1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/socket.cpp
3 // Purpose: Socket handler classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
6 // Copyright: (C) 1999-1997, Guilhem Lavaux
7 // (C) 1999-2000, Guillermo Rodriguez Garcia
8 // (C) 2008 Vadim Zeitlin
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 // ==========================================================================
15 // ==========================================================================
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
26 #include "wx/socket.h"
29 #include "wx/object.h"
30 #include "wx/string.h"
37 #include "wx/module.h"
40 #include "wx/apptrait.h"
41 #include "wx/sckaddr.h"
42 #include "wx/stopwatch.h"
43 #include "wx/thread.h"
44 #include "wx/evtloop.h"
47 #include "wx/private/fd.h"
48 #include "wx/private/socket.h"
54 // we use MSG_NOSIGNAL to avoid getting SIGPIPE when sending data to a remote
55 // host which closed the connection if it is available, otherwise we rely on
56 // SO_NOSIGPIPE existency
58 // this should cover all the current Unix systems (Windows never sends any
59 // signals anyhow) but if we find one that has neither we should explicitly
60 // ignore SIGPIPE for it
61 // OpenVMS has neither MSG_NOSIGNAL nor SO_NOSIGPIPE. However the socket sample
62 // seems to work. Not sure if problems will show up on OpenVMS using sockets.
64 #define wxSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
65 #else // MSG_NOSIGNAL not available (BSD including OS X)
66 // next best possibility is to use SO_NOSIGPIPE socket option, this covers
67 // BSD systems (including OS X) -- but if we don't have it neither (AIX and
68 // old HP-UX do not), we have to fall back to the old way of simply
69 // disabling SIGPIPE temporarily, so define a class to do it in a safe way
70 #if defined(__UNIX__) && !defined(SO_NOSIGPIPE)
71 extern "C" { typedef void (*wxSigHandler_t
)(int); }
77 // ctor disables the given signal
79 : m_handler(signal(sig
, SIG_IGN
)),
84 // dtor restores the old handler
87 signal(m_sig
, m_handler
);
91 const wxSigHandler_t m_handler
;
94 wxDECLARE_NO_COPY_CLASS(IgnoreSignal
);
96 } // anonymous namespace
98 #define wxNEEDS_IGNORE_SIGPIPE
99 #endif // Unix without SO_NOSIGPIPE
101 #define wxSOCKET_MSG_NOSIGNAL 0
104 // DLL options compatibility check:
105 #include "wx/build.h"
106 WX_CHECK_BUILD_OPTIONS("wxNet")
108 // --------------------------------------------------------------------------
109 // macros and constants
110 // --------------------------------------------------------------------------
113 wxDEFINE_EVENT(wxEVT_SOCKET
, wxSocketEvent
);
116 #define MAX_DISCARD_SIZE (10 * 1024)
118 #define wxTRACE_Socket wxT("wxSocket")
120 // --------------------------------------------------------------------------
122 // --------------------------------------------------------------------------
124 IMPLEMENT_CLASS(wxSocketBase
, wxObject
)
125 IMPLEMENT_CLASS(wxSocketServer
, wxSocketBase
)
126 IMPLEMENT_CLASS(wxSocketClient
, wxSocketBase
)
127 IMPLEMENT_CLASS(wxDatagramSocket
, wxSocketBase
)
128 IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent
, wxEvent
)
130 // ----------------------------------------------------------------------------
132 // ----------------------------------------------------------------------------
137 void SetTimeValFromMS(timeval
& tv
, unsigned long ms
)
139 tv
.tv_sec
= (ms
/ 1000);
140 tv
.tv_usec
= (ms
% 1000) * 1000;
143 } // anonymous namespace
145 // --------------------------------------------------------------------------
147 // --------------------------------------------------------------------------
149 class wxSocketState
: public wxObject
152 wxSocketFlags m_flags
;
153 wxSocketEventFlags m_eventmask
;
158 wxSocketState() : wxObject() {}
160 wxDECLARE_NO_COPY_CLASS(wxSocketState
);
163 // wxSocketWaitModeChanger: temporarily change the socket flags affecting its
165 class wxSocketWaitModeChanger
168 // temporarily set the flags to include the flag value which may be either
169 // wxSOCKET_NOWAIT or wxSOCKET_WAITALL
170 wxSocketWaitModeChanger(wxSocketBase
*socket
, int flag
)
172 m_oldflags(socket
->GetFlags())
175 wxASSERT_MSG( flag
== wxSOCKET_WAITALL
|| flag
== wxSOCKET_NOWAIT
,
178 // preserve wxSOCKET_BLOCK value when switching to wxSOCKET_WAITALL
179 // mode but not when switching to wxSOCKET_NOWAIT as the latter is
180 // incompatible with wxSOCKET_BLOCK
181 if ( flag
!= wxSOCKET_NOWAIT
)
182 flag
|= m_oldflags
& wxSOCKET_BLOCK
;
184 socket
->SetFlags(flag
);
187 ~wxSocketWaitModeChanger()
189 m_socket
->SetFlags(m_oldflags
);
193 wxSocketBase
* const m_socket
;
194 const int m_oldflags
;
196 wxDECLARE_NO_COPY_CLASS(wxSocketWaitModeChanger
);
199 // wxSocketRead/WriteGuard are instantiated before starting reading
200 // from/writing to the socket
201 class wxSocketReadGuard
204 wxSocketReadGuard(wxSocketBase
*socket
)
207 wxASSERT_MSG( !m_socket
->m_reading
, "read reentrancy?" );
209 m_socket
->m_reading
= true;
214 m_socket
->m_reading
= false;
216 // connection could have been lost while reading, in this case calling
217 // ReenableEvents() would assert and is not necessary anyhow
218 wxSocketImpl
* const impl
= m_socket
->m_impl
;
219 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
220 impl
->ReenableEvents(wxSOCKET_INPUT_FLAG
);
224 wxSocketBase
* const m_socket
;
226 wxDECLARE_NO_COPY_CLASS(wxSocketReadGuard
);
229 class wxSocketWriteGuard
232 wxSocketWriteGuard(wxSocketBase
*socket
)
235 wxASSERT_MSG( !m_socket
->m_writing
, "write reentrancy?" );
237 m_socket
->m_writing
= true;
240 ~wxSocketWriteGuard()
242 m_socket
->m_writing
= false;
244 wxSocketImpl
* const impl
= m_socket
->m_impl
;
245 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
246 impl
->ReenableEvents(wxSOCKET_OUTPUT_FLAG
);
250 wxSocketBase
* const m_socket
;
252 wxDECLARE_NO_COPY_CLASS(wxSocketWriteGuard
);
255 // ============================================================================
257 // ============================================================================
259 wxSocketManager
*wxSocketManager::ms_manager
= NULL
;
262 void wxSocketManager::Set(wxSocketManager
*manager
)
264 wxASSERT_MSG( !ms_manager
, "too late to set manager now" );
266 ms_manager
= manager
;
270 void wxSocketManager::Init()
272 wxASSERT_MSG( !ms_manager
, "shouldn't be initialized twice" );
275 Details: Initialize() creates a hidden window as a sink for socket
276 events, such as 'read completed'. wxMSW has only one message loop
277 for the main thread. If Initialize is called in a secondary thread,
278 the socket window will be created for the secondary thread, but
279 since there is no message loop on this thread, it will never
280 receive events and all socket operations will time out.
