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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.2 API: set it to 1 to
32 // enable it
33 //
34 // Default is 1.
35 //
36 // Recommended setting: 0 (please update your code instead!)
37 #define WXWIN_COMPATIBILITY_2_2 1
38
39 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
40 // If migrating between versions, your dialogs may seem to shrink.
41 //
42 // Default is 1
43 //
44 // Recommended setting: 0 (the new calculations are more correct!)
45 #define wxDIALOG_UNIT_COMPATIBILITY 1
46
47 // ----------------------------------------------------------------------------
48 // debugging settings
49 // ----------------------------------------------------------------------------
50
51 // Generic comment about debugging settings: they are very useful if you don't
52 // use any other memory leak detection tools such as Purify/BoundsChecker, but
53 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
54 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
55 // may prefer to use it instead of built in memory debugging code because it is
56 // faster and more fool proof.
57 //
58 // Using VC++ CRT memory debugging is enabled by default in debug mode
59 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
60 // and if __NO_VC_CRTDBG__ is not defined.
61
62 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
63 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
64 // recommended to set this to 1, since you may well need to output an error log
65 // in a production version (or non-debugging beta).
66 //
67 // Default is 1.
68 //
69 // Recommended setting: 1 but see comment above
70 #define wxUSE_DEBUG_CONTEXT 1
71
72 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
73 // __WXDEBUG__ is also defined.
74 //
75 // WARNING: this code may not work with all architectures, especially if
76 // alignment is an issue. This switch is currently ignored for mingw / cygwin
77 //
78 // Default is 1
79 //
80 // Recommended setting: 1 but see comment in the beginning of this section
81 #define wxUSE_MEMORY_TRACING 0
82
83 // In debug mode, cause new and delete to be redefined globally.
84 // If this causes problems (e.g. link errors), set this to 0.
85 // This switch is currently ignored for mingw / cygwin
86 //
87 // Default is 1
88 //
89 // Recommended setting: 1 but see comment in the beginning of this section
90 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
91
92 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
93 // this causes problems (e.g. link errors), set this to 0. You may need to set
94 // this to 0 if using templates (at least for VC++). This switch is currently
95 // ignored for mingw / cygwin
96 //
97 // Default is 1
98 //
99 // Recommended setting: 1 but see comment in the beginning of this section
100 #define wxUSE_DEBUG_NEW_ALWAYS 0
101
102 // wxHandleFatalExceptions() may be used to catch the program faults at run
103 // time and, instead of terminating the program with a usual GPF message box,
104 // call the user-defined wxApp::OnFatalException() function. If you set
105 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
106 //
107 // This setting is for Win32 only and can only be enabled if your compiler
108 // supports Win32 structured exception handling (currently only VC++ does)
109 //
110 // Default is 1
111 //
112 // Recommended setting: 1 if your compiler supports it.
113 #ifdef _MSC_VER
114 #define wxUSE_ON_FATAL_EXCEPTION 1
115 #else
116 #define wxUSE_ON_FATAL_EXCEPTION 0
117 #endif
118
119 // ----------------------------------------------------------------------------
120 // Unicode support
121 // ----------------------------------------------------------------------------
122
123 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
124 // defined as wchar_t, wxString will use Unicode internally. If you set this
125 // to 1, you must use wxT() macro for all literal strings in the program.
126 //
127 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
128 // doesn't support it and the programs compiled in Unicode mode will not run
129 // under 9x).
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
134 #define wxUSE_UNICODE 0
135
136 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
137 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
138 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
139 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
140 // will have to modify the makefiles to include unicows.lib import library as the first
141 // library.
142 //
143 // Default is 0
144 //
145 // Recommended setting: 0
146 #define wxUSE_UNICODE_MSLU 0
147
148 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
149 // compiling the program in Unicode mode. More precisely, it will be possible
150 // to construct wxString from a wide (Unicode) string and convert any wxString
151 // to Unicode.
152 //
153 // Default is 1
154 //
155 // Recommended setting: 1
156 #define wxUSE_WCHAR_T 0
157
158 // ----------------------------------------------------------------------------
159 // global features
160 // ----------------------------------------------------------------------------
161
162 // Support for message/error logging. This includes wxLogXXX() functions and
163 // wxLog and derived classes. Don't set this to 0 unless you really know what
164 // you are doing.
165 //
166 // Default is 1
167 //
168 // Recommended setting: 1 (always)
169 #define wxUSE_LOG 1
170
171 // Support for command line parsing using wxCmdLineParser class.
