPLE_IEEE 1
377 // Joystick support class
378 #define wxUSE_JOYSTICK 1
380 // wxFontMapper class
381 #define wxUSE_FONTMAP 1
383 // wxMimeTypesManager class
384 #define wxUSE_MIMETYPE 1
386 // ----------------------------------------------------------------------------
387 // Individual GUI controls
388 // ----------------------------------------------------------------------------
390 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
391 // (without it, wxControl class is not compiled)
395 // Recommended setting: 1 (don't change except for very special programs)
396 #define wxUSE_CONTROLS 1
398 // wxPopupWindow class is not used currently by wxMSW
402 // Recommended setting: 0
403 #define wxUSE_POPUPWIN 0
405 // Each of the settings below corresponds to one wxWindows control. They are
406 // all switched on by default but may be disabled if you are sure that your
407 // program (including any standard dialogs it can show!) doesn't need them and
408 // if you desperately want to save some space. If you use any of these you must
409 // set wxUSE_CONTROLS as well.
413 // Recommended setting: 1
414 #define wxUSE_BUTTON 1 // wxButton
415 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
416 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
417 #define wxUSE_CHECKBOX 1 // wxCheckBox
418 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
419 #define wxUSE_CHOICE 1 // wxChoice
420 #define wxUSE_COMBOBOX 1 // wxComboBox
421 #define wxUSE_GAUGE 1 // wxGauge
422 #define wxUSE_LISTBOX 1 // wxListBox
423 #define wxUSE_LISTCTRL 1 // wxListCtrl
424 #define wxUSE_RADIOBOX 1 // wxRadioBox
425 #define wxUSE_RADIOBTN 1 // wxRadioButton
426 #define wxUSE_SCROLLBAR 1 // wxScrollBar
427 #define wxUSE_SLIDER 1 // wxSlider
428 #define wxUSE_SPINBTN 1 // wxSpinButton
429 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
430 #define wxUSE_STATBOX 1 // wxStaticBox
431 #define wxUSE_STATLINE 1 // wxStaticLine
432 #define wxUSE_STATTEXT 1 // wxStaticText
433 #define wxUSE_STATBMP 1 // wxStaticBitmap
434 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
435 #define wxUSE_TOGGLEBTN 1 // requires wxButton
436 #define wxUSE_TREECTRL 1 // wxTreeCtrl
438 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
439 // below either wxStatusBar95 or a generic wxStatusBar will be used.
443 // Recommended setting: 1
444 #define wxUSE_STATUSBAR 1
446 // Two status bar implementations are available under Win32: the generic one
447 // or the wrapper around native control. For native look and feel the native
448 // version should be used.
452 // Recommended setting: 1 (there is no advantage in using the generic one)
453 #define wxUSE_NATIVE_STATUSBAR 1
455 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
456 // classes at all. Otherwise, use the native toolbar class unless
457 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
458 // supports some features which might not be supported by the native wxToolBar
459 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
461 // Default is 1 for all settings.
463 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
464 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
465 #define wxUSE_TOOLBAR 1
466 #define wxUSE_TOOLBAR_NATIVE 1
467 #define wxUSE_TOOLBAR_SIMPLE 1
469 // this setting is obsolete, value is ignored
470 #define wxUSE_BUTTONBAR 1
472 // wxNotebook is a control with several "tabs" located on one of its sides. It
473 // may be used ot logically organise the data presented to the user instead of
474 // putting everything in one huge dialog. It replaces wxTabControl and related
475 // classes of wxWin 1.6x.
479 // Recommended setting: 1
480 #define wxUSE_NOTEBOOK 1
482 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
483 // the new class. It shouldn't be used in new code.
487 // Recommended setting: 0 (use wxNotebook)
488 #define wxUSE_TAB_DIALOG 0
490 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
491 // the new, much imporved and enhanced version. The new version is backwards
492 // compatible with the old one and should be used whenever possible, i.e. if
493 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
495 // Default is 1 for both options.
