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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // global settings
14 // ----------------------------------------------------------------------------
15
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
18 #ifndef wxUSE_GUI
19 #define wxUSE_GUI 1
20 #endif // wxUSE_GUI
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
28 //
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
32 //
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
35
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
38 //
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
42 //
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
45
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
48 // the current font.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
60 // need to define it here. You may do it for two reasons: either completely
61 // disable/compile out the asserts in release version (then do it inside #ifdef
62 // NDEBUG) or, on the contrary, enable more asserts, including the usually
63 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
64 //
65 // #ifdef NDEBUG
66 // #define wxDEBUG_LEVEL 0
67 // #else
68 // #define wxDEBUG_LEVEL 2
69 // #endif
70
71 // wxHandleFatalExceptions() may be used to catch the program faults at run
72 // time and, instead of terminating the program with a usual GPF message box,
73 // call the user-defined wxApp::OnFatalException() function. If you set
74 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
75 //
76 // This setting is for Win32 only and can only be enabled if your compiler
77 // supports Win32 structured exception handling (currently only VC++ does)
78 //
79 // Default is 1
80 //
81 // Recommended setting: 1 if your compiler supports it.
82 #define wxUSE_ON_FATAL_EXCEPTION 1
83
84 // Set this to 1 to be able to generate a human-readable (unlike
85 // machine-readable minidump created by wxCrashReport::Generate()) stack back
86 // trace when your program crashes using wxStackWalker
87 //
88 // Default is 1 if supported by the compiler.
89 //
90 // Recommended setting: 1, set to 0 if your programs never crash
91 #define wxUSE_STACKWALKER 1
92
93 // Set this to 1 to compile in wxDebugReport class which allows you to create
94 // and optionally upload to your web site a debug report consisting of back
95 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
96 //
97 // Default is 1 if supported by the compiler.
98 //
99 // Recommended setting: 1, it is compiled into a separate library so there
100 // is no overhead if you don't use it
101 #define wxUSE_DEBUGREPORT 1
102
103 // Generic comment about debugging settings: they are very useful if you don't
104 // use any other memory leak detection tools such as Purify/BoundsChecker, but
105 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
106 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
107 // may prefer to use it instead of built in memory debugging code because it is
108 // faster and more fool proof.
109 //
110 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
111 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
112 // and if __NO_VC_CRTDBG__ is not defined.
113
114 // The rest of the options in this section are obsolete and not supported,
115 // enable them at your own risk.
116
117 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
118 // __WXDEBUG__ is not defined, will still use the normal memory operators.
119 //
120 // Default is 0
121 //
122 // Recommended setting: 0
123 #define wxUSE_DEBUG_CONTEXT 0
124
125 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
126 // __WXDEBUG__ is also defined.
127 //
128 // WARNING: this code may not work with all architectures, especially if
129 // alignment is an issue. This switch is currently ignored for mingw / cygwin
130 //
131 // Default is 0
132 //
133 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
134 #define wxUSE_MEMORY_TRACING 0
135
136 // In debug mode, cause new and delete to be redefined globally.
137 // If this causes problems (e.g. link errors which is a common problem
138 // especially if you use another library which also redefines the global new
139 // and delete), set this to 0.
140 // This switch is currently ignored for mingw / cygwin
141 //
142 // Default is 0
143 //
144 // Recommended setting: 0
145 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
146
147 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
148 // this causes problems (e.g. link errors), set this to 0. You may need to set
149 // this to 0 if using templates (at least for VC++). This switch is currently
150 // ignored for mingw / cygwin / CodeWarrior
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0
155 #define wxUSE_DEBUG_NEW_ALWAYS 0
156
157
158 // ----------------------------------------------------------------------------
159 // Unicode support
160 // ----------------------------------------------------------------------------
161
162 // These settings are obsolete: the library is always built in Unicode mode
163 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
164 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
165 // will disappear completely in future wxWidgets releases.
166 #ifndef wxUSE_UNICODE
167 #define wxUSE_UNICODE 1
168 #endif
169
170 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
171 #define wxUSE_WCHAR_T 1
172
173 // ----------------------------------------------------------------------------
174 // global features
175 // ----------------------------------------------------------------------------
176
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
183 //
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
186 //
187 // Default is 1
188 //
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
192
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 //
195 // Default is 0
196 //
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
199
200 // Support for message/error logging. This includes wxLogXXX() functions and
201 // wxLog and derived classes. Don't set this to 0 unless you really know what
202 // you are doing.
203 //
204 // Default is 1
205 //
206 // Recommended setting: 1 (always)
207 #define wxUSE_LOG 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOGWINDOW 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOGGUI 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOG_DIALOG 1
217
218 // Support for command line parsing using wxCmdLineParser class.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
223 #define wxUSE_CMDLINE_PARSER 1
224
225 // Support for multithreaded applications: if 1, compile in thread classes
226 // (thread.h) and make the library a bit more thread safe. Although thread
227 // support is quite stable by now, you may still consider recompiling the
228 // library without it if you have no use for it - this will result in a
229 // somewhat smaller and faster operation.
230 //
231 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
232 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
233 // build/msw/config.* file this value will have no effect.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled, compiles wxWidgets streams classes
241 //
242 // wx stream classes are used for image IO, process IO redirection, network
243 // protocols implementation and much more and so disabling this results in a
244 // lot of other functionality being lost.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 1 as setting it to 0 disables many other things
249 #define wxUSE_STREAMS 1
250
251 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
252 // Note that if the system's implementation does not support positional
253 // parameters, setting this to 1 forces the use of the wxWidgets implementation
254 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
255 // many Unix systems but usually doesn't under Windows.