281 BTW, the main thread must not be stopped using sleep or block
282 on a semaphore (a bad idea in any case) or socket operations
285 On the Mac side, Initialize() stores a pointer to the CFRunLoop for
286 the main thread. Because secondary threads do not have run loops,
287 adding event notifications to the "Current" loop would have no
288 effect at all, events would never fire.
290 wxASSERT_MSG( wxIsMainThread(),
291 "sockets must be initialized from the main thread" );
293 wxAppConsole
* const app
= wxAppConsole::GetInstance();
294 wxCHECK_RET( app
, "sockets can't be initialized without wxApp" );
296 ms_manager
= app
->GetTraits()->GetSocketManager();
299 // ==========================================================================
301 // ==========================================================================
303 wxSocketImpl::wxSocketImpl(wxSocketBase
& wxsocket
)
304 : m_wxsocket(&wxsocket
)
306 m_fd
= INVALID_SOCKET
;
307 m_error
= wxSOCKET_NOERROR
;
311 SetTimeout(wxsocket
.GetTimeout() * 1000);
313 m_establishing
= false;
317 m_initialRecvBufferSize
= -1;
318 m_initialSendBufferSize
= -1;
321 wxSocketImpl::~wxSocketImpl()
323 if ( m_fd
!= INVALID_SOCKET
)
327 bool wxSocketImpl::PreCreateCheck(const wxSockAddressImpl
& addr
)
329 if ( m_fd
!= INVALID_SOCKET
)
331 m_error
= wxSOCKET_INVSOCK
;
337 m_error
= wxSOCKET_INVADDR
;
344 void wxSocketImpl::PostCreation()
346 // FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option
348 EnableSocketOption(SO_NOSIGPIPE
);
352 EnableSocketOption(SO_REUSEADDR
);
356 wxASSERT_MSG( !m_stream
, "broadcasting is for datagram sockets only" );
358 EnableSocketOption(SO_BROADCAST
);
361 if ( m_initialRecvBufferSize
>= 0 )
362 SetSocketOption(SO_RCVBUF
, m_initialRecvBufferSize
);
363 if ( m_initialSendBufferSize
>= 0 )
364 SetSocketOption(SO_SNDBUF
, m_initialSendBufferSize
);
366 // we always put our sockets in unblocked mode and handle blocking
367 // ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified
368 UnblockAndRegisterWithEventLoop();
371 wxSocketError
wxSocketImpl::UpdateLocalAddress()
373 if ( !m_local
.IsOk() )
375 // ensure that we have a valid object using the correct family: correct
376 // being the same one as our peer uses as we have no other way to
378 m_local
.Create(m_peer
.GetFamily());
381 WX_SOCKLEN_T lenAddr
= m_local
.GetLen();
382 if ( getsockname(m_fd
, m_local
.GetWritableAddr(), &lenAddr
) != 0 )
385 m_error
= wxSOCKET_IOERR
;
389 return wxSOCKET_NOERROR
;
392 wxSocketError
wxSocketImpl::CreateServer()
394 if ( !PreCreateCheck(m_local
) )
400 // do create the socket
401 m_fd
= socket(m_local
.GetFamily(), SOCK_STREAM
, 0);
403 if ( m_fd
== INVALID_SOCKET
)
405 m_error
= wxSOCKET_IOERR
;
406 return wxSOCKET_IOERR
;
411 // and then bind to and listen on it
413 // FIXME: should we test for m_dobind here?
414 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
415 m_error
= wxSOCKET_IOERR
;
419 if ( listen(m_fd
, 5) != 0 )
420 m_error
= wxSOCKET_IOERR
;
429 // finally retrieve the address we effectively bound to
430 return UpdateLocalAddress();
433 wxSocketError
wxSocketImpl::CreateClient(bool wait
)
435 if ( !PreCreateCheck(m_peer
) )
438 m_fd
= socket(m_peer
.GetFamily(), SOCK_STREAM
, 0);
440 if ( m_fd
== INVALID_SOCKET
)
442 m_error
= wxSOCKET_IOERR
;
443 return wxSOCKET_IOERR
;
448 // If a local address has been set, then bind to it before calling connect
449 if ( m_local
.IsOk() )
451 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
454 m_error
= wxSOCKET_IOERR
;
460 int rc
= connect(m_fd
, m_peer
.GetAddr(), m_peer
.GetLen());
461 if ( rc
== SOCKET_ERROR
)
463 wxSocketError err
= GetLastError();
464 if ( err
== wxSOCKET_WOULDBLOCK
)
466 m_establishing
= true;
468 // block waiting for connection if we should (otherwise just return
469 // wxSOCKET_WOULDBLOCK to the caller)
472 err
= SelectWithTimeout(wxSOCKET_CONNECTION_FLAG
)
475 m_establishing
= false;
483 m_error
= wxSOCKET_NOERROR
;
490 wxSocketError
wxSocketImpl::CreateUDP()
492 if ( !PreCreateCheck(m_local
) )
498 m_fd
= socket(m_local
.GetFamily(), SOCK_DGRAM
, 0);
500 if ( m_fd
== INVALID_SOCKET
)
502 m_error
= wxSOCKET_IOERR
;
503 return wxSOCKET_IOERR
;
510 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
513 m_error
= wxSOCKET_IOERR
;
517 return UpdateLocalAddress();
520 return wxSOCKET_NOERROR
;
523 wxSocketImpl
*wxSocketImpl::Accept(wxSocketBase
& wxsocket
)
525 wxSockAddressStorage from
;
526 WX_SOCKLEN_T fromlen
= sizeof(from
);
527 const SOCKET fd
= accept(m_fd
, &from
.addr
, &fromlen
);
529 // accepting is similar to reading in the sense that it resets "ready for
530 // read" flag on the socket
531 ReenableEvents(wxSOCKET_INPUT_FLAG
);
533 if ( fd
== INVALID_SOCKET
)
536 wxSocketManager
* const manager
= wxSocketManager::Get();
540 wxSocketImpl
* const sock
= manager
->CreateSocket(wxsocket
);
545 sock
->m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
547 sock
->UnblockAndRegisterWithEventLoop();
553 void wxSocketImpl::Close()
555 if ( m_fd
!= INVALID_SOCKET
)
558 m_fd
= INVALID_SOCKET
;
562 void wxSocketImpl::Shutdown()
564 if ( m_fd
!= INVALID_SOCKET
)
566 shutdown(m_fd
, 1 /* SD_SEND */);
572 * Sets the timeout for blocking calls. Time is expressed in
575 void wxSocketImpl::SetTimeout(unsigned long millis
)
577 SetTimeValFromMS(m_timeout
, millis
);
580 void wxSocketImpl::NotifyOnStateChange(wxSocketNotify event
)
582 m_wxsocket
->OnRequest(event
);
585 /* Address handling */
586 wxSocketError
wxSocketImpl::SetLocal(const wxSockAddressImpl
& local
)
588 /* the socket must be initialized, or it must be a server */
589 if (m_fd
!= INVALID_SOCKET
