Improve EVT_SHOW documentation.
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# TryBefore() is called (this is where wxValidator are taken into
467 account for wxWindow objects). If this returns @true, the function exits.
468 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
469 the function skips to step (7).
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventLocally()
493 which is called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this handler and all those chained to it.
507
508 As explained in ProcessEvent() documentation, the event handlers may be
509 chained in a doubly-linked list. This function tries to process the
510 event in this handler (including performing any pre-processing done in
511 TryBefore(), e.g. applying validators) and all those following it in
512 the chain until the event is processed or the chain is exhausted.
513
514 This function is called from ProcessEvent() and, in turn, calls
515 TryThis() for each handler in turn. It is not virtual and so cannot be
516 overridden but can, and should, be called to forward an event to
517 another handler instead of ProcessEvent() which would result in a
518 duplicate call to TryAfter(), e.g. resulting in all unprocessed events
519 being sent to the application object multiple times.
520
521 @since 2.9.1
522
523 @param event
524 Event to process.
525 @return
526 @true if this handler of one of those chained to it processed the
527 event.
528 */
529 bool ProcessEventLocally(wxEvent& event);
530
531 /**
532 Processes an event by calling ProcessEvent() and handles any exceptions
533 that occur in the process.
534 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
535
536 @param event
537 Event to process.
538
539 @return @true if the event was processed, @false if no handler was found
540 or an exception was thrown.
541
542 @see wxWindow::HandleWindowEvent
543 */
544 bool SafelyProcessEvent(wxEvent& event);
545
546 /**
547 Processes the pending events previously queued using QueueEvent() or
548 AddPendingEvent(); you must call this function only if you are sure
549 there are pending events for this handler, otherwise a @c wxCHECK
550 will fail.
551
552 The real processing still happens in ProcessEvent() which is called by this
553 function.
554
555 Note that this function needs a valid application object (see
556 wxAppConsole::GetInstance()) because wxApp holds the list of the event
557 handlers with pending events and this function manipulates that list.
558 */
559 void ProcessPendingEvents();
560
561 /**
562 Deletes all events queued on this event handler using QueueEvent() or
563 AddPendingEvent().
564
565 Use with care because the events which are deleted are (obviously) not
566 processed and this may have unwanted consequences (e.g. user actions events
567 will be lost).
568 */
569 void DeletePendingEvents();
570
571 /**
572 Searches the event table, executing an event handler function if an appropriate
573 one is found.
574
575 @param table
576 Event table to be searched.
577 @param event
578 Event to be matched against an event table entry.
579
580 @return @true if a suitable event handler function was found and
581 executed, and the function did not call wxEvent::Skip.
582
583 @remarks This function looks through the object's event table and tries
584 to find an entry that will match the event.
585 An entry will match if:
586 @li The event type matches, and
587 @li the identifier or identifier range matches, or the event table
588 entry's identifier is zero.
589
590 If a suitable function is called but calls wxEvent::Skip, this
591 function will fail, and searching will continue.
592
593 @todo this function in the header is listed as an "implementation only" function;
594 are we sure we want to document it?
595
596 @see ProcessEvent()
597 */
598 virtual bool SearchEventTable(wxEventTable& table,
599 wxEvent& event);
600
601 //@}
602
603
604 /**
605 @name Connecting and disconnecting
606 */
607 //@{
608
609 /**
610 Connects the given function dynamically with the event handler, id and
611 event type.
612
613 Notice that Bind() provides a more flexible and safer way to do the
614 same thing as Connect(), please use it in any new code -- while
615 Connect() is not formally deprecated due to its existing widespread
616 usage, it has no advantages compared to Bind().
617
618 This is an alternative to the use of static event tables. It is more
619 flexible as it allows to connect events generated by some object to an
620 event handler defined in a different object of a different class (which
621 is impossible to do directly with the event tables -- the events can be
622 only handled in another object if they are propagated upwards to it).
623 Do make sure to specify the correct @a eventSink when connecting to an
624 event of a different object.
625
626 See @ref overview_events_bind for more detailed explanation
627 of this function and the @ref page_samples_event sample for usage
628 examples.
629
630 This specific overload allows you to connect an event handler to a @e range
631 of @e source IDs.
632 Do not confuse @e source IDs with event @e types: source IDs identify the
633 event generator objects (typically wxMenuItem or wxWindow objects) while the
634 event @e type identify which type of events should be handled by the
635 given @e function (an event generator object may generate many different
636 types of events!).
637
638 @param id
639 The first ID of the identifier range to be associated with the event
640 handler function.
641 @param lastId
642 The last ID of the identifier range to be associated with the event
643 handler function.
644 @param eventType
645 The event type to be associated with this event handler.
646 @param function
647 The event handler function. Note that this function should
648 be explicitly converted to the correct type which can be done using a macro
649 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
650 @param userData
651 Data to be associated with the event table entry.
652 @param eventSink
653 Object whose member function should be called. It must be specified
654 when connecting an event generated by one object to a member
655 function of a different object. If it is omitted, @c this is used.
656
657 @beginWxPerlOnly
658 In wxPerl this function takes 4 arguments: @a id, @a lastid,
659 @a type, @a method; if @a method is undef, the handler is
660 disconnected.}
661 @endWxPerlOnly
662
663 @see Bind<>()
664 */
665 void Connect(int id, int lastId, wxEventType eventType,
666 wxObjectEventFunction function,
667 wxObject* userData = NULL,
668 wxEvtHandler* eventSink = NULL);
669
670 /**
671 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
672 overload for more info.
673
674 This overload can be used to attach an event handler to a single source ID:
675
676 Example:
677 @code
678 frame->Connect( wxID_EXIT,
679 wxEVT_COMMAND_MENU_SELECTED,
680 wxCommandEventHandler(MyFrame::OnQuit) );
681 @endcode
682
683 @beginWxPerlOnly
684 Not supported by wxPerl.
685 @endWxPerlOnly
686 */
687 void Connect(int id, wxEventType eventType,
688 wxObjectEventFunction function,
689 wxObject* userData = NULL,
690 wxEvtHandler* eventSink = NULL);
691
692 /**
693 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
694 overload for more info.
695
696 This overload will connect the given event handler so that regardless of the
697 ID of the event source, the handler will be called.
698
699 @beginWxPerlOnly
700 Not supported by wxPerl.
701 @endWxPerlOnly
702 */
703 void Connect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 Disconnects the given function dynamically from the event handler, using the
710 specified parameters as search criteria and returning @true if a matching
711 function has been found and removed.
712
713 This method can only disconnect functions which have been added using the
714 Connect() method. There is no way to disconnect functions connected using
715 the (static) event tables.
716
717 @param eventType
718 The event type associated with this event handler.
719 @param function
720 The event handler function.
721 @param userData
722 Data associated with the event table entry.
723 @param eventSink
724 Object whose member function should be called.
725
726 @beginWxPerlOnly
727 Not supported by wxPerl.
728 @endWxPerlOnly
729 */
730 bool Disconnect(wxEventType eventType,
731 wxObjectEventFunction function,
732 wxObject* userData = NULL,
733 wxEvtHandler* eventSink = NULL);
734
735 /**
736 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
737 overload for more info.
738
739 This overload takes the additional @a id parameter.
740
741 @beginWxPerlOnly
742 Not supported by wxPerl.
743 @endWxPerlOnly
744 */
745 bool Disconnect(int id = wxID_ANY,
746 wxEventType eventType = wxEVT_NULL,
747 wxObjectEventFunction function = NULL,
748 wxObject* userData = NULL,
749 wxEvtHandler* eventSink = NULL);
750
751 /**
752 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
753 overload for more info.
754
755 This overload takes an additional range of source IDs.
756
757 @beginWxPerlOnly
758 In wxPerl this function takes 3 arguments: @a id,
759 @a lastid, @a type.
760 @endWxPerlOnly
761 */
762 bool Disconnect(int id, int lastId,
763 wxEventType eventType,
764 wxObjectEventFunction function = NULL,
765 wxObject* userData = NULL,
766 wxEvtHandler* eventSink = NULL);
767 //@}
768
769
770 /**
771 @name Binding and Unbinding
772 */
773 //@{
774
775 /**
776 Binds the given function, functor or method dynamically with the event.
777
778 This offers basically the same functionality as Connect(), but it is
779 more flexible as it also allows you to use ordinary functions and
780 arbitrary functors as event handlers. It is also less restrictive then
781 Connect() because you can use an arbitrary method as an event handler,
782 where as Connect() requires a wxEvtHandler derived handler.
783
784 See @ref overview_events_bind for more detailed explanation
785 of this function and the @ref page_samples_event sample for usage
786 examples.
787
788 @param eventType
789 The event type to be associated with this event handler.
790 @param functor
791 The event handler functor. This can be an ordinary function but also
792 an arbitrary functor like boost::function<>.
793 @param id
794 The first ID of the identifier range to be associated with the event
795 handler.
796 @param lastId
797 The last ID of the identifier range to be associated with the event
798 handler.
799 @param userData
800 Data to be associated with the event table entry.
801
802 @see @ref overview_cpp_rtti_disabled
803
804 @since 2.9.0
805 */
806 template <typename EventTag, typename Functor>
807 void Bind(const EventTag& eventType,
808 Functor functor,
809 int id = wxID_ANY,
810 int lastId = wxID_ANY,
811 wxObject *userData = NULL);
812
813 /**
814 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
815 more info.
816
817 This overload will bind the given method as the event handler.
818
819 @param eventType
820 The event type to be associated with this event handler.
821 @param method
822 The event handler method. This can be an arbitrary method (doesn't need
823 to be from a wxEvtHandler derived class).
824 @param handler
825 Object whose method should be called. It must always be specified
826 so it can be checked at compile time whether the given method is an
827 actual member of the given handler.
828 @param id
829 The first ID of the identifier range to be associated with the event
830 handler.
831 @param lastId
832 The last ID of the identifier range to be associated with the event
833 handler.
834 @param userData
835 Data to be associated with the event table entry.
836
837 @see @ref overview_cpp_rtti_disabled
838
839 @since 2.9.0
840 */
841 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
842 void Bind(const EventTag &eventType,
843 void (Class::*method)(EventArg &),
844 EventHandler *handler,
845 int id = wxID_ANY,
846 int lastId = wxID_ANY,
847 wxObject *userData = NULL);
848 /**
849 Unbinds the given function, functor or method dynamically from the
850 event handler, using the specified parameters as search criteria and
851 returning @true if a matching function has been found and removed.
852
853 This method can only unbind functions, functors or methods which have
854 been added using the Bind<>() method. There is no way to unbind
855 functions bound using the (static) event tables.
856
857 @param eventType
858 The event type associated with this event handler.
859 @param functor
860 The event handler functor. This can be an ordinary function but also
861 an arbitrary functor like boost::function<>.
862 @param id
863 The first ID of the identifier range associated with the event
864 handler.
865 @param lastId
866 The last ID of the identifier range associated with the event
867 handler.
868 @param userData
869 Data associated with the event table entry.
870
871 @see @ref overview_cpp_rtti_disabled
872
873 @since 2.9.0
874 */
875 template <typename EventTag, typename Functor>
876 bool Unbind(const EventTag& eventType,
877 Functor functor,
878 int id = wxID_ANY,
879 int lastId = wxID_ANY,
880 wxObject *userData = NULL);
881
882 /**
883 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
884 overload for more info.
885
886 This overload unbinds the given method from the event..
887
888 @param eventType
889 The event type associated with this event handler.
890 @param method
891 The event handler method associated with this event.
892 @param handler
893 Object whose method was called.
894 @param id
895 The first ID of the identifier range associated with the event
896 handler.
897 @param lastId
898 The last ID of the identifier range associated with the event
899 handler.
900 @param userData
901 Data associated with the event table entry.
902
903 @see @ref overview_cpp_rtti_disabled
904
905 @since 2.9.0
906 */
907 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
908 bool Unbind(const EventTag &eventType,
909 void (Class::*method)(EventArg&),
910 EventHandler *handler,
911 int id = wxID_ANY,
912 int lastId = wxID_ANY,
913 wxObject *userData = NULL );
914 //@}
915 /**
916 @name User-supplied data
917 */
918 //@{
919
920 /**
921 Returns user-supplied client data.
922
923 @remarks Normally, any extra data the programmer wishes to associate with
924 the object should be made available by deriving a new class with
925 new data members.
926
927 @see SetClientData()
928 */
929 void* GetClientData() const;
930
931 /**
932 Returns a pointer to the user-supplied client data object.
933
934 @see SetClientObject(), wxClientData
935 */
936 wxClientData* GetClientObject() const;
937
938 /**
939 Sets user-supplied client data.
940
941 @param data
942 Data to be associated with the event handler.
943
944 @remarks Normally, any extra data the programmer wishes to associate
945 with the object should be made available by deriving a new
946 class with new data members. You must not call this method
947 and SetClientObject on the same class - only one of them.