256 //
257 // Positional parameters are very useful when translating a program since using
258 // them in formatting strings allow translators to correctly reorder the
259 // translated sentences.
260 //
261 // Default is 1
262 //
263 // Recommended setting: 1 if you want to support multiple languages
264 #define wxUSE_PRINTF_POS_PARAMS 1
265
266
267 // ----------------------------------------------------------------------------
268 // Interoperability with the standard library.
269 // ----------------------------------------------------------------------------
270
271 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
272 // library, even at the cost of backwards compatibility.
273 //
274 // Default is 0
275 //
276 // Recommended setting: 0 as the options below already provide a relatively
277 // good level of interoperability and changing this option arguably isn't worth
278 // diverging from the official builds of the library.
279 #define wxUSE_STL 0
280
281 // This is not a real option but is used as the default value for
282 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
283 //
284 // Currently the Digital Mars and Watcom compilers come without standard C++
285 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
286 // them (e.g. from STLPort).
287 //
288 // VC++ 5.0 does include standard C++ library headers, however they produce
289 // many warnings that can't be turned off when compiled at warning level 4.
290 #if defined(__DMC__) || defined(__WATCOMC__) \
291 || (defined(_MSC_VER) && _MSC_VER < 1200)
292 #define wxUSE_STD_DEFAULT 0
293 #else
294 #define wxUSE_STD_DEFAULT 1
295 #endif
296
297 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
298 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
299 // usually more limited) implementations are used which allows to avoid the
300 // dependency on the C++ run-time library.
301 //
302 // Default is 1 if compiler supports it.
303 //
304 // Recommended setting: 1 unless you use a system without good implementation
305 // of STL.
306 #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT
307
308 // Use standard C++ streams if 1 instead of wx streams in some places. If
309 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
310 // standard streams library.
311 //
312 // Notice that enabling this does not replace wx streams with std streams
313 // everywhere, in a lot of places wx streams are used no matter what.
314 //
315 // Default is 1 if compiler supports it.
316 //
317 // Recommended setting: 1 if you use the standard streams anyhow and so
318 // dependency on the standard streams library is not a
319 // problem
320 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
321
322 // Enable minimal interoperability with the standard C++ string class if 1.
323 // "Minimal" means that wxString can be constructed from std::string or
324 // std::wstring but can't be implicitly converted to them. You need to enable
325 // the option below for the latter.
326 //
327 // Default is 1 for most compilers.
328 //
329 // Recommended setting: 1 unless you want to ensure your program doesn't use
330 // the standard C++ library at all.
331 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
332
333 // Make wxString as much interchangeable with std::[w]string as possible, in
334 // particular allow implicit conversion of wxString to either of these classes.
335 // This comes at a price (or a benefit, depending on your point of view) of not
336 // allowing implicit conversion to "const char *" and "const wchar_t *".
337 //
338 // Because a lot of existing code relies on these conversions, this option is
339 // disabled by default but can be enabled for your build if you don't care
340 // about compatibility.
341 //
342 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
343 //
344 // Recommended setting: 0 to remain compatible with the official builds of
345 // wxWidgets.
346 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
347
348 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
349 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
350 //
351 // Note that newer compilers (including VC++ 7.1 and later) don't support
352 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
353 //
354 // Default is 0.
355 //
356 // Recommended setting: 0, only set to 1 if you use a really old compiler
357 #define wxUSE_IOSTREAMH 0
358
359
360 // ----------------------------------------------------------------------------
361 // non GUI features selection
362 // ----------------------------------------------------------------------------
363
364 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
365 // integer which is implemented in terms of native 64 bit integers if any or
366 // uses emulation otherwise.
367 //
368 // This class is required by wxDateTime and so you should enable it if you want
369 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
370 // integers in which case (almost) all of its functions are inline and it
371 // almost does not take any space, so there should be no reason to switch it
372 // off.
373 //
374 // Recommended setting: 1
375 #define wxUSE_LONGLONG 1
376
377 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
378 // storing binary data in wxConfig on most platforms.
379 //
380 // Default is 1.
381 //
382 // Recommended setting: 1 (but can be safely disabled if you don't use it)
383 #define wxUSE_BASE64 1
384
385 // Set this to 1 to be able to use wxEventLoop even in console applications
386 // (i.e. using base library only, without GUI). This is mostly useful for
387 // processing socket events but is also necessary to use timers in console
388 // applications
389 //
390 // Default is 1.
391 //
392 // Recommended setting: 1 (but can be safely disabled if you don't use it)
393 #define wxUSE_CONSOLE_EVENTLOOP 1
394
395 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
396 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
397 //
398 // Default is 1
399 //
400 // Recommended setting: 1 (wxFile is highly recommended as it is required by
401 // i18n code, wxFileConfig and others)
402 #define wxUSE_FILE 1
403 #define wxUSE_FFILE 1
404
405 // Use wxFSVolume class providing access to the configured/active mount points
406 //
407 // Default is 1
408 //
409 // Recommended setting: 1 (but may be safely disabled if you don't use it)
410 #define wxUSE_FSVOLUME 1
411
412 // Use wxStandardPaths class which allows to retrieve some standard locations
413 // in the file system
414 //
415 // Default is 1
416 //
417 // Recommended setting: 1 (may be disabled to save space, but not much)
418 #define wxUSE_STDPATHS 1
419
420 // use wxTextBuffer class: required by wxTextFile
421 #define wxUSE_TEXTBUFFER 1
422
423 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
424 // wxFileConfig
425 #define wxUSE_TEXTFILE 1
426
427 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
428 #define wxUSE_INTL 1
429
430 // Provide wxFoo_l() functions similar to standard foo() functions but taking
431 // an extra locale parameter.