172 //
173 // Default is 1
174 //
175 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
176 #define wxUSE_CMDLINE_PARSER 1
177
178 // Recommended setting: 1
179 #define wxUSE_LOGWINDOW 1
180
181 // Recommended setting: 1
182 #define wxUSE_LOGGUI 1
183
184 // Recommended setting: 1
185 #define wxUSE_LOG_DIALOG 0
186
187 // Support for multithreaded applications: if 1, compile in thread classes
188 // (thread.h) and make the library a bit more thread safe. Although thread
189 // support is quite stable by now, you may still consider recompiling the
190 // library without it if you have no use for it - this will result in a
191 // somewhat smaller and faster operation.
192 //
193 // This is ignored under Win16, threads are only supported under Win32.
194 //
195 // Default is 1
196 //
197 // Recommended setting: 0 unless you do plan to develop MT applications
198 #define wxUSE_THREADS 0
199
200 // If enabled (1), compiles wxWidgets streams classes
201 #define wxUSE_STREAMS 1
202
203 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
204 #define wxUSE_STD_IOSTREAM 0
205
206 // Use serialization (requires utils/serialize)
207 #define wxUSE_SERIAL 0
208
209 // ----------------------------------------------------------------------------
210 // non GUI features selection
211 // ----------------------------------------------------------------------------
212
213 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
214 // integer which is implemented in terms of native 64 bit integers if any or
215 // uses emulation otherwise.
216 //
217 // This class is required by wxDateTime and so you should enable it if you want
218 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
219 // integers in which case (almost) all of its functions are inline and it
220 // almost does not take any space, so there should be no reason to switch it
221 // off.
222 //
223 // Recommended setting: 1
224 #define wxUSE_LONGLONG 1
225
226 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
227 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
228 //
229 // Default is 1
230 //
231 // Recommended setting: 1 (wxFile is highly recommended as it is required by
232 // i18n code, wxFileConfig and others)
233 #define wxUSE_FILE 1
234 #define wxUSE_FFILE 1
235
236 // use wxTextBuffer class: required by wxTextFile
237 #define wxUSE_TEXTBUFFER 1
238
239 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
240 // wxFileConfig
241 #define wxUSE_TEXTFILE 1
242
243 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
244 #define wxUSE_INTL 1
245
246 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
247 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
248 // old wxTime and wxDate classes which are still provided for backwards
249 // compatibility (and implemented in terms of wxDateTime).
250 //
251 // Note that this class is relatively new and is still officially in alpha
252 // stage because some features are not yet (fully) implemented. It is already
253 // quite useful though and should only be disabled if you are aiming at
254 // absolutely minimal version of the library.
255 //
256 // Requires: wxUSE_LONGLONG
257 //
258 // Default is 1
259 //
260 // Recommended setting: 1
261 #define wxUSE_DATETIME 1
262
263 // Set wxUSE_TIMER to 1 to compile wxTimer class
264 //
265 // Default is 1
266 //
267 // Recommended setting: 1
268 #define wxUSE_TIMER 1
269
270 // Use wxStopWatch clas.
271 //
272 // Default is 1
273 //
274 // Recommended setting: 1 (needed by wxSocket)
275 #define wxUSE_STOPWATCH 1
276
277 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
278 // which allow the application to store its settings in the persistent
279 // storage. Setting this to 1 will also enable on-demand creation of the
280 // global config object in wxApp.
281 //
282 // See also wxUSE_CONFIG_NATIVE below.
283 //
284 // Recommended setting: 1
285 #define wxUSE_CONFIG 1
286
287 // If wxUSE_CONFIG is 1, you may choose to use either the native config
288 // classes under Windows (using .INI files under Win16 and the registry under
289 // Win32) or the portable text file format used by the config classes under
290 // Unix.
291 //
292 // Default is 1 to use native classes. Note that you may still use
293 // wxFileConfig even if you set this to 1 - just the config object created by
294 // default for the applications needs will be a wxRegConfig or wxIniConfig and
295 // not wxFileConfig.
296 //
297 // Recommended setting: 1
298 #define wxUSE_CONFIG_NATIVE 0
299
300 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
301 // to connect/disconnect from the network and be notified whenever the dial-up
302 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
303 //
304 // Default is 1.
305 //
306 // Recommended setting: 1
307 #define wxUSE_DIALUP_MANAGER 0
308
309 // Compile in wxLibrary class for run-time DLL loading and function calling.
310 // Required by wxUSE_DIALUP_MANAGER.
311 //
312 // This setting is for Win32 only
313 //
314 // Default is 1.