948
949 @see GetClientData()
950 */
951 void SetClientData(void* data);
952
953 /**
954 Set the client data object. Any previous object will be deleted.
955
956 @see GetClientObject(), wxClientData
957 */
958 void SetClientObject(wxClientData* data);
959
960 //@}
961
962
963 /**
964 @name Event handler chaining
965
966 wxEvtHandler can be arranged in a double-linked list of handlers
967 which is automatically iterated by ProcessEvent() if needed.
968 */
969 //@{
970
971 /**
972 Returns @true if the event handler is enabled, @false otherwise.
973
974 @see SetEvtHandlerEnabled()
975 */
976 bool GetEvtHandlerEnabled() const;
977
978 /**
979 Returns the pointer to the next handler in the chain.
980
981 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
982 wxWindow::PushEventHandler, wxWindow::PopEventHandler
983 */
984 wxEvtHandler* GetNextHandler() const;
985
986 /**
987 Returns the pointer to the previous handler in the chain.
988
989 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
990 wxWindow::PushEventHandler, wxWindow::PopEventHandler
991 */
992 wxEvtHandler* GetPreviousHandler() const;
993
994 /**
995 Enables or disables the event handler.
996
997 @param enabled
998 @true if the event handler is to be enabled, @false if it is to be disabled.
999
1000 @remarks You can use this function to avoid having to remove the event
1001 handler from the chain, for example when implementing a
1002 dialog editor and changing from edit to test mode.
1003
1004 @see GetEvtHandlerEnabled()
1005 */
1006 void SetEvtHandlerEnabled(bool enabled);
1007
1008 /**
1009 Sets the pointer to the next handler.
1010
1011 @remarks
1012 See ProcessEvent() for more info about how the chains of event handlers
1013 are internally used.
1014 Also remember that wxEvtHandler uses double-linked lists and thus if you
1015 use this function, you should also call SetPreviousHandler() on the
1016 argument passed to this function:
1017 @code
1018 handlerA->SetNextHandler(handlerB);
1019 handlerB->SetPreviousHandler(handlerA);
1020 @endcode
1021
1022 @param handler
1023 The event handler to be set as the next handler.
1024 Cannot be @NULL.
1025
1026 @see @ref overview_events_processing
1027 */
1028 virtual void SetNextHandler(wxEvtHandler* handler);
1029
1030 /**
1031 Sets the pointer to the previous handler.
1032 All remarks about SetNextHandler() apply to this function as well.
1033
1034 @param handler
1035 The event handler to be set as the previous handler.
1036 Cannot be @NULL.
1037
1038 @see @ref overview_events_processing
1039 */
1040 virtual void SetPreviousHandler(wxEvtHandler* handler);
1041
1042 /**
1043 Unlinks this event handler from the chain it's part of (if any);
1044 then links the "previous" event handler to the "next" one
1045 (so that the chain won't be interrupted).
1046
1047 E.g. if before calling Unlink() you have the following chain:
1048 @image html evthandler_unlink_before.png
1049 then after calling @c B->Unlink() you'll have:
1050 @image html evthandler_unlink_after.png
1051
1052 @since 2.9.0
1053 */
1054 void Unlink();
1055
1056 /**
1057 Returns @true if the next and the previous handler pointers of this
1058 event handler instance are @NULL.
1059
1060 @since 2.9.0
1061
1062 @see SetPreviousHandler(), SetNextHandler()
1063 */
1064 bool IsUnlinked() const;
1065
1066 //@}
1067
1068 protected:
1069 /**
1070 Method called by ProcessEvent() before examining this object event
1071 tables.
1072
1073 This method can be overridden to hook into the event processing logic
1074 as early as possible. You should usually call the base class version
1075 when overriding this method, even if wxEvtHandler itself does nothing
1076 here, some derived classes do use this method, e.g. wxWindow implements
1077 support for wxValidator in it.
1078
1079 Example:
1080 @code
1081 class MyClass : public BaseClass // inheriting from wxEvtHandler
1082 {
1083 ...
1084 protected:
1085 virtual bool TryBefore(wxEvent& event)
1086 {
1087 if ( MyPreProcess(event) )
1088 return true;
1089
1090 return BaseClass::TryBefore(event);
1091 }
1092 };
1093 @endcode
1094
1095 @see ProcessEvent()
1096 */
1097 virtual bool TryBefore(wxEvent& event);
1098
1099 /**
1100 Try to process the event in this event handler.
1101
1102 This method is called from ProcessEventLocally() and thus, indirectly,
1103 from ProcessEvent(), please see the detailed description of the event
1104 processing logic there.
1105
1106 It is currently @em not virtual and so may not be overridden.
1107
1108 @since 2.9.1
1109
1110 @param event
1111 Event to process.
1112 @return
1113 @true if this object itself defines a handler for this event and
1114 the handler didn't skip the event.
1115 */
1116 bool TryThis(wxEvent& event);
1117
1118 /**
1119 Method called by ProcessEvent() as last resort.
1120
1121 This method can be overridden to implement post-processing for the
1122 events which were not processed anywhere else.
1123
1124 The base class version handles forwarding the unprocessed events to
1125 wxApp at wxEvtHandler level and propagating them upwards the window
1126 child-parent chain at wxWindow level and so should usually be called
1127 when overriding this method:
1128 @code
1129 class MyClass : public BaseClass // inheriting from wxEvtHandler
1130 {
1131 ...
1132 protected:
1133 virtual bool TryAfter(wxEvent& event)
1134 {
1135 if ( BaseClass::TryAfter(event) )
1136 return true;
1137
1138 return MyPostProcess(event);
1139 }
1140 };
1141 @endcode
1142
1143 @see ProcessEvent()
1144 */
1145 virtual bool TryAfter(wxEvent& event);
1146 };
1147
1148
1149 /**
1150 Flags for categories of keys.
1151
1152 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1153 combined via the bitwise operators |, &, and ~.
1154
1155 @since 2.9.1
1156 */
1157 enum wxKeyCategoryFlags
1158 {
1159 /// arrow keys, on and off numeric keypads
1160 WXK_CATEGORY_ARROW,
1161
1162 /// page up and page down keys, on and off numeric keypads
1163 WXK_CATEGORY_PAGING,
1164
1165 /// home and end keys, on and off numeric keypads
1166 WXK_CATEGORY_JUMP,
1167
1168 /// tab key, on and off numeric keypads
1169 WXK_CATEGORY_TAB,
1170
1171 /// backspace and delete keys, on and off numeric keypads
1172 WXK_CATEGORY_CUT,
1173
1174 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1175 WXK_CATEGORY_NAVIGATION
1176 };
1177
1178
1179 /**
1180 @class wxKeyEvent
1181
1182 This event class contains information about key press and release events.
1183
1184 Notice that there are three different kinds of keyboard events in wxWidgets:
1185 key down and up events and char events. The difference between the first two
1186 is clear - the first corresponds to a key press and the second to a key
1187 release - otherwise they are identical. Just note that if the key is
1188 maintained in a pressed state you will typically get a lot of (automatically
1189 generated) down events but only one up so it is wrong to assume that there is
1190 one up event corresponding to each down one.
1191
1192 Both key down and up events provide untranslated key codes while the char
1193 event carries the translated one. The untranslated code for alphanumeric
1194 keys is always an upper case value. For the other keys it is one of @c
1195 WXK_XXX values from the ::wxKeyCode enumeration. The translated key is, in
1196 general, the character the user expects to appear as the result of the key
1197 combination when typing the text into a text entry zone, for example.
1198
1199 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1200 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1201 event key code is equal to @c ASCII A == 65. But the char event key code
1202 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1203 @c 'A' keys simultaneously , the key code in key down event will still be
1204 just @c 'A' while the char event key code parameter will now be @c 'A'
1205 as well.
1206
1207 Although in this simple case it is clear that the correct key code could be
1208 found in the key down event handler by checking the value returned by
1209 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR if you need
1210 the translated key as for non-alphanumeric keys the translation is
1211 keyboard-layout dependent and can only be done properly by the system
1212 itself.
1213
1214 Another kind of translation is done when the control key is pressed: for
1215 example, for CTRL-A key press the key down event still carries the
1216 same key code @c 'a' as usual but the char event will have key code of 1,
1217 the ASCII value of this key combination.
1218
1219 Notice that while pressing any key will generate a key down event (except
1220 in presence of IME perhaps) a few special keys don't generate a char event:
1221 currently, Shift, Control (or Command), Alt (or Menu or Meta) and Caps, Num
1222 and Scroll Lock keys don't do it. For all the other keys you have the
1223 choice about whether to choose key down or char event for handling it and
1224 either can be used. However it is advised to use char events only for the
1225 keys that are supposed to generate characters on screen and key down events
1226 for all the rest.
1227
1228
1229 You may discover how the other keys on your system behave interactively by
1230 running the @ref page_samples_keyboard wxWidgets sample and pressing some
1231 keys in it.
1232
1233 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1234 key event function, otherwise menu shortcuts may cease to work under Windows.
1235
1236 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1237 does not call @c event.Skip() then the corresponding char event
1238 (@c EVT_CHAR) will not happen.
1239 This is by design and enables the programs that handle both types of
1240 events to be a bit simpler.
1241
1242 @note For Windows programmers: The key and char events in wxWidgets are
1243 similar to but slightly different from Windows @c WM_KEYDOWN and
1244 @c WM_CHAR events. In particular, Alt-x combination will generate a
1245 char event in wxWidgets (unless it is used as an accelerator) and
1246 almost all keys, including ones without ASCII equivalents, generate
1247 char events too.
1248
1249
1250 @beginEventTable{wxKeyEvent}
1251 @event{EVT_KEY_DOWN(func)}
1252 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1253 @event{EVT_KEY_UP(func)}
1254 Process a @c wxEVT_KEY_UP event (any key has been released).
1255 @event{EVT_CHAR(func)}
1256 Process a @c wxEVT_CHAR event.
1257 @endEventTable
1258
1259 @see wxKeyboardState
1260
1261 @library{wxcore}
1262 @category{events}
1263 */
1264 class wxKeyEvent : public wxEvent,
1265 public wxKeyboardState
1266 {
1267 public:
1268 /**
1269 Constructor.
1270 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1271 */
1272 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1273
1274 /**
1275 Returns the virtual key code. ASCII events return normal ASCII values,
1276 while non-ASCII events return values such as @b WXK_LEFT for the left
1277 cursor key. See ::wxKeyCode for a full list of the virtual key codes.
1278
1279 Note that in Unicode build, the returned value is meaningful only if
1280 the user entered a character that can be represented in current
1281 locale's default charset. You can obtain the corresponding Unicode
1282 character using GetUnicodeKey().
1283 */
1284 int GetKeyCode() const;
1285
1286 /**
1287 Returns true if the key is in the given key category.
1288
1289 @param category
1290 A bitwise combination of named ::wxKeyCategoryFlags constants.
1291
1292 @since 2.9.1
1293 */
1294 bool IsKeyInCategory(int category) const;
1295
1296 //@{
1297 /**
1298 Obtains the position (in client coordinates) at which the key was pressed.
1299 */
1300 wxPoint GetPosition() const;
1301 void GetPosition(long* x, long* y) const;
1302 //@}
1303
1304 /**
1305 Returns the raw key code for this event. This is a platform-dependent scan code
1306 which should only be used in advanced applications.
1307
1308 @note Currently the raw key codes are not supported by all ports, use
1309 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1310 */
1311 wxUint32 GetRawKeyCode() const;
1312
1313 /**
1314 Returns the low level key flags for this event. The flags are
1315 platform-dependent and should only be used in advanced applications.
1316
1317 @note Currently the raw key flags are not supported by all ports, use
1318 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1319 */
1320 wxUint32 GetRawKeyFlags() const;
1321
1322 /**
1323 Returns the Unicode character corresponding to this key event.
1324
1325 If the key pressed doesn't have any character value (e.g. a cursor key)
1326 this method will return 0.
1327
1328 This function is only available in Unicode build, i.e. when
1329 @c wxUSE_UNICODE is 1.
1330 */
1331 wxChar GetUnicodeKey() const;
1332
1333 /**
1334 Returns the X position (in client coordinates) of the event.
1335 */
1336 wxCoord GetX() const;
1337
1338 /**
1339 Returns the Y position (in client coordinates) of the event.
1340 */
1341 wxCoord GetY() const;
1342 };
1343
1344
1345
1346 /**
1347 @class wxJoystickEvent
1348
1349 This event class contains information about joystick events, particularly
1350 events received by windows.
1351
1352 @beginEventTable{wxJoystickEvent}
1353 @event{EVT_JOY_BUTTON_DOWN(func)}
1354 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1355 @event{EVT_JOY_BUTTON_UP(func)}
1356 Process a @c wxEVT_JOY_BUTTON_UP event.
1357 @event{EVT_JOY_MOVE(func)}
1358 Process a @c wxEVT_JOY_MOVE event.
1359 @event{EVT_JOY_ZMOVE(func)}
1360 Process a @c wxEVT_JOY_ZMOVE event.
1361 @event{EVT_JOYSTICK_EVENTS(func)}
1362 Processes all joystick events.
1363 @endEventTable
1364
1365 @library{wxcore}
1366 @category{events}
1367
1368 @see wxJoystick
1369 */
1370 class wxJoystickEvent : public wxEvent
1371 {
1372 public:
1373 /**
1374 Constructor.
1375 */
1376 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1377 int joystick = wxJOYSTICK1,
1378 int change = 0);
1379
1380 /**
1381 Returns @true if the event was a down event from the specified button
1382 (or any button).