&& !m_server
)
591 m_error
= wxSOCKET_INVSOCK
;
592 return wxSOCKET_INVSOCK
;
597 m_error
= wxSOCKET_INVADDR
;
598 return wxSOCKET_INVADDR
;
603 return wxSOCKET_NOERROR
;
606 wxSocketError
wxSocketImpl::SetPeer(const wxSockAddressImpl
& peer
)
610 m_error
= wxSOCKET_INVADDR
;
611 return wxSOCKET_INVADDR
;
616 return wxSOCKET_NOERROR
;
619 const wxSockAddressImpl
& wxSocketImpl::GetLocal()
621 if ( !m_local
.IsOk() )
622 UpdateLocalAddress();
627 // ----------------------------------------------------------------------------
629 // ----------------------------------------------------------------------------
631 // this macro wraps the given expression (normally a syscall) in a loop which
632 // ignores any interruptions, i.e. reevaluates it again if it failed and errno
635 #define DO_WHILE_EINTR( rc, syscall ) \
639 while ( rc == -1 && errno == EINTR )
641 #define DO_WHILE_EINTR( rc, syscall ) rc = (syscall)
644 int wxSocketImpl::RecvStream(void *buffer
, int size
)
647 DO_WHILE_EINTR( ret
, recv(m_fd
, static_cast<char *>(buffer
), size
, 0) );
651 // receiving 0 bytes for a TCP socket indicates that the connection was
652 // closed by peer so shut down our end as well (for UDP sockets empty
653 // datagrams are also possible)
654 m_establishing
= false;
655 NotifyOnStateChange(wxSOCKET_LOST
);
659 // do not return an error in this case however
665 int wxSocketImpl::SendStream(const void *buffer
, int size
)
667 #ifdef wxNEEDS_IGNORE_SIGPIPE
668 IgnoreSignal
ignore(SIGPIPE
);
672 DO_WHILE_EINTR( ret
, send(m_fd
, static_cast<const char *>(buffer
), size
,
673 wxSOCKET_MSG_NOSIGNAL
) );
678 int wxSocketImpl::RecvDgram(void *buffer
, int size
)
680 wxSockAddressStorage from
;
681 WX_SOCKLEN_T fromlen
= sizeof(from
);
684 DO_WHILE_EINTR( ret
, recvfrom(m_fd
, static_cast<char *>(buffer
), size
,
685 0, &from
.addr
, &fromlen
) );
687 if ( ret
== SOCKET_ERROR
)
690 m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
691 if ( !m_peer
.IsOk() )
697 int wxSocketImpl::SendDgram(const void *buffer
, int size
)
699 if ( !m_peer
.IsOk() )
701 m_error
= wxSOCKET_INVADDR
;
706 DO_WHILE_EINTR( ret
, sendto(m_fd
, static_cast<const char *>(buffer
), size
,
707 0, m_peer
.GetAddr(), m_peer
.GetLen()) );
712 int wxSocketImpl::Read(void *buffer
, int size
)
714 // server sockets can't be used for IO, only to accept new connections
715 if ( m_fd
== INVALID_SOCKET
|| m_server
)
717 m_error
= wxSOCKET_INVSOCK
;
721 int ret
= m_stream
? RecvStream(buffer
, size
)
722 : RecvDgram(buffer
, size
);
724 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
729 int wxSocketImpl::Write(const void *buffer
, int size
)
731 if ( m_fd
== INVALID_SOCKET
|| m_server
)
733 m_error
= wxSOCKET_INVSOCK
;
737 int ret
= m_stream
? SendStream(buffer
, size
)
738 : SendDgram(buffer
, size
);
740 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
745 // ==========================================================================
747 // ==========================================================================
749 // --------------------------------------------------------------------------
750 // Initialization and shutdown
751 // --------------------------------------------------------------------------
756 // counts the number of calls to Initialize() minus the number of calls to
757 // Shutdown(): we don't really need it any more but it was documented that
758 // Shutdown() must be called the same number of times as Initialize() and using
759 // a counter helps us to check it
760 int gs_socketInitCount
= 0;
762 } // anonymous namespace
764 bool wxSocketBase::IsInitialized()
766 wxASSERT_MSG( wxIsMainThread(), "unsafe to call from other threads" );
768 return gs_socketInitCount
!= 0;
771 bool wxSocketBase::Initialize()
773 wxCHECK_MSG( wxIsMainThread(), false,
774 "must be called from the main thread" );
776 if ( !gs_socketInitCount
)
778 wxSocketManager
* const manager
= wxSocketManager::Get();
779 if ( !manager
|| !manager
->OnInit() )
783 gs_socketInitCount
++;
788 void wxSocketBase::Shutdown()
790 wxCHECK_RET( wxIsMainThread(), "must be called from the main thread" );
792 wxCHECK_RET( gs_socketInitCount
> 0, "too many calls to Shutdown()" );
794 if ( !--gs_socketInitCount
)
796 wxSocketManager
* const manager
= wxSocketManager::Get();
797 wxCHECK_RET( manager
, "should have a socket manager" );
803 // --------------------------------------------------------------------------
805 // --------------------------------------------------------------------------
807 void wxSocketBase::Init()
810 m_type
= wxSOCKET_UNINIT
;
821 m_beingDeleted
= false;
836 // when we create the first socket in the main thread we initialize the
837 // OS-dependent socket stuff: notice that this means that the user code
838 // needs to call wxSocket::Initialize() itself if the first socket it
839 // creates is not created in the main thread
840 if ( wxIsMainThread() )
844 wxLogError(_("Cannot initialize sockets"));
849 wxSocketBase::wxSocketBase()
854 wxSocketBase::wxSocketBase(wxSocketFlags flags
, wxSocketType type
)
863 wxSocketBase::~wxSocketBase()
865 // Shutdown and close the socket
869 // Destroy the implementation object
872 // Free the pushback buffer
876 bool wxSocketBase::Destroy()
878 // Delayed destruction: the socket will be deleted during the next idle
879 // loop iteration. This ensures that all pending events have been
881 m_beingDeleted
= true;
883 // Shutdown and close the socket
886 // Suppress events from now on
889 // Schedule this object for deletion instead of destroying it right now if
890 // it can have other events pending for it and we have a way to do it.
