1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
16 #pragma interface "menubase.h"
19 // ----------------------------------------------------------------------------
21 // ----------------------------------------------------------------------------
23 #include "wx/list.h" // for "template" list classes
24 #include "wx/window.h" // base class for wxMenuBar
26 // also include this one to ensure compatibility with old code which only
28 #include "wx/menuitem.h"
30 class WXDLLEXPORT wxMenu
;
31 class WXDLLEXPORT wxMenuBar
;
32 class WXDLLEXPORT wxMenuItem
;
34 // pseudo template list classes
35 WX_DECLARE_LIST(wxMenu
, wxMenuList
);
36 WX_DECLARE_LIST(wxMenuItem
, wxMenuItemList
);
38 // ----------------------------------------------------------------------------
39 // conditional compilation
40 // ----------------------------------------------------------------------------
42 // having callbacks in menus is a wxWin 1.6x feature which should be replaced
43 // with event tables in wxWin 2.xx code - however provide it because many
44 // people like it a lot by default
45 #ifndef wxUSE_MENU_CALLBACK
46 #if WXWIN_COMPATIBILITY_2
47 #define wxUSE_MENU_CALLBACK 1
49 #define wxUSE_MENU_CALLBACK 0
50 #endif // WXWIN_COMPATIBILITY_2
51 #endif // !defined(wxUSE_MENU_CALLBACK)
53 // ----------------------------------------------------------------------------
55 // ----------------------------------------------------------------------------
57 class WXDLLEXPORT wxMenuBase
: public wxEvtHandler
61 static wxMenu
*New(const wxString
& title
= wxEmptyString
, long style
= 0);
64 wxMenuBase(const wxString
& title
, long style
= 0) : m_title(title
)
66 wxMenuBase(long style
= 0)
69 // dtor deletes all the menu items we own
70 virtual ~wxMenuBase();
75 // append a normal item to the menu
78 const wxString
& help
= wxEmptyString
,
79 bool isCheckable
= FALSE
)
81 DoAppend(wxMenuItem::New((wxMenu
*)this, id
, text
, help
, isCheckable
));
84 // append a separator to the menu
85 void AppendSeparator() { Append(wxID_SEPARATOR
, wxEmptyString
); }
91 const wxString
& help
= wxEmptyString
)
93 DoAppend(wxMenuItem::New((wxMenu
*)this, id
, text
, help
, FALSE
, submenu
));
96 // the most generic form of Append() - append anything
97 void Append(wxMenuItem
*item
) { DoAppend(item
); }
99 // insert a break in the menu (only works when appending the items, not
101 virtual void Break() { }
103 // insert an item before given position
104 bool Insert(size_t pos
, wxMenuItem
*item
);
106 // detach an item from the menu, but don't delete it so that it can be
107 // added back later (but if it's not, the caller is responsible for
109 wxMenuItem
*Remove(int id
) { return Remove(FindChildItem(id
)); }
110 wxMenuItem
*Remove(wxMenuItem
*item
);
112 // delete an item from the menu (submenus are not destroyed by this
113 // function, see Destroy)
114 bool Delete(int id
) { return Delete(FindChildItem(id
)); }
115 bool Delete(wxMenuItem
*item
);
117 // delete the item from menu and destroy it (if it's a submenu)
118 bool Destroy(int id
) { return Destroy(FindChildItem(id
)); }
119 bool Destroy(wxMenuItem
*item
);
125 size_t GetMenuItemCount() const { return m_items
.GetCount(); }
127 const wxMenuItemList
& GetMenuItems() const { return m_items
; }
128 wxMenuItemList
& GetMenuItems() { return m_items
; }
131 virtual int FindItem(const wxString
& itemString
) const;
132 wxMenuItem
* FindItem(int id
, wxMenu
**menu
= NULL
) const;
134 // get/set items attributes
135 void Enable(int id
, bool enable
);
136 bool IsEnabled(int id
) const;
138 void Check(int id
, bool check
);
139 bool IsChecked(int id
) const;
141 void SetLabel(int id
, const wxString
& label
);
142 wxString
GetLabel(int id
) const;
144 virtual void SetHelpString(int id
, const wxString
& helpString
);
145 virtual wxString
GetHelpString(int id
) const;
151 virtual void SetTitle(const wxString
& title
) { m_title
= title
; }
152 const wxString
GetTitle() const { return m_title
; }
155 void SetClientData(void* clientData
) { m_clientData
= clientData
; }
156 void* GetClientData() const { return m_clientData
; }
159 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
160 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
163 void SetInvokingWindow(wxWindow
*win
) { m_invokingWindow
= win
; }
164 wxWindow
*GetInvokingWindow() const { return m_invokingWindow
; }
167 long GetStyle() const { return m_style
; }
169 // implementation helpers
170 // ----------------------
172 // Updates the UI for a menu and all submenus recursively. source is the
173 // object that has the update event handlers defined for it. If NULL, the
174 // menu or associated window will be used.
