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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/cmdproc.cpp
3 // Purpose: wxCommand and wxCommandProcessor classes
4 // Author: Julian Smart (extracted from docview.h by VZ)
5 // Modified by:
6 // Created: 05.11.00
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/intl.h"
29 #include "wx/string.h"
30 #include "wx/menu.h"
31 #include "wx/accel.h"
32 #endif //WX_PRECOMP
33
34 #include "wx/cmdproc.h"
35
36 // ============================================================================
37 // implementation
38 // ============================================================================
39
40 IMPLEMENT_CLASS(wxCommand, wxObject)
41 IMPLEMENT_DYNAMIC_CLASS(wxCommandProcessor, wxObject)
42
43 // ----------------------------------------------------------------------------
44 // wxCommand
45 // ----------------------------------------------------------------------------
46
47 wxCommand::wxCommand(bool canUndoIt, const wxString& name)
48 {
49 m_canUndo = canUndoIt;
50 m_commandName = name;
51 }
52
53 // ----------------------------------------------------------------------------
54 // Command processor
55 // ----------------------------------------------------------------------------
56
57 wxCommandProcessor::wxCommandProcessor(int maxCommands)
58 {
59 m_maxNoCommands = maxCommands;
60 #if wxUSE_MENUS
61 m_commandEditMenu = NULL;
62 #endif // wxUSE_MENUS
63
64 #if wxUSE_ACCEL
65 m_undoAccelerator = '\t' + wxAcceleratorEntry(wxACCEL_CTRL, 'Z').ToString();
66 m_redoAccelerator = '\t' + wxAcceleratorEntry(wxACCEL_CTRL, 'Y').ToString();
67 #endif // wxUSE_ACCEL
68
69 m_lastSavedCommand =
70 m_currentCommand = wxList::compatibility_iterator();
71 }
72
73 wxCommandProcessor::~wxCommandProcessor()
74 {
75 ClearCommands();
76 }
77
78 bool wxCommandProcessor::DoCommand(wxCommand& cmd)
79 {
80 return cmd.Do();
81 }
82
83 bool wxCommandProcessor::UndoCommand(wxCommand& cmd)
84 {
85 return cmd.Undo();
86 }
87
88 // Pass a command to the processor. The processor calls Do();
89 // if successful, is appended to the command history unless
90 // storeIt is false.
91 bool wxCommandProcessor::Submit(wxCommand *command, bool storeIt)
92 {
93 wxCHECK_MSG( command, false, wxT("no command in wxCommandProcessor::Submit") );
94
95 if ( !DoCommand(*command) )
96 {
97 // the user code expects the command to be deleted anyhow
98 delete command;
99
100 return false;
101 }
102
103 if ( storeIt )
104 Store(command);
105 else
106 delete command;
107
108 return true;
109 }
110
111 void wxCommandProcessor::Store(wxCommand *command)
112 {
113 wxCHECK_RET( command, wxT("no command in wxCommandProcessor::Store") );
114
115 // Correct a bug: we must chop off the current 'branch'
116 // so that we're at the end of the command list.
117 if (!m_currentCommand)
118 ClearCommands();
119 else
120 {
121 wxList::compatibility_iterator node = m_currentCommand->GetNext();
122 while (node)
123 {
124 wxList::compatibility_iterator next = node->GetNext();
125
126 // Make sure m_lastSavedCommand won't point to freed memory
127 if ( m_lastSavedCommand && m_lastSavedCommand == node )
128 m_lastSavedCommand = wxList::compatibility_iterator();
129
130 delete (wxCommand *)node->GetData();
131 m_commands.Erase(node);
132
133 node = next;
134 }
135 }
136
137 if ( (int)m_commands.GetCount() == m_maxNoCommands )
138 {
139 wxList::compatibility_iterator firstNode = m_commands.GetFirst();
140
141 // Make sure m_lastSavedCommand won't point to freed memory
142 if ( m_lastSavedCommand && m_lastSavedCommand == firstNode )
143 m_lastSavedCommand = wxList::compatibility_iterator();
144
145 wxCommand *firstCommand = (wxCommand *)firstNode->GetData();
146 delete firstCommand;
147 m_commands.Erase(firstNode);
148 }
149
150 m_commands.Append(command);
151 m_currentCommand = m_commands.GetLast();
152 SetMenuStrings();
153 }
154
155 bool wxCommandProcessor::Undo()
156 {
157 wxCommand *command = GetCurrentCommand();
158 if ( command && command->CanUndo() )
159 {
160 if ( UndoCommand(*command) )
161 {
162 m_currentCommand = m_currentCommand->GetPrevious();
163 SetMenuStrings();
164 return true;
165 }
166 }
167
168 return false;
169 }
170
171 bool wxCommandProcessor::Redo()
172 {
173 wxCommand *redoCommand = NULL;
174 wxList::compatibility_iterator redoNode
175 #if !wxUSE_STL
176 = NULL // just to avoid warnings
177 #endif // !wxUSE_STL
178 ;
179
180 if ( m_currentCommand )
181 {
182 // is there anything to redo?
