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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
30 // This setting determines the compatibility with 2.4 API: set it to 1 to
31 // enable it but please consider updating your code instead.
35 // Recommended setting: 0 (please update your code)
36 #define WXWIN_COMPATIBILITY_2_4 0
38 // This setting determines the compatibility with 2.6 API: set it to 0 to
39 // flag all cases of using deprecated functions.
41 // Default is 1 but please try building your code with 0 as the default will
42 // change to 0 in the next version and the deprecated functions will disappear
43 // in the version after it completely.
45 // Recommended setting: 0 (please update your code)
46 #define WXWIN_COMPATIBILITY_2_6 1
48 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
49 // default system font is used for wxWindow::GetCharWidth/Height() instead of
54 // Recommended setting: 0
55 #define wxDIALOG_UNIT_COMPATIBILITY 0
57 // ----------------------------------------------------------------------------
59 // ----------------------------------------------------------------------------
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 // Recommended setting: 0
78 #define wxUSE_DEBUG_CONTEXT 0
80 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
81 // __WXDEBUG__ is also defined.
83 // WARNING: this code may not work with all architectures, especially if
84 // alignment is an issue. This switch is currently ignored for mingw / cygwin
88 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
89 #define wxUSE_MEMORY_TRACING 0
91 // In debug mode, cause new and delete to be redefined globally.
92 // If this causes problems (e.g. link errors which is a common problem
93 // especially if you use another library which also redefines the global new
94 // and delete), set this to 0.
95 // This switch is currently ignored for mingw / cygwin
99 // Recommended setting: 0
100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
102 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
103 // this causes problems (e.g. link errors), set this to 0. You may need to set
104 // this to 0 if using templates (at least for VC++). This switch is currently
105 // ignored for mingw / cygwin / CodeWarrior
109 // Recommended setting: 0
110 #define wxUSE_DEBUG_NEW_ALWAYS 0
112 // wxHandleFatalExceptions() may be used to catch the program faults at run
113 // time and, instead of terminating the program with a usual GPF message box,
114 // call the user-defined wxApp::OnFatalException() function. If you set
115 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
117 // This setting is for Win32 only and can only be enabled if your compiler
118 // supports Win32 structured exception handling (currently only VC++ does)
122 // Recommended setting: 1 if your compiler supports it.
123 #define wxUSE_ON_FATAL_EXCEPTION 1
125 // Set this to 1 to be able to generate a human-readable (unlike
126 // machine-readable minidump created by wxCrashReport::Generate()) stack back
127 // trace when your program crashes using wxStackWalker
129 // Default is 1 if supported by the compiler.
131 // Recommended setting: 1, set to 0 if your programs never crash
132 #define wxUSE_STACKWALKER 1
134 // Set this to 1 to compile in wxDebugReport class which allows you to create
135 // and optionally upload to your web site a debug report consisting of back
136 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
138 // Default is 1 if supported by the compiler.
140 // Recommended setting: 1, it is compiled into a separate library so there
141 // is no overhead if you don't use it
142 #define wxUSE_DEBUGREPORT 1
144 // ----------------------------------------------------------------------------
146 // ----------------------------------------------------------------------------
148 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
152 // Unicode is currently only fully supported under Windows NT/2000/XP
153 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
154 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
159 #ifndef wxUSE_UNICODE
160 #define wxUSE_UNICODE 0
163 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
164 // compiling the program in Unicode mode. More precisely, it will be possible
165 // to construct wxString from a wide (Unicode) string and convert any wxString
170 // Recommended setting: 1
171 #define wxUSE_WCHAR_T 1
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
200 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
201 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
202 // and for wxHashMap to be implemented with templates.
206 // Recommended setting: YMMV
209 // Support for message/error logging. This includes wxLogXXX() functions and
210 // wxLog and derived classes. Don't set this to 0 unless you really know what
215 // Recommended setting: 1 (always)
218 // Recommended setting: 1
219 #define wxUSE_LOGWINDOW 1
221 // Recommended setting: 1
222 #define wxUSE_LOGGUI 1
224 // Recommended setting: 1
225 #define wxUSE_LOG_DIALOG 1
227 // Support for command line parsing using wxCmdLineParser class.
