]> git.saurik.com Git - wxWidgets.git/blob - include/wx/socket.h
Try loading even English translations if provided.
[wxWidgets.git] / include / wx / socket.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // Copyright: (c) Guilhem Lavaux
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_SOCKET_H_
12 #define _WX_SOCKET_H_
13
14 #include "wx/defs.h"
15
16 #if wxUSE_SOCKETS
17
18 // ---------------------------------------------------------------------------
19 // wxSocket headers
20 // ---------------------------------------------------------------------------
21
22 #include "wx/event.h"
23 #include "wx/sckaddr.h"
24 #include "wx/list.h"
25
26 class wxSocketImpl;
27
28 // ------------------------------------------------------------------------
29 // Types and constants
30 // ------------------------------------------------------------------------
31
32 // Define the type of native sockets.
33 #if defined(__WINDOWS__)
34 // Although socket descriptors are still 32 bit values, even under Win64,
35 // the socket type is 64 bit there.
36 typedef wxUIntPtr wxSOCKET_T;
37 #else
38 typedef int wxSOCKET_T;
39 #endif
40
41
42 // Types of different socket notifications or events.
43 //
44 // NB: the values here should be consecutive and start with 0 as they are
45 // used to construct the wxSOCKET_XXX_FLAG bit mask values below
46 enum wxSocketNotify
47 {
48 wxSOCKET_INPUT,
49 wxSOCKET_OUTPUT,
50 wxSOCKET_CONNECTION,
51 wxSOCKET_LOST
52 };
53
54 enum
55 {
56 wxSOCKET_INPUT_FLAG = 1 << wxSOCKET_INPUT,
57 wxSOCKET_OUTPUT_FLAG = 1 << wxSOCKET_OUTPUT,
58 wxSOCKET_CONNECTION_FLAG = 1 << wxSOCKET_CONNECTION,
59 wxSOCKET_LOST_FLAG = 1 << wxSOCKET_LOST
60 };
61
62 // this is a combination of the bit masks defined above
63 typedef int wxSocketEventFlags;
64
65 enum wxSocketError
66 {
67 wxSOCKET_NOERROR = 0,
68 wxSOCKET_INVOP,
69 wxSOCKET_IOERR,
70 wxSOCKET_INVADDR,
71 wxSOCKET_INVSOCK,
72 wxSOCKET_NOHOST,
73 wxSOCKET_INVPORT,
74 wxSOCKET_WOULDBLOCK,
75 wxSOCKET_TIMEDOUT,
76 wxSOCKET_MEMERR,
77 wxSOCKET_OPTERR
78 };
79
80 // socket options/flags bit masks
81 enum
82 {
83 wxSOCKET_NONE = 0x0000,
84 wxSOCKET_NOWAIT_READ = 0x0001,
85 wxSOCKET_NOWAIT_WRITE = 0x0002,
86 wxSOCKET_NOWAIT = wxSOCKET_NOWAIT_READ | wxSOCKET_NOWAIT_WRITE,
87 wxSOCKET_WAITALL_READ = 0x0004,
88 wxSOCKET_WAITALL_WRITE = 0x0008,
89 wxSOCKET_WAITALL = wxSOCKET_WAITALL_READ | wxSOCKET_WAITALL_WRITE,
90 wxSOCKET_BLOCK = 0x0010,
91 wxSOCKET_REUSEADDR = 0x0020,
92 wxSOCKET_BROADCAST = 0x0040,
93 wxSOCKET_NOBIND = 0x0080
94 };
95
96 typedef int wxSocketFlags;
97
98 // socket kind values (badly defined, don't use)
99 enum wxSocketType
100 {
101 wxSOCKET_UNINIT,
102 wxSOCKET_CLIENT,
103 wxSOCKET_SERVER,
104 wxSOCKET_BASE,
105 wxSOCKET_DATAGRAM
106 };
107
108
109 // event
110 class WXDLLIMPEXP_FWD_NET wxSocketEvent;
111 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_NET, wxEVT_SOCKET, wxSocketEvent);
112
113 // --------------------------------------------------------------------------
114 // wxSocketBase
115 // --------------------------------------------------------------------------
116
117 class WXDLLIMPEXP_NET wxSocketBase : public wxObject
118 {
119 public:
120 // Public interface
121 // ----------------
122
123 // ctors and dtors
124 wxSocketBase();
125 wxSocketBase(wxSocketFlags flags, wxSocketType type);
126 virtual ~wxSocketBase();
127 void Init();
128 bool Destroy();
129
130 // state
131 bool Ok() const { return IsOk(); }
132 bool IsOk() const { return m_impl != NULL; }
133 bool Error() const { return LastError() != wxSOCKET_NOERROR; }
134 bool IsClosed() const { return m_closed; }
135 bool IsConnected() const { return m_connected; }
136 bool IsData() { return WaitForRead(0, 0); }
137 bool IsDisconnected() const { return !IsConnected(); }
138 wxUint32 LastCount() const { return m_lcount; }
139 wxUint32 LastReadCount() const { return m_lcount_read; }
140 wxUint32 LastWriteCount() const { return m_lcount_write; }
141 wxSocketError LastError() const;
142 void SaveState();
143 void RestoreState();
144
145 // addresses
146 virtual bool GetLocal(wxSockAddress& addr_man) const;
147 virtual bool GetPeer(wxSockAddress& addr_man) const;
148 virtual bool SetLocal(const wxIPV4address& local);
149
150 // base IO
151 virtual bool Close();
152 void ShutdownOutput();
153 wxSocketBase& Discard();
154 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
155 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
156 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
157 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
158 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