892 // Notice that sockets used in other threads won't have any events for them
893 // and we shouldn't use delayed destruction mechanism for them as it's not
895 if ( wxIsMainThread() && wxTheApp
)
897 wxTheApp
->ScheduleForDestruction(this);
901 // in wxBase we might have no app object at all, don't leak memory
908 // ----------------------------------------------------------------------------
910 // ----------------------------------------------------------------------------
912 void wxSocketBase::SetError(wxSocketError error
)
914 m_impl
->m_error
= error
;
917 wxSocketError
wxSocketBase::LastError() const
919 return m_impl
->GetError();
922 // --------------------------------------------------------------------------
924 // --------------------------------------------------------------------------
926 // The following IO operations update m_lcount:
927 // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard}
928 bool wxSocketBase::Close()
930 // Interrupt pending waits
936 m_establishing
= false;
940 void wxSocketBase::ShutdownOutput()
946 wxSocketBase
& wxSocketBase::Read(void* buffer
, wxUint32 nbytes
)
948 wxSocketReadGuard
read(this);
950 m_lcount
= DoRead(buffer
, nbytes
);
955 wxUint32
wxSocketBase::DoRead(void* buffer_
, wxUint32 nbytes
)
957 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
959 // We use pointer arithmetic here which doesn't work with void pointers.
960 char *buffer
= static_cast<char *>(buffer_
);
961 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
963 // Try the push back buffer first, even before checking whether the socket
964 // is valid to allow reading previously pushed back data from an already
966 wxUint32 total
= GetPushback(buffer
, nbytes
, false);
972 // our socket is non-blocking so Read() will return immediately if
973 // there is nothing to read yet and it's more efficient to try it first
974 // before entering DoWait() which is going to start dispatching GUI
975 // events and, even more importantly, we must do this under Windows
976 // where we're not going to get notifications about socket being ready
977 // for reading before we read all the existing data from it
978 const int ret
= !m_impl
->m_stream
|| m_connected
979 ? m_impl
->Read(buffer
, nbytes
)
983 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
985 // if we don't want to wait, just return immediately
986 if ( m_flags
& wxSOCKET_NOWAIT
)
988 // this shouldn't be counted as an error in this case
989 SetError(wxSOCKET_NOERROR
);
993 // otherwise wait until the socket becomes ready for reading or
994 // an error occurs on it
995 if ( !DoWaitWithTimeout(wxSOCKET_INPUT_FLAG
) )
997 // and exit if the timeout elapsed before it did
998 SetError(wxSOCKET_TIMEDOUT
);
1005 else // "real" error
1007 SetError(wxSOCKET_IOERR
);
1011 else if ( ret
== 0 )
1013 // for connection-oriented (e.g. TCP) sockets we can only read
1014 // 0 bytes if the other end has been closed, and for connectionless
1015 // ones (UDP) this flag doesn't make sense anyhow so we can set it
1016 // to true too without doing any harm
1019 // we're not going to read anything else and so if we haven't read
1020 // anything (or not everything in wxSOCKET_WAITALL case) already,
1022 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1023 SetError(wxSOCKET_IOERR
);
1029 // if we are happy to read something and not the entire nbytes bytes,
1031 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1041 wxSocketBase
& wxSocketBase::ReadMsg(void* buffer
, wxUint32 nbytes
)
1045 unsigned char sig
[4];
1046 unsigned char len
[4];
1049 wxSocketReadGuard
read(this);
1051 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1054 if ( DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1056 wxUint32 sig
= (wxUint32
)msg
.sig
[0];
1057 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1058 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1059 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1061 if ( sig
== 0xfeeddead )
1063 wxUint32 len
= (wxUint32
)msg
.len
[0];
1064 len
|= (wxUint32
)(msg
.len
[1] << 8);
1065 len
|= (wxUint32
)(msg
.len
[2] << 16);
1066 len
|= (wxUint32
)(msg
.len
[3] << 24);
1071 len2
= len
- nbytes
;
1077 // Don't attempt to read if the msg was zero bytes long.
1078 m_lcount
= len
? DoRead(buffer
, len
) : 0;
1082 char discard_buffer
[MAX_DISCARD_SIZE
];
1085 // NOTE: discarded bytes don't add to m_lcount.
