don't use _T() for literals in wxDFB, it uses UTF-8 build
[wxWidgets.git] / src / dfb / toplevel.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/dfb/toplevel.cpp
3 // Purpose: Top level window, abstraction of wxFrame and wxDialog
4 // Author: Vaclav Slavik
5 // Created: 2006-08-10
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // For compilers that support precompilation, includes "wx.h".
12 #include "wx/wxprec.h"
13
14 #include "wx/toplevel.h"
15
16 #ifndef WX_PRECOMP
17 #include "wx/app.h"
18 #endif // WX_PRECOMP
19
20 #include "wx/dfb/private.h"
21
22 #define TRACE_EVENTS "events"
23
24 // ============================================================================
25 // wxTopLevelWindowDFB
26 // ============================================================================
27
28 // ----------------------------------------------------------------------------
29 // creation & destruction
30 // ----------------------------------------------------------------------------
31
32 void wxTopLevelWindowDFB::Init()
33 {
34 m_isMaximized = false;
35 m_fsIsShowing = false;
36 }
37
38 bool wxTopLevelWindowDFB::Create(wxWindow *parent,
39 wxWindowID id,
40 const wxString& title,
41 const wxPoint& posOrig,
42 const wxSize& sizeOrig,
43 long style,
44 const wxString &name)
45 {
46 // always create a frame of some reasonable, even if arbitrary, size (at
47 // least for MSW compatibility)
48 wxSize size(sizeOrig);
49 if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord )
50 {
51 wxSize sizeDefault = GetDefaultSize();
52 if ( size.x == wxDefaultCoord )
53 size.x = sizeDefault.x;
54 if ( size.y == wxDefaultCoord )
55 size.y = sizeDefault.y;
56 }
57
58 wxPoint pos(posOrig);
59 if ( pos.x == wxDefaultCoord )
60 pos.x = 0;
61 if ( pos.y == wxDefaultCoord )
62 pos.y = 0;
63
64 if ( !wxNonOwnedWindow::Create(parent, id, pos, size, style, name) )
65 return false;
66
67 wxTopLevelWindows.Append(this);
68 m_title = title;
69
70 return true;
71 }
72
73 // ----------------------------------------------------------------------------
74 // showing and hiding
75 // ----------------------------------------------------------------------------
76
77 #warning "FIXME: the rest of this file is almost same as for MGL, merge it"
78 bool wxTopLevelWindowDFB::ShowFullScreen(bool show, long style)
79 {
80 if ( show == m_fsIsShowing )
81 return true;
82
83 m_fsIsShowing = show;
84
85 if (show)
86 {
87 m_fsSaveStyle = m_windowStyle;
88 m_fsSaveFlag = style;
89 GetPosition(&m_fsSaveFrame.x, &m_fsSaveFrame.y);
90 GetSize(&m_fsSaveFrame.width, &m_fsSaveFrame.height);
91
92 if ( style & wxFULLSCREEN_NOCAPTION )
93 m_windowStyle &= ~wxCAPTION;
94 if ( style & wxFULLSCREEN_NOBORDER )
95 m_windowStyle = wxSIMPLE_BORDER;
96
97 int x, y;
98 wxDisplaySize(&x, &y);
99 SetSize(0, 0, x, y);
100 }
101 else
102 {
103 m_windowStyle = m_fsSaveStyle;
104 SetSize(m_fsSaveFrame.x, m_fsSaveFrame.y,
105 m_fsSaveFrame.width, m_fsSaveFrame.height);
106 }
107
108 return true;
109 }
110
111 bool wxTopLevelWindowDFB::SetTransparent(wxByte alpha)
112 {
113 if ( IsShown() )
114 {
115 if ( !m_dfbwin->SetOpacity(alpha) )
116 return false;
117 }
118
119 m_opacity = alpha;
120 return true;
121 }
122
123 // ----------------------------------------------------------------------------
124 // maximize, minimize etc.
125 // ----------------------------------------------------------------------------
126
127 void wxTopLevelWindowDFB::Maximize(bool maximize)
128 {
129 int x, y, w, h;
130 wxClientDisplayRect(&x, &y, &w, &h);
131
132 if ( maximize && !m_isMaximized )
133 {
134 m_isMaximized = true;
135
136 GetPosition(&m_savedFrame.x, &m_savedFrame.y);
137 GetSize(&m_savedFrame.width, &m_savedFrame.height);
138
139 SetSize(x, y, w, h);
140 }
141 else if ( !maximize && m_isMaximized )
142 {
143 m_isMaximized = false;
144 SetSize(m_savedFrame.x, m_savedFrame.y,
145 m_savedFrame.width, m_savedFrame.height);
146 }
147 }
148
149 bool wxTopLevelWindowDFB::IsMaximized() const
150 {
151 return m_isMaximized;
152 }
153
154 void wxTopLevelWindowDFB::Restore()
155 {
156 if ( IsMaximized() )
157 {
158 Maximize(false);
159 }
160 }
161
162 void wxTopLevelWindowDFB::Iconize(bool WXUNUSED(iconize))
163 {
164 wxFAIL_MSG(wxT("Iconize not supported under wxDFB"));
165 }
166
167 bool wxTopLevelWindowDFB::IsIconized() const
168 {
169 return false;
170 }
171
172 // ----------------------------------------------------------------------------
173 // focus handling
174 // ----------------------------------------------------------------------------
175
176 void wxTopLevelWindowDFB::HandleFocusEvent(const wxDFBWindowEvent& event_)
177 {
178 const DFBWindowEvent& dfbevent = event_;
179 const bool activate = (dfbevent.type == DWET_GOTFOCUS);
180
181 wxLogTrace(TRACE_EVENTS,
182 "toplevel window %p ('%s') %s focus",
183 this, GetName(),
184 activate ? "got" : "lost");
185
186 wxActivateEvent event(wxEVT_ACTIVATE, activate, GetId());
187 event.SetEventObject(this);
188 GetEventHandler()->ProcessEvent(event);
189
190 // if a frame that doesn't have wx focus inside it just got focus, we
191 // need to set focus to it (or its child):
192 if ( activate )
193 {
194 wxWindow *focused = wxWindow::FindFocus();
195 if ( !focused || focused->GetTLW() != this )
196 {
197 wxLogTrace(TRACE_EVENTS,
198 "setting wx focus to toplevel window %p ('%s')",
199 this, GetName());
200
201 if ( CanAcceptFocus() )
202 SetFocus();
203 else
204 wxLogTrace(TRACE_EVENTS, "...which doesn't accept it");
205 }
206 }
207 }