159 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
160
161 // all Wait() functions wait until their condition is satisfied or the
162 // timeout expires; if seconds == -1 (default) then m_timeout value is used
163 //
164 // it is also possible to call InterruptWait() to cancel any current Wait()
165
166 // wait for anything at all to happen with this socket
167 bool Wait(long seconds = -1, long milliseconds = 0);
168
169 // wait until we can read from or write to the socket without blocking
170 // (notice that this does not mean that the operation will succeed but only
171 // that it will return immediately)
172 bool WaitForRead(long seconds = -1, long milliseconds = 0);
173 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
174
175 // wait until the connection is terminated
176 bool WaitForLost(long seconds = -1, long milliseconds = 0);
177
178 void InterruptWait() { m_interrupt = true; }
179
180
181 wxSocketFlags GetFlags() const { return m_flags; }
182 void SetFlags(wxSocketFlags flags);
183 virtual void SetTimeout(long seconds);
184 long GetTimeout() const { return m_timeout; }
185
186 bool GetOption(int level, int optname, void *optval, int *optlen);
187 bool SetOption(int level, int optname, const void *optval, int optlen);
188 wxUint32 GetLastIOSize() const { return m_lcount; }
189 wxUint32 GetLastIOReadSize() const { return m_lcount_read; }
190 wxUint32 GetLastIOWriteSize() const { return m_lcount_write; }
191
192 // event handling
193 void *GetClientData() const { return m_clientData; }
194 void SetClientData(void *data) { m_clientData = data; }
195 void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY);
196 void SetNotify(wxSocketEventFlags flags);
197 void Notify(bool notify);
198
199 // Get the underlying socket descriptor.
200 wxSOCKET_T GetSocket() const;
201
202 // initialize/shutdown the sockets (done automatically so there is no need
203 // to call these functions usually)
204 //
205 // should always be called from the main thread only so one of the cases
206 // where they should indeed be called explicitly is when the first wxSocket
207 // object in the application is created in a different thread
208 static bool Initialize();
209 static void Shutdown();
210
211 // check if wxSocket had been already initialized
212 //
213 // notice that this function should be only called from the main thread as
214 // otherwise it is inherently unsafe because Initialize/Shutdown() may be
215 // called concurrently with it in the main thread
216 static bool IsInitialized();
217
218 // Implementation from now on
219 // --------------------------
220
221 // do not use, should be private (called from wxSocketImpl only)
222 void OnRequest(wxSocketNotify notify);
223
224 // do not use, not documented nor supported
225 bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
226 wxSocketType GetType() const { return m_type; }
227
228 private:
229 friend class wxSocketClient;
230 friend class wxSocketServer;
231 friend class wxDatagramSocket;
232
233 // low level IO
234 wxUint32 DoRead(void* buffer, wxUint32 nbytes);
235 wxUint32 DoWrite(const void *buffer, wxUint32 nbytes);
236
237 // wait until the given flags are set for this socket or the given timeout
238 // (or m_timeout) expires
239 //
240 // notice that wxSOCKET_LOST_FLAG is always taken into account and the
241 // function returns -1 if the connection was lost; otherwise it returns
242 // true if any of the events specified by flags argument happened or false
243 // if the timeout expired
244 int DoWait(long timeout, wxSocketEventFlags flags);
245
246 // a helper calling DoWait() using the same convention as the public
247 // WaitForXXX() functions use, i.e. use our timeout if seconds == -1 or the
248 // specified timeout otherwise
249 int DoWait(long seconds, long milliseconds, wxSocketEventFlags flags);
250
251 // another helper calling DoWait() using our m_timeout
252 int DoWaitWithTimeout(wxSocketEventFlags flags)
253 {
254 return DoWait(m_timeout*1000, flags);
255 }
256
257 // pushback buffer
258 void Pushback(const void *buffer, wxUint32 size);
259 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
260
261 // store the given error as the LastError()
262 void SetError(wxSocketError error);
263
264 private:
265 // socket
266 wxSocketImpl *m_impl; // port-specific implementation
267 wxSocketType m_type; // wxSocket type
268
269 // state
270 wxSocketFlags m_flags; // wxSocket flags
271 bool m_connected; // connected?
272 bool m_establishing; // establishing connection?
273 bool m_reading; // busy reading?
274 bool m_writing; // busy writing?
