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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msgqueue.h
3 // Purpose: interface of wxMessageQueue<T>
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8 /**
9 Error codes for wxMessageQueue<> operations.
10
11 This enum contains the possible return value of wxMessageQueue<> methods.
12
13 @since 2.9.0
14 @category{threading}
15 */
16 enum wxMessageQueueError
17 {
18 /// Indicates that the operation completed successfully.
19 wxMSGQUEUE_NO_ERROR = 0,
20
21 /**
22 Indicates that no messages were received before timeout expired.
23
24 This return value is only used by wxMessageQueue<>::ReceiveTimeout().
25 */
26 wxMSGQUEUE_TIMEOUT,
27
28 /// Some unexpected (and fatal) error has occurred.
29 wxMSGQUEUE_MISC_ERROR
30 };
31
32 /**
33 wxMessageQueue allows passing messages between threads.
34
35 This class should be typically used to communicate between the main and worker
36 threads. The main thread calls wxMessageQueue::Post and the worker thread
37 calls wxMessageQueue::Receive.
38
39 @tparam T
40 For this class a message is an object of arbitrary type T.
41
42 Notice that often there is a some special message indicating that the thread
43 should terminate as there is no other way to gracefully shutdown a thread
44 waiting on the message queue.
45
46 @since 2.9.0
47
48 @nolibrary
49 @category{threading}
50
51 @see wxThread
52 */
53 template <typename T>
54 class wxMessageQueue<T>
55 {
56 public:
57 /**
58 Default and only constructor.
59 Use wxMessageQueue::IsOk to check if the object was successfully initialized.
60 */
61 wxMessageQueue();
62
63 /**
64 Remove all messages from the queue.
65
66 This method is meant to be called from the same thread(s) that call
67 Post() to discard any still pending requests if they became
68 unnecessary.
69
70 @since 2.9.1
71 */
72 wxMessageQueueError Clear();
73
74 /**
75 Returns @true if the object had been initialized successfully, @false
76 if an error occurred.
77 */
78 bool IsOk() const;
79
80 /**
81 Add a message to this queue and signal the threads waiting for messages
82 (i.e. the threads which called wxMessageQueue::Receive or
83 wxMessageQueue::ReceiveTimeout).
84
85 This method is safe to call from multiple threads in parallel.
86 */
87 wxMessageQueueError Post(T const& msg);
88
89 /**
90 Block until a message becomes available in the queue.
91 Waits indefinitely long or until an error occurs.
92
93 The message is returned in @a msg.
94 */
95 wxMessageQueueError Receive(T& msg);
96
97 /**
98 Block until a message becomes available in the queue, but no more than
99 @a timeout milliseconds has elapsed.
100
101 If no message is available after @a timeout milliseconds then returns
102 @b wxMSGQUEUE_TIMEOUT.
103
104 If @a timeout is 0 then checks for any messages present in the queue
105 and returns immediately without waiting.
106
107 The message is returned in @a msg.
108 */
109 wxMessageQueueError ReceiveTimeout(long timeout, T& msg);
110 };
111