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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: threadpsx.cpp
3 // Purpose: wxThread (Posix) Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by:
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997)
9 // Guilhem Lavaux (1998)
10 // Robert Roebling (1999)
11 // Licence: wxWindows licence
12 /////////////////////////////////////////////////////////////////////////////
13
14 #ifdef __GNUG__
15 #pragma implementation "thread.h"
16 #endif
17
18 #include <stdio.h>
19 #include <unistd.h>
20 #include <pthread.h>
21 #include <errno.h>
22
23 #ifdef __linux__
24 #include <sched.h>
25 #endif
26
27 #include "wx/thread.h"
28 #include "wx/module.h"
29 #include "wx/utils.h"
30 #include "wx/log.h"
31 #include "wx/intl.h"
32 #include "wx/dynarray.h"
33
34 #include "gdk/gdk.h"
35 #include "gtk/gtk.h"
36
37 enum thread_state
38 {
39 STATE_NEW, // didn't start execution yet (=> RUNNING)
40 STATE_RUNNING,
41 STATE_PAUSED,
42 STATE_CANCELED,
43 STATE_EXITED
44 };
45
46 WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
47
48 // -----------------------------------------------------------------------------
49 // global data
50 // -----------------------------------------------------------------------------
51
52 // we keep the list of all threads created by the application to be able to
53 // terminate them on exit if there are some left - otherwise the process would
54 // be left in memory
55 static wxArrayThread gs_allThreads;
56
57 // the id of the main thread
58 static pthread_t gs_tidMain;
59
60 // the key for the pointer to the associated wxThread object
61 static pthread_key_t gs_keySelf;
62
63 // this mutex must be acquired before any call to a GUI function
64 static wxMutex *gs_mutexGui;
65
66 //--------------------------------------------------------------------
67 // common GUI thread code
68 //--------------------------------------------------------------------
69
70 #include "threadgui.inc"
71
72 //--------------------------------------------------------------------
73 // wxMutex (Posix implementation)
74 //--------------------------------------------------------------------
75
76 class wxMutexInternal
77 {
78 public:
79 pthread_mutex_t p_mutex;
80 };
81
82 wxMutex::wxMutex()
83 {
84 p_internal = new wxMutexInternal;
85 pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
86 m_locked = 0;
87 }
88
89 wxMutex::~wxMutex()
90 {
91 if (m_locked > 0)
92 wxLogDebug("Freeing a locked mutex (%d locks)", m_locked);
93
94 pthread_mutex_destroy( &(p_internal->p_mutex) );
95 delete p_internal;
96 }
97
98 wxMutexError wxMutex::Lock()
99 {
100 int err = pthread_mutex_lock( &(p_internal->p_mutex) );
101 if (err == EDEADLK)
102 {
103 wxLogDebug("Locking this mutex would lead to deadlock!");
104
105 return wxMUTEX_DEAD_LOCK;
106 }
107
108 m_locked++;
109
110 return wxMUTEX_NO_ERROR;
111 }
112
113 wxMutexError wxMutex::TryLock()
114 {
115 if (m_locked)
116 {
117 return wxMUTEX_BUSY;
118 }
119
120 int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
121 switch (err)
122 {
123 case EBUSY: return wxMUTEX_BUSY;
124 }
125
126 m_locked++;
127
128 return wxMUTEX_NO_ERROR;
129 }
130
131 wxMutexError wxMutex::Unlock()
132 {
133 if (m_locked > 0)
134 {
135 m_locked--;
136 }
137 else
138 {
139 wxLogDebug("Unlocking not locked mutex.");
140
141 return wxMUTEX_UNLOCKED;
142 }
143
144 pthread_mutex_unlock( &(p_internal->p_mutex) );
145
146 return wxMUTEX_NO_ERROR;
147 }
148
149 //--------------------------------------------------------------------
150 // wxCondition (Posix implementation)
151 //--------------------------------------------------------------------
152
153 class wxConditionInternal
154 {
155 public:
156 pthread_cond_t p_condition;
