1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3 %% Purpose: wxSocket docs
4 %% Author: Guillermo Rodriguez Garcia <guille@iies.es>
8 %% Copyright: (c) wxWindows team
9 %% Licence: wxWindows licence
10 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
12 \section{\class{wxSocketBase
}}\label{wxsocketbase
}
14 wxSocketBase is the base class for all socket-related objects, and it
15 defines all basic IO functionality.
17 \wxheading{Derived from
}
19 \helpref{wxObject
}{wxobject
}
21 \wxheading{Include files
}
25 \wxheading{wxSocket errors
}
28 \begin{twocollist
}\itemsep=
0pt
29 \twocolitem{{\bf wxSOCKET
\_NOERROR}}{No error happened.
}
30 \twocolitem{{\bf wxSOCKET
\_INVOP}}{Invalid operation.
}
31 \twocolitem{{\bf wxSOCKET
\_IOERR}}{Input/Output error.
}
32 \twocolitem{{\bf wxSOCKET
\_INVADDR}}{Invalid address passed to wxSocket.
}
33 \twocolitem{{\bf wxSOCKET
\_INVSOCK}}{Invalid socket (uninitialized).
}
34 \twocolitem{{\bf wxSOCKET
\_NOHOST}}{No corresponding host.
}
35 \twocolitem{{\bf wxSOCKET
\_INVPORT}}{Invalid port.
}
36 \twocolitem{{\bf wxSOCKET
\_WOULDBLOCK}}{The socket is non-blocking and the operation would block.
}
37 \twocolitem{{\bf wxSOCKET
\_TIMEDOUT}}{The timeout for this operation expired.
}
38 \twocolitem{{\bf wxSOCKET
\_MEMERR}}{Memory exhausted.
}
41 \wxheading{wxSocket events
}
44 \begin{twocollist
}\itemsep=
0pt
45 \twocolitem{{\bf wxSOCKET
\_INPUT}}{There is data available for reading.
}
46 \twocolitem{{\bf wxSOCKET
\_OUTPUT}}{The socket is ready to be written to.
}
47 \twocolitem{{\bf wxSOCKET
\_CONNECTION}}{Incoming connection (server), or connection establishment (client).
}
48 \twocolitem{{\bf wxSOCKET
\_LOST}}{The connection has been closed.
}
51 A brief note on how to use these events:
53 The
{\bf wxSOCKET
\_INPUT} event will be issued whenever there is data
54 available for reading. This will be the case if the input queue was
55 empty and new data arrives, or if the application has read some data
56 yet there is still more data available. This means that the application
57 does not need to read all available data in response to a
58 {\bf wxSOCKET
\_INPUT} event, as more events will be produced as
61 The
{\bf wxSOCKET
\_OUTPUT} event is issued when a socket is first
62 connected with
\helpref{Connect
}{wxsocketclientconnect
} or accepted
63 with
\helpref{Accept
}{wxsocketserveraccept
}. After that, new
64 events will be generated only after an output operation fails
65 with
{\bf wxSOCKET
\_WOULDBLOCK} and buffer space becomes available
66 again. This means that the application should assume that it
67 can write data to the socket until an
{\bf wxSOCKET
\_WOULDBLOCK}
68 error occurs; after this, whenever the socket becomes writable
69 again the application will be notified with another
70 {\bf wxSOCKET
\_OUTPUT} event.
72 The
{\bf wxSOCKET
\_CONNECTION} event is issued when a delayed connection
73 request completes succesfully (client) or when a new connection arrives
74 at the incoming queue (server).
76 The
{\bf wxSOCKET
\_LOST} event is issued when a close indication is
77 received for the socket. This means that the connection broke down or
78 that it was closed by the peer. Also, this event will be issued if
79 a delayed connection request fails.
81 \wxheading{Event handling
}
83 To process events coming from a socket object, use the following event
84 handler macro to direct events to member functions that take a
85 \helpref{wxSocketEvent
}{wxsocketevent
} argument.
88 \begin{twocollist
}\itemsep=
0pt
89 \twocolitem{{\bf EVT
\_SOCKET(id, func)
}}{Process a wxEVT
\_SOCKET event.
}
94 \helpref{wxSocketEvent
}{wxsocketevent
},
95 \helpref{wxSocketClient
}{wxsocketclient
},
96 \helpref{wxSocketServer
}{wxsocketserver
},
97 \helpref{Sockets sample
}{samplesockets
}
99 % ---------------------------------------------------------------------------
101 % ---------------------------------------------------------------------------