1383
1384 @param button
1385 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1386 indicate any button down event.
1387 */
1388 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1389
1390 /**
1391 Returns @true if the specified button (or any button) was in a down state.
1392
1393 @param button
1394 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1395 indicate any button down event.
1396 */
1397 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1398
1399 /**
1400 Returns @true if the event was an up event from the specified button
1401 (or any button).
1402
1403 @param button
1404 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1405 indicate any button down event.
1406 */
1407 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1408
1409 /**
1410 Returns the identifier of the button changing state.
1411
1412 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1413 */
1414 int GetButtonChange() const;
1415
1416 /**
1417 Returns the down state of the buttons.
1418
1419 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1420 */
1421 int GetButtonState() const;
1422
1423 /**
1424 Returns the identifier of the joystick generating the event - one of
1425 wxJOYSTICK1 and wxJOYSTICK2.
1426 */
1427 int GetJoystick() const;
1428
1429 /**
1430 Returns the x, y position of the joystick event.
1431 */
1432 wxPoint GetPosition() const;
1433
1434 /**
1435 Returns the z position of the joystick event.
1436 */
1437 int GetZPosition() const;
1438
1439 /**
1440 Returns @true if this was a button up or down event
1441 (@e not 'is any button down?').
1442 */
1443 bool IsButton() const;
1444
1445 /**
1446 Returns @true if this was an x, y move event.
1447 */
1448 bool IsMove() const;
1449
1450 /**
1451 Returns @true if this was a z move event.
1452 */
1453 bool IsZMove() const;
1454 };
1455
1456
1457
1458 /**
1459 @class wxScrollWinEvent
1460
1461 A scroll event holds information about events sent from scrolling windows.
1462
1463 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1464 from the receiving window.
1465
1466 @beginEventTable{wxScrollWinEvent}
1467 @event{EVT_SCROLLWIN(func)}
1468 Process all scroll events.
1469 @event{EVT_SCROLLWIN_TOP(func)}
1470 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1471 @event{EVT_SCROLLWIN_BOTTOM(func)}
1472 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1473 @event{EVT_SCROLLWIN_LINEUP(func)}
1474 Process wxEVT_SCROLLWIN_LINEUP line up events.
1475 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1476 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1477 @event{EVT_SCROLLWIN_PAGEUP(func)}
1478 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1479 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1480 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1481 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1482 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1483 (frequent events sent as the user drags the thumbtrack).
1484 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1485 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1486 @endEventTable
1487
1488
1489 @library{wxcore}
1490 @category{events}
1491
1492 @see wxScrollEvent, @ref overview_events
1493 */
1494 class wxScrollWinEvent : public wxEvent
1495 {
1496 public:
1497 /**
1498 Constructor.
1499 */
1500 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1501 int orientation = 0);
1502
1503 /**
1504 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1505 scrollbar.
1506
1507 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1508 */
1509 int GetOrientation() const;
1510
1511 /**
1512 Returns the position of the scrollbar for the thumb track and release events.
1513
1514 Note that this field can't be used for the other events, you need to query
1515 the window itself for the current position in that case.
1516 */
1517 int GetPosition() const;
1518 };
1519
1520
1521
1522 /**
1523 @class wxSysColourChangedEvent
1524
1525 This class is used for system colour change events, which are generated
1526 when the user changes the colour settings using the control panel.
1527 This is only appropriate under Windows.
1528
1529 @remarks
1530 The default event handler for this event propagates the event to child windows,
1531 since Windows only sends the events to top-level windows.
1532 If intercepting this event for a top-level window, remember to call the base
1533 class handler, or to pass the event on to the window's children explicitly.
1534
1535 @beginEventTable{wxSysColourChangedEvent}
1536 @event{EVT_SYS_COLOUR_CHANGED(func)}
1537 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1538 @endEventTable
1539
1540 @library{wxcore}
1541 @category{events}
1542
1543 @see @ref overview_events
1544 */
1545 class wxSysColourChangedEvent : public wxEvent
1546 {
1547 public:
1548 /**
1549 Constructor.
1550 */
1551 wxSysColourChangedEvent();
1552 };
1553
1554
1555
1556 /**
1557 @class wxWindowCreateEvent
1558
1559 This event is sent just after the actual window associated with a wxWindow
1560 object has been created.
1561
1562 Since it is derived from wxCommandEvent, the event propagates up
1563 the window hierarchy.
1564
1565 @beginEventTable{wxWindowCreateEvent}
1566 @event{EVT_WINDOW_CREATE(func)}
1567 Process a @c wxEVT_CREATE event.
1568 @endEventTable
1569
1570 @library{wxcore}
1571 @category{events}
1572
1573 @see @ref overview_events, wxWindowDestroyEvent
1574 */
1575 class wxWindowCreateEvent : public wxCommandEvent
1576 {
1577 public:
1578 /**
1579 Constructor.
1580 */
1581 wxWindowCreateEvent(wxWindow* win = NULL);
1582
1583 /// Retutn the window being created.
1584 wxWindow *GetWindow() const;
1585 };
1586
1587
1588
1589 /**
1590 @class wxPaintEvent
1591
1592 A paint event is sent when a window's contents needs to be repainted.
1593
1594 The handler of this event must create a wxPaintDC object and use it for
1595 painting the window contents. For example:
1596 @code
1597 void MyWindow::OnPaint(wxPaintEvent& event)
1598 {
1599 wxPaintDC dc(this);
1600
1601 DrawMyDocument(dc);
1602 }
1603 @endcode
1604
1605 Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
1606 wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
1607 of this event handlers.
1608
1609
1610 You can optimize painting by retrieving the rectangles that have been damaged
1611 and only repainting these. The rectangles are in terms of the client area,
1612 and are unscrolled, so you will need to do some calculations using the current
1613 view position to obtain logical, scrolled units.
1614 Here is an example of using the wxRegionIterator class:
1615 @code
1616 // Called when window needs to be repainted.
1617 void MyWindow::OnPaint(wxPaintEvent& event)
1618 {
1619 wxPaintDC dc(this);
1620
1621 // Find Out where the window is scrolled to
1622 int vbX,vbY; // Top left corner of client
1623 GetViewStart(&vbX,&vbY);
1624
1625 int vX,vY,vW,vH; // Dimensions of client area in pixels
1626 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1627
1628 while (upd)
1629 {
1630 vX = upd.GetX();
1631 vY = upd.GetY();
1632 vW = upd.GetW();
1633 vH = upd.GetH();
1634
1635 // Alternatively we can do this:
1636 // wxRect rect(upd.GetRect());
1637
1638 // Repaint this rectangle
1639 ...some code...
1640
1641 upd ++ ;
1642 }
1643 }
1644 @endcode
1645
1646 @remarks
1647 Please notice that in general it is impossible to change the drawing of a
1648 standard control (such as wxButton) and so you shouldn't attempt to handle
1649 paint events for them as even if it might work on some platforms, this is
1650 inherently not portable and won't work everywhere.
1651
1652
1653 @beginEventTable{wxPaintEvent}
1654 @event{EVT_PAINT(func)}
1655 Process a @c wxEVT_PAINT event.
1656 @endEventTable
1657
1658 @library{wxcore}
1659 @category{events}
1660
1661 @see @ref overview_events
1662 */
1663 class wxPaintEvent : public wxEvent
1664 {
1665 public:
1666 /**
1667 Constructor.
1668 */
1669 wxPaintEvent(int id = 0);
1670 };
1671
1672
1673
1674 /**
1675 @class wxMaximizeEvent
1676
1677 An event being sent when a top level window is maximized. Notice that it is
1678 not sent when the window is restored to its original size after it had been
1679 maximized, only a normal wxSizeEvent is generated in this case.
1680
1681 @beginEventTable{wxMaximizeEvent}
1682 @event{EVT_MAXIMIZE(func)}
1683 Process a @c wxEVT_MAXIMIZE event.
1684 @endEventTable
1685
1686 @library{wxcore}
1687 @category{events}
1688
1689 @see @ref overview_events, wxTopLevelWindow::Maximize,
1690 wxTopLevelWindow::IsMaximized
1691 */
1692 class wxMaximizeEvent : public wxEvent
1693 {
1694 public:
1695 /**
1696 Constructor. Only used by wxWidgets internally.
1697 */
1698 wxMaximizeEvent(int id = 0);
1699 };
1700
1701 /**
1702 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1703 */
1704 enum wxUpdateUIMode
1705 {
1706 /** Send UI update events to all windows. */
1707 wxUPDATE_UI_PROCESS_ALL,
1708
1709 /** Send UI update events to windows that have
1710 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1711 wxUPDATE_UI_PROCESS_SPECIFIED
1712 };
1713
1714
1715 /**
1716 @class wxUpdateUIEvent
1717
1718 This class is used for pseudo-events which are called by wxWidgets
1719 to give an application the chance to update various user interface elements.
1720
1721 Without update UI events, an application has to work hard to check/uncheck,
1722 enable/disable, show/hide, and set the text for elements such as menu items
1723 and toolbar buttons. The code for doing this has to be mixed up with the code
1724 that is invoked when an action is invoked for a menu item or button.
1725
1726 With update UI events, you define an event handler to look at the state of the
1727 application and change UI elements accordingly. wxWidgets will call your member
1728 functions in idle time, so you don't have to worry where to call this code.
1729
1730 In addition to being a clearer and more declarative method, it also means you don't
1731 have to worry whether you're updating a toolbar or menubar identifier. The same
1732 handler can update a menu item and toolbar button, if the identifier is the same.
1733 Instead of directly manipulating the menu or button, you call functions in the event
1734 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1735 call has been made, and which UI element to update.
1736
1737 These events will work for popup menus as well as menubars. Just before a menu is
1738 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1739 owns the menu.
1740
1741 If you find that the overhead of UI update processing is affecting your application,
1742 you can do one or both of the following:
1743 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1744 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1745 receive update events. No other windows will receive update events.
1746 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1747 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1748 for example when a dialog is about to be shown, in case the user sees a slight
1749 delay before windows are updated.
1750
1751 Note that although events are sent in idle time, defining a wxIdleEvent handler
1752 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1753 which is always called in idle time.
1754
1755 wxWidgets tries to optimize update events on some platforms.
1756 On Windows and GTK+, events for menubar items are only sent when the menu is about
1757 to be shown, and not in idle time.
1758
1759
1760 @beginEventTable{wxUpdateUIEvent}
1761 @event{EVT_UPDATE_UI(id, func)}
1762 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1763 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1764 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1765 @endEventTable
1766
1767 @library{wxcore}
1768 @category{events}
1769
1770 @see @ref overview_events
1771 */
1772 class wxUpdateUIEvent : public wxCommandEvent
1773 {
1774 public:
1775 /**
1776 Constructor.
1777 */
1778 wxUpdateUIEvent(wxWindowID commandId = 0);
1779
1780 /**
1781 Returns @true if it is appropriate to update (send UI update events to)
1782 this window.
1783
1784 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1785 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1786 were last sent in idle time, and the update interval, to determine whether
1787 events should be sent to this window now. By default this will always
1788 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1789 and the interval is set to 0; so update events will be sent as often as
1790 possible. You can reduce the frequency that events are sent by changing the
1791 mode and/or setting an update interval.
1792
1793 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1794 */
1795 static bool CanUpdate(wxWindow* window);
1796
1797 /**
1798 Check or uncheck the UI element.
1799 */
1800 void Check(bool check);
1801
1802 /**
1803 Enable or disable the UI element.
1804 */
1805 void Enable(bool enable);
1806
1807 /**
1808 Returns @true if the UI element should be checked.
1809 */
1810 bool GetChecked() const;
1811
1812 /**
1813 Returns @true if the UI element should be enabled.
1814 */
1815 bool GetEnabled() const;
1816
1817 /**
1818 Static function returning a value specifying how wxWidgets will send update
1819 events: to all windows, or only to those which specify that they will process
1820 the events.
1821
1822 @see SetMode()
1823 */
1824 static wxUpdateUIMode GetMode();
1825
1826 /**
1827 Returns @true if the application has called Check().
1828 For wxWidgets internal use only.
1829 */
1830 bool GetSetChecked() const;
1831
1832 /**
1833 Returns @true if the application has called Enable().
1834 For wxWidgets internal use only.
1835 */
1836 bool GetSetEnabled() const;
1837
1838 /**
1839 Returns @true if the application has called Show().
1840 For wxWidgets internal use only.
1841 */
1842 bool GetSetShown() const;
1843
1844 /**
1845 Returns @true if the application has called SetText().
1846 For wxWidgets internal use only.
1847 */
1848 bool GetSetText() const;
1849
1850 /**
1851 Returns @true if the UI element should be shown.
1852 */
1853 bool GetShown() const;
1854
1855 /**
1856 Returns the text that should be set for the UI element.
1857 */
1858 wxString GetText() const;
1859
1860 /**
1861 Returns the current interval between updates in milliseconds.
1862 The value -1 disables updates, 0 updates as frequently as possible.
1863
1864 @see SetUpdateInterval().