315 //
316 // Recommended setting: 1
317 #define wxUSE_DYNAMIC_LOADER 0
318
319 #define wxUSE_DYNLIB_CLASS 0
320
321 // Set to 1 to use socket classes
322 #define wxUSE_SOCKETS 0
323
324 // Set to 1 to enable virtual file systems (required by wxHTML)
325 #define wxUSE_FILESYSTEM 0
326
327 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
328 #define wxUSE_FS_ZIP 0
329
330 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
331 #define wxUSE_FS_INET 0
332
333 // Set to 1 to compile wxZipInput/OutputStream classes.
334 #define wxUSE_ZIPSTREAM 0
335
336 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
337 // wxUSE_LIBPNG.
338 #define wxUSE_ZLIB 0
339
340 // If enabled, the code written by Apple will be used to write, in a portable
341 // way, float on the disk. See extended.c for the license which is different
342 // from wxWidgets one.
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1 unless you don't like the license terms (unlikely)
347 #define wxUSE_APPLE_IEEE 1
348
349 // Joystick support class
350 #define wxUSE_JOYSTICK 1
351
352 // wxFontMapper class
353 #define wxUSE_FONTMAP 1
354
355 // wxMimeTypesManager class
356 #define wxUSE_MIMETYPE 0
357
358 // wxSystemOptions class
359 #define wxUSE_SYSTEM_OPTIONS 1
360
361 // Support for regular expression matching via wxRegEx class: enable this to
362 // use POSIX regular expressions in your code. You need to compile regex
363 // library from src/regex to use it under Windows.
364 //
365 // Default is 0
366 //
367 // Recommended setting: 1 if your compiler supports it, if it doesn't please
368 // contribute us a makefile for src/regex for it
369 #define wxUSE_REGEX 0
370
371 // wxSound class
372 #define wxUSE_SOUND 0
373
374 // Use wxMediaCtrl
375 //
376 // Default is 1.
377 //
378 // Recommended setting: 1
379 #define wxUSE_MEDIACTRL 1
380
381 // Use QuickTime
382 //
383 // Default is 0
384 //
385 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
386 #define wxUSE_QUICKTIME 0
387
388 // Use DirectShow
389 //
390 // Default is 0
391 //
392 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
393 #define wxUSE_DIRECTSHOW 1
394
395 // Use wxWidget's XRC XML-based resource system. Recommended.
396 //
397 // Default is 1
398 //
399 // Recommended setting: 1 (requires wxUSE_XML)
400 #define wxUSE_XRC 1
401
402 // XML parsing classes. Note that their API will change in the future, so
403 // using wxXmlDocument and wxXmlNode in your app is not recommended.
404 //
405 // Default is 1
406 //
407 // Recommended setting: 1 (required by XRC)
408 #if wxUSE_XRC
409 # define wxUSE_XML 1
410 #else
411 # define wxUSE_XML 0
412 #endif
413
414 // ----------------------------------------------------------------------------
415 // Individual GUI controls
416 // ----------------------------------------------------------------------------
417
418 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
419 // (without it, wxControl class is not compiled)
420 //
421 // Default is 1
422 //
423 // Recommended setting: 1 (don't change except for very special programs)
424 #define wxUSE_CONTROLS 1
425
426 // wxPopupWindow class is not used currently by wxMSW
427 //
428 // Default is 0
429 //
430 // Recommended setting: 0
431 #define wxUSE_POPUPWIN 1
432
433 // wxTipWindow allows to implement the custom tooltips, it is used by the
434 // context help classes. Requires wxUSE_POPUPWIN.
435 //
436 // Default is 1
437 //
438 // Recommended setting: 1 (may be set to 0)
439 #define wxUSE_TIPWINDOW 1
440
441 // Each of the settings below corresponds to one wxWidgets control. They are
442 // all switched on by default but may be disabled if you are sure that your
443 // program (including any standard dialogs it can show!) doesn't need them and
444 // if you desperately want to save some space. If you use any of these you must
445 // set wxUSE_CONTROLS as well.
446 //
447 // Default is 1
448 //
449 // Recommended setting: 1
450 #define wxUSE_BUTTON 1 // wxButton
451 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
452 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
453 #define wxUSE_CHECKBOX 1 // wxCheckBox
454 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
455 #define wxUSE_CHOICE 1 // wxChoice
456 #define wxUSE_COMBOBOX 1 // wxComboBox
457 #define wxUSE_GAUGE 1 // wxGauge
458 #define wxUSE_LISTBOX 1 // wxListBox
459 #define wxUSE_LISTCTRL 0 // wxListCtrl
460 #define wxUSE_RADIOBOX 1 // wxRadioBox
461 #define wxUSE_RADIOBTN 1 // wxRadioButton
462 #define wxUSE_SCROLLBAR 1 // wxScrollBar
463 #define wxUSE_SLIDER 1 // wxSlider
464 #define wxUSE_SPINBTN 1 // wxSpinButton
465 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
466 #define wxUSE_STATBOX 1 // wxStaticBox
467 #define wxUSE_STATLINE 1 // wxStaticLine
468 #define wxUSE_STATTEXT 1 // wxStaticText
469 #define wxUSE_STATBMP 1 // wxStaticBitmap
470 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
471 #define wxUSE_TOGGLEBTN 0 // requires wxButton
472 #define wxUSE_TREECTRL 0 // wxTreeCtrl
473
474 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
475 // below either wxStatusBar95 or a generic wxStatusBar will be used.