103 \latexignore{\rtfignore{\wxheading{Function groups
}}}
105 \membersection{Construction and destruction
}
107 \helpref{wxSocketBase
}{wxsocketbaseconstruct
}\\
108 \helpref{\destruct{wxSocketBase
}}{wxsocketbasedestruct
}\\
109 \helpref{wxDestroy
}{wxsocketbasedestroy
}
111 \membersection{Socket state
}
113 Functions to retrieve current state and miscellaneous info.
115 \helpref{Error
}{wxsocketbaseerror
}\\
116 \helpref{GetLocal
}{wxsocketbasegetlocal
}\\
117 \helpref{GetPeer
}{wxsocketbasegetpeer
}
118 \helpref{IsConnected
}{wxsocketbaseisconnected
}\\
119 \helpref{IsData
}{wxsocketbaseisdata
}\\
120 \helpref{IsDisconnected
}{wxsocketbaseisdisconnected
}\\
121 \helpref{LastCount
}{wxsocketbaselastcount
}\\
122 \helpref{LastError
}{wxsocketbaselasterror
}\\
123 \helpref{Ok
}{wxsocketbaseok
}\\
124 \helpref{SaveState
}{wxsocketbasesavestate
}\\
125 \helpref{RestoreState
}{wxsocketbaserestorestate
}
127 \membersection{Basic IO
}
129 Functions that perform basic IO functionality.
131 \helpref{Close
}{wxsocketbaseclose
}\\
132 \helpref{Discard
}{wxsocketbasediscard
}\\
133 \helpref{Peek
}{wxsocketbasepeek
}\\
134 \helpref{Read
}{wxsocketbaseread
}\\
135 \helpref{ReadMsg
}{wxsocketbasereadmsg
}\\
136 \helpref{Unread
}{wxsocketbaseunread
}\\
137 \helpref{Write
}{wxsocketbasewrite
}\\
138 \helpref{WriteMsg
}{wxsocketbasewritemsg
}
140 Functions that perform a timed wait on a certain IO condition.
142 \helpref{InterruptWait
}{wxsocketbaseinterruptwait
}\\
143 \helpref{Wait
}{wxsocketbasewait
}\\
144 \helpref{WaitForLost
}{wxsocketbasewaitforlost
}\\
145 \helpref{WaitForRead
}{wxsocketbasewaitforread
}\\
146 \helpref{WaitForWrite
}{wxsocketbasewaitforwrite
}\\
150 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
}\\
151 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
}
153 Functions that allow applications to customize socket IO as needed.
155 \helpref{GetFlags
}{wxsocketbasegetflags
}\\
156 \helpref{SetFlags
}{wxsocketbasesetflags
}\\
157 \helpref{SetTimeout
}{wxsocketbasesettimeout
}
159 \membersection{Handling socket events
}
161 Functions that allow applications to receive socket events.
163 \helpref{Notify
}{wxsocketbasenotify
}\\
164 \helpref{SetNotify
}{wxsocketbasesetnotify
}\\
165 \helpref{GetClientData
}{wxsocketbasegetclientdata
}\\
166 \helpref{SetClientData
}{wxsocketbasesetclientdata
}\\
167 \helpref{SetEventHandler
}{wxsocketbaseseteventhandler
}
169 Callback functions are also available, but they are provided for backwards
170 compatibility only. Their use is strongly discouraged in favour of events,
171 and should be considered deprecated. Callbacks may be unsupported in future
172 releases of wxWindows.
174 \helpref{Callback
}{wxsocketbasecallback
}\\
175 \helpref{CallbackData
}{wxsocketbasecallbackdata
}
178 % ---------------------------------------------------------------------------
180 % ---------------------------------------------------------------------------
182 \helponly{\insertatlevel{2}{
188 \membersection{wxSocketBase::wxSocketBase
}\label{wxsocketbaseconstruct
}
190 \func{}{wxSocketBase
}{\void}
192 Default constructor. Don't use it directly; instead, use
193 \helpref{wxSocketClient
}{wxsocketclient
} to construct a socket client, or
194 \helpref{wxSocketServer
}{wxsocketserver
} to construct a socket server.
196 \membersection{wxSocketBase::
\destruct{wxSocketBase
}}\label{wxsocketbasedestruct
}
198 \func{}{\destruct{wxSocketBase
}}{\void}
200 Destructor. Do not destroy a socket using the delete operator directly;
201 use
\helpref{Destroy
}{wxsocketbasedestroy
} instead. Also, do not create
202 socket objects in the stack.
207 \membersection{wxSocketBase::Callback
}\label{wxsocketbasecallback
}
209 \func{wxSocketBase::wxSockCbk
}{Callback
}{\param{wxSocketBase::wxSockCbk
}{ callback
}}
211 You can setup a callback function to be called when an event occurs.
212 The function will be called only for those events for which notification
213 has been enabled with
\helpref{Notify
}{wxsocketbasenotify
} and
214 \helpref{SetNotify
}{wxsocketbasesetnotify
}. The prototype of the
215 callback must be as follows:
218 void SocketCallback(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
221 The first parameter is a reference to the socket object in which the
222 event occured. The second parameter tells you which event occured.
223 (See
\helpref{wxSocket events
}{wxsocketbase
}). The third parameter
224 is the user data you specified using
\helpref{CallbackData
}{wxsocketbasecallbackdata
}.
226 Note that events are preferred over callbacks where possible.
228 \wxheading{Return value
}
230 A pointer to the previous callback.
234 \helpref{wxSocketBase::CallbackData
}{wxsocketbasecallbackdata
},
235 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
236 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
}
241 \membersection{wxSocketBase::CallbackData
}\label{wxsocketbasecallbackdata
}
243 \func{char *
}{CallbackData
}{\param{char *
}{cdata
}}
245 This function sets the the user data which will be passed to a
246 callback function set via
\helpref{Callback
}{wxsocketbasecallback
}.
248 Note that events are preferred over callbacks where possible.
250 \wxheading{Return value
}
252 A pointer to the previous user data.
254 \helpref{wxSocketBase::Callback
}{wxsocketbasecallback
},
255 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
256 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
}
261 \membersection{wxSocketBase::Close
}\label{wxsocketbaseclose
}
263 \func{void
}{Close
}{\void}
265 This function shuts down the socket, disabling further transmission and
266 reception of data; it also disables events for the socket and frees the
267 associated system resources. Upon socket destruction, Close is automatically
268 called. This means that you don't need to do it yourself, unless you
269 explicitly want to disable further operation.
271 \wxheading{Remark/Warning
}
273 Although Close immediately disables events for the socket, it is possible
274 that event messages may be waiting in the application's event queue. The
275 application must therefore be prepared to handle socket event messages
276 even after calling Close.
281 \membersection{wxSocketBase::Destroy
}\label{wxsocketbasedestroy
}
283 \func{bool
}{Destroy
}{\void}
285 Destroys the socket safely. Use this function instead of the delete operator,
286 since otherwise socket events could reach the application even after the
287 socket has been destroyed. To prevent this problem, this function appends
288 the wxSocket to a list of object to be deleted on idle time, after all
289 events have been processed. For the same reason, you should avoid creating
290 socket objects in the stack.