231 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
232 #define wxUSE_CMDLINE_PARSER 1
234 // Support for multithreaded applications: if 1, compile in thread classes
235 // (thread.h) and make the library a bit more thread safe. Although thread
236 // support is quite stable by now, you may still consider recompiling the
237 // library without it if you have no use for it - this will result in a
238 // somewhat smaller and faster operation.
240 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
241 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
242 // build/msw/config.* file this value will have no effect.
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
249 // If enabled, compiles wxWidgets streams classes
251 // wx stream classes are used for image IO, process IO redirection, network
252 // protocols implementation and much more and so disabling this results in a
253 // lot of other functionality being lost.
257 // Recommended setting: 1 as setting it to 0 disables many other things
258 #define wxUSE_STREAMS 1
260 // Use standard C++ streams if 1 instead of wx streams in some places. If
261 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
262 // depend on the standard streams library.
264 // Notice that enabling this does not replace wx streams with std streams
265 // everywhere, in a lot of places wx streams are used no matter what.
269 // Recommended setting: 1 if you use the standard streams anyhow and so
270 // dependency on the standard streams library is not a
272 #define wxUSE_STD_IOSTREAM 0
274 // Enable conversion to standard C++ string if 1.
276 // Default is 1 for most compilers.
278 // Currently the Digital Mars and Watcom compilers come without standard C++
279 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
280 // them (e.g. from STLPort).
282 // VC++ 5.0 does include standard C++ library header, however they produce
283 // many warnings that can't be turned off when compiled at warning level 4.
284 #if defined(__DMC__) || defined(__WATCOMC__) \
285 || (defined(_MSC_VER) && _MSC_VER < 1200)
286 #define wxUSE_STD_STRING 0
288 #define wxUSE_STD_STRING 1
291 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
292 // Note that if the system's implementation does not support positional
293 // parameters, setting this to 1 forces the use of the wxWidgets implementation
294 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
295 // many Unix systems but usually doesn't under Windows.
297 // Positional parameters are very useful when translating a program since using
298 // them in formatting strings allow translators to correctly reorder the
299 // translated sentences.
303 // Recommended setting: 1 if you want to support multiple languages
304 #define wxUSE_PRINTF_POS_PARAMS 1
306 // ----------------------------------------------------------------------------
307 // non GUI features selection
308 // ----------------------------------------------------------------------------
310 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
311 // integer which is implemented in terms of native 64 bit integers if any or
312 // uses emulation otherwise.
314 // This class is required by wxDateTime and so you should enable it if you want
315 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
316 // integers in which case (almost) all of its functions are inline and it
317 // almost does not take any space, so there should be no reason to switch it
320 // Recommended setting: 1
321 #define wxUSE_LONGLONG 1
323 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
324 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
328 // Recommended setting: 1 (wxFile is highly recommended as it is required by
329 // i18n code, wxFileConfig and others)
331 #define wxUSE_FFILE 1
333 // Use wxFSVolume class providing access to the configured/active mount points
337 // Recommended setting: 1 (but may be safely disabled if you don't use it)
338 #define wxUSE_FSVOLUME 1
340 // Use wxStandardPaths class which allows to retrieve some standard locations
341 // in the file system
345 // Recommended setting: 1 (may be disabled to save space, but not much)
346 #define wxUSE_STDPATHS 1
348 // use wxTextBuffer class: required by wxTextFile
349 #define wxUSE_TEXTBUFFER 1
351 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
353 #define wxUSE_TEXTFILE 1
355 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
358 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
359 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
360 // old wxTime and wxDate classes which are still provided for backwards
361 // compatibility (and implemented in terms of wxDateTime).
363 // Note that this class is relatively new and is still officially in alpha
364 // stage because some features are not yet (fully) implemented. It is already
365 // quite useful though and should only be disabled if you are aiming at
366 // absolutely minimal version of the library.