183 if ( m_currentCommand->GetNext() )
184 {
185 redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
186 redoNode = m_currentCommand->GetNext();
187 }
188 }
189 else // no current command, redo the first one
190 {
191 if (m_commands.GetCount() > 0)
192 {
193 redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
194 redoNode = m_commands.GetFirst();
195 }
196 }
197
198 if (redoCommand)
199 {
200 bool success = DoCommand(*redoCommand);
201 if (success)
202 {
203 m_currentCommand = redoNode;
204 SetMenuStrings();
205 return true;
206 }
207 }
208 return false;
209 }
210
211 bool wxCommandProcessor::CanUndo() const
212 {
213 wxCommand *command = GetCurrentCommand();
214
215 return command && command->CanUndo();
216 }
217
218 bool wxCommandProcessor::CanRedo() const
219 {
220 if (m_currentCommand && !m_currentCommand->GetNext())
221 return false;
222
223 if (m_currentCommand && m_currentCommand->GetNext())
224 return true;
225
226 if (!m_currentCommand && (m_commands.GetCount() > 0))
227 return true;
228
229 return false;
230 }
231
232 void wxCommandProcessor::Initialize()
233 {
234 m_currentCommand = m_commands.GetLast();
235 SetMenuStrings();
236 }
237
238 void wxCommandProcessor::SetMenuStrings()
239 {
240 #if wxUSE_MENUS
241 if (m_commandEditMenu)
242 {
243 wxString undoLabel = GetUndoMenuLabel();
244 wxString redoLabel = GetRedoMenuLabel();
245
246 m_commandEditMenu->SetLabel(wxID_UNDO, undoLabel);
247 m_commandEditMenu->Enable(wxID_UNDO, CanUndo());
248
249 m_commandEditMenu->SetLabel(wxID_REDO, redoLabel);
250 m_commandEditMenu->Enable(wxID_REDO, CanRedo());
251 }
252 #endif // wxUSE_MENUS
253 }
254
255 // Gets the current Undo menu label.
256 wxString wxCommandProcessor::GetUndoMenuLabel() const
257 {
258 wxString buf;
259 if (m_currentCommand)
260 {
261 wxCommand *command = (wxCommand *)m_currentCommand->GetData();
262 wxString commandName(command->GetName());
263 if (commandName.empty()) commandName = _("Unnamed command");
264 bool canUndo = command->CanUndo();
265 if (canUndo)
266 buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
267 else
268 buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
269 }
270 else
271 {
272 buf = _("&Undo") + m_undoAccelerator;
273 }
274
275 return buf;
276 }
277
278 // Gets the current Undo menu label.
279 wxString wxCommandProcessor::GetRedoMenuLabel() const
280 {
281 wxString buf;
282 if (m_currentCommand)
283 {
284 // We can redo, if we're not at the end of the history.
285 if (m_currentCommand->GetNext())
286 {
287 wxCommand *redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
288 wxString redoCommandName(redoCommand->GetName());
289 if (redoCommandName.empty()) redoCommandName = _("Unnamed command");
290 buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
291 }
292 else
293 {
294 buf = _("&Redo") + m_redoAccelerator;
295 }
296 }
297 else
298 {
299 if (m_commands.GetCount() == 0)
300 {
301 buf = _("&Redo") + m_redoAccelerator;
302 }
303 else
304 {
305 // currentCommand is NULL but there are commands: this means that
306 // we've undone to the start of the list, but can redo the first.
307 wxCommand *redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
308 wxString redoCommandName(redoCommand->GetName());
309 if (redoCommandName.empty()) redoCommandName = _("Unnamed command");
310 buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
311 }
312 }
313 return buf;
314 }
315
316 void wxCommandProcessor::ClearCommands()
317 {
318 wxList::compatibility_iterator node = m_commands.GetFirst();
319 while (node)
320 {
321 wxCommand *command = (wxCommand *)node->GetData();
322 delete command;
323 m_commands.Erase(node);
324 node = m_commands.GetFirst();
325 }
326
327 m_currentCommand = wxList::compatibility_iterator();
328 m_lastSavedCommand = wxList::compatibility_iterator();
329 }
330
331