292 Destroy calls
\helpref{Close
}{wxsocketbaseclose
} automatically.
294 \wxheading{Return value
}
301 \membersection{wxSocketBase::Discard
}\label{wxsocketbasediscard
}
303 \func{wxSocketBase\&
}{Discard
}{\void}
305 This function simply deletes all bytes in the incoming queue. This function
306 always returns immediately and its operation is not affected by IO flags.
308 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually discarded.
310 If you use
\helpref{Error
}{wxsocketbaseerror
}, it will always return FALSE.
315 \membersection{wxSocketBase::Error
}\label{wxsocketbaseerror
}
317 \constfunc{bool
}{Error
}{\void}
319 Returns TRUE if an error occured in the last IO operation.
321 Use this function to check for an error condition after one of the
322 following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg.
327 \membersection{wxSocketBase::GetClientData
}\label{wxsocketbasegetclientdata
}
329 \constfunc{void *
}{GetClientData
}{\void}
331 Returns a pointer of the client data for this socket, as set with
332 \helpref{SetClientData
}{wxsocketbasesetclientdata
}
337 \membersection{wxSocketBase::GetLocal
}\label{wxsocketbasegetlocal
}
339 \constfunc{bool
}{GetLocal
}{\param{wxSockAddress\&
}{addr
\_man}}
341 This function returns the local address field of the socket. The local
342 address field contains the complete local address of the socket (local
343 address, local port, ...).
345 \wxheading{Return value
}
347 It returns TRUE if no errors happened, FALSE otherwise.
352 \membersection{wxSocketBase::GetFlags
}\label{wxsocketbasegetflags
}
354 \constfunc{wxSocketFlags
}{GetFlags
}{\void}
356 Returns current IO flags, as set with
\helpref{SetFlags
}{wxsocketbasesetflags
}
361 \membersection{wxSocketBase::GetPeer
}\label{wxsocketbasegetpeer
}
363 \constfunc{bool
}{GetPeer
}{\param{wxSockAddress\&
}{addr
\_man}}
365 This function returns the peer address field of the socket. The peer
366 address field contains the complete peer host address of the socket
367 (address, port, ...).
369 \wxheading{Return value
}
371 It returns TRUE if no errors happened, FALSE otherwise.
376 \membersection{wxSocketBase::InterruptWait
}\label{wxsocketbaseinterruptwait
}
378 \func{void
}{InterruptWait
}{\void}
380 Use this function to interrupt any wait operation currently in progress.
381 Note that this is not intended as a regular way to interrupt a Wait call,
382 but only as an escape mechanism for exceptional situations where it is
383 absolutely necessary to use it, for example to abort an operation due to
384 some exception or abnormal problem. InterruptWait is automatically called
385 when you
\helpref{Close
}{wxsocketbaseclose
} a socket (and thus also upon
386 socket destruction), so you don't need to use it in these cases.
388 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
},
389 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
},
390 \helpref{wxSocketBase::WaitForLost
}{wxsocketbasewaitforlost
},
391 \helpref{wxSocketBase::WaitForRead
}{wxsocketbasewaitforread
},
392 \helpref{wxSocketBase::WaitForWrite
}{wxsocketbasewaitforwrite
},
393 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
}
398 \membersection{wxSocketBase::IsConnected
}\label{wxsocketbaseisconnected
}
400 \constfunc{bool
}{IsConnected
}{\void}
402 Returns TRUE if the socket is connected.
407 \membersection{wxSocketBase::IsData
}\label{wxsocketbaseisdata
}
409 \constfunc{bool
}{IsData
}{\void}
411 This function waits until the socket is readable. This might mean that
412 queued data is available for reading or, for streamed sockets, that
413 the connection has been closed, so that a read operation will complete
414 immediately without blocking (unless the
{\bf wxSOCKET
\_WAITALL} flag
415 is set, in which case the operation might still block).
417 \membersection{wxSocketBase::IsDisconnected
}\label{wxsocketbaseisdisconnected
}
422 \constfunc{bool
}{IsDisconnected
}{\void}
424 Returns TRUE if the socket is not connected.
426 \membersection{wxSocketBase::LastCount
}\label{wxsocketbaselastcount
}
431 \constfunc{wxUint32
}{LastCount
}{\void}
433 Returns the number of bytes read or written by the last IO call.
435 Use this function to get the number of bytes actually transferred
436 after using one of the following IO calls: Discard, Peek, Read,
437 ReadMsg, Unread, Write, WriteMsg.
442 \membersection{wxSocketBase::LastError
}\label{wxsocketbaselasterror
}
444 \constfunc{wxSocketError
}{LastError
}{\void}
446 Returns the last wxSocket error. See
\helpref{wxSocket errors
}{wxsocketbase
}.
448 Please note that this function merely returns the last error code,
449 but it should not be used to determine if an error has occured (this
450 is because successful operations do not change the LastError value).
451 Use
\helpref{Error
}{wxsocketbaseerror
} first, in order to determine
452 if the last IO call failed. If this returns TRUE, use LastError
453 to discover the cause of the error.
458 \membersection{wxSocketBase::Notify
}\label{wxsocketbasenotify
}
460 \func{void
}{Notify
}{\param{bool
}{ notify
}}
462 According to the
{\it notify
} value, this function enables
463 or disables socket events. If
{\it notify
} is TRUE, the events
464 configured with
\helpref{SetNotify
}{wxsocketbasesetnotify
} will
465 be sent to the application. If
{\it notify
} is FALSE; no events
471 \membersection{wxSocketBase::Ok
}\label{wxsocketbaseok
}
473 \constfunc{bool
}{Ok
}{\void}
475 Returns TRUE if the socket is initialized and ready and FALSE in other
478 \wxheading{Remark/Warning
}
480 For
\helpref{wxSocketClient
}{wxsocketclient
}, Ok won't return TRUE unless
481 the client is connected to a server.