1865 */
1866 static long GetUpdateInterval();
1867
1868 /**
1869 Used internally to reset the last-updated time to the current time.
1870
1871 It is assumed that update events are normally sent in idle time, so this
1872 is called at the end of idle processing.
1873
1874 @see CanUpdate(), SetUpdateInterval(), SetMode()
1875 */
1876 static void ResetUpdateTime();
1877
1878 /**
1879 Specify how wxWidgets will send update events: to all windows, or only to
1880 those which specify that they will process the events.
1881
1882 @param mode
1883 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1884 The default mode is wxUPDATE_UI_PROCESS_ALL.
1885 */
1886 static void SetMode(wxUpdateUIMode mode);
1887
1888 /**
1889 Sets the text for this UI element.
1890 */
1891 void SetText(const wxString& text);
1892
1893 /**
1894 Sets the interval between updates in milliseconds.
1895
1896 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1897 The default is 0.
1898
1899 Use this to reduce the overhead of UI update events if your application
1900 has a lot of windows. If you set the value to -1 or greater than 0,
1901 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1902 in your application, such as when a dialog is about to be shown.
1903 */
1904 static void SetUpdateInterval(long updateInterval);
1905
1906 /**
1907 Show or hide the UI element.
1908 */
1909 void Show(bool show);
1910 };
1911
1912
1913
1914 /**
1915 @class wxClipboardTextEvent
1916
1917 This class represents the events generated by a control (typically a
1918 wxTextCtrl but other windows can generate these events as well) when its
1919 content gets copied or cut to, or pasted from the clipboard.
1920
1921 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1922 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1923
1924 If any of these events is processed (without being skipped) by an event
1925 handler, the corresponding operation doesn't take place which allows to
1926 prevent the text from being copied from or pasted to a control. It is also
1927 possible to examine the clipboard contents in the PASTE event handler and
1928 transform it in some way before inserting in a control -- for example,
1929 changing its case or removing invalid characters.
1930
1931 Finally notice that a CUT event is always preceded by the COPY event which
1932 makes it possible to only process the latter if it doesn't matter if the
1933 text was copied or cut.
1934
1935 @note
1936 These events are currently only generated by wxTextCtrl under GTK+.
1937 They are generated by all controls under Windows.
1938
1939 @beginEventTable{wxClipboardTextEvent}
1940 @event{EVT_TEXT_COPY(id, func)}
1941 Some or all of the controls content was copied to the clipboard.
1942 @event{EVT_TEXT_CUT(id, func)}
1943 Some or all of the controls content was cut (i.e. copied and
1944 deleted).
1945 @event{EVT_TEXT_PASTE(id, func)}
1946 Clipboard content was pasted into the control.
1947 @endEventTable
1948
1949
1950 @library{wxcore}
1951 @category{events}
1952
1953 @see wxClipboard
1954 */
1955 class wxClipboardTextEvent : public wxCommandEvent
1956 {
1957 public:
1958 /**
1959 Constructor.
1960 */
1961 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1962 };
1963
1964
1965
1966 /**
1967 @class wxMouseEvent
1968
1969 This event class contains information about the events generated by the mouse:
1970 they include mouse buttons press and release events and mouse move events.
1971
1972 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1973 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1974 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1975 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1976 can also be generated. Note that not all mice have even a middle button so a
1977 portable application should avoid relying on the events from it (but the right
1978 button click can be emulated using the left mouse button with the control key
1979 under Mac platforms with a single button mouse).
1980
1981 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1982 purposes, the mouse is considered to be inside the window if it is in the
1983 window client area and not inside one of its children. In other words, the
1984 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1985 mouse leaves the window entirely but also when it enters one of its children.
1986
1987 The position associated with a mouse event is expressed in the window
1988 coordinates of the window which generated the event, you can use
1989 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1990 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1991 another window.
1992
1993 @note Note that under Windows CE mouse enter and leave events are not natively
1994 supported by the system but are generated by wxWidgets itself. This has several
1995 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1996 left the window and the state variables for it may have changed during this time.
1997
1998 @note Note the difference between methods like wxMouseEvent::LeftDown and
1999 the inherited wxMouseState::LeftIsDown: the former returns @true when
2000 the event corresponds to the left mouse button click while the latter
2001 returns @true if the left mouse button is currently being pressed.
2002 For example, when the user is dragging the mouse you can use
2003 wxMouseEvent::LeftIsDown to test whether the left mouse button is
2004 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
2005 returns @true, wxMouseEvent::LeftIsDown will also return @true in
2006 wxWidgets whatever the underlying GUI behaviour is (which is
2007 platform-dependent). The same applies, of course, to other mouse
2008 buttons as well.
2009
2010
2011 @beginEventTable{wxMouseEvent}
2012 @event{EVT_LEFT_DOWN(func)}
2013 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
2014 call event.Skip() to allow the default processing to take place as otherwise
2015 the window under mouse wouldn't get the focus.
2016 @event{EVT_LEFT_UP(func)}
2017 Process a @c wxEVT_LEFT_UP event.
2018 @event{EVT_LEFT_DCLICK(func)}
2019 Process a @c wxEVT_LEFT_DCLICK event.
2020 @event{EVT_MIDDLE_DOWN(func)}
2021 Process a @c wxEVT_MIDDLE_DOWN event.
2022 @event{EVT_MIDDLE_UP(func)}
2023 Process a @c wxEVT_MIDDLE_UP event.
2024 @event{EVT_MIDDLE_DCLICK(func)}
2025 Process a @c wxEVT_MIDDLE_DCLICK event.
2026 @event{EVT_RIGHT_DOWN(func)}
2027 Process a @c wxEVT_RIGHT_DOWN event.
2028 @event{EVT_RIGHT_UP(func)}
2029 Process a @c wxEVT_RIGHT_UP event.
2030 @event{EVT_RIGHT_DCLICK(func)}
2031 Process a @c wxEVT_RIGHT_DCLICK event.
2032 @event{EVT_MOUSE_AUX1_DOWN(func)}
2033 Process a @c wxEVT_AUX1_DOWN event.
2034 @event{EVT_MOUSE_AUX1_UP(func)}
2035 Process a @c wxEVT_AUX1_UP event.
2036 @event{EVT_MOUSE_AUX1_DCLICK(func)}
2037 Process a @c wxEVT_AUX1_DCLICK event.
2038 @event{EVT_MOUSE_AUX2_DOWN(func)}
2039 Process a @c wxEVT_AUX2_DOWN event.
2040 @event{EVT_MOUSE_AUX2_UP(func)}
2041 Process a @c wxEVT_AUX2_UP event.
2042 @event{EVT_MOUSE_AUX2_DCLICK(func)}
2043 Process a @c wxEVT_AUX2_DCLICK event.
2044 @event{EVT_MOTION(func)}
2045 Process a @c wxEVT_MOTION event.
2046 @event{EVT_ENTER_WINDOW(func)}
2047 Process a @c wxEVT_ENTER_WINDOW event.
2048 @event{EVT_LEAVE_WINDOW(func)}
2049 Process a @c wxEVT_LEAVE_WINDOW event.
2050 @event{EVT_MOUSEWHEEL(func)}
2051 Process a @c wxEVT_MOUSEWHEEL event.
2052 @event{EVT_MOUSE_EVENTS(func)}
2053 Process all mouse events.
2054 @endEventTable
2055
2056 @library{wxcore}
2057 @category{events}
2058
2059 @see wxKeyEvent
2060 */
2061 class wxMouseEvent : public wxEvent,
2062 public wxMouseState
2063 {
2064 public:
2065 /**
2066 Constructor. Valid event types are:
2067
2068 @li wxEVT_ENTER_WINDOW
2069 @li wxEVT_LEAVE_WINDOW
2070 @li wxEVT_LEFT_DOWN
2071 @li wxEVT_LEFT_UP
2072 @li wxEVT_LEFT_DCLICK
2073 @li wxEVT_MIDDLE_DOWN
2074 @li wxEVT_MIDDLE_UP
2075 @li wxEVT_MIDDLE_DCLICK
2076 @li wxEVT_RIGHT_DOWN
2077 @li wxEVT_RIGHT_UP
2078 @li wxEVT_RIGHT_DCLICK
2079 @li wxEVT_MOUSE_AUX1_DOWN
2080 @li wxEVT_MOUSE_AUX1_UP
2081 @li wxEVT_MOUSE_AUX1_DCLICK
2082 @li wxEVT_MOUSE_AUX2_DOWN
2083 @li wxEVT_MOUSE_AUX2_UP
2084 @li wxEVT_MOUSE_AUX2_DCLICK
2085 @li wxEVT_MOTION
2086 @li wxEVT_MOUSEWHEEL
2087 */
2088 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2089
2090 /**
2091 Returns @true if the event was a first extra button double click.
2092 */
2093 bool Aux1DClick() const;
2094
2095 /**
2096 Returns @true if the first extra button mouse button changed to down.
2097 */
2098 bool Aux1Down() const;
2099
2100 /**
2101 Returns @true if the first extra button mouse button changed to up.
2102 */
2103 bool Aux1Up() const;
2104
2105 /**
2106 Returns @true if the event was a second extra button double click.
2107 */
2108 bool Aux2DClick() const;
2109
2110 /**
2111 Returns @true if the second extra button mouse button changed to down.
2112 */
2113 bool Aux2Down() const;
2114
2115 /**
2116 Returns @true if the second extra button mouse button changed to up.
2117 */
2118 bool Aux2Up() const;
2119
2120 /**
2121 Returns @true if the event was generated by the specified button.
2122
2123 @see wxMouseState::ButtoinIsDown()
2124 */
2125 bool Button(wxMouseButton but) const;
2126
2127 /**
2128 If the argument is omitted, this returns @true if the event was a mouse
2129 double click event. Otherwise the argument specifies which double click event
2130 was generated (see Button() for the possible values).
2131 */
2132 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2133
2134 /**
2135 If the argument is omitted, this returns @true if the event was a mouse
2136 button down event. Otherwise the argument specifies which button-down event
2137 was generated (see Button() for the possible values).
2138 */
2139 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2140
2141 /**
2142 If the argument is omitted, this returns @true if the event was a mouse
2143 button up event. Otherwise the argument specifies which button-up event
2144 was generated (see Button() for the possible values).
2145 */
2146 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2147
2148 /**
2149 Returns @true if this was a dragging event (motion while a button is depressed).
2150
2151 @see Moving()
2152 */
2153 bool Dragging() const;
2154
2155 /**
2156 Returns @true if the mouse was entering the window.
2157
2158 @see Leaving()
2159 */
2160 bool Entering() const;
2161
2162 /**
2163 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2164 if no button is involved (for mouse move, enter or leave event, for example).
2165 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2166 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2167 for the same events for the middle and the right buttons respectively.
2168 */
2169 int GetButton() const;
2170
2171 /**
2172 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2173 for a double-click, 3 for a triple-click and so on.
2174
2175 Currently this function is implemented only in wxMac and returns -1 for the
2176 other platforms (you can still distinguish simple clicks from double-clicks as
2177 they generate different kinds of events however).
2178
2179 @since 2.9.0
2180 */
2181 int GetClickCount() const;
2182
2183 /**
2184 Returns the configured number of lines (or whatever) to be scrolled per
2185 wheel action. Defaults to three.
2186 */
2187 int GetLinesPerAction() const;
2188
2189 /**
2190 Returns the logical mouse position in pixels (i.e. translated according to the
2191 translation set for the DC, which usually indicates that the window has been
2192 scrolled).
2193 */
2194 wxPoint GetLogicalPosition(const wxDC& dc) const;
2195
2196 /**
2197 Get wheel delta, normally 120.
2198
2199 This is the threshold for action to be taken, and one such action
2200 (for example, scrolling one increment) should occur for each delta.
2201 */
2202 int GetWheelDelta() const;
2203
2204 /**
2205 Get wheel rotation, positive or negative indicates direction of rotation.
2206
2207 Current devices all send an event when rotation is at least +/-WheelDelta, but
2208 finer resolution devices can be created in the future.
2209
2210 Because of this you shouldn't assume that one event is equal to 1 line, but you
2211 should be able to either do partial line scrolling or wait until several
2212 events accumulate before scrolling.
2213 */
2214 int GetWheelRotation() const;
2215
2216 /**
2217 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2218 most mouse wheels, @c 1 is the X axis.
2219
2220 Note that only some models of mouse have horizontal wheel axis.
2221 */
2222 int GetWheelAxis() const;
2223
2224 /**
2225 Returns @true if the event was a mouse button event (not necessarily a button
2226 down event - that may be tested using ButtonDown()).