157 };
158
159 wxCondition::wxCondition()
160 {
161 p_internal = new wxConditionInternal;
162 pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
163 }
164
165 wxCondition::~wxCondition()
166 {
167 pthread_cond_destroy( &(p_internal->p_condition) );
168
169 delete p_internal;
170 }
171
172 void wxCondition::Wait(wxMutex& mutex)
173 {
174 pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
175 }
176
177 bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
178 {
179 struct timespec tspec;
180
181 tspec.tv_sec = time(0L)+sec;
182 tspec.tv_nsec = nsec;
183 return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
184 }
185
186 void wxCondition::Signal()
187 {
188 pthread_cond_signal( &(p_internal->p_condition) );
189 }
190
191 void wxCondition::Broadcast()
192 {
193 pthread_cond_broadcast( &(p_internal->p_condition) );
194 }
195
196 //--------------------------------------------------------------------
197 // wxThread (Posix implementation)
198 //--------------------------------------------------------------------
199
200 class wxThreadInternal
201 {
202 public:
203 wxThreadInternal();
204 ~wxThreadInternal();
205
206 // thread entry function
207 static void *PthreadStart(void *ptr);
208
209 // thread actions
210 // start the thread
211 wxThreadError Run();
212 // ask the thread to terminate
213 void Cancel();
214 // wake up threads waiting for our termination
215 void SignalExit();
216 // go to sleep until Resume() is called
217 void Pause();
218 // resume the thread
219 void Resume();
220
221 // accessors
222 // priority
223 int GetPriority() const { return m_prio; }
224 void SetPriority(int prio) { m_prio = prio; }
225 // state
226 thread_state GetState() const { return m_state; }
227 void SetState(thread_state state) { m_state = state; }
228 // id
229 pthread_t GetId() const { return thread_id; }
230 // "cancelled" flag
231 bool WasCancelled() const { return m_cancelled; }
232
233 //private: -- should be!
234 pthread_t thread_id;
235
236 private:
237 thread_state m_state; // see thread_state enum
238 int m_prio; // in wxWindows units: from 0 to 100
239
240 // set when the thread should terminate
241 bool m_cancelled;
242
243 // this (mutex, cond) pair is used to synchronize the main thread and this
244 // thread in several situations:
245 // 1. The thread function blocks until condition is signaled by Run() when
246 // it's initially created - this allows create thread in "suspended"
247 // state
248 // 2. The Delete() function blocks until the condition is signaled when the
249 // thread exits.
250 wxMutex m_mutex;
251 wxCondition m_cond;
252
253 // another (mutex, cond) pair for Pause()/Resume() usage
254 //
255 // VZ: it's possible that we might reuse the mutex and condition from above
256 // for this too, but as I'm not at all sure that it won't create subtle
257 // problems with race conditions between, say, Pause() and Delete() I
258 // prefer this may be a bit less efficient but much safer solution
259 wxMutex m_mutexSuspend;
260 wxCondition m_condSuspend;
261 };
262
263 void *wxThreadInternal::PthreadStart(void *ptr)
264 {
265 wxThread *thread = (wxThread *)ptr;
266 wxThreadInternal *pthread = thread->p_internal;
267
268 if ( pthread_setspecific(gs_keySelf, thread) != 0 )
269 {
270 wxLogError(_("Can not start thread: error writing TLS."));
271
272 return (void *)-1;
273 }
274
275 // wait for the condition to be signaled from Run()
276 // mutex state: currently locked by the thread which created us
277 pthread->m_cond.Wait(pthread->m_mutex);
278
279 // mutex state: locked again on exit of Wait()
280
281 // call the main entry
282 void* status = thread->Entry();
283
284 // terminate the thread
285 thread->Exit(status);
286