497 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
498 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
501 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
503 #define wxUSE_NEW_GRID 1
505 // ----------------------------------------------------------------------------
506 // Miscellaneous GUI stuff
507 // ----------------------------------------------------------------------------
509 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
510 #define wxUSE_ACCEL 1
512 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
517 // Recommended setting: 1 (can be safely set to 0, not used by the library)
518 #define wxUSE_CARET 1
520 // Miscellaneous geometry code: needed for Canvas library
521 #define wxUSE_GEOMETRY 1
523 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
528 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
529 // enumerated above, then this class is mostly useless too)
530 #define wxUSE_IMAGLIST 1
532 // Use wxMenu, wxMenuBar, wxMenuItem.
536 // Recommended setting: 1 (can't be disabled under MSW)
537 #define wxUSE_MENUS 1
539 // Use wxSashWindow class.
543 // Recommended setting: 1
546 // Use wxSplitterWindow class.
550 // Recommended setting: 1
551 #define wxUSE_SPLITTER 1
553 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
557 // Recommended setting: 1
558 #define wxUSE_TOOLTIPS 1
560 // wxValidator class and related methods
561 #define wxUSE_VALIDATORS 1
563 // ----------------------------------------------------------------------------
565 // ----------------------------------------------------------------------------
567 // Define 1 to use generic dialogs in Windows, even though they duplicate
568 // native common dialog (e.g. wxColourDialog). This is mainly useful for
573 // Recommended setting: 0
574 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
576 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
577 // file selector, printer dialog). Switching this off also switches off the
578 // printing architecture and interactive wxPrinterDC.
582 // Recommended setting: 1 (unless it really doesn't work)
583 #define wxUSE_COMMON_DIALOGS 1
585 // wxBusyInfo displays window with message when app is busy. Works in same way
587 #define wxUSE_BUSYINFO 1
589 // Use single/multiple choice dialogs.
593 // Recommended setting: 1 (used in the library itself)
594 #define wxUSE_CHOICEDLG 1
596 // Use colour picker dialog
600 // Recommended setting: 1
601 #define wxUSE_COLOURDLG 1
603 // wxDirDlg class for getting a directory name from user
604 #define wxUSE_DIRDLG 1
606 // TODO: setting to choose the generic or native one
608 // Use file open/save dialogs.
612 // Recommended setting: 1 (used in many places in the library itself)
613 #define wxUSE_FILEDLG 1
615 // Use font picker dialog
619 // Recommended setting: 1 (used in the library itself)
620 #define wxUSE_FONTDLG 1
622 // Use wxMessageDialog and wxMessageBox.
626 // Recommended setting: 1 (used in the library itself)
627 #define wxUSE_MSGDLG 1
629 // progress dialog class for lengthy operations
630 #define wxUSE_PROGRESSDLG 1
632 // support for startup tips (wxShowTip &c)
633 #define wxUSE_STARTUP_TIPS 1
635 // text entry dialog and wxGetTextFromUser function
636 #define wxUSE_TEXTDLG 1
638 // number entry dialog
639 #define wxUSE_NUMBERDLG 1
642 #define wxUSE_WIZARDDLG 1
644 // ----------------------------------------------------------------------------
646 // ----------------------------------------------------------------------------
648 // Windows supports the graphics format known as metafile which is, though not
649 // portable, is widely used under Windows and so is supported by wxWin (under
650 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
651 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
652 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
653 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
654 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
655 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
656 // in any metafile related classes at all.
658 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
660 // Recommended setting: default or 0 for everything for portable programs.
661 #define wxUSE_METAFILE 1
662 #define wxUSE_ENH_METAFILE 1
663 #define wxUSE_WIN_METAFILES_ALWAYS 0
665 // ----------------------------------------------------------------------------
666 // Big GUI components
667 // ----------------------------------------------------------------------------
669 // Set to 0 to disable document/view architecture
670 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
672 // Set to 0 to disable MDI document/view architecture
673 #define wxUSE_MDI_ARCHITECTURE 1
675 // Set to 0 to disable print/preview architecture code
676 #define wxUSE_PRINTING_ARCHITECTURE 1
678 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
683 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
688 #define wxUSE_GLCANVAS 0
690 // wxTreeLayout class
691 #define wxUSE_TREELAYOUT 1
693 // ----------------------------------------------------------------------------
695 // ----------------------------------------------------------------------------
697 // Use wxClipboard class for clipboard copy/paste.