432 //
433 // Notice that this is fully implemented only for the systems providing POSIX
434 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
435 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
436 // only work for the current user locale and "C" locale. You can use
437 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
438 //
439 // Default is 1
440 //
441 // Recommended setting: 1 but may be disabled if you are writing programs
442 // running only in C locale anyhow
443 #define wxUSE_XLOCALE 1
444
445 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
446 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
447 // old wxTime and wxDate classes which are still provided for backwards
448 // compatibility (and implemented in terms of wxDateTime).
449 //
450 // Note that this class is relatively new and is still officially in alpha
451 // stage because some features are not yet (fully) implemented. It is already
452 // quite useful though and should only be disabled if you are aiming at
453 // absolutely minimal version of the library.
454 //
455 // Requires: wxUSE_LONGLONG
456 //
457 // Default is 1
458 //
459 // Recommended setting: 1
460 #define wxUSE_DATETIME 1
461
462 // Set wxUSE_TIMER to 1 to compile wxTimer class
463 //
464 // Default is 1
465 //
466 // Recommended setting: 1
467 #define wxUSE_TIMER 1
468
469 // Use wxStopWatch clas.
470 //
471 // Default is 1
472 //
473 // Recommended setting: 1 (needed by wxSocket)
474 #define wxUSE_STOPWATCH 1
475
476 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1
481 #define wxUSE_FSWATCHER 1
482
483 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
484 // which allow the application to store its settings in the persistent
485 // storage. Setting this to 1 will also enable on-demand creation of the
486 // global config object in wxApp.
487 //
488 // See also wxUSE_CONFIG_NATIVE below.
489 //
490 // Recommended setting: 1
491 #define wxUSE_CONFIG 1
492
493 // If wxUSE_CONFIG is 1, you may choose to use either the native config
494 // classes under Windows (using .INI files under Win16 and the registry under
495 // Win32) or the portable text file format used by the config classes under
496 // Unix.
497 //
498 // Default is 1 to use native classes. Note that you may still use
499 // wxFileConfig even if you set this to 1 - just the config object created by
500 // default for the applications needs will be a wxRegConfig or wxIniConfig and
501 // not wxFileConfig.
502 //
503 // Recommended setting: 1
504 #define wxUSE_CONFIG_NATIVE 1
505
506 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
507 // to connect/disconnect from the network and be notified whenever the dial-up
508 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
509 //
510 // Default is 1.
511 //
512 // Recommended setting: 1
513 #define wxUSE_DIALUP_MANAGER 1
514
515 // Compile in classes for run-time DLL loading and function calling.
516 // Required by wxUSE_DIALUP_MANAGER.
517 //
518 // This setting is for Win32 only
519 //
520 // Default is 1.
521 //
522 // Recommended setting: 1
523 #define wxUSE_DYNLIB_CLASS 1
524
525 // experimental, don't use for now
526 #define wxUSE_DYNAMIC_LOADER 1
527
528 // Set to 1 to use socket classes
529 #define wxUSE_SOCKETS 1
530
531 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
532 //
533 // Notice that currently setting this option under Windows will result in
534 // programs which can only run on recent OS versions (with ws2_32.dll
535 // installed) which is why it is disabled by default.
536 //
537 // Default is 1.
538 //
539 // Recommended setting: 1 if you need IPv6 support
540 #define wxUSE_IPV6 0
541
542 // Set to 1 to enable virtual file systems (required by wxHTML)
543 #define wxUSE_FILESYSTEM 1
544
545 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
546 #define wxUSE_FS_ZIP 1
547
548 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
549 #define wxUSE_FS_ARCHIVE 1
550
551 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
552 #define wxUSE_FS_INET 1
553
554 // wxArchive classes for accessing archives such as zip and tar
555 #define wxUSE_ARCHIVE_STREAMS 1
556
557 // Set to 1 to compile wxZipInput/OutputStream classes.
558 #define wxUSE_ZIPSTREAM 1
559
560 // Set to 1 to compile wxTarInput/OutputStream classes.
561 #define wxUSE_TARSTREAM 1
562
563 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
564 // wxUSE_LIBPNG
565 #define wxUSE_ZLIB 1
566
567 // If enabled, the code written by Apple will be used to write, in a portable
568 // way, float on the disk. See extended.c for the license which is different
569 // from wxWidgets one.
570 //
571 // Default is 1.
572 //
573 // Recommended setting: 1 unless you don't like the license terms (unlikely)
574 #define wxUSE_APPLE_IEEE 1
575
576 // Joystick support class
577 #define wxUSE_JOYSTICK 1
578
579 // wxFontEnumerator class
580 #define wxUSE_FONTENUM 1
581
582 // wxFontMapper class
583 #define wxUSE_FONTMAP 1
584
585 // wxMimeTypesManager class
586 #define wxUSE_MIMETYPE 1
587
588 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
589 // or wxURL you need to set this to 1.