483 For
\helpref{wxSocketServer
}{wxsocketserver
}, Ok will return TRUE if the
484 server could bind to the specified address and is already listening for
487 Ok does not check for IO errors; use
\helpref{Error
}{wxsocketbaseerror
}
488 instead for that purpose.
493 \membersection{wxSocketBase::RestoreState
}\label{wxsocketbaserestorestate
}
495 \func{void
}{RestoreState
}{\void}
497 This function restores the previous state of the socket, as saved
498 with
\helpref{SaveState
}{wxsocketbasesavestate
}
500 Calls to SaveState and RestoreState can be nested.
504 \helpref{wxSocketBase::SaveState
}{wxsocketbasesavestate
}
509 \membersection{wxSocketBase::SaveState
}\label{wxsocketbasesavestate
}
511 \func{void
}{SaveState
}{\void}
513 This function saves the current state of the socket in a stack. Socket
514 state includes flags, as set with
\helpref{SetFlags
}{wxsocketbasesetflags
},
515 event mask, as set with
\helpref{SetNotify
}{wxsocketbasesetnotify
} and
516 \helpref{Notify
}{wxsocketbasenotify
}, user data, as set with
517 \helpref{SetClientData
}{wxsocketbasesetclientdata
}, and asynchronous
518 callback settings, as set with
\helpref{Callback
}{wxsocketbasecallback
}
519 and
\helpref{CallbackData
}{wxsocketbasecallbackdata
}.
521 Calls to SaveState and RestoreState can be nested.
525 \helpref{wxSocketBase::RestoreState
}{wxsocketbaserestorestate
}
530 \membersection{wxSocketBase::SetClientData
}\label{wxsocketbasesetclientdata
}
532 \func{void
}{SetClientData
}{\param{void *
}{data
}}
534 Sets user-supplied client data for this socket. All socket events will
535 contain a pointer to this data, which can be retrieved with the
536 \helpref{wxSocketEvent::GetClientData
}{wxsocketeventgetclientdata
}
542 \membersection{wxSocketBase::SetEventHandler
}\label{wxsocketbaseseteventhandler
}
544 \func{void
}{SetEventHandler
}{\param{wxEvtHandler\&
}{ evt
\_hdlr},
\param{int
}{ id = -
1}}
546 Sets an event handler to be called when a socket event occurs. The
547 handler will be called for those events for which notification is
548 enabled with
\helpref{SetNotify
}{wxsocketbasesetnotify
} and
549 \helpref{Notify
}{wxsocketbasenotify
}.
551 \wxheading{Parameters
}
553 \docparam{evt
\_hdlr}{Specifies the event handler you want to use.
}
555 \docparam{id
}{The id of socket event.
}
559 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
560 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
},
561 \helpref{wxSocketEvent
}{wxsocketevent
},
562 \helpref{wxEvtHandler
}{wxevthandler
}
567 \membersection{wxSocketBase::SetFlags
}\label{wxsocketbasesetflags
}
569 \func{void
}{SetFlags
}{\param{wxSocketBase::wxSocketFlags
}{ flags
}}
571 Use SetFlags to customize IO operation for this socket. The
{\it flags
}
572 parameter is a combination of flags ORed toghether. The following flags
576 \begin{twocollist
}\itemsep=
0pt
577 \twocolitem{{\bf wxSOCKET
\_NONE}}{Normal functionality.
}
578 \twocolitem{{\bf wxSOCKET
\_NOWAIT}}{Read/write as much data as possible and return immediately.
}
579 \twocolitem{{\bf wxSOCKET
\_WAITALL}}{Wait for all required data to be read/written unless an error occurs.
}
580 \twocolitem{{\bf wxSOCKET
\_BLOCK}}{Block the GUI (do not yield) while reading/writing data.
}
583 A brief overview on how to use these flags follows.
585 If no flag is specified (this is the same as
{\bf wxSOCKET
\_NONE}),
586 IO calls will return after some data has been read or written, even
587 when the transfer might not be complete. This is the same as issuing
588 exactly one blocking low-level call to recv() or send(). Note that
589 {\it blocking
} here refers to when the function returns, not to whether
590 the GUI blocks during this time.
592 If
{\bf wxSOCKET
\_NOWAIT} is specified, IO calls will return immediately.
593 Read operations will retrieve only available data. Write operations will
594 write as much data as possible, depending on how much space is available
595 in the output buffer. This is the same as issuing exactly one nonblocking
596 low-level call to recv() or send(). Note that
{\it nonblocking
} here
597 refers to when the function returns, not to whether the GUI blocks during
600 If
{\bf wxSOCKET
\_WAITALL} is specified, IO calls won't return until ALL
601 the data has been read or written (or until an error occurs), blocking if
602 necessary, and issuing several low level calls if necessary. This is the
603 same as having a loop which makes as many blocking low-level calls to
604 recv() or send() as needed so as to transfer all the data. Note that
605 {\it blocking
} here refers to when the function returns, not to whether
606 the GUI blocks during this time.
608 The
{\bf wxSOCKET
\_BLOCK} flag controls whether the GUI blocks during
609 IO operations. If this flag is specified, the socket will not yield
610 during IO calls, so the GUI will remain blocked until the operation
611 completes. If it is not used, then the application must take extra
612 care to avoid unwanted reentrance.
616 {\bf wxSOCKET
\_NONE} will try to read at least SOME data, no matter how much.
618 {\bf wxSOCKET
\_NOWAIT} will always return immediately, even if it cannot
619 read or write ANY data.