275 bool m_closed; // was the other end closed?
276 wxUint32 m_lcount; // last IO transaction size
277 wxUint32 m_lcount_read; // last IO transaction size of Read() direction.
278 wxUint32 m_lcount_write; // last IO transaction size of Write() direction.
279 unsigned long m_timeout; // IO timeout value in seconds
280 // (TODO: remove, wxSocketImpl has it too)
281 wxList m_states; // stack of states (TODO: remove!)
282 bool m_interrupt; // interrupt ongoing wait operations?
283 bool m_beingDeleted; // marked for delayed deletion?
284 wxIPV4address m_localAddress; // bind to local address?
285
286 // pushback buffer
287 void *m_unread; // pushback buffer
288 wxUint32 m_unrd_size; // pushback buffer size
289 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
290
291 // events
292 int m_id; // socket id
293 wxEvtHandler *m_handler; // event handler
294 void *m_clientData; // client data for events
295 bool m_notify; // notify events to users?
296 wxSocketEventFlags m_eventmask; // which events to notify?
297 wxSocketEventFlags m_eventsgot; // collects events received in OnRequest()
298
299
300 friend class wxSocketReadGuard;
301 friend class wxSocketWriteGuard;
302
303 wxDECLARE_NO_COPY_CLASS(wxSocketBase);
304 DECLARE_CLASS(wxSocketBase)
305 };
306
307
308 // --------------------------------------------------------------------------
309 // wxSocketServer
310 // --------------------------------------------------------------------------
311
312 class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase
313 {
314 public:
315 wxSocketServer(const wxSockAddress& addr,
316 wxSocketFlags flags = wxSOCKET_NONE);
317
318 wxSocketBase* Accept(bool wait = true);
319 bool AcceptWith(wxSocketBase& socket, bool wait = true);
320
321 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
322
323 wxDECLARE_NO_COPY_CLASS(wxSocketServer);
324 DECLARE_CLASS(wxSocketServer)
325 };
326
327
328 // --------------------------------------------------------------------------
329 // wxSocketClient
330 // --------------------------------------------------------------------------
331
332 class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase
333 {
334 public:
335 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
336
337 virtual bool Connect(const wxSockAddress& addr, bool wait = true);
338 bool Connect(const wxSockAddress& addr,
339 const wxSockAddress& local,
340 bool wait = true);
341
342 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
343
344 // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF
345 // options before calling connect (either one can be -1 to leave it
346 // unchanged)
347 void SetInitialSocketBuffers(int recv, int send)
348 {
349 m_initialRecvBufferSize = recv;
350 m_initialSendBufferSize = send;
351 }
352
353 private:
354 virtual bool DoConnect(const wxSockAddress& addr,
355 const wxSockAddress* local,
356 bool wait = true);
357
358 // buffer sizes, -1 if unset and defaults should be used
359 int m_initialRecvBufferSize;
360 int m_initialSendBufferSize;
361
362 wxDECLARE_NO_COPY_CLASS(wxSocketClient);
363 DECLARE_CLASS(wxSocketClient)
364 };
365
366
367 // --------------------------------------------------------------------------
368 // wxDatagramSocket
369 // --------------------------------------------------------------------------
370
371 // WARNING: still in alpha stage
372
373 class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
374 {
375 public:
376 wxDatagramSocket(const wxSockAddress& addr,
377 wxSocketFlags flags = wxSOCKET_NONE);
378
379 wxDatagramSocket& RecvFrom(wxSockAddress& addr,
380 void *buf,
381 wxUint32 nBytes);
382 wxDatagramSocket& SendTo(const wxSockAddress& addr,
383 const void* buf,
384 wxUint32 nBytes);
385
386 /* TODO:
387 bool Connect(wxSockAddress& addr);
388 */
389
390 private:
391 wxDECLARE_NO_COPY_CLASS(wxDatagramSocket);
392 DECLARE_CLASS(wxDatagramSocket)
393 };
394
395
396 // --------------------------------------------------------------------------
397 // wxSocketEvent
398 // --------------------------------------------------------------------------
399
400 class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent
401 {
402 public:
403 wxSocketEvent(int id = 0)
404 : wxEvent(id, wxEVT_SOCKET)
405 {
406 }
407
408 wxSocketNotify GetSocketEvent() const { return m_event; }
409 wxSocketBase *GetSocket() const
410 { return (wxSocketBase *) GetEventObject(); }
411 void *GetClientData() const { return m_clientData; }
412
413 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
414 virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_SOCKET; }
415
416 public:
417 wxSocketNotify m_event;
418 void *m_clientData;
419
420 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
421 };
422
423
424 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
425
426 #define wxSocketEventHandler(func) \
427 wxEVENT_HANDLER_CAST(wxSocketEventFunction, func)
428
429 #define EVT_SOCKET(id, func) \
430 wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func))
431
432 #endif // wxUSE_SOCKETS
433
434 #endif // _WX_SOCKET_H_
435