2227 */
2228 bool IsButton() const;
2229
2230 /**
2231 Returns @true if the system has been setup to do page scrolling with
2232 the mouse wheel instead of line scrolling.
2233 */
2234 bool IsPageScroll() const;
2235
2236 /**
2237 Returns @true if the mouse was leaving the window.
2238
2239 @see Entering().
2240 */
2241 bool Leaving() const;
2242
2243 /**
2244 Returns @true if the event was a left double click.
2245 */
2246 bool LeftDClick() const;
2247
2248 /**
2249 Returns @true if the left mouse button changed to down.
2250 */
2251 bool LeftDown() const;
2252
2253 /**
2254 Returns @true if the left mouse button changed to up.
2255 */
2256 bool LeftUp() const;
2257
2258 /**
2259 Returns @true if the Meta key was down at the time of the event.
2260 */
2261 bool MetaDown() const;
2262
2263 /**
2264 Returns @true if the event was a middle double click.
2265 */
2266 bool MiddleDClick() const;
2267
2268 /**
2269 Returns @true if the middle mouse button changed to down.
2270 */
2271 bool MiddleDown() const;
2272
2273 /**
2274 Returns @true if the middle mouse button changed to up.
2275 */
2276 bool MiddleUp() const;
2277
2278 /**
2279 Returns @true if this was a motion event and no mouse buttons were pressed.
2280 If any mouse button is held pressed, then this method returns @false and
2281 Dragging() returns @true.
2282 */
2283 bool Moving() const;
2284
2285 /**
2286 Returns @true if the event was a right double click.
2287 */
2288 bool RightDClick() const;
2289
2290 /**
2291 Returns @true if the right mouse button changed to down.
2292 */
2293 bool RightDown() const;
2294
2295 /**
2296 Returns @true if the right mouse button changed to up.
2297 */
2298 bool RightUp() const;
2299 };
2300
2301
2302
2303 /**
2304 @class wxDropFilesEvent
2305
2306 This class is used for drop files events, that is, when files have been dropped
2307 onto the window. This functionality is currently only available under Windows.
2308
2309 The window must have previously been enabled for dropping by calling
2310 wxWindow::DragAcceptFiles().
2311
2312 Important note: this is a separate implementation to the more general drag and drop
2313 implementation documented in the @ref overview_dnd. It uses the older, Windows
2314 message-based approach of dropping files.
2315
2316 @beginEventTable{wxDropFilesEvent}
2317 @event{EVT_DROP_FILES(func)}
2318 Process a @c wxEVT_DROP_FILES event.
2319 @endEventTable
2320
2321 @onlyfor{wxmsw}
2322
2323 @library{wxcore}
2324 @category{events}
2325
2326 @see @ref overview_events
2327 */
2328 class wxDropFilesEvent : public wxEvent
2329 {
2330 public:
2331 /**
2332 Constructor.
2333 */
2334 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2335 wxString* files = NULL);
2336
2337 /**
2338 Returns an array of filenames.
2339 */
2340 wxString* GetFiles() const;
2341
2342 /**
2343 Returns the number of files dropped.
2344 */
2345 int GetNumberOfFiles() const;
2346
2347 /**
2348 Returns the position at which the files were dropped.
2349 Returns an array of filenames.
2350 */
2351 wxPoint GetPosition() const;
2352 };
2353
2354
2355
2356 /**
2357 @class wxCommandEvent
2358
2359 This event class contains information about command events, which originate
2360 from a variety of simple controls.
2361
2362 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2363 and unlike other wxEvent-derived classes propagate upward from the source
2364 window (the window which emits the event) up to the first parent which processes
2365 the event. Be sure to read @ref overview_events_propagation.
2366
2367 More complex controls, such as wxTreeCtrl, have separate command event classes.
2368
2369 @beginEventTable{wxCommandEvent}
2370 @event{EVT_COMMAND(id, event, func)}
2371 Process a command, supplying the window identifier, command event identifier,
2372 and member function.
2373 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2374 Process a command for a range of window identifiers, supplying the minimum and
2375 maximum window identifiers, command event identifier, and member function.
2376 @event{EVT_BUTTON(id, func)}
2377 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2378 @event{EVT_CHECKBOX(id, func)}
2379 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2380 @event{EVT_CHOICE(id, func)}
2381 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2382 @event{EVT_COMBOBOX(id, func)}
2383 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2384 @event{EVT_LISTBOX(id, func)}
2385 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2386 @event{EVT_LISTBOX_DCLICK(id, func)}
2387 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2388 @event{EVT_CHECKLISTBOX(id, func)}
2389 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2390 @event{EVT_MENU(id, func)}
2391 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2392 @event{EVT_MENU_RANGE(id1, id2, func)}
2393 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2394 @event{EVT_CONTEXT_MENU(func)}
2395 Process the event generated when the user has requested a popup menu to appear by
2396 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2397 @event{EVT_RADIOBOX(id, func)}
2398 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2399 @event{EVT_RADIOBUTTON(id, func)}
2400 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2401 @event{EVT_SCROLLBAR(id, func)}
2402 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2403 control. This is provided for compatibility only; more specific scrollbar event macros
2404 should be used instead (see wxScrollEvent).
2405 @event{EVT_SLIDER(id, func)}
2406 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2407 @event{EVT_TEXT(id, func)}
2408 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2409 @event{EVT_TEXT_ENTER(id, func)}
2410 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2411 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2412 to generate such events.
2413 @event{EVT_TEXT_MAXLEN(id, func)}
2414 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2415 when the user tries to enter more characters into it than the limit previously set
2416 with SetMaxLength().
2417 @event{EVT_TOGGLEBUTTON(id, func)}
2418 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2419 @event{EVT_TOOL(id, func)}
2420 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2421 Pass the id of the tool.
2422 @event{EVT_TOOL_RANGE(id1, id2, func)}
2423 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2424 @event{EVT_TOOL_RCLICKED(id, func)}
2425 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2426 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2427 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2428 @event{EVT_TOOL_ENTER(id, func)}
2429 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2430 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2431 has moved off a tool. (Not available on wxOSX.)
2432 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2433 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2434 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2435 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2436 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2437 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2438 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2439 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2440 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2441 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2442 @event{EVT_COMMAND_ENTER(id, func)}
2443 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2444 @endEventTable
2445
2446 @library{wxcore}
2447 @category{events}
2448 */
2449 class wxCommandEvent : public wxEvent
2450 {
2451 public:
2452 /**
2453 Constructor.
2454 */
2455 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2456
2457 /**
2458 Returns client data pointer for a listbox or choice selection event
2459 (not valid for a deselection).
2460 */
2461 void* GetClientData() const;
2462
2463 /**
2464 Returns client object pointer for a listbox or choice selection event
2465 (not valid for a deselection).
2466 */
2467 wxClientData* GetClientObject() const;
2468
2469 /**
2470 Returns extra information dependant on the event objects type.
2471
2472 If the event comes from a listbox selection, it is a boolean
2473 determining whether the event was a selection (@true) or a
2474 deselection (@false). A listbox deselection only occurs for
2475 multiple-selection boxes, and in this case the index and string values
2476 are indeterminate and the listbox must be examined by the application.
2477 */
2478 long GetExtraLong() const;
2479
2480 /**
2481 Returns the integer identifier corresponding to a listbox, choice or
2482 radiobox selection (only if the event was a selection, not a deselection),
2483 or a boolean value representing the value of a checkbox.
2484 */
2485 int GetInt() const;
2486
2487 /**
2488 Returns item index for a listbox or choice selection event (not valid for
2489 a deselection).
2490 */
2491 int GetSelection() const;
2492
2493 /**
2494 Returns item string for a listbox or choice selection event. If one
2495 or several items have been deselected, returns the index of the first
2496 deselected item. If some items have been selected and others deselected
2497 at the same time, it will return the index of the first selected item.
2498 */
2499 wxString GetString() const;
2500
2501 /**
2502 This method can be used with checkbox and menu events: for the checkboxes, the
2503 method returns @true for a selection event and @false for a deselection one.
2504 For the menu events, this method indicates if the menu item just has become
2505 checked or unchecked (and thus only makes sense for checkable menu items).
2506
2507 Notice that this method can not be used with wxCheckListBox currently.
2508 */
2509 bool IsChecked() const;
2510
2511 /**
2512 For a listbox or similar event, returns @true if it is a selection, @false
2513 if it is a deselection. If some items have been selected and others deselected
2514 at the same time, it will return @true.
2515 */
2516 bool IsSelection() const;
2517
2518 /**
2519 Sets the client data for this event.
2520 */
2521 void SetClientData(void* clientData);
2522
2523 /**
2524 Sets the client object for this event. The client object is not owned by the
2525 event object and the event object will not delete the client object in its destructor.
2526
2527 The client object must be owned and deleted by another object (e.g. a control)
2528 that has longer life time than the event object.
2529 */
2530 void SetClientObject(wxClientData* clientObject);
2531
2532 /**
2533 Sets the @b m_extraLong member.
2534 */
2535 void SetExtraLong(long extraLong);
2536
2537 /**
2538 Sets the @b m_commandInt member.
2539 */
2540 void SetInt(int intCommand);
2541
2542 /**
2543 Sets the @b m_commandString member.
2544 */
2545 void SetString(const wxString& string);
2546 };
2547
2548
2549
2550 /**
2551 @class wxActivateEvent
2552
2553 An activate event is sent when a window or application is being activated
2554 or deactivated.
2555
2556 @beginEventTable{wxActivateEvent}
2557 @event{EVT_ACTIVATE(func)}
2558 Process a @c wxEVT_ACTIVATE event.
2559 @event{EVT_ACTIVATE_APP(func)}
2560 Process a @c wxEVT_ACTIVATE_APP event.
2561 This event is received by the wxApp-derived instance only.
2562 @event{EVT_HIBERNATE(func)}
2563 Process a hibernate event, supplying the member function. This event applies
2564 to wxApp only, and only on Windows SmartPhone and PocketPC.
2565 It is generated when the system is low on memory; the application should free
2566 up as much memory as possible, and restore full working state when it receives
2567 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2568 @endEventTable
2569
2570 @library{wxcore}
2571 @category{events}
2572
2573 @see @ref overview_events, wxApp::IsActive
2574 */
2575 class wxActivateEvent : public wxEvent
2576 {
2577 public:
2578 /**
2579 Constructor.
2580 */
2581 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2582 int id = 0);
2583
2584 /**
2585 Returns @true if the application or window is being activated, @false otherwise.
2586 */
2587 bool GetActive() const;
2588 };
2589
2590
2591
2592 /**
2593 @class wxContextMenuEvent
2594
2595 This class is used for context menu events, sent to give
2596 the application a chance to show a context (popup) menu for a wxWindow.
2597
2598 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2599 means that the event originated from a keyboard context button event, and you
2600 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2601
2602 When a keyboard context menu button is pressed on Windows, a right-click event
2603 with default position is sent first, and if this event is not processed, the
2604 context menu event is sent. So if you process mouse events and you find your
2605 context menu event handler is not being called, you could call wxEvent::Skip()
2606 for mouse right-down events.
2607
2608 @beginEventTable{wxContextMenuEvent}
2609 @event{EVT_CONTEXT_MENU(func)}
2610 A right click (or other context menu command depending on platform) has been detected.
2611 @endEventTable
2612
2613
2614 @library{wxcore}
2615 @category{events}
2616
2617 @see wxCommandEvent, @ref overview_events
2618 */
2619 class wxContextMenuEvent : public wxCommandEvent
2620 {
2621 public:
2622 /**
2623 Constructor.
2624 */
2625 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2626 const wxPoint& pos = wxDefaultPosition);
2627
2628 /**
2629 Returns the position in screen coordinates at which the menu should be shown.
2630 Use wxWindow::ScreenToClient to convert to client coordinates.
2631
2632 You can also omit a position from wxWindow::PopupMenu in order to use
2633 the current mouse pointer position.
2634
2635 If the event originated from a keyboard event, the value returned from this
2636 function will be wxDefaultPosition.
2637 */
2638 const wxPoint& GetPosition() const;
2639
2640 /**
2641 Sets the position at which the menu should be shown.
2642 */
2643 void SetPosition(const wxPoint& point);
2644 };
2645
2646
2647
2648 /**
2649 @class wxEraseEvent
2650
2651 An erase event is sent when a window's background needs to be repainted.
2652
2653 On some platforms, such as GTK+, this event is simulated (simply generated just
2654 before the paint event) and may cause flicker. It is therefore recommended that
2655 you set the text background colour explicitly in order to prevent flicker.
2656 The default background colour under GTK+ is grey.
2657
2658 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2659 definition.
2660
2661 You must call wxEraseEvent::GetDC and use the returned device context if it is
2662 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2663
2664 @remarks
2665 Use the device context returned by GetDC to draw on, don't create
2666 a wxPaintDC in the event handler.