175 void UpdateUI(wxEvtHandler
* source
= (wxEvtHandler
*)NULL
);
177 // is the menu attached to a menu bar (or is it a popup one)?
178 bool IsAttached() const { return m_menuBar
!= NULL
; }
180 // set/get the parent of this menu
181 void SetParent(wxMenu
*parent
) { m_menuParent
= parent
; }
182 wxMenu
*GetParent() const { return m_menuParent
; }
184 #if WXWIN_COMPATIBILITY
185 // compatibility: these functions are deprecated, use the new ones instead
186 bool Enabled(int id
) const { return IsEnabled(id
); }
187 bool Checked(int id
) const { return IsChecked(id
); }
189 wxMenuItem
* FindItemForId(int itemId
, wxMenu
**itemMenu
) const
190 { return FindItem(itemId
, itemMenu
); }
192 wxList
& GetItems() const { return (wxList
&)m_items
; }
193 #endif // WXWIN_COMPATIBILITY
195 #if wxUSE_MENU_CALLBACK
196 // wxWin 1.6x compatible menu event handling
197 wxFunction
GetCallback() const { return m_callback
; }
198 void Callback(const wxFunction func
) { m_callback
= func
; }
200 wxFunction m_callback
;
201 #endif // wxUSE_MENU_CALLBACK
203 // unlike FindItem(), this function doesn't recurse but only looks through
204 // our direct children and also may return the index of the found child if
206 wxMenuItem
*FindChildItem(int id
, size_t *pos
= NULL
) const;
209 // virtuals to override in derived classes
210 // ---------------------------------------
212 virtual bool DoAppend(wxMenuItem
*item
);
213 virtual bool DoInsert(size_t pos
, wxMenuItem
*item
);
215 virtual wxMenuItem
*DoRemove(wxMenuItem
*item
);
216 virtual bool DoDelete(wxMenuItem
*item
);
217 virtual bool DoDestroy(wxMenuItem
*item
);
222 // common part of all ctors
223 void Init(long style
);
226 wxMenuBar
*m_menuBar
; // menubar we belong to or NULL
227 wxMenu
*m_menuParent
; // parent menu or NULL
229 wxString m_title
; // the menu title or label
230 wxMenuItemList m_items
; // the list of menu items
232 wxWindow
*m_invokingWindow
; // for popup menus
233 void *m_clientData
; // associated with the menu
235 long m_style
; // combination of wxMENU_XXX flags
237 wxEvtHandler
*m_eventHandler
; // a pluggable in event handler
240 // ----------------------------------------------------------------------------
242 // ----------------------------------------------------------------------------
244 class WXDLLEXPORT wxMenuBarBase
: public wxWindow
250 // dtor will delete all menus we own
251 virtual ~wxMenuBarBase();
253 // menu bar construction
254 // ---------------------
256 // append a menu to the end of menubar, return TRUE if ok
257 virtual bool Append(wxMenu
*menu
, const wxString
& title
);
259 // insert a menu before the given position into the menubar, return TRUE
261 virtual bool Insert(size_t pos
, wxMenu
*menu
, const wxString
& title
);
263 // menu bar items access
264 // ---------------------
266 // get the number of menus in the menu bar
267 size_t GetMenuCount() const { return m_menus
.GetCount(); }
269 // get the menu at given position
270 wxMenu
*GetMenu(size_t pos
) const;
272 // replace the menu at given position with another one, returns the
273 // previous menu (which should be deleted by the caller)