621 {\bf wxSOCKET
\_WAITALL} will only return when it has read or written ALL
624 {\bf wxSOCKET
\_BLOCK} has nothing to do with the previous flags and
625 it controls whether the GUI blocks.
630 \membersection{wxSocketBase::SetNotify
}\label{wxsocketbasesetnotify
}
632 \func{void
}{SetNotify
}{\param{wxSocketEventFlags
}{ flags
}}
634 SetNotify specifies which socket events are to be sent to the event handler.
635 The
{\it flags
} parameter is a combination of flags ORed toghether. The
636 following flags can be used:
639 \begin{twocollist
}\itemsep=
0pt
640 \twocolitem{{\bf wxSOCKET
\_INPUT\_FLAG}}{to receive wxSOCKET
\_INPUT}
641 \twocolitem{{\bf wxSOCKET
\_OUTPUT\_FLAG}}{to receive wxSOCKET
\_OUTPUT}
642 \twocolitem{{\bf wxSOCKET
\_CONNECTION\_FLAG}}{to receive wxSOCKET
\_CONNECTION}
643 \twocolitem{{\bf wxSOCKET
\_LOST\_FLAG}}{to receive wxSOCKET
\_LOST}
649 sock.SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
653 In this example, the user will be notified about incoming socket data and
654 whenever the connection is closed.
656 For more information on socket events see
\helpref{wxSocket events
}{wxsocketbase
}.
661 \membersection{wxSocketBase::SetTimeout
}\label{wxsocketbasesettimeout
}
663 \func{void
}{SetTimeout
}{\param{int
}{seconds
}}
665 This function sets the default socket timeout in seconds. This timeout
666 applies to all IO calls, and also to the
\helpref{Wait
}{wxsocketbasewait
}
667 family of functions if you don't specify a wait interval. Initially, the
668 default is set to
10 minutes.
673 \membersection{wxSocketBase::Peek
}\label{wxsocketbasepeek
}
675 \func{wxSocketBase\&
}{Peek
}{\param{void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
677 This function peeks a buffer of
{\it nbytes
} bytes from the socket.
678 Peeking a buffer doesn't delete it from the socket input queue.
680 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually peeked.
682 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
684 \wxheading{Parameters
}
686 \docparam{buffer
}{Buffer where to put peeked data.
}
688 \docparam{nbytes
}{Number of bytes.
}
690 \wxheading{Return value
}
692 Returns a reference to the current object.
694 \wxheading{Remark/Warning
}
696 The exact behaviour of wxSocketBase::Peek depends on the combination
697 of flags being used. For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
701 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
702 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
703 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
704 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
709 \membersection{wxSocketBase::Read
}\label{wxsocketbaseread
}
711 \func{wxSocketBase\&
}{Read
}{\param{void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
713 This function reads a buffer of
{\it nbytes
} bytes from the socket.
715 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually read.
717 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
719 \wxheading{Parameters
}
721 \docparam{buffer
}{Buffer where to put read data.
}
723 \docparam{nbytes
}{Number of bytes.
}
725 \wxheading{Return value
}
727 Returns a reference to the current object.
729 \wxheading{Remark/Warning
}
731 The exact behaviour of wxSocketBase::Read depends on the combination
732 of flags being used. For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
736 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
737 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
738 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
739 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
744 \membersection{wxSocketBase::ReadMsg
}\label{wxsocketbasereadmsg
}
746 \func{wxSocketBase\&
}{ReadMsg
}{\param{void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
748 This function reads a buffer sent by
\helpref{WriteMsg
}{wxsocketbasewritemsg
}
749 on a socket. If the buffer passed to the function isn't big enough, the
750 remaining bytes will be discarded. This function always waits for the
751 buffer to be entirely filled, unless an error occurs.
753 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually read.
755 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
757 \wxheading{Parameters
}
759 \docparam{buffer
}{Buffer where to put read data.
}
761 \docparam{nbytes
}{Size of the buffer.
}
763 \wxheading{Return value
}
765 Returns a reference to the current object.
767 \wxheading{Remark/Warning
}
769 wxSocketBase::ReadMsg will behave as if the
{\bf wxSOCKET
\_WAITALL} flag
770 was always set and it will always ignore the
{\bf wxSOCKET
\_NOWAIT} flag.
771 The exact behaviour of ReadMsg depends on the
{\bf wxSOCKET
\_BLOCK} flag.
772 For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
776 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
777 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
778 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
779 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
},
780 \helpref{wxSocketBase::WriteMsg
}{wxsocketbasewritemsg
}
785 \membersection{wxSocketBase::Unread
}\label{wxsocketbaseunread
}
787 \func{wxSocketBase\&
}{Unread
}{\param{const void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
789 This function unreads a buffer. That is, the data in the buffer is put back
790 in the incoming queue. This function is not affected by wxSocket flags.
792 If you use
\helpref{LastCount
}{wxsocketbaselastcount
}, it will always return
{\it nbytes
}.
794 If you use
\helpref{Error
}{wxsocketbaseerror
}, it will always return FALSE.
796 \wxheading{Parameters
}
798 \docparam{buffer
}{Buffer to be unread.
}
800 \docparam{nbytes
}{Number of bytes.
}
802 \wxheading{Return value
}
804 Returns a reference to the current object.
808 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
809 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
810 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
}
815 \membersection{wxSocketBase::Wait
}\label{wxsocketbasewait
}
817 \func{bool
}{Wait
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
819 This function waits until one of the following conditions is TRUE. Note
820 that it is recommended to use the individual Wait functions to wait for
821 the required condition, instead of this one.
824 \item The socket becomes readable.
825 \item The socket becomes writable.
826 \item An ongoing connection request has completed (only for clients)
827 \item An incoming connection request has arrived (only for servers)
828 \item The connection has been closed.
831 \wxheading{Parameters
}
833 \docparam{seconds
}{Number of seconds to wait.