476 //
477 // Default is 1
478 //
479 // Recommended setting: 1
480 #define wxUSE_STATUSBAR 1
481
482 // Two status bar implementations are available under Win32: the generic one
483 // or the wrapper around native control. For native look and feel the native
484 // version should be used.
485 //
486 // Default is 1.
487 //
488 // Recommended setting: 1 (there is no advantage in using the generic one)
489 #define wxUSE_NATIVE_STATUSBAR 0
490
491 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
492 // classes at all. Otherwise, use the native toolbar class unless
493 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
494 // supports some features which might not be supported by the native wxToolBar
495 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
496 //
497 // Default is 1 for all settings.
498 //
499 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
500 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
501 #define wxUSE_TOOLBAR 0
502 #define wxUSE_TOOLBAR_NATIVE 0
503 #define wxUSE_TOOLBAR_SIMPLE 0
504
505 // wxNotebook is a control with several "tabs" located on one of its sides. It
506 // may be used ot logically organise the data presented to the user instead of
507 // putting everything in one huge dialog. It replaces wxTabControl and related
508 // classes of wxWin 1.6x.
509 //
510 // Default is 1.
511 //
512 // Recommended setting: 1
513 #define wxUSE_NOTEBOOK 1
514
515 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
516 // the new class. It shouldn't be used in new code.
517 //
518 // Default is 0.
519 //
520 // Recommended setting: 0 (use wxNotebook)
521 #define wxUSE_TAB_DIALOG 0
522
523 // wxGrid class
524 // Default is 1
525 //
526 #define wxUSE_GRID 0
527
528 // wxProperty[Value/Form/List] classes, used by Dialog Editor
529 #define wxUSE_PROPSHEET 0
530
531 // ----------------------------------------------------------------------------
532 // Miscellaneous GUI stuff
533 // ----------------------------------------------------------------------------
534
535 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
536 #define wxUSE_ACCEL 0
537
538 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
539 // under Windows).
540 //
541 // Default is 1.
542 //
543 // Recommended setting: 1 (can be safely set to 0, not used by the library)
544 #define wxUSE_CARET 1
545
546 // Miscellaneous geometry code: needed for Canvas library
547 #define wxUSE_GEOMETRY 1
548
549 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
550 // wxListCtrl.
551 //
552 // Default is 1.
553 //
554 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
555 // enumerated above, then this class is mostly useless too)
556 #define wxUSE_IMAGLIST 1
557
558 // Use wxMenu, wxMenuBar, wxMenuItem.
559 //
560 // Default is 1.
561 //
562 // Recommended setting: 1 (can't be disabled under MSW)
563 #define wxUSE_MENUS 1
564
565 // Use wxSashWindow class.
566 //
567 // Default is 1.
568 //
569 // Recommended setting: 1
570 #define wxUSE_SASH 1
571
572 // Use wxSplitterWindow class.
573 //
574 // Default is 1.
575 //
576 // Recommended setting: 1
577 #define wxUSE_SPLITTER 1
578
579 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
580 //
581 // Default is 1.
582 //
583 // Recommended setting: 1
584 #define wxUSE_TOOLTIPS 0
585
586 // wxValidator class and related methods
587 #define wxUSE_VALIDATORS 0
588
589 // wxDC cacheing implementation
590 #define wxUSE_DC_CACHEING 0
591
592 // ----------------------------------------------------------------------------
593 // common dialogs
594 // ----------------------------------------------------------------------------
595
596 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
597 // file selector, printer dialog). Switching this off also switches off the
598 // printing architecture and interactive wxPrinterDC.
599 //
600 // Default is 1
601 //
602 // Recommended setting: 1 (unless it really doesn't work)
603 #define wxUSE_COMMON_DIALOGS 1
604
605 // wxBusyInfo displays window with message when app is busy. Works in same way
606 // as wxBusyCursor
607 #define wxUSE_BUSYINFO 0
608
609 // Use single/multiple choice dialogs.