287 wxFAIL_MSG("wxThread::Exit() can't return.");
288
289 return NULL;
290 }
291
292 wxThreadInternal::wxThreadInternal()
293 {
294 m_state = STATE_NEW;
295 m_cancelled = FALSE;
296
297 // this mutex is locked during almost all thread lifetime - it will only be
298 // unlocked in the very end
299 m_mutex.Lock();
300
301 // this mutex is used in Pause()/Resume() and is also locked all the time
302 // unless the thread is paused
303 m_mutexSuspend.Lock();
304 }
305
306 wxThreadInternal::~wxThreadInternal()
307 {
308 m_mutexSuspend.Unlock();
309
310 // note that m_mutex will be unlocked by the thread which waits for our
311 // termination
312 }
313
314 wxThreadError wxThreadInternal::Run()
315 {
316 wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
317 "thread may only be started once after successful Create()" );
318
319 // the mutex was locked on Create(), so we will be able to lock it again
320 // only when the thread really starts executing and enters the wait -
321 // otherwise we might signal the condition before anybody is waiting for it
322 wxMutexLocker lock(m_mutex);
323 m_cond.Signal();
324
325 m_state = STATE_RUNNING;
326
327 return wxTHREAD_NO_ERROR;
328
329 // now the mutex is unlocked back - but just to allow Wait() function to
330 // terminate by relocking it, so the net result is that the worker thread
331 // starts executing and the mutex is still locked
332 }
333
334 void wxThreadInternal::Cancel()
335 {
336 // if the thread we're waiting for is waiting for the GUI mutex, we will
337 // deadlock so make sure we release it temporarily
338 if ( wxThread::IsMain() )
339 wxMutexGuiLeave();
340
341 // nobody ever writes this variable so it's safe to not use any
342 // synchronization here
343 m_cancelled = TRUE;
344
345 // entering Wait() releases the mutex thus allowing SignalExit() to acquire
346 // it and to signal us its termination
347 m_cond.Wait(m_mutex);
348
349 // mutex is still in the locked state - relocked on exit from Wait(), so
350 // unlock it - we don't need it any more, the thread has already terminated
351 m_mutex.Unlock();
352
353 // reacquire GUI mutex
354 if ( wxThread::IsMain() )
355 wxMutexGuiEnter();
356 }
357
358 void wxThreadInternal::SignalExit()
359 {
360 // as mutex is currently locked, this will block until some other thread
361 // (normally the same which created this one) unlocks it by entering Wait()
362 m_mutex.Lock();
363
364 // wake up all the threads waiting for our termination
365 m_cond.Broadcast();
366
367 // after this call mutex will be finally unlocked
368 m_mutex.Unlock();
369 }
370
371 void wxThreadInternal::Pause()
372 {
373 wxCHECK_RET( m_state == STATE_PAUSED,
374 "thread must first be paused with wxThread::Pause()." );
375
376 // wait until the condition is signaled from Resume()
377 m_condSuspend.Wait(m_mutexSuspend);
378 }
379
380 void wxThreadInternal::Resume()
381 {
382 wxCHECK_RET( m_state == STATE_PAUSED,
383 "can't resume thread which is not suspended." );
384
385 // we will be able to lock this mutex only when Pause() starts waiting
386 wxMutexLocker lock(m_mutexSuspend);
387 m_condSuspend.Signal();
388
389 SetState(STATE_RUNNING);
390 }
391
392 // -----------------------------------------------------------------------------
393 // static functions
394 // -----------------------------------------------------------------------------
395
396 wxThread *wxThread::This()
397 {
398 return (wxThread *)pthread_getspecific(gs_keySelf);
399 }
400
401 bool wxThread::IsMain()
402 {
403 return (bool)pthread_equal(pthread_self(), gs_tidMain);
404 }
405
406 void wxThread::Yield()
407 {
408 sched_yield();
409 }
410
411 void wxThread::Sleep(unsigned long milliseconds)
412 {
413 // FIXME how to test for nanosleep() availability?