701 // Recommended setting: 1
702 #define wxUSE_CLIPBOARD 1
704 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
709 // Recommended setting: 1
710 #define wxUSE_DATAOBJ 1
712 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
713 // different from "built in" drag and drop in wxTreeCtrl which is always
714 // available). Requires wxUSE_DATAOBJ.
718 // Recommended setting: 1
719 #define wxUSE_DRAG_AND_DROP 1
721 // ----------------------------------------------------------------------------
722 // miscellaneous settings
723 // ----------------------------------------------------------------------------
725 // wxSingleInstanceChecker class allows to verify at startup if another program
726 // instance is running (it is only available under Win32)
730 // Recommended setting: 1 (the class is tiny, disabling it won't save much
732 #define wxUSE_SNGLINST_CHECKER 1
734 #define wxUSE_DRAGIMAGE 1
737 // 0 for no interprocess comms
739 // 0 for no help facility
740 #define wxUSE_MS_HTML_HELP 0
741 // 0 for no MS HTML Help
743 // Use wxHTML-based help controller?
744 #define wxUSE_WXHTML_HELP 1
746 #define wxUSE_RESOURCES 1
747 // 0 for no wxGetResource/wxWriteResource
748 #define wxUSE_CONSTRAINTS 1
749 // 0 for no window layout constraint system
751 #define wxUSE_SPLINES 1
754 #define wxUSE_XPM_IN_MSW 1
755 // 0 for no XPM support in wxBitmap.
756 // Default is 1, as XPM is now fully
757 // supported this makes easier the issue
758 // of portable icons and bitmaps.
760 #define wxUSE_IMAGE_LOADING_IN_MSW 1
761 // Use dynamic DIB loading/saving code in utils/dib under MSW.
762 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
763 // Use dynamic icon/cursor loading/saving code
765 #define wxUSE_WX_RESOURCES 1
766 // Use .wxr resource mechanism (requires PrologIO library)
768 #define wxUSE_MOUSEWHEEL 1
769 // Include mouse wheel support
771 // ----------------------------------------------------------------------------
772 // postscript support settings
773 // ----------------------------------------------------------------------------
775 // Set to 1 for PostScript device context.
776 #define wxUSE_POSTSCRIPT 0
778 // Set to 1 to use font metric files in GetTextExtent
779 #define wxUSE_AFM_FOR_POSTSCRIPT 0
781 // Set to 0 to disable PostScript print/preview architecture code under Windows
782 // (just use Windows printing).
783 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
785 // ----------------------------------------------------------------------------
787 // ----------------------------------------------------------------------------
789 // Define 1 to use ODBC classes
792 // For backward compatibility reasons, this parameter now only controls the
793 // default scrolling method used by cursors. This default behavior can be
794 // overriden by setting the second param of wxDB::wxDbGetConnection() or
795 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
796 // that use the connection) should support forward only scrolling of cursors,
797 // or both forward and backward support for backward scrolling cursors is
798 // dependent on the data source as well as the ODBC driver being used.
799 #define wxODBC_FWD_ONLY_CURSORS 1
801 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
802 // member variables. With a setting of 1, full backward compatability with the
803 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
804 // as future development will be done only on the non-deprecated
805 // functions/classes/member variables/etc.
806 #define wxODBC_BACKWARD_COMPATABILITY 0
808 // ----------------------------------------------------------------------------
809 // other compiler (mis)features
810 // ----------------------------------------------------------------------------
812 // Set this to 0 if your compiler can't cope with omission of prototype
817 // Recommended setting: 1 (should never need to set this to 0)
818 #define REMOVE_UNUSED_ARG 1
820 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
821 // them. Set to 1 for <iostream.h>, 0 for <iostream>
825 // Recommended setting: whatever your compiler likes more
826 #define wxUSE_IOSTREAMH 1
828 // ----------------------------------------------------------------------------
829 // image format support
830 // ----------------------------------------------------------------------------
832 // wxImage supports many different image formats which can be configured at
833 // compile-time. BMP is always supported, others are optional and can be safely
834 // disabled if you don't plan to use images in such format sometimes saving
835 // substantial amount of code in the final library.
837 // Some formats require an extra library which is included in wxWin sources
838 // which is mentioned if it is the case.
