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renamed IsRefTo() to IsSameAs() (do complain if this is not more clear) and
[wxWidgets.git] / docs / latex / wx / animation.tex
1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: animation.tex
3 %% Purpose: wxAnimation documentation
4 %% Author: Francesco Montorsi
5 %% Created: 24-9-2006
6 %% RCS-ID: $Id$
7 %% Copyright: (c) 2006 Francesco Montorsi
8 %% License: wxWindows license
9 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
10
11 \section{\class{wxAnimation}}\label{wxanimation}
12
13 This class encapsulates the concept of a platform-dependent animation.
14 An animation is a sequence of frames of the same size.
15 Sound is not supported by wxAnimation.
16
17 \wxheading{Derived from}
18
19 \helpref{wxGDIObject}{wxgdiobject}\\
20 \helpref{wxObject}{wxobject}
21
22 \wxheading{Include files}
23
24 <wx/animate.h>
25
26 \wxheading{Predefined objects}
27
28 Objects:
29
30 {\bf wxNullAnimation}
31
32 \wxheading{See also}
33
34 \helpref{wxAnimationCtrl}{wxanimationctrl}
35
36 \latexignore{\rtfignore{\wxheading{Members}}}
37
38
39 \membersection{wxAnimation::wxAnimation}\label{wxanimationctor}
40
41 \func{}{wxAnimation}{\void}
42
43 Default constructor.
44
45 \func{}{wxAnimation}{\param{const wxAnimation\& }{anim}}
46
47 Copy constructor, uses \helpref{reference counting}{trefcount}.
48
49 \func{}{wxAnimation}{\param{const wxString\& }{name}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}}
50
51 Loads an animation from a file.
52
53 \docparam{name}{The name of the file to load.}
54
55 \docparam{type}{See \helpref{LoadFile}{wxanimationloadfile} for more info.}
56
57
58 \membersection{wxAnimation::\destruct{wxAnimation}}\label{wxanimationdtor}
59
60 \func{}{\destruct{wxAnimation}}{\void}
61
62 Destructor.
63 See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
64
65
66 \membersection{wxAnimation::GetDelay}\label{wxanimationgetdelay}
67
68 \constfunc{int}{GetDelay}{\param{size\_t }{i}}
69
70 Returns the delay for the i-th frame in milliseconds.
71 If {\tt -1} is returned the frame is to be displayed forever.
72
73
74 \membersection{wxAnimation::GetFrameCount}\label{wxanimationgetframecount}
75
76 \constfunc{size\_t}{GetFrameCount}{\void}
77
78 Returns the number of frames for this animation.
79
80
81 \membersection{wxAnimation::GetFrame}\label{wxanimationgetframe}
82
83 \constfunc{wxImage}{GetFrame}{\param{size\_t }{i}}
84
85 Returns the i-th frame as a \helpref{wxImage}{wximage}.
86
87
88 \membersection{wxAnimation::GetSize}\label{wxanimationgetsize}
89
90 \constfunc{wxSize}{GetSize}{\void}
91
92 Returns the size of the animation.
93
94
95 \membersection{wxAnimation::IsOk}\label{wxanimationisok}
96
97 \constfunc{bool}{IsOk}{\void}
98
99 Returns \true if animation data is present.
100
101
102 \membersection{wxAnimation::Load}\label{wxanimationload}
103
104 \func{bool}{Load}{\param{wxInputStream&}{ stream}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}}
105
106 Loads an animation from the given stream.
107
108 \wxheading{Parameters}
109
110 \docparam{stream}{The stream to use to load the animation.}
111
112 \docparam{type}{One of the following values:
113
114 \twocolwidtha{5cm}
115 \begin{twocollist}
116 \twocolitem{\indexit{wxANIM\_TYPE\_GIF}}{Load an animated GIF file.}
117 \twocolitem{\indexit{wxANIM\_TYPE\_ANI}}{Load an ANI file.}
118 \twocolitem{\indexit{wxANIM\_TYPE\_ANY}}{Try to autodetect the filetype.}
119 \end{twocollist}
120 }
121
122 \wxheading{Return value}
123
124 \true if the operation succeeded, \false otherwise.
125
126
127 \membersection{wxAnimation::LoadFile}\label{wxanimationloadfile}
128
129 \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}}
130
131 Loads an animation from a file.
132
133 \wxheading{Parameters}
134
135 \docparam{name}{A filename.}
136
137 \docparam{type}{One of the following values:
138
139 \twocolwidtha{5cm}
140 \begin{twocollist}
141 \twocolitem{\indexit{wxANIM\_TYPE\_GIF}}{Load an animated GIF file.}
142 \twocolitem{\indexit{wxANIM\_TYPE\_ANI}}{Load an ANI file.}
143 \twocolitem{\indexit{wxANIM\_TYPE\_ANY}}{Try to autodetect the filetype.}
144 \end{twocollist}
145 }
146
147 \wxheading{Return value}
148
149 \true if the operation succeeded, \false otherwise.
150
151
152 \membersection{wxAnimation::operator $=$}\label{wxanimationassignment}
153
154 \func{wxAnimation\&}{operator $=$}{\param{const wxAnimation\& }{brush}}
155
156 Assignment operator, using \helpref{reference counting}{trefcount}.
157