414
415 usleep(milliseconds * 1000); // usleep(3) wants microseconds
416 }
417
418 // -----------------------------------------------------------------------------
419 // creating thread
420 // -----------------------------------------------------------------------------
421
422 wxThread::wxThread()
423 {
424 // add this thread to the global list of all threads
425 gs_allThreads.Add(this);
426
427 p_internal = new wxThreadInternal();
428 }
429
430 wxThreadError wxThread::Create()
431 {
432 if (p_internal->GetState() != STATE_NEW)
433 return wxTHREAD_RUNNING;
434
435 // set up the thread attribute: right now, we only set thread priority
436 pthread_attr_t attr;
437 pthread_attr_init(&attr);
438
439 int prio;
440 if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
441 {
442 wxLogError(_("Can not retrieve thread scheduling policy."));
443 }
444
445 int min_prio = sched_get_priority_min(prio),
446 max_prio = sched_get_priority_max(prio);
447
448 if ( min_prio == -1 || max_prio == -1 )
449 {
450 wxLogError(_("Can not get priority range for scheduling policy %d."),
451 prio);
452 }
453 else
454 {
455 struct sched_param sp;
456 pthread_attr_getschedparam(&attr, &sp);
457 sp.sched_priority = min_prio +
458 (p_internal->GetPriority()*(max_prio-min_prio))/100;
459 pthread_attr_setschedparam(&attr, &sp);
460 }
461
462 // create the new OS thread object
463 int rc = pthread_create(&p_internal->thread_id, &attr,
464 wxThreadInternal::PthreadStart, (void *)this);
465 pthread_attr_destroy(&attr);
466
467 if ( rc != 0 )
468 {
469 p_internal->SetState(STATE_EXITED);
470 return wxTHREAD_NO_RESOURCE;
471 }
472
473 return wxTHREAD_NO_ERROR;
474 }
475
476 wxThreadError wxThread::Run()
477 {
478 return p_internal->Run();
479 }
480
481 // -----------------------------------------------------------------------------
482 // misc accessors
483 // -----------------------------------------------------------------------------
484
485 void wxThread::SetPriority(unsigned int prio)
486 {
487 wxCHECK_RET( (WXTHREAD_MIN_PRIORITY <= prio) &&
488 (prio <= WXTHREAD_MAX_PRIORITY), "invalid thread priority" );
489
490 wxCriticalSectionLocker lock(m_critsect);
491
492 switch ( p_internal->GetState() )
493 {
494 case STATE_NEW:
495 // thread not yet started, priority will be set when it is
496 p_internal->SetPriority(prio);
497 break;
498
499 case STATE_RUNNING:
500 case STATE_PAUSED:
501 {
502 struct sched_param sparam;
503 sparam.sched_priority = prio;
504
505 if ( pthread_setschedparam(p_internal->GetId(),
506 SCHED_OTHER, &sparam) != 0 )
507 {
508 wxLogError(_("Failed to set thread priority %d."), prio);
509 }
510 }
511 break;
512
513 case STATE_EXITED:
514 default:
515 wxFAIL_MSG("impossible to set thread priority in this state");
516 }
517 }
518
519 unsigned int wxThread::GetPriority() const
520 {
521 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
522
523 return p_internal->GetPriority();
524 }
525
526 unsigned long wxThread::GetID() const
527 {
528 return (unsigned long)p_internal->thread_id;
529 }
530
531 // -----------------------------------------------------------------------------
532 // pause/resume
533 // -----------------------------------------------------------------------------
534
535 wxThreadError wxThread::Pause()
536 {
537 wxCriticalSectionLocker lock(m_critsect);
538
539 if ( p_internal->GetState() != STATE_RUNNING )
540 {
541 wxLogDebug("Can't pause thread which is not running.");
542
543 return wxTHREAD_NOT_RUNNING;
544 }
545
546 p_internal->SetState(STATE_PAUSED);
547
548 return wxTHREAD_NO_ERROR;
549 }
550
551 wxThreadError wxThread::Resume()
552 {
553 wxCriticalSectionLocker lock(m_critsect);
554
555 if ( p_internal->GetState() == STATE_PAUSED )
556 {
557 p_internal->Resume();
558
559 return wxTHREAD_NO_ERROR;
560 }
561 else
562 {
563 wxLogDebug("Attempt to resume a thread which is not paused.");
564
565 return wxTHREAD_MISC_ERROR;
566 }
567 }
568
569 // -----------------------------------------------------------------------------
570 // exiting thread
571 // -----------------------------------------------------------------------------
572
573 wxThread::ExitCode wxThread::Delete()
574 {
575 m_critsect.Enter();
576 thread_state state = p_internal->GetState();
577 m_critsect.Leave();
578
579 switch ( state )
580 {
581 case STATE_NEW:
582 case STATE_EXITED:
583 // nothing to do
584 break;
585
586 case STATE_PAUSED:
587 // resume the thread first
588 Resume();
589
590 // fall through
591
592 default:
593 // set the flag telling to the thread to stop and wait
594 p_internal->Cancel();
595 }
596
597 return NULL;
598 }
599
600 wxThreadError wxThread::Kill()
601 {
602 switch ( p_internal->GetState() )
603 {
604 case STATE_NEW:
605 case STATE_EXITED:
606 return wxTHREAD_NOT_RUNNING;
607
608 default:
609 if ( pthread_cancel(p_internal->GetId()) != 0 )
610 {
611 wxLogError(_("Failed to terminate a thread."));
612
613 return wxTHREAD_MISC_ERROR;
614 }
615
616 return wxTHREAD_NO_ERROR;
617 }
618 }
619
620 void wxThread::Exit(void *status)
621 {
622 // first call user-level clean up code
623 OnExit();
624
625 // next wake up the threads waiting for us (OTOH, this function won't return
626 // until someone waited for us!)