590 //
591 // Default is 1.
592 //
593 // Recommended setting: 1
594 #define wxUSE_PROTOCOL 1
595
596 // The settings for the individual URL schemes
597 #define wxUSE_PROTOCOL_FILE 1
598 #define wxUSE_PROTOCOL_FTP 1
599 #define wxUSE_PROTOCOL_HTTP 1
600
601 // Define this to use wxURL class.
602 #define wxUSE_URL 1
603
604 // Define this to use native platform url and protocol support.
605 // Currently valid only for MS-Windows.
606 // Note: if you set this to 1, you can open ftp/http/gopher sites
607 // and obtain a valid input stream for these sites
608 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
609 // Doing so reduces the code size.
610 //
611 // This code is experimental and subject to change.
612 #define wxUSE_URL_NATIVE 0
613
614 // Support for wxVariant class used in several places throughout the library,
615 // notably in wxDataViewCtrl API.
616 //
617 // Default is 1.
618 //
619 // Recommended setting: 1 unless you want to reduce the library size as much as
620 // possible in which case setting this to 0 can gain up to 100KB.
621 #define wxUSE_VARIANT 1
622
623 // Support for wxAny class, the successor for wxVariant.
624 //
625 // Default is 1.
626 //
627 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
628 // or your compiler cannot for some reason cope with complexity of templates used.
629 #define wxUSE_ANY 1
630
631 // Support for regular expression matching via wxRegEx class: enable this to
632 // use POSIX regular expressions in your code. You need to compile regex
633 // library from src/regex to use it under Windows.
634 //
635 // Default is 0
636 //
637 // Recommended setting: 1 if your compiler supports it, if it doesn't please
638 // contribute us a makefile for src/regex for it
639 #define wxUSE_REGEX 1
640
641 // wxSystemOptions class
642 #define wxUSE_SYSTEM_OPTIONS 1
643
644 // wxSound class
645 #define wxUSE_SOUND 1
646
647 // Use wxMediaCtrl
648 //
649 // Default is 1.
650 //
651 // Recommended setting: 1
652 #define wxUSE_MEDIACTRL 1
653
654 // Use wxWidget's XRC XML-based resource system. Recommended.
655 //
656 // Default is 1
657 //
658 // Recommended setting: 1 (requires wxUSE_XML)
659 #define wxUSE_XRC 1
660
661 // XML parsing classes. Note that their API will change in the future, so
662 // using wxXmlDocument and wxXmlNode in your app is not recommended.
663 //
664 // Default is the same as wxUSE_XRC, i.e. 1 by default.
665 //
666 // Recommended setting: 1 (required by XRC)
667 #define wxUSE_XML wxUSE_XRC
668
669 // Use wxWidget's AUI docking system
670 //
671 // Default is 1
672 //
673 // Recommended setting: 1
674 #define wxUSE_AUI 1
675
676 // Use wxWidget's Ribbon classes for interfaces
677 //
678 // Default is 1
679 //
680 // Recommended setting: 1
681 #define wxUSE_RIBBON 1
682
683 // Use wxPropertyGrid.
684 //
685 // Default is 1
686 //
687 // Recommended setting: 1
688 #define wxUSE_PROPGRID 1
689
690 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
691 //
692 // Default is 1
693 //
694 // Recommended setting: 1
695 #define wxUSE_STC 1
696
697
698 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
699 // 2D drawing API. (Still somewhat experimental)
700 //
701 // Please note that on Windows gdiplus.dll is loaded dynamically which means
702 // that nothing special needs to be done as long as you don't use
703 // wxGraphicsContext at all or only use it on XP and later systems but you
704 // still do need to distribute it yourself for an application using
705 // wxGraphicsContext to be runnable on pre-XP systems.
706 //
707 // Default is 1 except if you're using a non-Microsoft compiler under Windows
708 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
709 // mingw32) you may need to install the headers (and just the headers)
710 // yourself. If you do, change the setting below manually.
711 //
712 // Recommended setting: 1 if supported by the compilation environment
713
714 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
715 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
716 #ifdef _MSC_VER
717 # if _MSC_VER >= 1310
718 // MSVC7.1+ comes with new enough Platform SDK, enable
719 // wxGraphicsContext support for it
720 # define wxUSE_GRAPHICS_CONTEXT 1
721 # else
722 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
723 // here if you use MSVC 6 with a newer SDK
724 # define wxUSE_GRAPHICS_CONTEXT 0
725 # endif
726 #else
727 // Disable support for other Windows compilers, enable it if your compiler
728 // comes with new enough SDK or you installed the headers manually.
729 //
730 // Notice that this will be set by configure under non-Windows platforms
731 // anyhow so the value there is not important.
732 # define wxUSE_GRAPHICS_CONTEXT 0
733 #endif
734
735 // Enable wxGraphicsContext implementation using Cairo library.
736 //
737 // This is not needed under Windows and detected automatically by configure
738 // under other systems, however you may set this to 1 manually if you installed
739 // Cairo under Windows yourself and prefer to use it instead the native GDI+
740 // implementation.