610 //
611 // Default is 1
612 //
613 // Recommended setting: 1 (used in the library itself)
614 #define wxUSE_CHOICEDLG 1
615
616 // Use colour picker dialog
617 //
618 // Default is 1
619 //
620 // Recommended setting: 1
621 #define wxUSE_COLOURDLG 0
622
623 // wxDirDlg class for getting a directory name from user
624 #define wxUSE_DIRDLG 0
625
626 // TODO: setting to choose the generic or native one
627
628 // Use file open/save dialogs.
629 //
630 // Default is 1
631 //
632 // Recommended setting: 1 (used in many places in the library itself)
633 #define wxUSE_FILEDLG 0
634
635 // Use find/replace dialogs.
636 //
637 // Default is 1
638 //
639 // Recommended setting: 1 (but may be safely set to 0)
640 #define wxUSE_FINDREPLDLG 0
641
642 // Use font picker dialog
643 //
644 // Default is 1
645 //
646 // Recommended setting: 1 (used in the library itself)
647 #define wxUSE_FONTDLG 0
648
649 // Use wxMessageDialog and wxMessageBox.
650 //
651 // Default is 1
652 //
653 // Recommended setting: 1 (used in the library itself)
654 #define wxUSE_MSGDLG 1
655
656 // progress dialog class for lengthy operations
657 #define wxUSE_PROGRESSDLG 0
658
659 // support for startup tips (wxShowTip &c)
660 #define wxUSE_STARTUP_TIPS 0
661
662 // text entry dialog and wxGetTextFromUser function
663 #define wxUSE_TEXTDLG 0
664
665 // number entry dialog
666 #define wxUSE_NUMBERDLG 0
667
668 // splash screen class
669 #define wxUSE_SPLASH 0
670
671 // wizards
672 #define wxUSE_WIZARDDLG 0
673
674 // ----------------------------------------------------------------------------
675 // Metafiles support
676 // ----------------------------------------------------------------------------
677
678 // Windows supports the graphics format known as metafile which is, though not
679 // portable, is widely used under Windows and so is supported by wxWin (under
680 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
681 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
682 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
683 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
684 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
685 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
686 // in any metafile related classes at all.
687 //
688 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
689 //
690 // Recommended setting: default or 0 for everything for portable programs.
691 #define wxUSE_METAFILE 0
692 #define wxUSE_ENH_METAFILE 0
693 #define wxUSE_WIN_METAFILES_ALWAYS 0
694
695 // ----------------------------------------------------------------------------
696 // Big GUI components
697 // ----------------------------------------------------------------------------
698
699 // Set to 0 to disable document/view architecture
700 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
701
702 // Set to 0 to disable MDI document/view architecture
703 #define wxUSE_MDI_ARCHITECTURE 0
704
705 // Set to 0 to disable print/preview architecture code
706 #define wxUSE_PRINTING_ARCHITECTURE 0
707
708 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
709 // much more.
710 //
711 // Default is 1.
712 //
713 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
714 // smaller library.
715 #define wxUSE_HTML 0
716
717 // OpenGL canvas
718 #define wxUSE_GLCANVAS 0
719
720 // wxTreeLayout class
721 #define wxUSE_TREELAYOUT 0
722
723 // ----------------------------------------------------------------------------
724 // Data transfer
725 // ----------------------------------------------------------------------------
726
727 // Use wxClipboard class for clipboard copy/paste.
728 //
729 // Default is 1.
730 //
731 // Recommended setting: 1
732 #define wxUSE_CLIPBOARD 0
733
734 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
735 // drop
736 //
737 // Default is 1.
738 //
739 // Recommended setting: 1
740 #define wxUSE_DATAOBJ 0
741
742 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
743 // different from "built in" drag and drop in wxTreeCtrl which is always
744 // available). Requires wxUSE_DATAOBJ.
745 //
746 // Default is 1.
747 //
748 // Recommended setting: 1
749 #define wxUSE_DRAG_AND_DROP 0
750
751 // ----------------------------------------------------------------------------
752 // miscellaneous settings
753 // ----------------------------------------------------------------------------
754
755 // wxSingleInstanceChecker class allows to verify at startup if another program
756 // instance is running (it is only available under Win32)
757 //
758 // Default is 1
759 //
760 // Recommended setting: 1 (the class is tiny, disabling it won't save much
761 // space)
762 #define wxUSE_SNGLINST_CHECKER 0
763
764 #define wxUSE_DRAGIMAGE 0
765
766 #define wxUSE_IPC 0
767 // 0 for no interprocess comms
768 #define wxUSE_HELP 0
769 // 0 for no help facility
770 #define wxUSE_MS_HTML_HELP 0
771 // 0 for no MS HTML Help
772
773 // Use wxHTML-based help controller?