2667
2668 @beginEventTable{wxEraseEvent}
2669 @event{EVT_ERASE_BACKGROUND(func)}
2670 Process a @c wxEVT_ERASE_BACKGROUND event.
2671 @endEventTable
2672
2673 @library{wxcore}
2674 @category{events}
2675
2676 @see @ref overview_events
2677 */
2678 class wxEraseEvent : public wxEvent
2679 {
2680 public:
2681 /**
2682 Constructor.
2683 */
2684 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2685
2686 /**
2687 Returns the device context associated with the erase event to draw on.
2688 */
2689 wxDC* GetDC() const;
2690 };
2691
2692
2693
2694 /**
2695 @class wxFocusEvent
2696
2697 A focus event is sent when a window's focus changes. The window losing focus
2698 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2699
2700 Notice that the set focus event happens both when the user gives focus to the
2701 window (whether using the mouse or keyboard) and when it is done from the
2702 program itself using wxWindow::SetFocus.
2703
2704 @beginEventTable{wxFocusEvent}
2705 @event{EVT_SET_FOCUS(func)}
2706 Process a @c wxEVT_SET_FOCUS event.
2707 @event{EVT_KILL_FOCUS(func)}
2708 Process a @c wxEVT_KILL_FOCUS event.
2709 @endEventTable
2710
2711 @library{wxcore}
2712 @category{events}
2713
2714 @see @ref overview_events
2715 */
2716 class wxFocusEvent : public wxEvent
2717 {
2718 public:
2719 /**
2720 Constructor.
2721 */
2722 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2723
2724 /**
2725 Returns the window associated with this event, that is the window which had the
2726 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2727 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2728
2729 Warning: the window pointer may be @NULL!
2730 */
2731 wxWindow *GetWindow() const;
2732 };
2733
2734
2735
2736 /**
2737 @class wxChildFocusEvent
2738
2739 A child focus event is sent to a (parent-)window when one of its child windows
2740 gains focus, so that the window could restore the focus back to its corresponding
2741 child if it loses it now and regains later.
2742
2743 Notice that child window is the direct child of the window receiving event.
2744 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2745
2746 @beginEventTable{wxChildFocusEvent}
2747 @event{EVT_CHILD_FOCUS(func)}
2748 Process a @c wxEVT_CHILD_FOCUS event.
2749 @endEventTable
2750
2751 @library{wxcore}
2752 @category{events}
2753
2754 @see @ref overview_events
2755 */
2756 class wxChildFocusEvent : public wxCommandEvent
2757 {
2758 public:
2759 /**
2760 Constructor.
2761
2762 @param win
2763 The direct child which is (or which contains the window which is) receiving
2764 the focus.
2765 */
2766 wxChildFocusEvent(wxWindow* win = NULL);
2767
2768 /**
2769 Returns the direct child which receives the focus, or a (grand-)parent of the
2770 control receiving the focus.
2771
2772 To get the actually focused control use wxWindow::FindFocus.
2773 */
2774 wxWindow *GetWindow() const;
2775 };
2776
2777
2778
2779 /**
2780 @class wxMouseCaptureLostEvent
2781
2782 An mouse capture lost event is sent to a window that obtained mouse capture,
2783 which was subsequently loss due to "external" event, for example when a dialog
2784 box is shown or if another application captures the mouse.
2785
2786 If this happens, this event is sent to all windows that are on capture stack
2787 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2788 not sent if the capture changes because of a call to CaptureMouse or
2789 ReleaseMouse.
2790
2791 This event is currently emitted under Windows only.
2792
2793 @beginEventTable{wxMouseCaptureLostEvent}
2794 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2795 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2796 @endEventTable
2797
2798 @onlyfor{wxmsw}
2799
2800 @library{wxcore}
2801 @category{events}
2802
2803 @see wxMouseCaptureChangedEvent, @ref overview_events,
2804 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2805 */
2806 class wxMouseCaptureLostEvent : public wxEvent
2807 {
2808 public:
2809 /**
2810 Constructor.
2811 */
2812 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2813 };
2814
2815
2816
2817 /**
2818 @class wxNotifyEvent
2819
2820 This class is not used by the event handlers by itself, but is a base class
2821 for other event classes (such as wxBookCtrlEvent).
2822
2823 It (or an object of a derived class) is sent when the controls state is being
2824 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2825 to prevent it from happening.
2826
2827 @library{wxcore}
2828 @category{events}
2829
2830 @see wxBookCtrlEvent
2831 */
2832 class wxNotifyEvent : public wxCommandEvent
2833 {
2834 public:
2835 /**
2836 Constructor (used internally by wxWidgets only).
2837 */
2838 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2839
2840 /**
2841 This is the opposite of Veto(): it explicitly allows the event to be processed.
2842 For most events it is not necessary to call this method as the events are allowed
2843 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2844 event description).
2845 */
2846 void Allow();
2847
2848 /**
2849 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2850 otherwise (if it was).
2851 */
2852 bool IsAllowed() const;
2853
2854 /**
2855 Prevents the change announced by this event from happening.
2856
2857 It is in general a good idea to notify the user about the reasons for vetoing
2858 the change because otherwise the applications behaviour (which just refuses to
2859 do what the user wants) might be quite surprising.
2860 */
2861 void Veto();
2862 };
2863
2864
2865 /**
2866 @class wxThreadEvent
2867
2868 This class adds some simple functionalities to wxCommandEvent coinceived
2869 for inter-threads communications.
2870
2871 This event is not natively emitted by any control/class: this is just
2872 an helper class for the user.
2873 Its most important feature is the GetEventCategory() implementation which
2874 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2875 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2876
2877 @library{wxcore}
2878 @category{events,threading}
2879
2880 @see @ref overview_thread, wxEventLoopBase::YieldFor
2881 */
2882 class wxThreadEvent : public wxCommandEvent
2883 {
2884 public:
2885 /**
2886 Constructor.
2887 */
2888 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2889
2890 /**
2891 Clones this event making sure that all internal members which use
2892 COW (only @c m_commandString for now; see @ref overview_refcount)
2893 are unshared (see wxObject::UnShare).
2894 */
2895 virtual wxEvent *Clone() const;
2896
2897 /**
2898 Returns @c wxEVT_CATEGORY_THREAD.
2899
2900 This is important to avoid unwanted processing of thread events
2901 when calling wxEventLoopBase::YieldFor().
2902 */
2903 virtual wxEventCategory GetEventCategory() const;
2904
2905 /**
2906 Sets custom data payload.
2907
2908 The @a payload argument may be of any type that wxAny can handle
2909 (i.e. pretty much anything). Note that T's copy constructor must be
2910 thread-safe, i.e. create a copy that doesn't share anything with
2911 the original (see Clone()).
2912
2913 @note This method is not available with Visual C++ 6.
2914
2915 @since 2.9.1
2916
2917 @see GetPayload(), wxAny
2918 */
2919 template<typename T>
2920 void SetPayload(const T& payload);
2921
2922 /**
2923 Get custom data payload.
2924
2925 Correct type is checked in debug builds.
2926
2927 @note This method is not available with Visual C++ 6.
2928
2929 @since 2.9.1
2930
2931 @see SetPayload(), wxAny
2932 */
2933 template<typename T>
2934 T GetPayload() const;
2935 };
2936
2937
2938 /**
2939 @class wxHelpEvent
2940
2941 A help event is sent when the user has requested context-sensitive help.
2942 This can either be caused by the application requesting context-sensitive help mode
2943 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2944 the user pressed F1 or clicked on the query button in a dialog caption.
2945
2946 A help event is sent to the window that the user clicked on, and is propagated
2947 up the window hierarchy until the event is processed or there are no more event
2948 handlers.
2949
2950 The application should call wxEvent::GetId to check the identity of the
2951 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2952 if the identifier is unrecognised.
2953
2954 Calling Skip is important because it allows wxWidgets to generate further
2955 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2956 show help for container windows, since processing would stop after the first window
2957 found.
2958
2959 @beginEventTable{wxHelpEvent}
2960 @event{EVT_HELP(id, func)}
2961 Process a @c wxEVT_HELP event.
2962 @event{EVT_HELP_RANGE(id1, id2, func)}
2963 Process a @c wxEVT_HELP event for a range of ids.
2964 @endEventTable
2965
2966 @library{wxcore}
2967 @category{events}
2968
2969 @see wxContextHelp, wxDialog, @ref overview_events
2970 */
2971 class wxHelpEvent : public wxCommandEvent
2972 {
2973 public:
2974 /**
2975 Indicates how a wxHelpEvent was generated.
2976 */
2977 enum Origin
2978 {
2979 Origin_Unknown, /**< unrecognized event source. */
2980 Origin_Keyboard, /**< event generated from F1 key press. */
2981
2982 /** event generated by wxContextHelp or from the [?] button on
2983 the title bar (Windows). */
2984 Origin_HelpButton
2985 };
2986
2987 /**
2988 Constructor.
2989 */
2990 wxHelpEvent(wxEventType type = wxEVT_NULL,
2991 wxWindowID winid = 0,
2992 const wxPoint& pt = wxDefaultPosition,
2993 wxHelpEvent::Origin origin = Origin_Unknown);
2994
2995 /**
2996 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2997 values.
2998
2999 The application may handle events generated using the keyboard or mouse
3000 differently, e.g. by using wxGetMousePosition() for the mouse events.
3001
3002 @see SetOrigin()
3003 */
3004 wxHelpEvent::Origin GetOrigin() const;
3005
3006 /**
3007 Returns the left-click position of the mouse, in screen coordinates.
3008 This allows the application to position the help appropriately.
3009 */
3010 const wxPoint& GetPosition() const;
3011
3012 /**
3013 Set the help event origin, only used internally by wxWidgets normally.
3014
3015 @see GetOrigin()
3016 */
3017 void SetOrigin(wxHelpEvent::Origin origin);
3018
3019 /**
3020 Sets the left-click position of the mouse, in screen coordinates.
3021 */
3022 void SetPosition(const wxPoint& pt);
3023 };
3024
3025
3026
3027 /**
3028 @class wxScrollEvent
3029
3030 A scroll event holds information about events sent from stand-alone
3031 scrollbars (see wxScrollBar) and sliders (see wxSlider).
3032
3033 Note that scrolled windows send the wxScrollWinEvent which does not derive from
3034 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
3035 events and use the event table macros mentioned below only for the scrollbar-like
3036 controls.
3037
3038 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
3039
3040 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
3041 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
3042 by an EVT_SCROLL_CHANGED event).
3043
3044 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
3045 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
3046 event does not happen).
3047
3048 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3049 independently of the way it had started. Please see the widgets sample ("Slider" page)
3050 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3051
3052 @remarks
3053 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3054 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3055 are processed using the same event handler.
3056
3057 @beginEventTable{wxScrollEvent}
3058 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3059 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3060 intercepting scroll events from the receiving window -- except for this, the
3061 macros behave exactly the same.
3062 @event{EVT_SCROLL(func)}
3063 Process all scroll events.
3064 @event{EVT_SCROLL_TOP(func)}
3065 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3066 @event{EVT_SCROLL_BOTTOM(func)}
3067 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3068 @event{EVT_SCROLL_LINEUP(func)}
3069 Process wxEVT_SCROLL_LINEUP line up events.
3070 @event{EVT_SCROLL_LINEDOWN(func)}
3071 Process wxEVT_SCROLL_LINEDOWN line down events.
3072 @event{EVT_SCROLL_PAGEUP(func)}
3073 Process wxEVT_SCROLL_PAGEUP page up events.
3074 @event{EVT_SCROLL_PAGEDOWN(func)}
3075 Process wxEVT_SCROLL_PAGEDOWN page down events.
3076 @event{EVT_SCROLL_THUMBTRACK(func)}
3077 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3078 user drags the thumbtrack).
3079 @event{EVT_SCROLL_THUMBRELEASE(func)}
3080 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3081 @event{EVT_SCROLL_CHANGED(func)}
3082 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3083 @event{EVT_COMMAND_SCROLL(id, func)}
3084 Process all scroll events.
3085 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3086 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3087 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3088 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3089 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3090 Process wxEVT_SCROLL_LINEUP line up events.
3091 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3092 Process wxEVT_SCROLL_LINEDOWN line down events.
3093 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3094 Process wxEVT_SCROLL_PAGEUP page up events.
3095 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3096 Process wxEVT_SCROLL_PAGEDOWN page down events.
3097 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3098 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3099 as the user drags the thumbtrack).
3100 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3101 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3102 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3103 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3104 @endEventTable
3105
3106 @library{wxcore}
3107 @category{events}
3108
3109 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3110 */
3111 class wxScrollEvent : public wxCommandEvent
3112 {
3113 public:
3114 /**
3115 Constructor.
3116 */
3117 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3118 int orientation = 0);
3119
3120 /**
3121 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3122 scrollbar.
3123 */
3124 int GetOrientation() const;
3125
3126 /**
3127 Returns the position of the scrollbar.
3128 */
3129 int GetPosition() const;
3130 };
3131
3132 /**
3133 See wxIdleEvent::SetMode() for more info.
3134 */
3135 enum wxIdleMode
3136 {
3137 /** Send idle events to all windows */
3138 wxIDLE_PROCESS_ALL,
3139
3140 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3141 wxIDLE_PROCESS_SPECIFIED
3142 };
3143
3144
3145 /**
3146 @class wxIdleEvent
3147
3148 This class is used for idle events, which are generated when the system becomes
3149 idle. Note that, unless you do something specifically, the idle events are not
3150 sent if the system remains idle once it has become it, e.g. only a single idle
3151 event will be generated until something else resulting in more normal events
3152 happens and only then is the next idle event sent again.