1088 discard_len
= len2
> MAX_DISCARD_SIZE
1091 discard_len
= DoRead(discard_buffer
, (wxUint32
)discard_len
);
1092 len2
-= (wxUint32
)discard_len
;
1094 while ((discard_len
> 0) && len2
);
1097 if ( !len2
&& DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1099 sig
= (wxUint32
)msg
.sig
[0];
1100 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1101 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1102 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1104 if ( sig
== 0xdeadfeed )
1111 SetError(wxSOCKET_IOERR
);
1116 wxSocketBase
& wxSocketBase::Peek(void* buffer
, wxUint32 nbytes
)
1118 wxSocketReadGuard
read(this);
1120 // Peek() should never block
1121 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_NOWAIT
);
1123 m_lcount
= DoRead(buffer
, nbytes
);
1125 Pushback(buffer
, m_lcount
);
1130 wxSocketBase
& wxSocketBase::Write(const void *buffer
, wxUint32 nbytes
)
1132 wxSocketWriteGuard
write(this);
1134 m_lcount
= DoWrite(buffer
, nbytes
);
1139 // This function is a mirror image of DoRead() except that it doesn't use the
1140 // push back buffer and doesn't treat 0 return value specially (normally this
1141 // shouldn't happen at all here), so please see comments there for explanations
1142 wxUint32
wxSocketBase::DoWrite(const void *buffer_
, wxUint32 nbytes
)
1144 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
1146 const char *buffer
= static_cast<const char *>(buffer_
);
1147 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1152 if ( m_impl
->m_stream
&& !m_connected
)
1154 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1155 SetError(wxSOCKET_IOERR
);
1159 const int ret
= m_impl
->Write(buffer
, nbytes
);
1162 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
1164 if ( m_flags
& wxSOCKET_NOWAIT
)
1167 if ( !DoWaitWithTimeout(wxSOCKET_OUTPUT_FLAG
) )
1169 SetError(wxSOCKET_TIMEDOUT
);
1175 else // "real" error
1177 SetError(wxSOCKET_IOERR
);
1184 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1194 wxSocketBase
& wxSocketBase::WriteMsg(const void *buffer
, wxUint32 nbytes
)
1198 unsigned char sig
[4];
1199 unsigned char len
[4];
1202 wxSocketWriteGuard
write(this);
1204 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1206 msg
.sig
[0] = (unsigned char) 0xad;
1207 msg
.sig
[1] = (unsigned char) 0xde;
1208 msg
.sig
[2] = (unsigned char) 0xed;
1209 msg
.sig
[3] = (unsigned char) 0xfe;
1211 msg
.len
[0] = (unsigned char) (nbytes
& 0xff);
1212 msg
.len
[1] = (unsigned char) ((nbytes
>> 8) & 0xff);
1213 msg
.len
[2] = (unsigned char) ((nbytes
>> 16) & 0xff);
1214 msg
.len
[3] = (unsigned char) ((nbytes
>> 24) & 0xff);
1217 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
) )
1219 m_lcount
= DoWrite(buffer
, nbytes
);
1220 if ( m_lcount
== nbytes
)
1222 msg
.sig
[0] = (unsigned char) 0xed;
1223 msg
.sig
[1] = (unsigned char) 0xfe;
1224 msg
.sig
[2] = (unsigned char) 0xad;
1225 msg
.sig
[3] = (unsigned char) 0xde;
1229 msg
.len
[3] = (char) 0;
1231 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
))
1237 SetError(wxSOCKET_IOERR
);
1242 wxSocketBase
& wxSocketBase::Unread(const void *buffer
, wxUint32 nbytes
)
1245 Pushback(buffer
, nbytes
);
1247 SetError(wxSOCKET_NOERROR
);
1253 wxSocketBase
& wxSocketBase::Discard()
1255 char *buffer
= new char[MAX_DISCARD_SIZE
];
1259 wxSocketReadGuard
read(this);
1261 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_NOWAIT
);
1265 ret
= DoRead(buffer
, MAX_DISCARD_SIZE
);
1268 while (ret
== MAX_DISCARD_SIZE
);
1272 SetError(wxSOCKET_NOERROR
);
1277 // --------------------------------------------------------------------------
1279 // --------------------------------------------------------------------------
1282 This function will check for the events specified in the flags parameter,
1283 and it will return a mask indicating which operations can be performed.
1285 wxSocketEventFlags
wxSocketImpl::Select(wxSocketEventFlags flags
,
1286 const timeval
*timeout
)
1288 if ( m_fd
== INVALID_SOCKET
)
1289 return (wxSOCKET_LOST_FLAG
& flags
);
1295 tv
.tv_sec
= tv
.tv_usec
= 0;
1297 // prepare the FD sets, passing NULL for the one(s) we don't use
1299 readfds
, *preadfds
= NULL
,
1300 writefds
, *pwritefds
= NULL
,
1301 exceptfds
; // always want to know about errors
1303 if ( flags
& wxSOCKET_INPUT_FLAG
)
1304 preadfds
= &readfds
;
1306 if ( flags
& wxSOCKET_OUTPUT_FLAG
)
1307 pwritefds
= &writefds
;
1309 // When using non-blocking connect() the client socket becomes connected
1310 // (successfully or not) when it becomes writable but when using
1311 // non-blocking accept() the server socket becomes connected when it
1312 // becomes readable.
1313 if ( flags
& wxSOCKET_CONNECTION_FLAG
)
1316 preadfds
= &readfds
;
1318 pwritefds
= &writefds
;
1323 wxFD_ZERO(preadfds
);
1324 wxFD_SET(m_fd
, preadfds
);
1329 wxFD_ZERO(pwritefds
);
1330 wxFD_SET(m_fd
, pwritefds
);
1333 wxFD_ZERO(&exceptfds
);
1334 wxFD_SET(m_fd
, &exceptfds
);
1336 const int rc
= select(m_fd
+ 1, preadfds
, pwritefds
, &exceptfds
, &tv
);
1338 // check for errors first
1339 if ( rc
== -1 || wxFD_ISSET(m_fd
, &exceptfds
) )
1341 m_establishing
= false;
1343 return wxSOCKET_LOST_FLAG
& flags
;
1349 wxASSERT_MSG( rc
== 1, "unexpected select() return value" );
1351 wxSocketEventFlags detected
= 0;
1352 if ( preadfds
&& wxFD_ISSET(m_fd
, preadfds
) )
1353 detected
|= wxSOCKET_INPUT_FLAG
;
1355 if ( pwritefds
&& wxFD_ISSET(m_fd
, pwritefds
) )
1357 // check for the case of non-blocking connect()
1358 if ( m_establishing
&& !m_server
)
1361 SOCKOPTLEN_T len
= sizeof(error
);
1362 m_establishing
= false;
1363 getsockopt(m_fd
, SOL_SOCKET
, SO_ERROR
, (char*)&error
, &len
);
1366 detected
= wxSOCKET_LOST_FLAG
;
1368 detected
|= wxSOCKET_CONNECTION_FLAG
;
1370 else // not called to get non-blocking connect() status
1372 detected
|= wxSOCKET_OUTPUT_FLAG
;
1376 return detected
& flags
;
1380 wxSocketBase::DoWait(long seconds
, long milliseconds
, wxSocketEventFlags flags
)
1382 // Use either the provided timeout or the default timeout value associated
1383 // with this socket.