741 //
742 // Default is 0
743 //
744 // Recommended setting: 0
745 #define wxUSE_CAIRO 0
746
747
748 // ----------------------------------------------------------------------------
749 // Individual GUI controls
750 // ----------------------------------------------------------------------------
751
752 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
753 // (without it, wxControl class is not compiled)
754 //
755 // Default is 1
756 //
757 // Recommended setting: 1 (don't change except for very special programs)
758 #define wxUSE_CONTROLS 1
759
760 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
761 // Currently markup is supported only by a few controls and only some ports but
762 // their number will increase with time.
763 //
764 // Default is 1
765 //
766 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
767 #define wxUSE_MARKUP 1
768
769 // wxPopupWindow class is a top level transient window. It is currently used
770 // to implement wxTipWindow
771 //
772 // Default is 1
773 //
774 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
775 #define wxUSE_POPUPWIN 1
776
777 // wxTipWindow allows to implement the custom tooltips, it is used by the
778 // context help classes. Requires wxUSE_POPUPWIN.
779 //
780 // Default is 1
781 //
782 // Recommended setting: 1 (may be set to 0)
783 #define wxUSE_TIPWINDOW 1
784
785 // Each of the settings below corresponds to one wxWidgets control. They are
786 // all switched on by default but may be disabled if you are sure that your
787 // program (including any standard dialogs it can show!) doesn't need them and
788 // if you desperately want to save some space. If you use any of these you must
789 // set wxUSE_CONTROLS as well.
790 //
791 // Default is 1
792 //
793 // Recommended setting: 1
794 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
795 #define wxUSE_BUTTON 1 // wxButton
796 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
797 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
798 #define wxUSE_CHECKBOX 1 // wxCheckBox
799 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
800 #define wxUSE_CHOICE 1 // wxChoice
801 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
802 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
803 #define wxUSE_COMBOBOX 1 // wxComboBox
804 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
805 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
806 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
807 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
808 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
809 #define wxUSE_FILECTRL 1 // wxFileCtrl
810 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
811 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
812 #define wxUSE_GAUGE 1 // wxGauge
813 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
814 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
815 #define wxUSE_LISTBOX 1 // wxListBox
816 #define wxUSE_LISTCTRL 1 // wxListCtrl
817 #define wxUSE_RADIOBOX 1 // wxRadioBox
818 #define wxUSE_RADIOBTN 1 // wxRadioButton
819 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
820 #define wxUSE_SCROLLBAR 1 // wxScrollBar
821 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
822 #define wxUSE_SLIDER 1 // wxSlider
823 #define wxUSE_SPINBTN 1 // wxSpinButton
824 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
825 #define wxUSE_STATBOX 1 // wxStaticBox
826 #define wxUSE_STATLINE 1 // wxStaticLine
827 #define wxUSE_STATTEXT 1 // wxStaticText
828 #define wxUSE_STATBMP 1 // wxStaticBitmap
829 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
830 #define wxUSE_TOGGLEBTN 1 // requires wxButton
831 #define wxUSE_TREECTRL 1 // wxTreeCtrl
832
833 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
834 // below either wxStatusBar95 or a generic wxStatusBar will be used.
835 //
836 // Default is 1
837 //
838 // Recommended setting: 1
839 #define wxUSE_STATUSBAR 1
840
841 // Two status bar implementations are available under Win32: the generic one
842 // or the wrapper around native control. For native look and feel the native
843 // version should be used.
844 //
845 // Default is 1 for the platforms where native status bar is supported.
846 //
847 // Recommended setting: 1 (there is no advantage in using the generic one)
848 #define wxUSE_NATIVE_STATUSBAR 1
849
850 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
851 // classes at all. Otherwise, use the native toolbar class unless
852 // wxUSE_TOOLBAR_NATIVE is 0.
853 //
854 // Default is 1 for all settings.
855 //
856 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
857 #define wxUSE_TOOLBAR 1
858 #define wxUSE_TOOLBAR_NATIVE 1
859
860 // wxNotebook is a control with several "tabs" located on one of its sides. It
861 // may be used to logically organise the data presented to the user instead of
862 // putting everything in one huge dialog. It replaces wxTabControl and related
863 // classes of wxWin 1.6x.
864 //
865 // Default is 1.
866 //
867 // Recommended setting: 1
868 #define wxUSE_NOTEBOOK 1
869
870 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
871 // the tabs
872 //
873 // Default is 1.
874 //
875 // Recommended setting: 1
876 #define wxUSE_LISTBOOK 1
877
878 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
879 // the tabs
880 //
881 // Default is 1.
882 //
883 // Recommended setting: 1
884 #define wxUSE_CHOICEBOOK 1
885
886 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
887 // the tabs
888 //
889 // Default is 1.
890 //
891 // Recommended setting: 1
892 #define wxUSE_TREEBOOK 1
893
894 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
895 // tabs
896 //
897 // Default is 1.
898 //
899 // Recommended setting: 1
900 #define wxUSE_TOOLBOOK 1
901
902 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
903 // dock.
904 //
905 // Default is 1.
906 //
907 // Recommended setting: 1 (but can be set to 0 if you don't need it)
908 #define wxUSE_TASKBARICON 1
909
910 // wxGrid class
911 //
912 // Default is 1, set to 0 to cut down compilation time and binaries size if you
913 // don't use it.
914 //
915 // Recommended setting: 1
916 //
917 #define wxUSE_GRID 1
918
919 // wxMiniFrame class: a frame with narrow title bar
920 //
921 // Default is 1.