627 p_internal->SignalExit();
628
629 p_internal->SetState(STATE_EXITED);
630
631 // delete both C++ thread object and terminate the OS thread object
632 delete this;
633 pthread_exit(status);
634 }
635
636 // also test whether we were paused
637 bool wxThread::TestDestroy()
638 {
639 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
640
641 if ( p_internal->GetState() == STATE_PAUSED )
642 {
643 // leave the crit section or the other threads will stop too if they try
644 // to call any of (seemingly harmless) IsXXX() functions while we sleep
645 m_critsect.Leave();
646
647 p_internal->Pause();
648
649 // enter it back before it's finally left in lock object dtor
650 m_critsect.Enter();
651 }
652
653 return p_internal->WasCancelled();
654 }
655
656 wxThread::~wxThread()
657 {
658 // remove this thread from the global array
659 gs_allThreads.Remove(this);
660 }
661
662 // -----------------------------------------------------------------------------
663 // state tests
664 // -----------------------------------------------------------------------------
665
666 bool wxThread::IsRunning() const
667 {
668 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
669
670 return p_internal->GetState() == STATE_RUNNING;
671 }
672
673 bool wxThread::IsAlive() const
674 {
675 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
676
677 switch ( p_internal->GetState() )
678 {
679 case STATE_RUNNING:
680 case STATE_PAUSED:
681 return TRUE;
682
683 default:
684 return FALSE;
685 }
686 }
687
688 //--------------------------------------------------------------------
689 // wxThreadModule
690 //--------------------------------------------------------------------
691
692 class wxThreadModule : public wxModule
693 {
694 public:
695 virtual bool OnInit();
696 virtual void OnExit();
697
698 private:
699 DECLARE_DYNAMIC_CLASS(wxThreadModule)
700 };
701
702 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
703
704 bool wxThreadModule::OnInit()
705 {
706 if ( pthread_key_create(&gs_keySelf, NULL /* dtor function */) != 0 )
707 {
708 wxLogError(_("Thread module initialization failed: "
709 "failed to create pthread key."));
710
711 return FALSE;
712 }
713
714 gs_mutexGui = new wxMutex();
715 wxThreadGuiInit();
716 gs_tidMain = pthread_self();
717 gs_mutexGui->Lock();
718
719 return TRUE;
720 }
721
722 void wxThreadModule::OnExit()
723 {
724 wxASSERT_MSG( wxThread::IsMain(), "only main thread can be here" );
725
726 // terminate any threads left
727 size_t count = gs_allThreads.GetCount();
728 if ( count != 0u )
729 wxLogDebug("Some threads were not terminated by the application.");
730
731 for ( size_t n = 0u; n < count; n++ )
732 {
733 gs_allThreads[n]->Delete();
734 }
735
736 // destroy GUI mutex
737 gs_mutexGui->Unlock();
738 wxThreadGuiExit();
739 delete gs_mutexGui;
740
741 // and free TLD slot
742 (void)pthread_key_delete(gs_keySelf);
743 }