368 // Requires: wxUSE_LONGLONG
372 // Recommended setting: 1
373 #define wxUSE_DATETIME 1
375 // Set wxUSE_TIMER to 1 to compile wxTimer class
379 // Recommended setting: 1
380 #define wxUSE_TIMER 1
382 // Use wxStopWatch clas.
386 // Recommended setting: 1 (needed by wxSocket)
387 #define wxUSE_STOPWATCH 1
389 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
390 // which allow the application to store its settings in the persistent
391 // storage. Setting this to 1 will also enable on-demand creation of the
392 // global config object in wxApp.
394 // See also wxUSE_CONFIG_NATIVE below.
396 // Recommended setting: 1
397 #define wxUSE_CONFIG 1
399 // If wxUSE_CONFIG is 1, you may choose to use either the native config
400 // classes under Windows (using .INI files under Win16 and the registry under
401 // Win32) or the portable text file format used by the config classes under
404 // Default is 1 to use native classes. Note that you may still use
405 // wxFileConfig even if you set this to 1 - just the config object created by
406 // default for the applications needs will be a wxRegConfig or wxIniConfig and
409 // Recommended setting: 1
410 #define wxUSE_CONFIG_NATIVE 1
412 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
413 // to connect/disconnect from the network and be notified whenever the dial-up
414 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
418 // Recommended setting: 1
419 #define wxUSE_DIALUP_MANAGER 1
421 // Compile in classes for run-time DLL loading and function calling.
422 // Required by wxUSE_DIALUP_MANAGER.
424 // This setting is for Win32 only
428 // Recommended setting: 1
429 #define wxUSE_DYNLIB_CLASS 1
431 // experimental, don't use for now
432 #define wxUSE_DYNAMIC_LOADER 1
434 // Set to 1 to use socket classes
435 #define wxUSE_SOCKETS 1
437 // Set to 1 to enable virtual file systems (required by wxHTML)
438 #define wxUSE_FILESYSTEM 1
440 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
441 #define wxUSE_FS_ZIP 1
443 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
444 #define wxUSE_FS_ARCHIVE 1
446 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
447 #define wxUSE_FS_INET 1
449 // wxArchive classes for accessing archives such as zip and tar
450 #define wxUSE_ARCHIVE_STREAMS 1
452 // Set to 1 to compile wxZipInput/OutputStream classes.
453 #define wxUSE_ZIPSTREAM 1
455 // Set to 1 to compile wxTarInput/OutputStream classes.
456 #define wxUSE_TARSTREAM 1
458 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
462 // If enabled, the code written by Apple will be used to write, in a portable
463 // way, float on the disk. See extended.c for the license which is different
464 // from wxWidgets one.
468 // Recommended setting: 1 unless you don't like the license terms (unlikely)
469 #define wxUSE_APPLE_IEEE 1
471 // Joystick support class
472 #define wxUSE_JOYSTICK 1
474 // wxFontMapper class
475 #define wxUSE_FONTMAP 1
477 // wxMimeTypesManager class
478 #define wxUSE_MIMETYPE 1
480 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
481 // or wxURL you need to set this to 1.
485 // Recommended setting: 1
486 #define wxUSE_PROTOCOL 1
488 // The settings for the individual URL schemes
489 #define wxUSE_PROTOCOL_FILE 1
490 #define wxUSE_PROTOCOL_FTP 1
491 #define wxUSE_PROTOCOL_HTTP 1
493 // Define this to use wxURL class.
496 // Define this to use native platform url and protocol support.
497 // Currently valid only for MS-Windows.
498 // Note: if you set this to 1, you can open ftp/http/gopher sites
499 // and obtain a valid input stream for these sites
500 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
501 // Doing so reduces the code size.
503 // This code is experimental and subject to change.
504 #define wxUSE_URL_NATIVE 0
506 // Support for wxVariant class used in several places throughout the library,
507 // notably in wxDataViewCtrl API.
511 // Recommended setting: 1 unless you want to reduce the library size as much as
512 // possible in which case setting this to 0 can gain up to 100KB.