922 //
923 // Recommended setting: 1 (it doesn't cost almost anything)
924 #define wxUSE_MINIFRAME 1
925
926 // wxComboCtrl and related classes: combobox with custom popup window and
927 // not necessarily a listbox.
928 //
929 // Default is 1.
930 //
931 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
932 // it used by wxComboBox
933 #define wxUSE_COMBOCTRL 1
934
935 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
936 // items.
937 //
938 // Default is 1.
939 //
940 // Recommended setting: 1 but can be safely set to 0, except where it is
941 // needed as a base class for generic wxBitmapComboBox.
942 #define wxUSE_ODCOMBOBOX 1
943
944 // wxBitmapComboBox is a combobox that can have images in front of text items.
945 //
946 // Default is 1.
947 //
948 // Recommended setting: 1 but can be safely set to 0
949 #define wxUSE_BITMAPCOMBOBOX 1
950
951 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
952 // up and down in it. It is also used as part of wxRearrangeDialog.
953 //
954 // Default is 1.
955 //
956 // Recommended setting: 1 but can be safely set to 0 (currently used only by
957 // wxHeaderCtrl)
958 #define wxUSE_REARRANGECTRL 1
959
960 // ----------------------------------------------------------------------------
961 // Miscellaneous GUI stuff
962 // ----------------------------------------------------------------------------
963
964 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
965 #define wxUSE_ACCEL 1
966
967 // Use the standard art provider. The icons returned by this provider are
968 // embedded into the library as XPMs so disabling it reduces the library size
969 // somewhat but this should only be done if you use your own custom art
970 // provider returning the icons or never use any icons not provided by the
971 // native art provider (which might not be implemented at all for some
972 // platforms) or by the Tango icons provider (if it's not itself disabled
973 // below).
974 //
975 // Default is 1.
976 //
977 // Recommended setting: 1 unless you use your own custom art provider.
978 #define wxUSE_ARTPROVIDER_STD 1
979
980 // Use art provider providing Tango icons: this art provider has higher quality
981 // icons than the default ones using smaller size XPM icons without
982 // transparency but the embedded PNG icons add to the library size.
983 //
984 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
985 // the GTK+ stock icons replaces it so it is normally not necessary.
986 //
987 // Recommended setting: 1 but can be turned off to reduce the library size.
988 #define wxUSE_ARTPROVIDER_TANGO 1
989
990 // Hotkey support (currently Windows only)
991 #define wxUSE_HOTKEY 1
992
993 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
994 // under Windows).
995 //
996 // Default is 1.
997 //
998 // Recommended setting: 1 (can be safely set to 0, not used by the library)
999 #define wxUSE_CARET 1
1000
1001 // Use wxDisplay class: it allows enumerating all displays on a system and
1002 // their geometries as well as finding the display on which the given point or
1003 // window lies.
1004 //
1005 // Default is 1.
1006 //
1007 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1008 #define wxUSE_DISPLAY 1
1009
1010 // Miscellaneous geometry code: needed for Canvas library
1011 #define wxUSE_GEOMETRY 1
1012
1013 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1014 // wxListCtrl.
1015 //
1016 // Default is 1.
1017 //
1018 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1019 // enumerated above, then this class is mostly useless too)
1020 #define wxUSE_IMAGLIST 1
1021
1022 // Use wxInfoBar class.
1023 //
1024 // Default is 1.
1025 //
1026 // Recommended setting: 1 (but can be disabled without problems as nothing
1027 // depends on it)
1028 #define wxUSE_INFOBAR 1
1029
1030 // Use wxMenu, wxMenuBar, wxMenuItem.
1031 //
1032 // Default is 1.
1033 //
1034 // Recommended setting: 1 (can't be disabled under MSW)
1035 #define wxUSE_MENUS 1
1036
1037 // Use wxNotificationMessage.
1038 //
1039 // wxNotificationMessage allows to show non-intrusive messages to the user
1040 // using balloons, banners, popups or whatever is the appropriate method for
1041 // the current platform.
1042 //
1043 // Default is 1.
1044 //
1045 // Recommended setting: 1
1046 #define wxUSE_NOTIFICATION_MESSAGE 1
1047
1048 // Use wxSashWindow class.
1049 //
1050 // Default is 1.
1051 //
1052 // Recommended setting: 1
1053 #define wxUSE_SASH 1
1054
1055 // Use wxSplitterWindow class.
1056 //
1057 // Default is 1.
1058 //
1059 // Recommended setting: 1
1060 #define wxUSE_SPLITTER 1
1061
1062 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1063 //
1064 // Default is 1.
1065 //
1066 // Recommended setting: 1
1067 #define wxUSE_TOOLTIPS 1
1068
1069 // wxValidator class and related methods
1070 #define wxUSE_VALIDATORS 1
1071
1072 // Use reference counted ID management: this means that wxWidgets will track
1073 // the automatically allocated ids (those used when you use wxID_ANY when
1074 // creating a window, menu or toolbar item &c) instead of just supposing that
1075 // the program never runs out of them. This is mostly useful only under wxMSW
1076 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1077 // long-running programs can run into problems with ids reuse without this. On
1078 // the other platforms, where the ids have the full int range, this shouldn't
1079 // be necessary.