3153
3154 If you need to ensure a continuous stream of idle events, you can either use
3155 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3156 (for example from a timer event handler), but note that both of these approaches
3157 (and especially the first one) increase the system load and so should be avoided
3158 if possible.
3159
3160 By default, idle events are sent to all windows (and also wxApp, as usual).
3161 If this is causing a significant overhead in your application, you can call
3162 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3163 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3164 idle events.
3165
3166 @beginEventTable{wxIdleEvent}
3167 @event{EVT_IDLE(func)}
3168 Process a @c wxEVT_IDLE event.
3169 @endEventTable
3170
3171 @library{wxbase}
3172 @category{events}
3173
3174 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3175 */
3176 class wxIdleEvent : public wxEvent
3177 {
3178 public:
3179 /**
3180 Constructor.
3181 */
3182 wxIdleEvent();
3183
3184 /**
3185 Returns @true if it is appropriate to send idle events to this window.
3186
3187 This function looks at the mode used (see wxIdleEvent::SetMode),
3188 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3189 events should be sent to this window now.
3190
3191 By default this will always return @true because the update mode is initially
3192 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3193 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3194
3195 @see SetMode()
3196 */
3197 static bool CanSend(wxWindow* window);
3198
3199 /**
3200 Static function returning a value specifying how wxWidgets will send idle
3201 events: to all windows, or only to those which specify that they
3202 will process the events.
3203
3204 @see SetMode().
3205 */
3206 static wxIdleMode GetMode();
3207
3208 /**
3209 Returns @true if the OnIdle function processing this event requested more
3210 processing time.
3211
3212 @see RequestMore()
3213 */
3214 bool MoreRequested() const;
3215
3216 /**
3217 Tells wxWidgets that more processing is required.
3218
3219 This function can be called by an OnIdle handler for a window or window event
3220 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3221 more to the application windows.
3222
3223 If no window calls this function during OnIdle, then the application will
3224 remain in a passive event loop (not calling OnIdle) until a new event is
3225 posted to the application by the windowing system.
3226
3227 @see MoreRequested()
3228 */
3229 void RequestMore(bool needMore = true);
3230
3231 /**
3232 Static function for specifying how wxWidgets will send idle events: to
3233 all windows, or only to those which specify that they will process the events.
3234
3235 @param mode
3236 Can be one of the ::wxIdleMode values.
3237 The default is wxIDLE_PROCESS_ALL.
3238 */
3239 static void SetMode(wxIdleMode mode);
3240 };
3241
3242
3243
3244 /**
3245 @class wxInitDialogEvent
3246
3247 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3248 Handlers for this event can transfer data to the window.
3249
3250 The default handler calls wxWindow::TransferDataToWindow.
3251
3252 @beginEventTable{wxInitDialogEvent}
3253 @event{EVT_INIT_DIALOG(func)}
3254 Process a @c wxEVT_INIT_DIALOG event.
3255 @endEventTable
3256
3257 @library{wxcore}
3258 @category{events}
3259
3260 @see @ref overview_events
3261 */
3262 class wxInitDialogEvent : public wxEvent
3263 {
3264 public:
3265 /**
3266 Constructor.
3267 */
3268 wxInitDialogEvent(int id = 0);
3269 };
3270
3271
3272
3273 /**
3274 @class wxWindowDestroyEvent
3275
3276 This event is sent as early as possible during the window destruction
3277 process.
3278
3279 For the top level windows, as early as possible means that this is done by
3280 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3281 class was executed and so any methods specific to the derived class can't
3282 be called any more from this event handler. If you need to do this, you
3283 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3284
3285 For the child windows, this event is generated just before deleting the
3286 window from wxWindow::Destroy() (which is also called when the parent
3287 window is deleted) or from the window destructor if operator @c delete was
3288 used directly (which is not recommended for this very reason).
3289
3290 It is usually pointless to handle this event in the window itself but it ca
3291 be very useful to receive notifications about the window destruction in the
3292 parent window or in any other object interested in this window.
3293
3294 @library{wxcore}
3295 @category{events}
3296
3297 @see @ref overview_events, wxWindowCreateEvent
3298 */
3299 class wxWindowDestroyEvent : public wxCommandEvent
3300 {
3301 public:
3302 /**
3303 Constructor.
3304 */
3305 wxWindowDestroyEvent(wxWindow* win = NULL);
3306
3307 /// Retutn the window being destroyed.
3308 wxWindow *GetWindow() const;
3309 };
3310
3311
3312 /**
3313 @class wxNavigationKeyEvent
3314
3315 This event class contains information about navigation events,
3316 generated by navigation keys such as tab and page down.
3317
3318 This event is mainly used by wxWidgets implementations.
3319 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3320 when you make a class into a control container with the macro
3321 WX_DECLARE_CONTROL_CONTAINER.
3322
3323 @beginEventTable{wxNavigationKeyEvent}
3324 @event{EVT_NAVIGATION_KEY(func)}
3325 Process a navigation key event.
3326 @endEventTable
3327
3328 @library{wxcore}
3329 @category{events}
3330
3331 @see wxWindow::Navigate, wxWindow::NavigateIn
3332 */
3333 class wxNavigationKeyEvent : public wxEvent
3334 {
3335 public:
3336 /**
3337 Flags which can be used with wxNavigationKeyEvent.
3338 */
3339 enum wxNavigationKeyEventFlags
3340 {
3341 IsBackward = 0x0000,
3342 IsForward = 0x0001,
3343 WinChange = 0x0002,
3344 FromTab = 0x0004
3345 };
3346
3347 wxNavigationKeyEvent();
3348 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3349
3350 /**
3351 Returns the child that has the focus, or @NULL.
3352 */
3353 wxWindow* GetCurrentFocus() const;
3354
3355 /**
3356 Returns @true if the navigation was in the forward direction.
3357 */
3358 bool GetDirection() const;
3359
3360 /**
3361 Returns @true if the navigation event was from a tab key.
3362 This is required for proper navigation over radio buttons.
3363 */
3364 bool IsFromTab() const;
3365
3366 /**
3367 Returns @true if the navigation event represents a window change
3368 (for example, from Ctrl-Page Down in a notebook).
3369 */
3370 bool IsWindowChange() const;
3371
3372 /**
3373 Sets the current focus window member.
3374 */
3375 void SetCurrentFocus(wxWindow* currentFocus);
3376
3377 /**
3378 Sets the direction to forward if @a direction is @true, or backward
3379 if @false.
3380 */
3381 void SetDirection(bool direction);
3382
3383 /**
3384 Sets the flags for this event.
3385 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3386 */
3387 void SetFlags(long flags);
3388
3389 /**
3390 Marks the navigation event as from a tab key.
3391 */
3392 void SetFromTab(bool fromTab);
3393
3394 /**
3395 Marks the event as a window change event.
3396 */
3397 void SetWindowChange(bool windowChange);
3398 };
3399
3400
3401
3402 /**
3403 @class wxMouseCaptureChangedEvent
3404
3405 An mouse capture changed event is sent to a window that loses its
3406 mouse capture. This is called even if wxWindow::ReleaseMouse
3407 was called by the application code. Handling this event allows
3408 an application to cater for unexpected capture releases which
3409 might otherwise confuse mouse handling code.
3410
3411 @onlyfor{wxmsw}
3412
3413 @beginEventTable{wxMouseCaptureChangedEvent}
3414 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3415 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3416 @endEventTable
3417
3418 @library{wxcore}
3419 @category{events}
3420
3421 @see wxMouseCaptureLostEvent, @ref overview_events,
3422 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3423 */
3424 class wxMouseCaptureChangedEvent : public wxEvent
3425 {
3426 public:
3427 /**
3428 Constructor.
3429 */
3430 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3431 wxWindow* gainedCapture = NULL);
3432
3433 /**
3434 Returns the window that gained the capture, or @NULL if it was a
3435 non-wxWidgets window.
3436 */
3437 wxWindow* GetCapturedWindow() const;
3438 };
3439
3440
3441
3442 /**
3443 @class wxCloseEvent
3444
3445 This event class contains information about window and session close events.
3446
3447 The handler function for EVT_CLOSE is called when the user has tried to close a
3448 a frame or dialog box using the window manager (X) or system menu (Windows).
3449 It can also be invoked by the application itself programmatically, for example by
3450 calling the wxWindow::Close function.
3451
3452 You should check whether the application is forcing the deletion of the window
3453 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3454 using wxWindow::Destroy.
3455
3456 If the return value is @true, it is up to you whether you respond by destroying
3457 the window.
3458
3459 If you don't destroy the window, you should call wxCloseEvent::Veto to
3460 let the calling code know that you did not destroy the window.
3461 This allows the wxWindow::Close function to return @true or @false depending
3462 on whether the close instruction was honoured or not.
3463
3464 Example of a wxCloseEvent handler:
3465
3466 @code
3467 void MyFrame::OnClose(wxCloseEvent& event)
3468 {
3469 if ( event.CanVeto() && m_bFileNotSaved )
3470 {
3471 if ( wxMessageBox("The file has not been saved... continue closing?",
3472 "Please confirm",
3473 wxICON_QUESTION | wxYES_NO) != wxYES )
3474 {
3475 event.Veto();
3476 return;
3477 }
3478 }
3479
3480 Destroy(); // you may also do: event.Skip();
3481 // since the default event handler does call Destroy(), too
3482 }
3483 @endcode
3484
3485 The EVT_END_SESSION event is slightly different as it is sent by the system
3486 when the user session is ending (e.g. because of log out or shutdown) and
3487 so all windows are being forcefully closed. At least under MSW, after the
3488 handler for this event is executed the program is simply killed by the
3489 system. Because of this, the default handler for this event provided by
3490 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3491 that it could still be executed and exit()s the process itself, without
3492 waiting for being killed. If this behaviour is for some reason undesirable,
3493 make sure that you define a handler for this event in your wxApp-derived
3494 class and do not call @c event.Skip() in it (but be aware that the system
3495 will still kill your application).
3496
3497 @beginEventTable{wxCloseEvent}
3498 @event{EVT_CLOSE(func)}
3499 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3500 This event applies to wxFrame and wxDialog classes.
3501 @event{EVT_QUERY_END_SESSION(func)}
3502 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3503 This event can be handled in wxApp-derived class only.
3504 @event{EVT_END_SESSION(func)}
3505 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3506 This event can be handled in wxApp-derived class only.
3507 @endEventTable
3508
3509 @library{wxcore}
3510 @category{events}
3511
3512 @see wxWindow::Close, @ref overview_windowdeletion
3513 */
3514 class wxCloseEvent : public wxEvent
3515 {
3516 public:
3517 /**
3518 Constructor.
3519 */
3520 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3521
3522 /**
3523 Returns @true if you can veto a system shutdown or a window close event.
3524 Vetoing a window close event is not possible if the calling code wishes to
3525 force the application to exit, and so this function must be called to check this.
3526 */
3527 bool CanVeto() const;
3528
3529 /**
3530 Returns @true if the user is just logging off or @false if the system is
3531 shutting down. This method can only be called for end session and query end
3532 session events, it doesn't make sense for close window event.
3533 */
3534 bool GetLoggingOff() const;
3535
3536 /**
3537 Sets the 'can veto' flag.
3538 */
3539 void SetCanVeto(bool canVeto);
3540
3541 /**
3542 Sets the 'logging off' flag.
3543 */
3544 void SetLoggingOff(bool loggingOff);
3545
3546 /**
3547 Call this from your event handler to veto a system shutdown or to signal
3548 to the calling application that a window close did not happen.
3549
3550 You can only veto a shutdown if CanVeto() returns @true.
3551 */
3552 void Veto(bool veto = true);
3553 };
3554
3555
3556
3557 /**
3558 @class wxMenuEvent
3559
3560 This class is used for a variety of menu-related events. Note that
3561 these do not include menu command events, which are
3562 handled using wxCommandEvent objects.
3563
3564 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3565 text in the first field of the status bar.
3566
3567 @beginEventTable{wxMenuEvent}
3568 @event{EVT_MENU_OPEN(func)}
3569 A menu is about to be opened. On Windows, this is only sent once for each
3570 navigation of the menubar (up until all menus have closed).
3571 @event{EVT_MENU_CLOSE(func)}
3572 A menu has been just closed.
3573 @event{EVT_MENU_HIGHLIGHT(id, func)}
3574 The menu item with the specified id has been highlighted: used to show
3575 help prompts in the status bar by wxFrame
3576 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3577 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3578 @endEventTable
3579
3580 @library{wxcore}
3581 @category{events}
3582
3583 @see wxCommandEvent, @ref overview_events
3584 */
3585 class wxMenuEvent : public wxEvent
3586 {
3587 public:
3588 /**
3589 Constructor.
3590 */
3591 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3592
3593 /**
3594 Returns the menu which is being opened or closed. This method should only be
3595 used with the @c OPEN and @c CLOSE events and even for them the
3596 returned pointer may be @NULL in some ports.