513 #define wxUSE_VARIANT 1
515 // Support for regular expression matching via wxRegEx class: enable this to
516 // use POSIX regular expressions in your code. You need to compile regex
517 // library from src/regex to use it under Windows.
521 // Recommended setting: 1 if your compiler supports it, if it doesn't please
522 // contribute us a makefile for src/regex for it
523 #define wxUSE_REGEX 1
525 // wxSystemOptions class
526 #define wxUSE_SYSTEM_OPTIONS 1
529 #define wxUSE_SOUND 1
535 // Recommended setting: 1
536 #define wxUSE_MEDIACTRL 1
538 // Use GStreamer for Unix (req a lot of dependancies)
542 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
543 #define wxUSE_GSTREAMER 0
545 // Use wxWidget's XRC XML-based resource system. Recommended.
549 // Recommended setting: 1 (requires wxUSE_XML)
552 // XML parsing classes. Note that their API will change in the future, so
553 // using wxXmlDocument and wxXmlNode in your app is not recommended.
557 // Recommended setting: 1 (required by XRC)
564 // Use wxWidget's AUI docking system
568 // Recommended setting: 1
572 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
573 // 2D drawing API. (Still somewhat experimental)
575 // Please note that on Windows you will need to link with gdiplus.lib (use
576 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
577 // application if you want it to be runnable on pre-XP systems.
581 // Recommended setting: 1
582 #ifndef wxUSE_GRAPHICS_CONTEXT
583 #define wxUSE_GRAPHICS_CONTEXT 0
586 // ----------------------------------------------------------------------------
587 // Individual GUI controls
588 // ----------------------------------------------------------------------------
590 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
591 // (without it, wxControl class is not compiled)
595 // Recommended setting: 1 (don't change except for very special programs)
596 #define wxUSE_CONTROLS 1
598 // wxPopupWindow class is a top level transient window. It is currently used
599 // to implement wxTipWindow
603 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
604 #define wxUSE_POPUPWIN 1
606 // wxTipWindow allows to implement the custom tooltips, it is used by the
607 // context help classes. Requires wxUSE_POPUPWIN.
611 // Recommended setting: 1 (may be set to 0)
612 #define wxUSE_TIPWINDOW 1
614 // Each of the settings below corresponds to one wxWidgets control. They are
615 // all switched on by default but may be disabled if you are sure that your
616 // program (including any standard dialogs it can show!) doesn't need them and
617 // if you desperately want to save some space. If you use any of these you must
618 // set wxUSE_CONTROLS as well.
622 // Recommended setting: 1
623 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
624 #define wxUSE_BUTTON 1 // wxButton
625 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
626 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
627 #define wxUSE_CHECKBOX 1 // wxCheckBox
628 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
629 #define wxUSE_CHOICE 1 // wxChoice
630 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
631 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
632 #define wxUSE_COMBOBOX 1 // wxComboBox
633 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
634 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
635 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
636 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
637 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
638 #define wxUSE_GAUGE 1 // wxGauge
639 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
640 #define wxUSE_LISTBOX 1 // wxListBox
641 #define wxUSE_LISTCTRL 1 // wxListCtrl
642 #define wxUSE_RADIOBOX 1 // wxRadioBox
643 #define wxUSE_RADIOBTN 1 // wxRadioButton
644 #define wxUSE_SCROLLBAR 1 // wxScrollBar
645 #define wxUSE_SLIDER 1 // wxSlider
646 #define wxUSE_SPINBTN 1 // wxSpinButton
647 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
648 #define wxUSE_STATBOX 1 // wxStaticBox
649 #define wxUSE_STATLINE 1 // wxStaticLine
650 #define wxUSE_STATTEXT 1 // wxStaticText
651 #define wxUSE_STATBMP 1 // wxStaticBitmap
652 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
653 #define wxUSE_TOGGLEBTN 1 // requires wxButton
654 #define wxUSE_TREECTRL 1 // wxTreeCtrl
656 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
657 // below either wxStatusBar95 or a generic wxStatusBar will be used.