1080 #ifdef __WXMSW__
1081 #define wxUSE_AUTOID_MANAGEMENT 1
1082 #else
1083 #define wxUSE_AUTOID_MANAGEMENT 0
1084 #endif
1085
1086 // ----------------------------------------------------------------------------
1087 // common dialogs
1088 // ----------------------------------------------------------------------------
1089
1090 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1091 // file selector, printer dialog). Switching this off also switches off the
1092 // printing architecture and interactive wxPrinterDC.
1093 //
1094 // Default is 1
1095 //
1096 // Recommended setting: 1 (unless it really doesn't work)
1097 #define wxUSE_COMMON_DIALOGS 1
1098
1099 // wxBusyInfo displays window with message when app is busy. Works in same way
1100 // as wxBusyCursor
1101 #define wxUSE_BUSYINFO 1
1102
1103 // Use single/multiple choice dialogs.
1104 //
1105 // Default is 1
1106 //
1107 // Recommended setting: 1 (used in the library itself)
1108 #define wxUSE_CHOICEDLG 1
1109
1110 // Use colour picker dialog
1111 //
1112 // Default is 1
1113 //
1114 // Recommended setting: 1
1115 #define wxUSE_COLOURDLG 1
1116
1117 // wxDirDlg class for getting a directory name from user
1118 #define wxUSE_DIRDLG 1
1119
1120 // TODO: setting to choose the generic or native one
1121
1122 // Use file open/save dialogs.
1123 //
1124 // Default is 1
1125 //
1126 // Recommended setting: 1 (used in many places in the library itself)
1127 #define wxUSE_FILEDLG 1
1128
1129 // Use find/replace dialogs.
1130 //
1131 // Default is 1
1132 //
1133 // Recommended setting: 1 (but may be safely set to 0)
1134 #define wxUSE_FINDREPLDLG 1
1135
1136 // Use font picker dialog
1137 //
1138 // Default is 1
1139 //
1140 // Recommended setting: 1 (used in the library itself)
1141 #define wxUSE_FONTDLG 1
1142
1143 // Use wxMessageDialog and wxMessageBox.
1144 //
1145 // Default is 1
1146 //
1147 // Recommended setting: 1 (used in the library itself)
1148 #define wxUSE_MSGDLG 1
1149
1150 // progress dialog class for lengthy operations
1151 #define wxUSE_PROGRESSDLG 1
1152
1153 // support for startup tips (wxShowTip &c)
1154 #define wxUSE_STARTUP_TIPS 1
1155
1156 // text entry dialog and wxGetTextFromUser function
1157 #define wxUSE_TEXTDLG 1
1158
1159 // number entry dialog
1160 #define wxUSE_NUMBERDLG 1
1161
1162 // splash screen class
1163 #define wxUSE_SPLASH 1
1164
1165 // wizards
1166 #define wxUSE_WIZARDDLG 1
1167
1168 // Compile in wxAboutBox() function showing the standard "About" dialog.
1169 //
1170 // Default is 1
1171 //
1172 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1173 // use this function
1174 #define wxUSE_ABOUTDLG 1
1175
1176 // wxFileHistory class
1177 //
1178 // Default is 1
1179 //
1180 // Recommended setting: 1
1181 #define wxUSE_FILE_HISTORY 1
1182
1183 // ----------------------------------------------------------------------------
1184 // Metafiles support
1185 // ----------------------------------------------------------------------------
1186
1187 // Windows supports the graphics format known as metafile which is, though not
1188 // portable, is widely used under Windows and so is supported by wxWin (under
1189 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1190 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1191 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1192 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1193 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1194 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1195 // in any metafile related classes at all.
1196 //
1197 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1198 //
1199 // Recommended setting: default or 0 for everything for portable programs.
1200 #define wxUSE_METAFILE 1
1201 #define wxUSE_ENH_METAFILE 1
1202 #define wxUSE_WIN_METAFILES_ALWAYS 0
1203
1204 // ----------------------------------------------------------------------------
1205 // Big GUI components
1206 // ----------------------------------------------------------------------------
1207
1208 // Set to 0 to disable MDI support.
1209 //
1210 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1211 //
1212 // Default is 1.
1213 //
1214 // Recommended setting: 1, can be safely set to 0.
1215 #define wxUSE_MDI 1
1216
1217 // Set to 0 to disable document/view architecture
1218 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1219
1220 // Set to 0 to disable MDI document/view architecture
1221 //
1222 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1223 #define wxUSE_MDI_ARCHITECTURE 1
1224
1225 // Set to 0 to disable print/preview architecture code
1226 #define wxUSE_PRINTING_ARCHITECTURE 1
1227
1228 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1229 // much more.
1230 //
1231 // Default is 1.
1232 //
1233 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1234 // smaller library.
1235 #define wxUSE_HTML 1
1236
1237 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1238 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1239 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1240 // list of libraries used to link your application (although this is done
1241 // implicitly for Microsoft Visual C++ users).
1242 //
1243 // Default is 1 unless the compiler is known to ship without the necessary
1244 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1245 //
1246 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1247 // otherwise.
1248 #define wxUSE_GLCANVAS 1
1249
1250 // wxRichTextCtrl allows editing of styled text.
1251 //
1252 // Default is 1.
1253 //
1254 // Recommended setting: 1, set to 0 if you want compile a
1255 // smaller library.
1256 #define wxUSE_RICHTEXT 1
1257
1258 // ----------------------------------------------------------------------------
1259 // Data transfer
1260 // ----------------------------------------------------------------------------
1261
1262 // Use wxClipboard class for clipboard copy/paste.