1385 // TODO: allow waiting forever, see #9443
1386 const long timeout
= seconds
== -1 ? m_timeout
* 1000
1387 : seconds
* 1000 + milliseconds
;
1389 return DoWait(timeout
, flags
);
1393 wxSocketBase::DoWait(long timeout
, wxSocketEventFlags flags
)
1395 wxCHECK_MSG( m_impl
, -1, "can't wait on invalid socket" );
1397 // we're never going to become ready in a TCP client if we're not connected
1398 // any more (OTOH a server can call this to precisely wait for a connection
1399 // so do wait for it in this case and UDP client is never "connected")
1400 if ( !m_impl
->IsServer() &&
1401 m_impl
->m_stream
&& !m_connected
&& !m_establishing
)
1404 // This can be set to true from Interrupt() to exit this function a.s.a.p.
1405 m_interrupt
= false;
1408 const wxMilliClock_t timeEnd
= wxGetLocalTimeMillis() + timeout
;
1410 // Get the active event loop which we'll use for the message dispatching
1411 // when running in the main thread unless this was explicitly disabled by
1412 // setting wxSOCKET_BLOCK flag
1413 wxEventLoopBase
*eventLoop
;
1414 if ( !(m_flags
& wxSOCKET_BLOCK
) && wxIsMainThread() )
1416 eventLoop
= wxEventLoop::GetActive();
1418 else // in worker thread
1420 // We never dispatch messages from threads other than the main one.
1424 // Make sure the events we're interested in are enabled before waiting for
1425 // them: this is really necessary here as otherwise this could happen:
1426 // 1. DoRead(wxSOCKET_WAITALL) is called
1427 // 2. There is nothing to read so DoWait(wxSOCKET_INPUT_FLAG) is called
1428 // 3. Some, but not all data appears, wxSocketImplUnix::OnReadWaiting()
1429 // is called and wxSOCKET_INPUT_FLAG events are disabled in it
1430 // 4. Because of wxSOCKET_WAITALL we call DoWait() again but the events
1431 // are still disabled and we block forever
1433 // More elegant solution would be nice but for now simply re-enabling the
1434 // events here will do
1435 m_impl
->ReenableEvents(flags
& (wxSOCKET_INPUT_FLAG
| wxSOCKET_OUTPUT_FLAG
));
1438 // Wait until we receive the event we're waiting for or the timeout expires
1439 // (but note that we always execute the loop at least once, even if timeout
1440 // is 0 as this is used for polling)
1442 for ( bool firstTime
= true; !m_interrupt
; firstTime
= false )
1444 long timeLeft
= wxMilliClockToLong(timeEnd
- wxGetLocalTimeMillis());
1453 wxSocketEventFlags events
;
1456 // reset them before starting to wait
1459 eventLoop
->DispatchTimeout(timeLeft
);
1461 events
= m_eventsgot
;
1463 else // no event loop or waiting in another thread
1465 // as explained below, we should always check for wxSOCKET_LOST_FLAG
1467 SetTimeValFromMS(tv
, timeLeft
);
1468 events
= m_impl
->Select(flags
| wxSOCKET_LOST_FLAG
, &tv
);
1471 // always check for wxSOCKET_LOST_FLAG, even if flags doesn't include
1472 // it, as continuing to wait for anything else after getting it is
1474 if ( events
& wxSOCKET_LOST_FLAG
)
1476 m_connected
= false;
1477 m_establishing
= false;
1482 // otherwise mask out the bits we're not interested in
1485 // Incoming connection (server) or connection established (client)?
1486 if ( events
& wxSOCKET_CONNECTION_FLAG
)
1489 m_establishing
= false;
1494 // Data available or output buffer ready?
1495 if ( (events
& wxSOCKET_INPUT_FLAG
) || (events
& wxSOCKET_OUTPUT_FLAG
) )
1505 bool wxSocketBase::Wait(long seconds
, long milliseconds
)
1507 return DoWait(seconds
, milliseconds
,
1508 wxSOCKET_INPUT_FLAG
|
1509 wxSOCKET_OUTPUT_FLAG
|
1510 wxSOCKET_CONNECTION_FLAG
) != 0;
1513 bool wxSocketBase::WaitForRead(long seconds
, long milliseconds
)
1515 // Check pushback buffer before entering DoWait
1519 // Check if the socket is not already ready for input, if it is, there is
1520 // no need to start waiting for it (worse, we'll actually never get a
1521 // notification about the socket becoming ready if it is already under
1523 if ( m_impl
->Select(wxSOCKET_INPUT_FLAG
) )
1526 return DoWait(seconds
, milliseconds
, wxSOCKET_INPUT_FLAG
) != 0;
1530 bool wxSocketBase::WaitForWrite(long seconds
, long milliseconds
)
1532 if ( m_impl
->Select(wxSOCKET_OUTPUT_FLAG
) )
1535 return DoWait(seconds
, milliseconds
, wxSOCKET_OUTPUT_FLAG
) != 0;
1538 bool wxSocketBase::WaitForLost(long seconds
, long milliseconds
)
1540 return DoWait(seconds
, milliseconds
, wxSOCKET_LOST_FLAG
) == -1;
1543 // --------------------------------------------------------------------------
1545 // --------------------------------------------------------------------------
1548 // Get local or peer address
1551 bool wxSocketBase::GetPeer(wxSockAddress
& addr
) const
1553 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1555 const wxSockAddressImpl
& peer
= m_impl
->GetPeer();
1559 addr
.SetAddress(peer
);
1564 bool wxSocketBase::GetLocal(wxSockAddress
& addr
) const
1566 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1568 const wxSockAddressImpl
& local
= m_impl
->GetLocal();
1569 if ( !local
.IsOk() )
1572 addr
.SetAddress(local
);
1578 // Save and restore socket state
1581 void wxSocketBase::SaveState()
1583 wxSocketState
*state
;
1585 state
= new wxSocketState();