661 // Recommended setting: 1
662 #define wxUSE_STATUSBAR 1
664 // Two status bar implementations are available under Win32: the generic one
665 // or the wrapper around native control. For native look and feel the native
666 // version should be used.
668 // Default is 1 for the platforms where native status bar is supported.
670 // Recommended setting: 1 (there is no advantage in using the generic one)
671 #define wxUSE_NATIVE_STATUSBAR 1
673 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
674 // classes at all. Otherwise, use the native toolbar class unless
675 // wxUSE_TOOLBAR_NATIVE is 0.
677 // Default is 1 for all settings.
679 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
680 #define wxUSE_TOOLBAR 1
681 #define wxUSE_TOOLBAR_NATIVE 1
683 // wxNotebook is a control with several "tabs" located on one of its sides. It
684 // may be used to logically organise the data presented to the user instead of
685 // putting everything in one huge dialog. It replaces wxTabControl and related
686 // classes of wxWin 1.6x.
690 // Recommended setting: 1
691 #define wxUSE_NOTEBOOK 1
693 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
698 // Recommended setting: 1
699 #define wxUSE_LISTBOOK 1
701 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
706 // Recommended setting: 1
707 #define wxUSE_CHOICEBOOK 1
709 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
714 // Recommended setting: 1
715 #define wxUSE_TREEBOOK 1
717 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
722 // Recommended setting: 1
723 #define wxUSE_TOOLBOOK 1
725 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
726 // the new class. It shouldn't be used in new code.
730 // Recommended setting: 0 (use wxNotebook)
731 #define wxUSE_TAB_DIALOG 0
735 // Default is 1, set to 0 to cut down compilation time and binaries size if you
738 // Recommended setting: 1
742 // wxMiniFrame class: a frame with narrow title bar
746 // Recommended setting: 1 (it doesn't cost almost anything)
747 #define wxUSE_MINIFRAME 1
749 // wxComboCtrl and related classes: combobox with custom popup window and
750 // not necessarily a listbox.
754 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
755 // it used by wxComboBox
756 #define wxUSE_COMBOCTRL 1
758 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
763 // Recommended setting: 1 but can be safely set to 0, except where it is
764 // needed as a base class for generic wxBitmapComboBox.
765 #define wxUSE_ODCOMBOBOX 1
767 // wxBitmapComboBox is a combobox that can have images in front of text items.
771 // Recommended setting: 1 but can be safely set to 0
772 #define wxUSE_BITMAPCOMBOBOX 1
774 // ----------------------------------------------------------------------------
775 // Miscellaneous GUI stuff
776 // ----------------------------------------------------------------------------
778 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
779 #define wxUSE_ACCEL 1
781 // Hotkey support (currently Windows only)
782 #define wxUSE_HOTKEY 1
784 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
789 // Recommended setting: 1 (can be safely set to 0, not used by the library)
790 #define wxUSE_CARET 1
792 // Use wxDisplay class: it allows enumerating all displays on a system and
793 // their geometries as well as finding the display on which the given point or
798 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
799 #define wxUSE_DISPLAY 1
801 // Miscellaneous geometry code: needed for Canvas library
802 #define wxUSE_GEOMETRY 1
804 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
809 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
810 // enumerated above, then this class is mostly useless too)
811 #define wxUSE_IMAGLIST 1
813 // Use wxMenu, wxMenuBar, wxMenuItem.
817 // Recommended setting: 1 (can't be disabled under MSW)
818 #define wxUSE_MENUS 1
820 // Use wxSashWindow class.
824 // Recommended setting: 1
827 // Use wxSplitterWindow class.
831 // Recommended setting: 1
832 #define wxUSE_SPLITTER 1
834 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
838 // Recommended setting: 1
839 #define wxUSE_TOOLTIPS 1
841 // wxValidator class and related methods
842 #define wxUSE_VALIDATORS 1
844 // ----------------------------------------------------------------------------
846 // ----------------------------------------------------------------------------
848 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
849 // file selector, printer dialog). Switching this off also switches off the
850 // printing architecture and interactive wxPrinterDC.