3597 */
3598 wxMenu* GetMenu() const;
3599
3600 /**
3601 Returns the menu identifier associated with the event.
3602 This method should be only used with the @c HIGHLIGHT events.
3603 */
3604 int GetMenuId() const;
3605
3606 /**
3607 Returns @true if the menu which is being opened or closed is a popup menu,
3608 @false if it is a normal one.
3609
3610 This method should only be used with the @c OPEN and @c CLOSE events.
3611 */
3612 bool IsPopup() const;
3613 };
3614
3615 /**
3616 @class wxShowEvent
3617
3618 An event being sent when the window is shown or hidden.
3619 The event is triggered by calls to wxWindow::Show(), and any user
3620 action showing a previously hidden window or vice versa (if allowed by
3621 the current platform and/or window manager).
3622 Notice that the event is not triggered when the application is iconized
3623 (minimized) or restored under wxMSW.
3624
3625 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3626
3627 @onlyfor{wxmsw,wxgtk,wxos2}
3628
3629 @beginEventTable{wxShowEvent}
3630 @event{EVT_SHOW(func)}
3631 Process a @c wxEVT_SHOW event.
3632 @endEventTable
3633
3634 @library{wxcore}
3635 @category{events}
3636
3637 @see @ref overview_events, wxWindow::Show,
3638 wxWindow::IsShown
3639 */
3640
3641 class wxShowEvent : public wxEvent
3642 {
3643 public:
3644 /**
3645 Constructor.
3646 */
3647 wxShowEvent(int winid = 0, bool show = false);
3648
3649 /**
3650 Set whether the windows was shown or hidden.
3651 */
3652 void SetShow(bool show);
3653
3654 /**
3655 Return @true if the window has been shown, @false if it has been
3656 hidden.
3657 */
3658 bool IsShown() const;
3659
3660 /**
3661 @deprecated This function is deprecated in favour of IsShown().
3662 */
3663 bool GetShow() const;
3664 };
3665
3666
3667
3668 /**
3669 @class wxIconizeEvent
3670
3671 An event being sent when the frame is iconized (minimized) or restored.
3672
3673 Currently only wxMSW and wxGTK generate such events.
3674
3675 @onlyfor{wxmsw,wxgtk}
3676
3677 @beginEventTable{wxIconizeEvent}
3678 @event{EVT_ICONIZE(func)}
3679 Process a @c wxEVT_ICONIZE event.
3680 @endEventTable
3681
3682 @library{wxcore}
3683 @category{events}
3684
3685 @see @ref overview_events, wxTopLevelWindow::Iconize,
3686 wxTopLevelWindow::IsIconized
3687 */
3688 class wxIconizeEvent : public wxEvent
3689 {
3690 public:
3691 /**
3692 Constructor.
3693 */
3694 wxIconizeEvent(int id = 0, bool iconized = true);
3695
3696 /**
3697 Returns @true if the frame has been iconized, @false if it has been
3698 restored.
3699 */
3700 bool IsIconized() const;
3701
3702 /**
3703 @deprecated This function is deprecated in favour of IsIconized().
3704 */
3705 bool Iconized() const;
3706 };
3707
3708
3709
3710 /**
3711 @class wxMoveEvent
3712
3713 A move event holds information about wxTopLevelWindow move change events.
3714
3715 @beginEventTable{wxMoveEvent}
3716 @event{EVT_MOVE(func)}
3717 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3718 @event{EVT_MOVE_START(func)}
3719 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3720 to move or size a window. wxMSW only.
3721 @event{EVT_MOVE_END(func)}
3722 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3723 moving or sizing a window. wxMSW only.
3724 @endEventTable
3725
3726 @library{wxcore}
3727 @category{events}
3728
3729 @see wxPoint, @ref overview_events
3730 */
3731 class wxMoveEvent : public wxEvent
3732 {
3733 public:
3734 /**
3735 Constructor.
3736 */
3737 wxMoveEvent(const wxPoint& pt, int id = 0);
3738
3739 /**
3740 Returns the position of the window generating the move change event.
3741 */
3742 wxPoint GetPosition() const;
3743 };
3744
3745
3746 /**
3747 @class wxSizeEvent
3748
3749 A size event holds information about size change events of wxWindow.
3750
3751 The EVT_SIZE handler function will be called when the window has been resized.
3752
3753 You may wish to use this for frames to resize their child windows as appropriate.
3754
3755 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3756 for the area which may be used by the application.
3757
3758 When a window is resized, usually only a small part of the window is damaged
3759 and you may only need to repaint that area. However, if your drawing depends on the
3760 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3761 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3762
3763 @beginEventTable{wxSizeEvent}
3764 @event{EVT_SIZE(func)}
3765 Process a @c wxEVT_SIZE event.
3766 @endEventTable
3767
3768 @library{wxcore}
3769 @category{events}
3770
3771 @see wxSize, @ref overview_events
3772 */
3773 class wxSizeEvent : public wxEvent
3774 {
3775 public:
3776 /**
3777 Constructor.
3778 */
3779 wxSizeEvent(const wxSize& sz, int id = 0);
3780
3781 /**
3782 Returns the entire size of the window generating the size change event.
3783
3784 This is the new total size of the window, i.e. the same size as would
3785 be returned by wxWindow::GetSize() if it were called now. Use
3786 wxWindow::GetClientSize() if you catch this event in a top level window
3787 such as wxFrame to find the size available for the window contents.
3788 */
3789 wxSize GetSize() const;
3790 };
3791
3792
3793
3794 /**
3795 @class wxSetCursorEvent
3796
3797 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3798 to be set as a result of mouse motion.
3799
3800 This event gives the application the chance to perform specific mouse cursor
3801 processing based on the current position of the mouse within the window.
3802 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3803
3804 @beginEventTable{wxSetCursorEvent}
3805 @event{EVT_SET_CURSOR(func)}
3806 Process a @c wxEVT_SET_CURSOR event.
3807 @endEventTable
3808
3809 @library{wxcore}
3810 @category{events}
3811
3812 @see ::wxSetCursor, wxWindow::wxSetCursor
3813 */
3814 class wxSetCursorEvent : public wxEvent
3815 {
3816 public:
3817 /**
3818 Constructor, used by the library itself internally to initialize the event
3819 object.
3820 */
3821 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3822
3823 /**
3824 Returns a reference to the cursor specified by this event.
3825 */
3826 const wxCursor& GetCursor() const;
3827
3828 /**
3829 Returns the X coordinate of the mouse in client coordinates.
3830 */
3831 wxCoord GetX() const;
3832
3833 /**
3834 Returns the Y coordinate of the mouse in client coordinates.
3835 */
3836 wxCoord GetY() const;
3837
3838 /**
3839 Returns @true if the cursor specified by this event is a valid cursor.
3840
3841 @remarks You cannot specify wxNullCursor with this event, as it is not
3842 considered a valid cursor.
3843 */
3844 bool HasCursor() const;
3845
3846 /**
3847 Sets the cursor associated with this event.
3848 */
3849 void SetCursor(const wxCursor& cursor);
3850 };
3851
3852
3853
3854 // ============================================================================
3855 // Global functions/macros
3856 // ============================================================================
3857
3858 /** @addtogroup group_funcmacro_events */
3859 //@{
3860
3861 /**
3862 A value uniquely identifying the type of the event.
3863
3864 The values of this type should only be created using wxNewEventType().
3865
3866 See the macro DEFINE_EVENT_TYPE() for more info.
3867
3868 @see @ref overview_events_introduction
3869 */
3870 typedef int wxEventType;
3871
3872 /**
3873 A special event type usually used to indicate that some wxEvent has yet
3874 no type assigned.
3875 */
3876 wxEventType wxEVT_NULL;
3877
3878 /**
3879 Generates a new unique event type.
3880
3881 Usually this function is only used by wxDEFINE_EVENT() and not called
3882 directly.
3883 */
3884 wxEventType wxNewEventType();
3885
3886 /**
3887 Define a new event type associated with the specified event class.
3888
3889 This macro defines a new unique event type @a name associated with the
3890 event class @a cls.
3891
3892 For example:
3893 @code
3894 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3895
3896 class MyCustomEvent : public wxEvent { ... };
3897 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3898 @endcode
3899
3900 @see wxDECLARE_EVENT(), @ref overview_events_custom
3901 */
3902 #define wxDEFINE_EVENT(name, cls) \
3903 const wxEventTypeTag< cls > name(wxNewEventType())
3904
3905 /**
3906 Declares a custom event type.
3907
3908 This macro declares a variable called @a name which must be defined
3909 elsewhere using wxDEFINE_EVENT().
3910
3911 The class @a cls must be the wxEvent-derived class associated with the
3912 events of this type and its full declaration must be visible from the point
3913 of use of this macro.
3914
3915 For example:
3916 @code
3917 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3918
3919 class MyCustomEvent : public wxEvent { ... };
3920 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3921 @endcode
3922 */
3923 #define wxDECLARE_EVENT(name, cls) \
3924 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3925
3926 /**
3927 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3928 library.
3929
3930 This is mostly used by wxWidgets internally, e.g.
3931 @code
3932 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3933 @endcode
3934 */
3935 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3936 extern const expdecl wxEventTypeTag< cls > name;
3937
3938 /**
3939 Helper macro for definition of custom event table macros.
3940
3941 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3942 it is better and more clear to just use the address of the function
3943 directly as this is all this macro does in this case. However it needs to
3944 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3945 member function taking the custom event argument when
3946 wxEVENTS_COMPATIBILITY_2_8 is 0.
3947
3948 See wx__DECLARE_EVT0 for an example of use.
3949
3950 @see @ref overview_events_custom_ownclass
3951 */
3952 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3953
3954 /**
3955 This macro is used to define event table macros for handling custom
3956 events.
3957
3958 Example of use:
3959 @code
3960 class MyEvent : public wxEvent { ... };
3961
3962 // note that this is not necessary unless using old compilers: for the
3963 // reasonably new ones just use &func instead of MyEventHandler(func)
3964 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3965 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3966
3967 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3968
3969 #define EVT_MY(id, func) \
3970 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3971
3972 ...
3973
3974 wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
3975 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3976 wxEND_EVENT_TABLE()
3977 @endcode
3978
3979 @param evt
3980 The event type to handle.
3981 @param id
3982 The identifier of events to handle.
3983 @param fn
3984 The event handler method.
3985 */
3986 #define wx__DECLARE_EVT1(evt, id, fn) \
3987 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3988
3989 /**
3990 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3991 IDs instead of a single one.
3992 Argument @a id1 is the first identifier of the range, @a id2 is the
3993 second identifier of the range.
3994 */
3995 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3996 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3997
3998 /**
3999 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
4000 event type must be handled regardless of the ID associated with the
4001 specific event instances.
4002 */
4003 #define wx__DECLARE_EVT0(evt, fn) \
4004 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
4005
4006 /**
4007 Use this macro inside a class declaration to declare a @e static event table
4008 for that class.
4009
4010 In the implementation file you'll need to use the wxBEGIN_EVENT_TABLE()
4011 and the wxEND_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
4012 to capture events.
4013
4014 Note that this macro requires a final semicolon.
4015
4016 @see @ref overview_events_eventtables
4017 */
4018 #define wxDECLARE_EVENT_TABLE()
4019
4020 /**
4021 Use this macro in a source file to start listing @e static event handlers
4022 for a specific class.
4023
4024 Use wxEND_EVENT_TABLE() to terminate the event-declaration block.
4025
4026 @see @ref overview_events_eventtables
4027 */
4028 #define wxBEGIN_EVENT_TABLE(theClass, baseClass)
4029
4030 /**
4031 Use this macro in a source file to end listing @e static event handlers
4032 for a specific class.
4033
4034 Use wxBEGIN_EVENT_TABLE() to start the event-declaration block.
4035
4036 @see @ref overview_events_eventtables
4037 */
4038 #define wxEND_EVENT_TABLE()
4039
4040 /**
4041 In a GUI application, this function posts @a event to the specified @e dest
4042 object using wxEvtHandler::AddPendingEvent().
4043
4044 Otherwise, it dispatches @a event immediately using
4045 wxEvtHandler::ProcessEvent(). See the respective documentation for details
4046 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4047 this function is not thread-safe for event objects having wxString fields,
4048 use wxQueueEvent() instead.
4049
4050 @header{wx/event.h}
4051 */
4052 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4053
4054 /**
4055 Queue an event for processing on the given object.
4056
4057 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4058 for more details.
4059
4060 @header{wx/event.h}
4061
4062 @param dest
4063 The object to queue the event on, can't be @c NULL.
4064 @param event
4065 The heap-allocated and non-@c NULL event to queue, the function takes
4066 ownership of it.
4067 */
4068 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4069
4070 //@}
4071