1587 state
->m_flags
= m_flags
;
1588 state
->m_notify
= m_notify
;
1589 state
->m_eventmask
= m_eventmask
;
1590 state
->m_clientData
= m_clientData
;
1592 m_states
.Append(state
);
1595 void wxSocketBase::RestoreState()
1597 wxList::compatibility_iterator node
;
1598 wxSocketState
*state
;
1600 node
= m_states
.GetLast();
1604 state
= (wxSocketState
*)node
->GetData();
1606 m_flags
= state
->m_flags
;
1607 m_notify
= state
->m_notify
;
1608 m_eventmask
= state
->m_eventmask
;
1609 m_clientData
= state
->m_clientData
;
1611 m_states
.Erase(node
);
1616 // Timeout and flags
1619 void wxSocketBase::SetTimeout(long seconds
)
1621 m_timeout
= seconds
;
1624 m_impl
->SetTimeout(m_timeout
* 1000);
1627 void wxSocketBase::SetFlags(wxSocketFlags flags
)
1629 // Do some sanity checking on the flags used: not all values can be used
1631 wxASSERT_MSG( !(flags
& wxSOCKET_NOWAIT
) ||
1632 !(flags
& (wxSOCKET_WAITALL
| wxSOCKET_BLOCK
)),
1633 "Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with "
1634 "wxSOCKET_NOWAIT doesn't make sense" );
1640 // --------------------------------------------------------------------------
1642 // --------------------------------------------------------------------------
1644 void wxSocketBase::OnRequest(wxSocketNotify notification
)
1646 wxSocketEventFlags flag
= 0;
1647 switch ( notification
)
1649 case wxSOCKET_INPUT
:
1650 flag
= wxSOCKET_INPUT_FLAG
;
1653 case wxSOCKET_OUTPUT
:
1654 flag
= wxSOCKET_OUTPUT_FLAG
;
1657 case wxSOCKET_CONNECTION
:
1658 flag
= wxSOCKET_CONNECTION_FLAG
;
1660 // we're now successfully connected
1662 m_establishing
= false;
1664 // error was previously set to wxSOCKET_WOULDBLOCK, but this is not
1665 // the case any longer
1666 SetError(wxSOCKET_NOERROR
);
1670 flag
= wxSOCKET_LOST_FLAG
;
1672 // if we lost the connection the socket is now closed and not
1673 // connected any more
1674 m_connected
= false;
1679 wxFAIL_MSG( "unknown wxSocket notification" );
1682 // remember the events which were generated for this socket, we're going to
1683 // use this in DoWait()
1684 m_eventsgot
|= flag
;
1686 // send the wx event if enabled and we're interested in it
1687 if ( m_notify
&& (m_eventmask
& flag
) && m_handler
)
1689 // don't generate the events when we're inside DoWait() called from our
1690 // own code as we are going to consume the data that has just become
1691 // available ourselves and the user code won't see it at all
1692 if ( (notification
== wxSOCKET_INPUT
&& m_reading
) ||
1693 (notification
== wxSOCKET_OUTPUT
&& m_writing
) )
1698 wxSocketEvent
event(m_id
);
1699 event
.m_event
= notification
;
1700 event
.m_clientData
= m_clientData
;
1701 event
.SetEventObject(this);
1703 m_handler
->AddPendingEvent(event
);
1707 void wxSocketBase::Notify(bool notify
)
1712 void wxSocketBase::SetNotify(wxSocketEventFlags flags
)
1714 m_eventmask
= flags
;
1717 void wxSocketBase::SetEventHandler(wxEvtHandler
& handler
, int id
)
1719 m_handler
= &handler
;
1723 // --------------------------------------------------------------------------
1725 // --------------------------------------------------------------------------
1727 void wxSocketBase::Pushback(const void *buffer
, wxUint32 size
)
1731 if (m_unread
== NULL
)
1732 m_unread
= malloc(size
);
1737 tmp
= malloc(m_unrd_size
+ size
);
1738 memcpy((char *)tmp
+ size
, m_unread
, m_unrd_size
);
1744 m_unrd_size
+= size
;
1746 memcpy(m_unread
, buffer
, size
);
1749 wxUint32
wxSocketBase::GetPushback(void *buffer
, wxUint32 size
, bool peek
)
1751 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1756 if (size
> (m_unrd_size
-m_unrd_cur
))
1757 size
= m_unrd_size
-m_unrd_cur
;
1759 memcpy(buffer
, (char *)m_unread
+ m_unrd_cur
, size
);
1764 if (m_unrd_size
== m_unrd_cur
)
1777 // ==========================================================================
1779 // ==========================================================================
1781 // --------------------------------------------------------------------------
1783 // --------------------------------------------------------------------------
1785 wxSocketServer::wxSocketServer(const wxSockAddress
& addr
,
1786 wxSocketFlags flags
)
1787 : wxSocketBase(flags
, wxSOCKET_SERVER
)
1789 wxLogTrace( wxTRACE_Socket
, wxT("Opening wxSocketServer") );
1791 wxSocketManager
* const manager
= wxSocketManager::Get();
1792 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
1796 wxLogTrace( wxTRACE_Socket
, wxT("*** Failed to create m_impl") );
1800 // Setup the socket as server
1801 m_impl
->SetLocal(addr
.GetAddress());
1803 if (GetFlags() & wxSOCKET_REUSEADDR
) {
1804 m_impl
->SetReusable();
1806 if (GetFlags() & wxSOCKET_BROADCAST
) {
1807 m_impl
->SetBroadcast();
1809 if (GetFlags() & wxSOCKET_NOBIND
) {
1810 m_impl
->DontDoBind();
1813 if (m_impl
->CreateServer() != wxSOCKET_NOERROR
)
1817 wxLogTrace( wxTRACE_Socket
, wxT("*** CreateServer() failed") );
1821 // Notice that we need a cast as SOCKET is 64 bit under Win64 and that the
1822 // cast is safe because a SOCKET is a handle and so limited to 32 (or,
1823 // actually, even 24) bit values anyhow.