840 // Set to 1 for wxImage support (recommended).
841 #define wxUSE_IMAGE 1
843 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
844 #define wxUSE_LIBPNG 1
846 // Set to 1 for JPEG format support (requires libjpeg)
847 #define wxUSE_LIBJPEG 1
849 // Set to 1 for TIFF format support (requires libtiff)
850 #define wxUSE_LIBTIFF 1
852 // Set to 1 for GIF format support
855 // Set to 1 for PNM format support
858 // Set to 1 for PCX format support
861 // Set to 1 for XPM format support
864 // ----------------------------------------------------------------------------
865 // Windows-only settings
866 // ----------------------------------------------------------------------------
868 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
869 // will override some other settings (see below)
873 // Recommended setting: 0 unless you really have to use MFC
876 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
877 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
878 // can't compile/doesn't have the OLE headers.
882 // Recommended setting: 1
885 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
886 // 3.x. This setting is ignored under Win9x and NT 4.0+.
888 // Default is 0 for (most) Win32 (systems), 1 for Win16
890 // Recommended setting: same as default
891 #if defined(__WIN95__)
892 #define wxUSE_CTL3D 0
894 #define wxUSE_CTL3D 1
897 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
898 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
899 // miniframes support instead.
901 // Default is 0 for (most) Win32 (systems), 1 for Win16
903 // Recommended setting: same as default
904 #if defined(__WIN95__)
905 #define wxUSE_ITSY_BITSY 0
907 #define wxUSE_ITSY_BITSY 1
910 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
911 // which allows to put more than ~32Kb of text in it even under Win9x (NT
912 // doesn't have such limitation).
914 // Default is 1 for compilers which support it
916 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
917 // or can't compile <richedit.h>
918 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
919 #define wxUSE_RICHEDIT 1
921 // TODO: This should be ifdef'ed for any compilers that don't support
922 // RichEdit 2.0 but do have RichEdit 1.0...
923 #define wxUSE_RICHEDIT2 1
926 #define wxUSE_RICHEDIT 0
927 #define wxUSE_RICHEDIT2 0
930 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
931 // is required by wxUSE_CHECKLISTBOX.
935 // Recommended setting: 1, set to 0 for a small library size reduction
936 #define wxUSE_OWNER_DRAWN 1
938 // ----------------------------------------------------------------------------
940 // ----------------------------------------------------------------------------
942 // NB: all settings in this section are obsolete and should not be used/changed
943 // at all, they will disappear
945 // Set to 1 to use PenWindows
946 #define wxUSE_PENWINDOWS 0
948 // Define 1 to use bitmap messages.
949 #define wxUSE_BITMAP_MESSAGE 1
951 // If 1, enables provision of run-time type information.
952 // NOW MANDATORY: don't change.
953 #define wxUSE_DYNAMIC_CLASSES 1
955 // ----------------------------------------------------------------------------
956 // disable the settings which don't work for some compilers
957 // ----------------------------------------------------------------------------
959 #ifndef wxUSE_NORLANDER_HEADERS
960 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
961 # define wxUSE_NORLANDER_HEADERS 1
963 # define wxUSE_NORLANDER_HEADERS 0
967 #if defined(__GNUWIN32__)
968 // These don't work as expected for mingw32 and cygwin32
969 #undef wxUSE_MEMORY_TRACING
970 #define wxUSE_MEMORY_TRACING 0
972 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
973 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
975 #undef wxUSE_DEBUG_NEW_ALWAYS
976 #define wxUSE_DEBUG_NEW_ALWAYS 0
978 // Cygwin betas don't have wcslen
979 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
980 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
981 # undef wxUSE_WCHAR_T
982 # define wxUSE_WCHAR_T 0