834 If -
1, it will wait for the default timeout,
835 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
837 \docparam{millisecond
}{Number of milliseconds to wait.
}
839 \wxheading{Return value
}
841 Returns TRUE when any of the above conditions is satisfied,
842 FALSE if the timeout was reached.
846 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
847 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
},
848 \helpref{wxSocketBase::WaitForLost
}{wxsocketbasewaitforlost
},
849 \helpref{wxSocketBase::WaitForRead
}{wxsocketbasewaitforread
},
850 \helpref{wxSocketBase::WaitForWrite
}{wxsocketbasewaitforwrite
},
851 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
}
856 \membersection{wxSocketBase::WaitForLost
}\label{wxsocketbasewaitforlost
}
858 \func{bool
}{Wait
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
860 This function waits until the connection is lost. This may happen if
861 the peer gracefully closes the connection or if the connection breaks.
863 \wxheading{Parameters
}
865 \docparam{seconds
}{Number of seconds to wait.
866 If -
1, it will wait for the default timeout,
867 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
869 \docparam{millisecond
}{Number of milliseconds to wait.
}
871 \wxheading{Return value
}
873 Returns TRUE if the connection was lost, FALSE if the timeout was reached.
877 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
878 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
}
883 \membersection{wxSocketBase::WaitForRead
}\label{wxsocketbasewaitforread
}
885 \func{bool
}{WaitForRead
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
887 This function waits until the socket is readable. This might mean that
888 queued data is available for reading or, for streamed sockets, that
889 the connection has been closed, so that a read operation will complete
890 immediately without blocking (unless the
{\bf wxSOCKET
\_WAITALL} flag
891 is set, in which case the operation might still block).
893 \wxheading{Parameters
}
895 \docparam{seconds
}{Number of seconds to wait.
896 If -
1, it will wait for the default timeout,
897 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
899 \docparam{millisecond
}{Number of milliseconds to wait.
}
901 \wxheading{Return value
}
903 Returns TRUE if the socket becomes readable, FALSE on timeout.
907 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
908 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
}
913 \membersection{wxSocketBase::WaitForWrite
}\label{wxsocketbasewaitforwrite
}
915 \func{bool
}{WaitForWrite
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
917 This function waits until the socket becomes writable. This might mean that
918 the socket is ready to send new data, or for streamed sockets, that the
919 connection has been closed, so that a write operation is guaranteed to
920 complete immediately (unless the
{\bf wxSOCKET
\_WAITALL} flag is set,
921 in which case the operation might still block).
923 \wxheading{Parameters
}
925 \docparam{seconds
}{Number of seconds to wait.
926 If -
1, it will wait for the default timeout,
927 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
929 \docparam{millisecond
}{Number of milliseconds to wait.
}
931 \wxheading{Return value
}
933 Returns TRUE if the socket becomes writable, FALSE on timeout.
937 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
938 \helpref{wxSocketBase::Wait
}{wxsocketbasewait
}
943 \membersection{wxSocketBase::Write
}\label{wxsocketbasewrite
}
945 \func{wxSocketBase\&
}{Write
}{\param{const void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
947 This function writes a buffer of
{\it nbytes
} bytes to the socket.
949 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually written.
951 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
953 \wxheading{Parameters
}
955 \docparam{buffer
}{Buffer with the data to be sent.
}
957 \docparam{nbytes
}{Number of bytes.
}
959 \wxheading{Return value
}
961 Returns a reference to the current object.
963 \wxheading{Remark/Warning
}
965 The exact behaviour of wxSocketBase::Write depends on the combination
966 of flags being used. For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
970 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
971 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
972 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
973 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}
978 \membersection{wxSocketBase::WriteMsg
}\label{wxsocketbasewritemsg
}
980 \func{wxSocketBase\&
}{WriteMsg
}{\param{const void *
}{ buffer
},
\param{wxUint32
}{ nbytes
}}
982 This function writes a buffer of
{\it nbytes
} bytes from the socket, but it
983 writes a short header before so that
\helpref{ReadMsg
}{wxsocketbasereadmsg
}
984 knows how much data should it actually read. So, a buffer sent with WriteMsg
985 {\bf must
} be read with ReadMsg. This function always waits for the entire
986 buffer to be sent, unless an error occurs.
988 Use
\helpref{LastCount
}{wxsocketbaselastcount
} to verify the number of bytes actually written.
990 Use
\helpref{Error
}{wxsocketbaseerror
} to determine if the operation succeeded.
992 \wxheading{Parameters
}
994 \docparam{buffer
}{Buffer with the data to be sent.
}
996 \docparam{nbytes
}{Number of bytes to send.
}
998 \wxheading{Return value
}
1000 Returns a reference to the current object.
1002 \wxheading{Remark/Warning
}
1004 wxSocketBase::WriteMsg will behave as if the
{\bf wxSOCKET
\_WAITALL} flag
1005 was always set and it will always ignore the
{\bf wxSOCKET
\_NOWAIT} flag.
1006 The exact behaviour of WriteMsg depends on the
{\bf wxSOCKET
\_BLOCK} flag.
1007 For a detailed explanation, see
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
}.
1009 \wxheading{See also
}
1011 \helpref{wxSocketBase::Error
}{wxsocketbaseerror
},
1012 \helpref{wxSocketBase::LastError
}{wxsocketbaselasterror
},
1013 \helpref{wxSocketBase::LastCount
}{wxsocketbaselastcount
},
1014 \helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
},
1015 \helpref{wxSocketBase::ReadMsg
}{wxsocketbasereadmsg
}
1018 % ---------------------------------------------------------------------------
1019 % CLASS wxSocketClient
1020 % ---------------------------------------------------------------------------
1022 \section{\class{wxSocketClient
}}\label{wxsocketclient
}
1024 \wxheading{Derived from
}
1026 \helpref{wxSocketBase
}{wxsocketbase
}
1028 \wxheading{Include files
}
1032 \latexignore{\rtfignore{\wxheading{Members
}}}
1034 % ---------------------------------------------------------------------------
1036 % ---------------------------------------------------------------------------
1040 \membersection{wxSocketClient::wxSocketClient
}
1042 \func{}{wxSocketClient
}{\param{wxSocketFlags
}{ flags = wxSOCKET_NONE
}}
1046 \wxheading{Parameters
}
1048 \docparam{flags
}{Socket flags (See
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
})
}
1053 \membersection{wxSocketClient::
\destruct{wxSocketClient
}}
1055 \func{}{\destruct{wxSocketClient
}}{\void}
1062 \membersection{wxSocketClient::Connect
}\label{wxsocketclientconnect
}
1064 \func{bool
}{Connect
}{\param{wxSockAddress\&
}{ address
},
\param{bool
}{ wait = TRUE
}}
1066 Connects to a server using the specified address.
1068 If
{\it wait
} is TRUE, Connect will wait until the connection completes.
1069 {\bf Warning:
} This will block the GUI.
1071 If
{\it wait
} is FALSE, Connect will try to establish the connection and
1072 return immediately, without blocking the GUI. When used this way, even if
1073 Connect returns FALSE, the connection request can be completed later.
1074 To detect this, use
\helpref{WaitOnConnect
}{wxsocketclientwaitonconnect
},
1075 or catch
{\bf wxSOCKET
\_CONNECTION} events (for successful establishment)
1076 and
{\bf wxSOCKET
\_LOST} events (for connection failure).
1078 \wxheading{Parameters
}
1080 \docparam{address
}{Address of the server.
}
1082 \docparam{wait
}{If TRUE, waits for the connection to complete.
}
1084 \wxheading{Return value
}
1086 Returns TRUE if the connection is established and no error occurs.
1088 If
{\it wait
} was TRUE, and Connect returns FALSE, an error occured
1089 and the connection failed.
1091 If
{\it wait
} was FALSE, and Connect returns FALSE, you should still
1092 be prepared to handle the completion of this connection request, either
1093 with
\helpref{WaitOnConnect
}{wxsocketclientwaitonconnect
} or by watching
1094 {\bf wxSOCKET
\_CONNECTION} and
{\bf wxSOCKET
\_LOST} events.
1096 \wxheading{See also
}
1098 \helpref{wxSocketClient::WaitOnConnect
}{wxsocketclientwaitonconnect
},
1099 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
1100 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
}
1105 \membersection{wxSocketClient::WaitOnConnect
}\label{wxsocketclientwaitonconnect
}
1107 \func{bool
}{WaitOnConnect
}{\param{long
}{ seconds = -
1},
\param{long
}{ milliseconds =
0}}
1109 Wait until a connection request completes, or until the specified timeout
1110 elapses. Use this function after issuing a call to
\helpref{Connect
}{wxsocketclientconnect
}
1111 with
{\it wait
} set to FALSE.
1113 \wxheading{Parameters
}
1115 \docparam{seconds
}{Number of seconds to wait.
1116 If -
1, it will wait for the default timeout,
1117 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
1119 \docparam{millisecond
}{Number of milliseconds to wait.
}
1121 \wxheading{Return value
}
1123 WaitOnConnect returns TRUE if the connection request completes. This
1124 does not necessarily mean that the connection was succesfully established;
1125 it might also happen that the connection was refused by the peer. Use
1126 \helpref{IsConnected
}{wxsocketbaseisconnected
} to distinguish between
1127 these two situations.
1129 If the timeout elapses, WaitOnConnect returns FALSE.
1131 These semantics allow code like this:
1134 // Issue the connection request
1135 client->Connect(addr, FALSE);
1137 // Wait until the request completes or until we decide to give up
1138 bool waitmore = TRUE;
1139 while ( !client->WaitOnConnect(seconds, millis) && waitmore )
1141 // possibly give some feedback to the user,
1142 // and update waitmore if needed.
1144 bool success = client->IsConnected();
1147 \wxheading{See also
}
1149 \helpref{wxSocketClient::Connect
}{wxsocketclientconnect
},
1150 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
},
1151 \helpref{wxSocketBase::IsConnected
}{wxsocketbaseisconnected
}
1153 % ---------------------------------------------------------------------------
1154 % CLASS: wxSocketEvent
1155 % ---------------------------------------------------------------------------
1156 \section{\class{wxSocketEvent
}}\label{wxsocketevent
}
1158 This event class contains information about socket events.
1160 \wxheading{Derived from
}
1162 \helpref{wxEvent
}{wxevent
}
1164 \wxheading{Include files
}
1168 \wxheading{Event table macros
}
1170 To process a socket event, use these event handler macros to direct input to member
1171 functions that take a wxSocketEvent argument.
1174 \begin{twocollist
}\itemsep=
0pt
1175 \twocolitem{{\bf EVT
\_SOCKET(id, func)
}}{Process a socket event, supplying the member function.
}
1178 \wxheading{See also
}
1180 \helpref{wxSocketBase
}{wxsocketbase
},
1181 \helpref{wxSocketClient
}{wxsocketclient
},
1182 \helpref{wxSocketServer
}{wxsocketserver
}
1184 \latexignore{\rtfignore{\wxheading{Members
}}}
1186 \membersection{wxSocketEvent::wxSocketEvent
}
1188 \func{}{wxSocketEvent
}{\param{int
}{ id =
0}}
1192 \membersection{wxSocketEvent::GetClientData
}\label{wxsocketeventgetclientdata
}
1194 \func{void *
}{GetClientData
}{\void}
1196 Gets the client data of the socket which generated this event, as
1197 set with
\helpref{wxSocketBase::SetClientData
}{wxsocketbasesetclientdata
}.