1824 wxLogTrace( wxTRACE_Socket
, wxT("wxSocketServer on fd %u"),
1825 static_cast<unsigned>(m_impl
->m_fd
) );
1828 // --------------------------------------------------------------------------
1830 // --------------------------------------------------------------------------
1832 bool wxSocketServer::AcceptWith(wxSocketBase
& sock
, bool wait
)
1834 if ( !m_impl
|| (m_impl
->m_fd
== INVALID_SOCKET
) || !m_impl
->IsServer() )
1836 wxFAIL_MSG( "can only be called for a valid server socket" );
1838 SetError(wxSOCKET_INVSOCK
);
1845 // wait until we get a connection
1846 if ( !m_impl
->SelectWithTimeout(wxSOCKET_INPUT_FLAG
) )
1848 SetError(wxSOCKET_TIMEDOUT
);
1854 sock
.m_impl
= m_impl
->Accept(sock
);
1858 SetError(m_impl
->GetLastError());
1863 sock
.m_type
= wxSOCKET_BASE
;
1864 sock
.m_connected
= true;
1869 wxSocketBase
*wxSocketServer::Accept(bool wait
)
1871 wxSocketBase
* sock
= new wxSocketBase();
1873 sock
->SetFlags(m_flags
);
1875 if (!AcceptWith(*sock
, wait
))
1884 bool wxSocketServer::WaitForAccept(long seconds
, long milliseconds
)
1886 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) == 1;
1889 bool wxSocketBase::GetOption(int level
, int optname
, void *optval
, int *optlen
)
1891 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
1893 SOCKOPTLEN_T lenreal
= *optlen
;
1894 if ( getsockopt(m_impl
->m_fd
, level
, optname
,
1895 static_cast<char *>(optval
), &lenreal
) != 0 )
1904 wxSocketBase::SetOption(int level
, int optname
, const void *optval
, int optlen
)
1906 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
1908 return setsockopt(m_impl
->m_fd
, level
, optname
,
1909 static_cast<const char *>(optval
), optlen
) == 0;
1912 bool wxSocketBase::SetLocal(const wxIPV4address
& local
)
1914 m_localAddress
= local
;
1919 // ==========================================================================
1921 // ==========================================================================
1923 // --------------------------------------------------------------------------
1925 // --------------------------------------------------------------------------
1927 wxSocketClient::wxSocketClient(wxSocketFlags flags
)
1928 : wxSocketBase(flags
, wxSOCKET_CLIENT
)
1930 m_initialRecvBufferSize
=
1931 m_initialSendBufferSize
= -1;
1934 // --------------------------------------------------------------------------
1936 // --------------------------------------------------------------------------
1938 bool wxSocketClient::DoConnect(const wxSockAddress
& remote
,
1939 const wxSockAddress
* local
,
1944 // Shutdown and destroy the old socket
1949 m_connected
= false;
1950 m_establishing
= false;
1952 // Create and set up the new one
1953 wxSocketManager
* const manager
= wxSocketManager::Get();
1954 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
1958 // Reuse makes sense for clients too, if we are trying to rebind to the same port
1959 if (GetFlags() & wxSOCKET_REUSEADDR
)
1960 m_impl
->SetReusable();
1961 if (GetFlags() & wxSOCKET_BROADCAST
)
1962 m_impl
->SetBroadcast();
1963 if (GetFlags() & wxSOCKET_NOBIND
)
1964 m_impl
->DontDoBind();
1966 // Bind to the local IP address and port, when provided or if one had been
1968 if ( !local
&& m_localAddress
.GetAddress().IsOk() )
1969 local
= &m_localAddress
;
1972 m_impl
->SetLocal(local
->GetAddress());
1974 m_impl
->SetInitialSocketBuffers(m_initialRecvBufferSize
, m_initialSendBufferSize
);
1976 m_impl
->SetPeer(remote
.GetAddress());
1978 // Finally do create the socket and connect to the peer
1979 const wxSocketError err
= m_impl
->CreateClient(wait
);
1981 if ( err
!= wxSOCKET_NOERROR
)
1983 if ( err
== wxSOCKET_WOULDBLOCK
)
1985 wxASSERT_MSG( !wait
, "shouldn't get this for blocking connect" );
1987 m_establishing
= true;
1997 bool wxSocketClient::Connect(const wxSockAddress
& remote
, bool wait
)
1999 return DoConnect(remote
, NULL
, wait
);
2002 bool wxSocketClient::Connect(const wxSockAddress
& remote
,
2003 const wxSockAddress
& local
,
2006 return DoConnect(remote
, &local
, wait
);
2009 bool wxSocketClient::WaitOnConnect(long seconds
, long milliseconds
)
2013 // this happens if the initial attempt to connect succeeded without
2018 wxCHECK_MSG( m_establishing
&& m_impl
, false,
2019 "No connection establishment attempt in progress" );
2021 // notice that we return true even if DoWait() returned -1, i.e. if an
2022 // error occurred and connection was lost: this is intentional as we should
2023 // return false only if timeout expired without anything happening
2024 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) != 0;
2027 // ==========================================================================
2029 // ==========================================================================
2031 wxDatagramSocket::wxDatagramSocket( const wxSockAddress
& addr
,
2032 wxSocketFlags flags
)
2033 : wxSocketBase( flags
, wxSOCKET_DATAGRAM
)
2035 // Create the socket
2036 wxSocketManager
* const manager
= wxSocketManager::Get();
2037 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
2042 // Setup the socket as non connection oriented
2043 m_impl
->SetLocal(addr
.GetAddress());
2044 if (flags
& wxSOCKET_REUSEADDR
)
2046 m_impl
->SetReusable();
2048 if (GetFlags() & wxSOCKET_BROADCAST
)
2050 m_impl
->SetBroadcast();
2052 if (GetFlags() & wxSOCKET_NOBIND
)
2054 m_impl
->DontDoBind();
2057 if ( m_impl
->CreateUDP() != wxSOCKET_NOERROR
)
2063 // Initialize all stuff
2064 m_connected
= false;
2065 m_establishing
= false;
2068 wxDatagramSocket
& wxDatagramSocket::RecvFrom( wxSockAddress
& addr
,
2077 wxDatagramSocket
& wxDatagramSocket::SendTo( const wxSockAddress
& addr
,
2081 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
2083 m_impl
->SetPeer(addr
.GetAddress());
2088 // ==========================================================================
2090 // ==========================================================================
2092 class wxSocketModule
: public wxModule
2095 virtual bool OnInit()
2097 // wxSocketBase will call Initialize() itself only if sockets are
2098 // really used, don't do it from here
2102 virtual void OnExit()
2104 if ( wxSocketBase::IsInitialized() )
2105 wxSocketBase::Shutdown();
2109 DECLARE_DYNAMIC_CLASS(wxSocketModule
)
2112 IMPLEMENT_DYNAMIC_CLASS(wxSocketModule
, wxModule
)
2114 #if defined(wxUSE_SELECT_DISPATCHER) && wxUSE_SELECT_DISPATCHER
2115 // NOTE: we need to force linking against socketiohandler.cpp otherwise in
2116 // static builds of wxWidgets the ManagerSetter::ManagerSetter ctor
2117 // contained there wouldn't be ever called
2118 wxFORCE_LINK_MODULE( socketiohandler
)
2121 // same for ManagerSetter in the MSW file
2123 wxFORCE_LINK_MODULE( mswsocket
)
2126 // and for OSXManagerSetter in the OS X one
2128 wxFORCE_LINK_MODULE( osxsocket
)
2131 #endif // wxUSE_SOCKETS