854 // Recommended setting: 1 (unless it really doesn't work)
855 #define wxUSE_COMMON_DIALOGS 1
857 // wxBusyInfo displays window with message when app is busy. Works in same way
859 #define wxUSE_BUSYINFO 1
861 // Use single/multiple choice dialogs.
865 // Recommended setting: 1 (used in the library itself)
866 #define wxUSE_CHOICEDLG 1
868 // Use colour picker dialog
872 // Recommended setting: 1
873 #define wxUSE_COLOURDLG 1
875 // wxDirDlg class for getting a directory name from user
876 #define wxUSE_DIRDLG 1
878 // TODO: setting to choose the generic or native one
880 // Use file open/save dialogs.
884 // Recommended setting: 1 (used in many places in the library itself)
885 #define wxUSE_FILEDLG 1
887 // Use find/replace dialogs.
891 // Recommended setting: 1 (but may be safely set to 0)
892 #define wxUSE_FINDREPLDLG 1
894 // Use font picker dialog
898 // Recommended setting: 1 (used in the library itself)
899 #define wxUSE_FONTDLG 1
901 // Use wxMessageDialog and wxMessageBox.
905 // Recommended setting: 1 (used in the library itself)
906 #define wxUSE_MSGDLG 1
908 // progress dialog class for lengthy operations
909 #define wxUSE_PROGRESSDLG 1
911 // support for startup tips (wxShowTip &c)
912 #define wxUSE_STARTUP_TIPS 1
914 // text entry dialog and wxGetTextFromUser function
915 #define wxUSE_TEXTDLG 1
917 // number entry dialog
918 #define wxUSE_NUMBERDLG 1
920 // splash screen class
921 #define wxUSE_SPLASH 1
924 #define wxUSE_WIZARDDLG 1
926 // Compile in wxAboutBox() function showing the standard "About" dialog.
930 // Recommended setting: 1 but can be set to 0 to save some space if you don't
932 #define wxUSE_ABOUTDLG 1
934 // ----------------------------------------------------------------------------
936 // ----------------------------------------------------------------------------
938 // Windows supports the graphics format known as metafile which is, though not
939 // portable, is widely used under Windows and so is supported by wxWin (under
940 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
941 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
942 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
943 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
944 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
945 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
946 // in any metafile related classes at all.
948 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
950 // Recommended setting: default or 0 for everything for portable programs.
951 #define wxUSE_METAFILE 1
952 #define wxUSE_ENH_METAFILE 1
953 #define wxUSE_WIN_METAFILES_ALWAYS 0
955 // ----------------------------------------------------------------------------
956 // Big GUI components
957 // ----------------------------------------------------------------------------
959 // Set to 0 to disable MDI support.
961 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
965 // Recommended setting: 1, can be safely set to 0.
968 // Set to 0 to disable document/view architecture
969 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
971 // Set to 0 to disable MDI document/view architecture
973 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
974 #define wxUSE_MDI_ARCHITECTURE 1
976 // Set to 0 to disable print/preview architecture code
977 #define wxUSE_PRINTING_ARCHITECTURE 1
979 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
984 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
988 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
989 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
990 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
991 // will need to manually add opengl32.lib and glu32.lib to the list of
992 // libraries linked with your program if you use OpenGL.
996 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
997 #define wxUSE_GLCANVAS 0
999 // wxRichTextCtrl allows editing of styled text.
1003 // Recommended setting: 1, set to 0 if you want compile a
1005 #define wxUSE_RICHTEXT 1
1007 // ----------------------------------------------------------------------------
1009 // ----------------------------------------------------------------------------
1011 // Use wxClipboard class for clipboard copy/paste.
1015 // Recommended setting: 1
1016 #define wxUSE_CLIPBOARD 1
1018 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1023 // Recommended setting: 1
1024 #define wxUSE_DATAOBJ 1
1026 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1027 // different from "built in" drag and drop in wxTreeCtrl which is always
1028 // available). Requires wxUSE_DATAOBJ.
1032 // Recommended setting: 1
1033 #define wxUSE_DRAG_AND_DROP 1
1035 // Use wxAccessible for enhanced and customisable accessibility.
1036 // Depends on wxUSE_OLE.
1040 // Recommended setting (at present): 0
1041 #define wxUSE_ACCESSIBILITY 0
1043 // ----------------------------------------------------------------------------
1044 // miscellaneous settings
1045 // ----------------------------------------------------------------------------
1047 // wxSingleInstanceChecker class allows to verify at startup if another program
1048 // instance is running (it is only available under Win32)
1052 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1054 #define wxUSE_SNGLINST_CHECKER 1
1056 #define wxUSE_DRAGIMAGE 1
1059 // 0 for no interprocess comms
1060 #define wxUSE_HELP 1
1061 // 0 for no help facility
1063 // Should we use MS HTML help for wxHelpController? If disabled, neither
1064 // wxCHMHelpController nor wxBestHelpController are available.
1068 // Recommended setting: 1, only set to 0 if you have trouble compiling
1069 // wxCHMHelpController (could be a problem with really ancient compilers)
1070 #define wxUSE_MS_HTML_HELP 1
1073 // Use wxHTML-based help controller?
1074 #define wxUSE_WXHTML_HELP 1
1076 #define wxUSE_RESOURCES 0
1077 // 0 for no wxGetResource/wxWriteResource
1078 #define wxUSE_CONSTRAINTS 1
1079 // 0 for no window layout constraint system
1081 #define wxUSE_SPLINES 1
1084 #define wxUSE_MOUSEWHEEL 1
1085 // Include mouse wheel support
1087 // ----------------------------------------------------------------------------
1088 // postscript support settings
1089 // ----------------------------------------------------------------------------
1091 // Set to 1 for PostScript device context.
1092 #define wxUSE_POSTSCRIPT 0
1094 // Set to 1 to use font metric files in GetTextExtent
1095 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1097 // ----------------------------------------------------------------------------
1099 // ----------------------------------------------------------------------------
1101 // Define 1 to use ODBC classes
1102 #define wxUSE_ODBC 0
1104 // For backward compatibility reasons, this parameter now only controls the
1105 // default scrolling method used by cursors. This default behavior can be
1106 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1107 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1108 // that use the connection) should support forward only scrolling of cursors,
1109 // or both forward and backward support for backward scrolling cursors is
1110 // dependent on the data source as well as the ODBC driver being used.
1111 #define wxODBC_FWD_ONLY_CURSORS 1
1113 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1114 // member variables. With a setting of 1, full backward compatibility with the
1115 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1116 // as future development will be done only on the non-deprecated
1117 // functions/classes/member variables/etc.
1118 #define wxODBC_BACKWARD_COMPATABILITY 0
1120 // ----------------------------------------------------------------------------
1121 // other compiler (mis)features
1122 // ----------------------------------------------------------------------------
1124 // Set this to 0 if your compiler can't cope with omission of prototype
1129 // Recommended setting: 1 (should never need to set this to 0)
1130 #define REMOVE_UNUSED_ARG 1
1132 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1133 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1134 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1139 // Recommended setting: whatever your compiler likes more
1140 #define wxUSE_IOSTREAMH 1
1142 // ----------------------------------------------------------------------------
1143 // image format support
1144 // ----------------------------------------------------------------------------
1146 // wxImage supports many different image formats which can be configured at
1147 // compile-time. BMP is always supported, others are optional and can be safely
1148 // disabled if you don't plan to use images in such format sometimes saving
1149 // substantial amount of code in the final library.
1151 // Some formats require an extra library which is included in wxWin sources
1152 // which is mentioned if it is the case.
1154 // Set to 1 for wxImage support (recommended).