274 virtual wxMenu
*Replace(size_t pos
, wxMenu
*menu
, const wxString
& title
);
276 // delete the menu at given position from the menu bar, return the pointer
277 // to the menu (which should be deleted by the caller)
278 virtual wxMenu
*Remove(size_t pos
);
280 // enable or disable a submenu
281 virtual void EnableTop(size_t pos
, bool enable
) = 0;
283 // get or change the label of the menu at given position
284 virtual void SetLabelTop(size_t pos
, const wxString
& label
) = 0;
285 virtual wxString
GetLabelTop(size_t pos
) const = 0;
290 // by menu and item names, returns wxNOT_FOUND if not found or id of the
292 virtual int FindMenuItem(const wxString
& menuString
,
293 const wxString
& itemString
) const = 0;
295 // find item by id (in any menu), returns NULL if not found
297 // if menu is !NULL, it will be filled with wxMenu this item belongs to
298 virtual wxMenuItem
* FindItem(int id
, wxMenu
**menu
= NULL
) const = 0;
300 // find menu by its caption, return wxNOT_FOUND on failure
301 int FindMenu(const wxString
& title
) const;
306 // all these functions just use FindItem() and then call an appropriate
309 // NB: under MSW, these methods can only be used after the menubar had
310 // been attached to the frame
312 void Enable(int id
, bool enable
);
313 void Check(int id
, bool check
);
314 bool IsChecked(int id
) const;
315 bool IsEnabled(int id
) const;
317 void SetLabel(int id
, const wxString
&label
);
318 wxString
GetLabel(int id
) const;
320 void SetHelpString(int id
, const wxString
& helpString
);
321 wxString
GetHelpString(int id
) const;
323 // need to override these ones to avoid virtual function hiding
324 virtual bool Enable(bool enable
= TRUE
) { return wxWindow::Enable(enable
); }
325 virtual void SetLabel(const wxString
& s
) { wxWindow::SetLabel(s
); }
326 virtual wxString
GetLabel() const { return wxWindow::GetLabel(); }
328 // compatibility only: these functions are deprecated, use the new ones
330 #if WXWIN_COMPATIBILITY
331 bool Enabled(int id
) const { return IsEnabled(id
); }
332 bool Checked(int id
) const { return IsChecked(id
); }
334 wxMenuItem
* FindMenuItemById(int id
) const
335 { return FindItem(id
); }
336 wxMenuItem
* FindItemForId(int id
, wxMenu
**menu
= NULL
) const
337 { return FindItem(id
, menu
); }
338 #endif // WXWIN_COMPATIBILITY
341 // the list of all our menus
345 // ----------------------------------------------------------------------------
346 // include the real class declaration
347 // ----------------------------------------------------------------------------
349 #ifdef wxUSE_BASE_CLASSES_ONLY
350 #define wxMenuItem wxMenuItemBase
351 #else // !wxUSE_BASE_CLASSES_ONLY
352 #if defined(__WXMSW__)
353 #include "wx/msw/menu.h"
354 #elif defined(__WXMOTIF__)
355 #include "wx/motif/menu.h"
356 #elif defined(__WXGTK__)
357 #include "wx/gtk/menu.h"
358 #elif defined(__WXQT__)
359 #include "wx/qt/menu.h"
360 #elif defined(__WXMAC__)
361 #include "wx/mac/menu.h"
362 #elif defined(__WXPM__)
363 #include "wx/os2/menu.h"
364 #elif defined(__WXSTUBS__)
365 #include "wx/stubs/menu.h"
367 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY