1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart, Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "region.h"
20 #include "wx/gdiobj.h"
21 #include "wx/gdicmn.h"
23 //-----------------------------------------------------------------------------
25 //-----------------------------------------------------------------------------
27 class WXDLLIMPEXP_CORE wxRegion
;
29 //-----------------------------------------------------------------------------
31 //-----------------------------------------------------------------------------
40 // So far, for internal use only
43 wxRGN_AND
, // Creates the intersection of the two combined regions.
44 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
45 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
46 wxRGN_OR
, // Creates the union of two combined regions.
47 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
50 // ----------------------------------------------------------------------------
52 // ----------------------------------------------------------------------------
54 class WXDLLIMPEXP_CORE wxRegion
: public wxGDIObject
59 wxRegion( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
64 wxRegion( const wxPoint
& topLeft
, const wxPoint
& bottomRight
)
66 InitRect(topLeft
.x
, topLeft
.y
,
67 bottomRight
.x
- topLeft
.x
, bottomRight
.y
- topLeft
.y
);
70 wxRegion( const wxRect
& rect
)
72 InitRect(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
75 wxRegion( size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
77 wxRegion( const wxBitmap
& bmp
)
81 wxRegion( const wxBitmap
& bmp
,
82 const wxColour
& transColour
, int tolerance
= 0)
84 Union(bmp
, transColour
, tolerance
);
89 wxRegion( const wxRegion
& region
) { Ref(region
); }
90 wxRegion
& operator = ( const wxRegion
& region
) { Ref(region
); return *this; }
92 bool Ok() const { return m_refData
!= NULL
; }
94 bool operator == ( const wxRegion
& region
);
95 bool operator != ( const wxRegion
& region
) { return !(*this == region
); }
99 bool Offset( wxCoord x
, wxCoord y
);
101 bool Union( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
102 bool Union( const wxRect
& rect
);
103 bool Union( const wxRegion
& region
);
105 bool Intersect( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
106 bool Intersect( const wxRect
& rect
);
107 bool Intersect( const wxRegion
& region
);
109 bool Subtract( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
110 bool Subtract( const wxRect
& rect
);
111 bool Subtract( const wxRegion
& region
);
113 bool Xor( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
114 bool Xor( const wxRect
& rect
);
115 bool Xor( const wxRegion
& region
);
117 void GetBox( wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
118 wxRect
GetBox() const ;
121 bool IsEmpty() const { return Empty(); }
123 wxRegionContain
Contains( wxCoord x
, wxCoord y
) const;
124 wxRegionContain
Contains( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
125 wxRegionContain
Contains(const wxPoint
& pt
) const;
126 wxRegionContain
Contains(const wxRect
& rect
) const;
128 // Convert the region to a B&W bitmap with the white pixels being inside
130 wxBitmap
ConvertToBitmap() const;
132 // Use the non-transparent pixels of a wxBitmap for the region to combine
133 // with this region. First version takes transparency from bitmap's mask,
134 // second lets the user specify the colour to be treated as transparent
135 // along with an optional tolerance value.
136 // NOTE: implemented in common/rgncmn.cpp
137 bool Union(const wxBitmap
& bmp
);
138 bool Union(const wxBitmap
& bmp
,
139 const wxColour
& transColour
, int tolerance
= 0);
143 WXRegion
*GetX11Region() const;
147 virtual wxObjectRefData
*CreateRefData() const;
148 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
150 // common part of ctors for a rectangle region
151 void InitRect(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
154 DECLARE_DYNAMIC_CLASS(wxRegion
)
157 // ----------------------------------------------------------------------------
158 // wxRegionIterator: decomposes a region into rectangles
159 // ----------------------------------------------------------------------------
161 class WXDLLIMPEXP_CORE wxRegionIterator
: public wxObject
165 wxRegionIterator(const wxRegion
& region
);
167 void Reset() { m_current
= 0u; }
168 void Reset(const wxRegion
& region
);
170 operator bool () const;
171 bool HaveRects() const;
174 void operator ++ (int);
176 wxCoord
GetX() const;
177 wxCoord
GetY() const;
178 wxCoord
GetW() const;
179 wxCoord
GetWidth() const { return GetW(); }
180 wxCoord
GetH() const;
181 wxCoord
GetHeight() const { return GetH(); }
182 wxRect
GetRect() const;
189 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)