986 #endif // __GNUWIN32__
988 // MFC duplicates these operators
990 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
991 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
993 #undef wxUSE_DEBUG_NEW_ALWAYS
994 #define wxUSE_DEBUG_NEW_ALWAYS 0
997 // ODBC classes aren't Unicode-compatible yet
1000 #define wxUSE_ODBC 0
1003 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1004 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1005 // to implement UUIDs
1006 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1007 #undef wxUSE_DRAG_AND_DROP
1008 #define wxUSE_DRAG_AND_DROP 0
1011 // Only WIN32 supports wxStatusBar95
1012 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1013 #undef wxUSE_NATIVE_STATUSBAR
1014 #define wxUSE_NATIVE_STATUSBAR 0
1017 #if !wxUSE_OWNER_DRAWN
1018 #undef wxUSE_CHECKLISTBOX
1019 #define wxUSE_CHECKLISTBOX 0
1022 // Salford C++ doesn't like some of the memory operator definitions
1024 #undef wxUSE_MEMORY_TRACING
1025 #define wxUSE_MEMORY_TRACING 0
1027 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1028 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1030 #undef wxUSE_DEBUG_NEW_ALWAYS
1031 #define wxUSE_DEBUG_NEW_ALWAYS 0
1033 #undef wxUSE_THREADS
1034 #define wxUSE_THREADS 0
1036 #undef wxUSE_OWNER_DRAWN
1037 #define wxUSE_OWNER_DRAWN 0
1038 #endif // __SALFORDC__
1042 #undef wxUSE_THREADS
1043 #define wxUSE_THREADS 0
1046 #define wxUSE_ODBC 0
1048 #endif // __TWIN32__
1050 // BC++/Win16 can't cope with the amount of data in resource.cpp
1051 #if defined(__WIN16__) && defined(__BORLANDC__)
1052 #undef wxUSE_WX_RESOURCES
1053 #define wxUSE_WX_RESOURCES 0
1056 #define wxUSE_ODBC 0
1058 #undef wxUSE_NEW_GRID
1059 #define wxUSE_NEW_GRID 0
1062 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1063 // BC++ 4.0 can't compile JPEG library
1064 #undef wxUSE_LIBJPEG
1065 #define wxUSE_LIBJPEG 0
1068 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1069 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1070 #undef wxUSE_DEBUG_NEW_ALWAYS
1071 #define wxUSE_DEBUG_NEW_ALWAYS 0
1074 #if defined(__WXMSW__) && defined(__WATCOMC__)
1076 #undef wxUSE_GLCANVAS
1077 #define wxUSE_GLCANVAS 0
1080 #undef wxUSE_WCHAR_T
1081 #define wxUSE_WCHAR_T 0
1084 #if defined(__WXMSW__) && !defined(__WIN32__)
1086 #undef wxUSE_SOCKETS
1087 #define wxUSE_SOCKETS 0
1089 #undef wxUSE_THREADS
1090 #define wxUSE_THREADS 0
1092 #undef wxUSE_TOOLTIPS
1093 #define wxUSE_TOOLTIPS 0
1095 #undef wxUSE_SPINCTRL
1096 #define wxUSE_SPINCTRL 0
1098 #undef wxUSE_SPINBTN
1099 #define wxUSE_SPINBTN 0
1102 #define wxUSE_LIBPNG 0
1104 #undef wxUSE_LIBJPEG
1105 #define wxUSE_LIBJPEG 0
1107 #undef wxUSE_LIBTIFF
1108 #define wxUSE_LIBTIFF 0
1119 #undef wxUSE_GLCANVAS
1120 #define wxUSE_GLCANVAS 0
1122 #undef wxUSE_MS_HTML_HELP
1123 #define wxUSE_MS_HTML_HELP 0
1125 #undef wxUSE_WCHAR_T
1126 #define wxUSE_WCHAR_T 0
1130 // ----------------------------------------------------------------------------
1131 // undef the things which don't make sense for wxBase build
1132 // ----------------------------------------------------------------------------
1137 #define wxUSE_HTML 0
1139 #endif // !wxUSE_GUI
1141 // ----------------------------------------------------------------------------
1142 // check the settings consistency: do it here to abort compilation immediately
1143 // and not almost in the very end when the relevant file fails to compile and
1144 // you need to modify setup.h and rebuild everything
1145 // ----------------------------------------------------------------------------
1147 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1148 #error wxDateTime requires wxLongLong
1151 #if wxUSE_TEXTFILE && !wxUSE_FILE
1152 #error You cannot compile wxTextFile without wxFile
1155 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1156 #error You cannot compile virtual file systems without wxUSE_STREAMS
1159 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1160 #error You cannot compile wxHTML without virtual file systems
1163 // add more tests here...