774 #define wxUSE_WXHTML_HELP 0
775
776 #define wxUSE_RESOURCES 0
777 // 0 for no wxGetResource/wxWriteResource
778 #define wxUSE_CONSTRAINTS 1
779 // 0 for no window layout constraint system
780
781 #define wxUSE_SPLINES 1
782 // 0 for no splines
783
784 #define wxUSE_XPM_IN_MSW 1
785 // 0 for no XPM support in wxBitmap.
786 // Default is 1, as XPM is now fully
787 // supported this makes easier the issue
788 // of portable icons and bitmaps.
789
790 #define wxUSE_IMAGE_LOADING_IN_MSW 0
791 // Use dynamic DIB loading/saving code in utils/dib under MSW.
792 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
793 // Use dynamic icon/cursor loading/saving code
794 // under MSW.
795 #define wxUSE_WX_RESOURCES 0
796 // Use .wxr resource mechanism (requires PrologIO library)
797
798 #define wxUSE_MOUSEWHEEL 0
799 // Include mouse wheel support
800
801 // ----------------------------------------------------------------------------
802 // postscript support settings
803 // ----------------------------------------------------------------------------
804
805 // Set to 1 for PostScript device context.
806 #define wxUSE_POSTSCRIPT 0
807
808 // Set to 1 to use font metric files in GetTextExtent
809 #define wxUSE_AFM_FOR_POSTSCRIPT 0
810
811 // Set to 0 to disable PostScript print/preview architecture code under Windows
812 // (just use Windows printing).
813 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
814
815 // ----------------------------------------------------------------------------
816 // database classes
817 // ----------------------------------------------------------------------------
818
819 // Define 1 to use ODBC classes
820 #define wxUSE_ODBC 0
821
822 // For backward compatibility reasons, this parameter now only controls the
823 // default scrolling method used by cursors. This default behavior can be
824 // overriden by setting the second param of wxDB::wxDbGetConnection() or
825 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
826 // that use the connection) should support forward only scrolling of cursors,
827 // or both forward and backward support for backward scrolling cursors is
828 // dependent on the data source as well as the ODBC driver being used.
829 #define wxODBC_FWD_ONLY_CURSORS 1
830
831 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
832 // member variables. With a setting of 1, full backward compatability with the
833 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
834 // as future development will be done only on the non-deprecated
835 // functions/classes/member variables/etc.
836 #define wxODBC_BACKWARD_COMPATABILITY 0
837
838 // ----------------------------------------------------------------------------
839 // other compiler (mis)features
840 // ----------------------------------------------------------------------------
841
842 // Set this to 0 if your compiler can't cope with omission of prototype
843 // parameters.
844 //
845 // Default is 1.
846 //
847 // Recommended setting: 1 (should never need to set this to 0)
848 #define REMOVE_UNUSED_ARG 1
849
850 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
851 // them. Set to 1 for <iostream.h>, 0 for <iostream>
852 //
853 // Default is 1.
854 //
855 // Recommended setting: whatever your compiler likes more
856 #define wxUSE_IOSTREAMH 1
857
858 // ----------------------------------------------------------------------------
859 // image format support
860 // ----------------------------------------------------------------------------
861
862 // wxImage supports many different image formats which can be configured at
863 // compile-time. BMP is always supported, others are optional and can be safely
864 // disabled if you don't plan to use images in such format sometimes saving
865 // substantial amount of code in the final library.
866 //
867 // Some formats require an extra library which is included in wxWin sources
868 // which is mentioned if it is the case.
869
870 // Set to 1 for wxImage support (recommended).
871 #define wxUSE_IMAGE 1
872
873 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
874 #define wxUSE_LIBPNG 0
875
876 // Set to 1 for JPEG format support (requires libjpeg)
877 #define wxUSE_LIBJPEG 0
878
879 // Set to 1 for TIFF format support (requires libtiff)
880 #define wxUSE_LIBTIFF 0
881
882 // Set to 1 for GIF format support
883 #define wxUSE_GIF 0
884
885 // Set to 1 for PNM format support
886 #define wxUSE_PNM 0
887
888 // Set to 1 for PCX format support
889 #define wxUSE_PCX 0
890
891 // Set to 1 for IFF format support
892 #define wxUSE_IFF 0
893
894 // Set to 1 for XPM format support
895 #define wxUSE_XPM 1
896
897 // Set to 1 for MS Icons and Cursors format support
898 #define wxUSE_ICO_CUR 1
899
900 // Set to 1 to compile in wxPalette class
901 #define wxUSE_PALETTE 1
902
903 // ----------------------------------------------------------------------------
904 // Windows-only settings
905 // ----------------------------------------------------------------------------
906
907 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
908 // will override some other settings (see below)
909 //
910 // Default is 0.
911 //
912 // Recommended setting: 0 unless you really have to use MFC
913 #define wxUSE_MFC 0
914
915 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
916 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
917 // can't compile/doesn't have the OLE headers.
918 //
919 // Default is 1.
920 //
921 // Recommended setting: 1
922 #define wxUSE_OLE 0
923
924 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
925 // 3.x. This setting is ignored under Win9x and NT 4.0+.
926 //
927 // Default is 0 for (most) Win32 (systems), 1 for Win16
928 //
929 // Recommended setting: same as default
930 #if defined(__WIN95__)
931 #define wxUSE_CTL3D 0
932 #else
933 #define wxUSE_CTL3D 1
934 #endif
935
936 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
937 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
938 // miniframes support instead.
939 //
940 // Default is 0 for (most) Win32 (systems), 1 for Win16
941 //
942 // Recommended setting: same as default
943 #if defined(__WIN95__)
944 #define wxUSE_ITSY_BITSY 0
945 #else
946 #define wxUSE_ITSY_BITSY 1
947 #endif
948
949 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
950 // which allows to put more than ~32Kb of text in it even under Win9x (NT
951 // doesn't have such limitation).
952 //
953 // Default is 1 for compilers which support it
954 //
955 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
956 // or can't compile <richedit.h>
957 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
958 #define wxUSE_RICHEDIT 1
959
960 // TODO: This should be ifdef'ed for any compilers that don't support
961 // RichEdit 2.0 but do have RichEdit 1.0...
962 #define wxUSE_RICHEDIT2 1
963
964 #else
965 #define wxUSE_RICHEDIT 0
966 #define wxUSE_RICHEDIT2 0
967 #endif
968
969 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
970 // is required by wxUSE_CHECKLISTBOX.
971 //
972 // Default is 1.
973 //
974 // Recommended setting: 1, set to 0 for a small library size reduction
975 #define wxUSE_OWNER_DRAWN 0
976
977 // ----------------------------------------------------------------------------
978 // obsolete settings
979 // ----------------------------------------------------------------------------
980
981 // NB: all settings in this section are obsolete and should not be used/changed
982 // at all, they will disappear
983
984 // Set to 1 to use PenWindows
985 #define wxUSE_PENWINDOWS 0
986
987 // Define 1 to use bitmap messages.
988 #define wxUSE_BITMAP_MESSAGE 1
989
990 // If 1, enables provision of run-time type information.
991 // NOW MANDATORY: don't change.
992 #define wxUSE_DYNAMIC_CLASSES 1
993
994 // ----------------------------------------------------------------------------
995 // disable the settings which don't work for some compilers
996 // ----------------------------------------------------------------------------
997
998 #ifndef wxUSE_NORLANDER_HEADERS
999 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1000 # define wxUSE_NORLANDER_HEADERS 1
1001 #else
1002 # define wxUSE_NORLANDER_HEADERS 0
1003 #endif
1004 #endif
1005
1006 #if defined(__GNUWIN32__)
1007 // These don't work as expected for mingw32 and cygwin32
1008 #undef wxUSE_MEMORY_TRACING
1009 #define wxUSE_MEMORY_TRACING 0
1010
1011 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1012 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1013
1014 #undef wxUSE_DEBUG_NEW_ALWAYS
1015 #define wxUSE_DEBUG_NEW_ALWAYS 0
1016
1017 // Cygwin betas don't have wcslen
1018 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1019 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1020 # undef wxUSE_WCHAR_T
1021 # define wxUSE_WCHAR_T 0
1022 # endif
1023 #endif
1024
1025 #endif // __GNUWIN32__
1026
1027 // MFC duplicates these operators
1028 #if wxUSE_MFC
1029 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1030 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1031
1032 #undef wxUSE_DEBUG_NEW_ALWAYS
1033 #define wxUSE_DEBUG_NEW_ALWAYS 0
1034 #endif // wxUSE_MFC
1035
1036 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1037 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1038 // to implement UUIDs
1039 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1040 #undef wxUSE_DRAG_AND_DROP
1041 #define wxUSE_DRAG_AND_DROP 0
1042 #endif
1043
1044 // Only WIN32 supports wxStatusBar95
1045 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1046 #undef wxUSE_NATIVE_STATUSBAR
1047 #define wxUSE_NATIVE_STATUSBAR 0
1048 #endif
1049
1050 #if !wxUSE_OWNER_DRAWN
1051 #undef wxUSE_CHECKLISTBOX
1052 #define wxUSE_CHECKLISTBOX 0
1053 #endif
1054
1055 // Salford C++ doesn't like some of the memory operator definitions
1056 #ifdef __SALFORDC__
1057 #undef wxUSE_MEMORY_TRACING
1058 #define wxUSE_MEMORY_TRACING 0
1059
1060 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1061 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1062
1063 #undef wxUSE_DEBUG_NEW_ALWAYS
1064 #define wxUSE_DEBUG_NEW_ALWAYS 0
1065
1066 #undef wxUSE_THREADS
1067 #define wxUSE_THREADS 0
1068
1069 #undef wxUSE_OWNER_DRAWN
1070 #define wxUSE_OWNER_DRAWN 0
1071 #endif // __SALFORDC__
1072
1073 // BC++/Win16 can't cope with the amount of data in resource.cpp
1074 #if defined(__WIN16__) && defined(__BORLANDC__)
1075 #undef wxUSE_WX_RESOURCES
1076 #define wxUSE_WX_RESOURCES 0
1077
1078 #undef wxUSE_ODBC
1079 #define wxUSE_ODBC 0
1080
1081 #undef wxUSE_NEW_GRID
1082 #define wxUSE_NEW_GRID 0
1083 #endif
1084
1085 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1086 // BC++ 4.0 can't compile JPEG library
1087 #undef wxUSE_LIBJPEG
1088 #define wxUSE_LIBJPEG 0
1089 #endif
1090
1091 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1092 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1093 #undef wxUSE_DEBUG_NEW_ALWAYS
1094 #define wxUSE_DEBUG_NEW_ALWAYS 0
1095 #endif
1096
1097 #if defined(__WXMSW__) && defined(__WATCOMC__)
1098 /*
1099 #undef wxUSE_GLCANVAS
1100 #define wxUSE_GLCANVAS 0
1101 */
1102
1103 #undef wxUSE_WCHAR_T
1104 #define wxUSE_WCHAR_T 0
1105 #endif
1106
1107 #if defined(__WXMSW__) && !defined(__WIN32__)
1108
1109 #undef wxUSE_SOCKETS
1110 #define wxUSE_SOCKETS 0
1111
1112 #undef wxUSE_THREADS
1113 #define wxUSE_THREADS 0
1114
1115 #undef wxUSE_TOOLTIPS
1116 #define wxUSE_TOOLTIPS 0
1117
1118 #undef wxUSE_SPINCTRL
1119 #define wxUSE_SPINCTRL 0
1120
1121 #undef wxUSE_SPINBTN
1122 #define wxUSE_SPINBTN 0
1123
1124 #undef wxUSE_LIBPNG
1125 #define wxUSE_LIBPNG 0
1126
1127 #undef wxUSE_LIBJPEG
1128 #define wxUSE_LIBJPEG 0
1129
1130 #undef wxUSE_LIBTIFF
1131 #define wxUSE_LIBTIFF 0
1132
1133 #undef wxUSE_GIF
1134 #define wxUSE_GIF 0
1135
1136 #undef wxUSE_PNM
1137 #define wxUSE_PNM 0
1138
1139 #undef wxUSE_PCX
1140 #define wxUSE_PCX 0
1141
1142 #undef wxUSE_GLCANVAS
1143 #define wxUSE_GLCANVAS 0
1144
1145 #undef wxUSE_MS_HTML_HELP
1146 #define wxUSE_MS_HTML_HELP 0
1147
1148 #undef wxUSE_WCHAR_T
1149 #define wxUSE_WCHAR_T 0
1150
1151 #endif // Win16
1152
1153 // ----------------------------------------------------------------------------
1154 // undef the things which don't make sense for wxBase build
1155 // ----------------------------------------------------------------------------
1156
1157 #if !wxUSE_GUI
1158
1159 #undef wxUSE_HTML
1160 #define wxUSE_HTML 0
1161
1162 #endif // !wxUSE_GUI
1163
1164 // ----------------------------------------------------------------------------
1165 // check the settings consistency: do it here to abort compilation immediately
1166 // and not almost in the very end when the relevant file fails to compile and
1167 // you need to modify setup.h and rebuild everything
1168 // ----------------------------------------------------------------------------
1169
1170 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1171 #error wxDateTime requires wxLongLong
1172 #endif
1173
1174 #if wxUSE_TEXTFILE && !wxUSE_FILE
1175 #error You cannot compile wxTextFile without wxFile
1176 #endif
1177
1178 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1179 #error You cannot compile virtual file systems without wxUSE_STREAMS
1180 #endif
1181
1182 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1183 #error You cannot compile wxHTML without virtual file systems
1184 #endif
1185
1186 // add more tests here...
1187
1188 #endif
1189 // _WX_SETUP_H_