1199 \membersection{wxSocketEvent::GetSocket
}\label{wxsocketeventgetsocket
}
1201 \constfunc{wxSocketBase *
}{GetSocket
}{\void}
1203 Returns the socket object to which this event refers to. This makes
1204 it possible to use the same event handler for different sockets.
1206 \membersection{wxSocketEvent::GetSocketEvent
}\label{wxsocketeventgetsocketevent
}
1208 \constfunc{wxSocketNotify
}{GetSocketEvent
}{\void}
1210 Returns the socket event type.
1212 % ---------------------------------------------------------------------------
1213 % CLASS: wxSocketServer
1214 % ---------------------------------------------------------------------------
1215 \section{\class{wxSocketServer
}}\label{wxsocketserver
}
1217 \wxheading{Derived from
}
1219 \helpref{wxSocketBase
}{wxsocketbase
}
1221 \wxheading{Include files
}
1225 % ---------------------------------------------------------------------------
1227 % ---------------------------------------------------------------------------
1228 \latexignore{\rtfignore{\wxheading{Members
}}}
1233 \membersection{wxSocketServer::wxSocketServer
}\label{wxsocketserverconstr
}
1235 \func{}{wxSocketServer
}{\param{wxSockAddress\&
}{ address
},
\param{wxSocketFlags
}{ flags = wxSOCKET_NONE
}}
1237 Constructs a new server and tries to bind to the specified
{\it address
}.
1238 Before trying to accept new connections, test whether it succeeded with
1239 \helpref{wxSocketBase::Ok
}{wxsocketbaseok
}.
1241 \wxheading{Parameters
}
1243 \docparam{address
}{Specifies the local address for the server (e.g. port number).
}
1245 \docparam{flags
}{Socket flags (See
\helpref{wxSocketBase::SetFlags
}{wxsocketbasesetflags
})
}
1250 \membersection{wxSocketServer::
\destruct{wxSocketServer
}}
1252 \func{}{\destruct{wxSocketServer
}}{\void}
1254 Destructor (it doesn't close the accepted connections).
1259 \membersection{wxSocketServer::Accept
}\label{wxsocketserveraccept
}
1261 \func{wxSocketBase *
}{Accept
}{\param{bool
}{ wait = TRUE
}}
1263 Accepts an incoming connection request, and creates a new
1264 \helpref{wxSocketBase
}{wxsocketbase
} object which represents
1265 the server-side of the connection.
1267 If
{\it wait
} is TRUE and there are no pending connections to be
1268 accepted, it will wait for the next incoming connection to arrive.
1269 {\bf Warning:
} This will block the GUI.
1271 If
{\it wait
} is FALSE, it will try to accept a pending connection
1272 if there is one, but it will always return immediately without blocking
1273 the GUI. If you want to use Accept in this way, you can either check for
1274 incoming connections with
\helpref{WaitForAccept
}{wxsocketserverwaitforaccept
}
1275 or catch
{\bf wxSOCKET
\_CONNECTION} events, then call Accept once you know
1276 that there is an incoming connection waiting to be accepted.
1278 \wxheading{Return value
}
1280 Returns an opened socket connection, or NULL if an error occured or
1281 if the
{\it wait
} parameter was FALSE and there were no pending
1284 \wxheading{See also
}
1286 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
},
1287 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
1288 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
},
1289 \helpref{wxSocketServer::AcceptWith
}{wxsocketserveracceptwith
}
1294 \membersection{wxSocketServer::AcceptWith
}\label{wxsocketserveracceptwith
}
1296 \func{bool
}{AcceptWith
}{\param{wxSocketBase\&
}{ socket
},
\param{bool
}{ wait = TRUE
}}
1298 Accept an incoming connection using the specified socket object.
1300 \wxheading{Parameters
}
1302 \docparam{socket
}{Socket to be initialized
}
1304 \wxheading{Return value
}
1306 Returns TRUE on success, or FALSE if an error occured or if the
1307 {\it wait
} parameter was FALSE and there were no pending
1310 \helpref{wxSocketServer::WaitForAccept
}{wxsocketserverwaitforaccept
},
1311 \helpref{wxSocketBase::SetNotify
}{wxsocketbasesetnotify
},
1312 \helpref{wxSocketBase::Notify
}{wxsocketbasenotify
},
1313 \helpref{wxSocketServer::Accept
}{wxsocketserveraccept
} for a detailed explanation
1318 \membersection{wxSocketServer::WaitForAccept
}\label{wxsocketserverwaitforaccept
}
1320 \func{bool
}{WaitForAccept
}{\param{long
}{ seconds = -
1},
\param{long
}{ millisecond =
0}}
1322 This function waits for an incoming connection. Use it if you want to call
1323 \helpref{Accept
}{wxsocketserveraccept
} or
\helpref{AcceptWith
}{wxsocketserveracceptwith
}
1324 with
{\it wait
} set to FALSE, to detect when an incoming connection is waiting
1327 \wxheading{Parameters
}
1329 \docparam{seconds
}{Number of seconds to wait.
1330 If -
1, it will wait for the default timeout,
1331 as set with
\helpref{SetTimeout
}{wxsocketbasesettimeout
}.
}
1333 \docparam{millisecond
}{Number of milliseconds to wait.
}
1335 \wxheading{Return value
}
1337 Returns TRUE if an incoming connection arrived, FALSE if the timeout elapsed.
1339 \wxheading{See also
}
1341 \helpref{wxSocketServer::Accept
}{wxsocketserveraccept
},
1342 \helpref{wxSocketServer::AcceptWith
}{wxsocketserveracceptwith
},
1343 \helpref{wxSocketBase::InterruptWait
}{wxsocketbaseinterruptwait
}