1263 //
1264 // Default is 1.
1265 //
1266 // Recommended setting: 1
1267 #define wxUSE_CLIPBOARD 1
1268
1269 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1270 // drop
1271 //
1272 // Default is 1.
1273 //
1274 // Recommended setting: 1
1275 #define wxUSE_DATAOBJ 1
1276
1277 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1278 // different from "built in" drag and drop in wxTreeCtrl which is always
1279 // available). Requires wxUSE_DATAOBJ.
1280 //
1281 // Default is 1.
1282 //
1283 // Recommended setting: 1
1284 #define wxUSE_DRAG_AND_DROP 1
1285
1286 // Use wxAccessible for enhanced and customisable accessibility.
1287 // Depends on wxUSE_OLE.
1288 //
1289 // Default is 0.
1290 //
1291 // Recommended setting (at present): 0
1292 #define wxUSE_ACCESSIBILITY 0
1293
1294 // ----------------------------------------------------------------------------
1295 // miscellaneous settings
1296 // ----------------------------------------------------------------------------
1297
1298 // wxSingleInstanceChecker class allows to verify at startup if another program
1299 // instance is running.
1300 //
1301 // Default is 1
1302 //
1303 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1304 // space)
1305 #define wxUSE_SNGLINST_CHECKER 1
1306
1307 #define wxUSE_DRAGIMAGE 1
1308
1309 #define wxUSE_IPC 1
1310 // 0 for no interprocess comms
1311 #define wxUSE_HELP 1
1312 // 0 for no help facility
1313
1314 // Should we use MS HTML help for wxHelpController? If disabled, neither
1315 // wxCHMHelpController nor wxBestHelpController are available.
1316 //
1317 // Default is 1 under MSW, 0 is always used for the other platforms.
1318 //
1319 // Recommended setting: 1, only set to 0 if you have trouble compiling
1320 // wxCHMHelpController (could be a problem with really ancient compilers)
1321 #define wxUSE_MS_HTML_HELP 1
1322
1323
1324 // Use wxHTML-based help controller?
1325 #define wxUSE_WXHTML_HELP 1
1326
1327 #define wxUSE_CONSTRAINTS 1
1328 // 0 for no window layout constraint system
1329
1330 #define wxUSE_SPLINES 1
1331 // 0 for no splines
1332
1333 #define wxUSE_MOUSEWHEEL 1
1334 // Include mouse wheel support
1335
1336 // Compile wxUIActionSimulator class?
1337 #define wxUSE_UIACTIONSIMULATOR 1
1338
1339 // ----------------------------------------------------------------------------
1340 // wxDC classes for various output formats
1341 // ----------------------------------------------------------------------------
1342
1343 // Set to 1 for PostScript device context.
1344 #define wxUSE_POSTSCRIPT 0
1345
1346 // Set to 1 to use font metric files in GetTextExtent
1347 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1348
1349 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1350 // to create files in SVG (Scalable Vector Graphics) format.
1351 #define wxUSE_SVG 1
1352
1353 // ----------------------------------------------------------------------------
1354 // image format support
1355 // ----------------------------------------------------------------------------
1356
1357 // wxImage supports many different image formats which can be configured at
1358 // compile-time. BMP is always supported, others are optional and can be safely
1359 // disabled if you don't plan to use images in such format sometimes saving
1360 // substantial amount of code in the final library.
1361 //
1362 // Some formats require an extra library which is included in wxWin sources
1363 // which is mentioned if it is the case.
1364
1365 // Set to 1 for wxImage support (recommended).
1366 #define wxUSE_IMAGE 1
1367
1368 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1369 #define wxUSE_LIBPNG 1
1370
1371 // Set to 1 for JPEG format support (requires libjpeg)
1372 #define wxUSE_LIBJPEG 1
1373
1374 // Set to 1 for TIFF format support (requires libtiff)
1375 #define wxUSE_LIBTIFF 1
1376
1377 // Set to 1 for TGA format support (loading only)
1378 #define wxUSE_TGA 1
1379
1380 // Set to 1 for GIF format support
1381 #define wxUSE_GIF 1
1382
1383 // Set to 1 for PNM format support
1384 #define wxUSE_PNM 1
1385
1386 // Set to 1 for PCX format support
1387 #define wxUSE_PCX 1
1388
1389 // Set to 1 for IFF format support (Amiga format)
1390 #define wxUSE_IFF 0
1391
1392 // Set to 1 for XPM format support
1393 #define wxUSE_XPM 1
1394
1395 // Set to 1 for MS Icons and Cursors format support
1396 #define wxUSE_ICO_CUR 1
1397
1398 // Set to 1 to compile in wxPalette class
1399 #define wxUSE_PALETTE 1
1400
1401 // ----------------------------------------------------------------------------
1402 // wxUniversal-only options
1403 // ----------------------------------------------------------------------------
1404
1405 // Set to 1 to enable compilation of all themes, this is the default
1406 #define wxUSE_ALL_THEMES 1
1407
1408 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1409 // is unset, if it is set these options are not used; notice that metal theme
1410 // uses Win32 one
1411 #define wxUSE_THEME_GTK 0
1412 #define wxUSE_THEME_METAL 0
1413 #define wxUSE_THEME_MONO 0
1414 #define wxUSE_THEME_WIN32 0
1415
1416