1155 #define wxUSE_IMAGE 1
1157 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1158 #define wxUSE_LIBPNG 1
1160 // Set to 1 for JPEG format support (requires libjpeg)
1161 #define wxUSE_LIBJPEG 1
1163 // Set to 1 for TIFF format support (requires libtiff)
1164 #define wxUSE_LIBTIFF 1
1166 // Set to 1 for TGA format support (loading only)
1169 // Set to 1 for GIF format support
1172 // Set to 1 for PNM format support
1175 // Set to 1 for PCX format support
1178 // Set to 1 for IFF format support (Amiga format)
1181 // Set to 1 for XPM format support
1184 // Set to 1 for MS Icons and Cursors format support
1185 #define wxUSE_ICO_CUR 1
1187 // Set to 1 to compile in wxPalette class
1188 #define wxUSE_PALETTE 1
1190 // ----------------------------------------------------------------------------
1191 // wxUniversal-only options
1192 // ----------------------------------------------------------------------------
1194 // Set to 1 to enable compilation of all themes, this is the default
1195 #define wxUSE_ALL_THEMES 1
1197 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1198 // is unset, if it is set these options are not used; notice that metal theme
1200 #define wxUSE_THEME_GTK 0
1201 #define wxUSE_THEME_METAL 0
1202 #define wxUSE_THEME_MONO 0
1203 #define wxUSE_THEME_WIN32 0
1206 /* --- end common options --- */
1208 // ----------------------------------------------------------------------------
1209 // Windows-only settings
1210 // ----------------------------------------------------------------------------
1212 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1213 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1214 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1215 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1216 // that you will have to modify the makefiles to include unicows.lib import
1217 // library as the first library (see installation instructions in install.txt
1218 // to learn how to do it when building the library or samples).
1220 // If your compiler doesn't have unicows.lib, you can get a version of it at
1221 // http://libunicows.sourceforge.net
1225 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1226 #ifndef wxUSE_UNICODE_MSLU
1227 #define wxUSE_UNICODE_MSLU 0
1230 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1231 // will override some other settings (see below)
1235 // Recommended setting: 0 unless you really have to use MFC
1238 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1239 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1240 // can't compile/doesn't have the OLE headers.
1244 // Recommended setting: 1
1247 // Set this to 1 to enable wxAutomationObject class.
1251 // Recommended setting: 1 if you need to control other applications via OLE
1252 // Automation, can be safely set to 0 otherwise
1253 #define wxUSE_OLE_AUTOMATION 1
1255 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1260 // Recommended setting: 1, required by wxMediaCtrl
1261 #define wxUSE_ACTIVEX 1
1263 // wxDC cacheing implementation
1264 #define wxUSE_DC_CACHEING 1
1266 // Set this to 1 to enable the use of DIB's for wxBitmap to support
1267 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
1268 #define wxUSE_DIB_FOR_BITMAP 0
1270 // Set this to 1 to enable wxDIB class used internally for manipulating
1273 // Default is 1, set it to 0 only if you don't use wxImage neither
1275 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1276 #define wxUSE_WXDIB 1
1278 // Set to 0 to disable PostScript print/preview architecture code under Windows
1279 // (just use Windows printing).
1280 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1282 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1283 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1284 // doesn't have such limitation).
1286 // Default is 1 for compilers which support it
1288 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1289 // or can't compile <richedit.h>
1290 #define wxUSE_RICHEDIT 1
1292 // Set this to 1 to use extra features of richedit v2 and later controls
1294 // Default is 1 for compilers which support it
1296 // Recommended setting: 1
1297 #define wxUSE_RICHEDIT2 1
1299 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1300 // is required by wxUSE_CHECKLISTBOX.
1304 // Recommended setting: 1, set to 0 for a small library size reduction
1305 #define wxUSE_OWNER_DRAWN 1
1307 // Set to 1 to compile MS Windows XP theme engine support
1308 #define wxUSE_UXTHEME 1
1310 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1311 // (notably, wxNotebook pages)
1312 #define wxUSE_UXTHEME_AUTO 1
1314 // Set to 1 to use InkEdit control (Tablet PC), if available
1315 #define wxUSE_INKEDIT 0
1317 // ----------------------------------------------------------------------------
1318 // Generic versions of native controls
1319 // ----------------------------------------------------------------------------
1321 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1322 // native wxDatePickerCtrl
1326 // Recommended setting: 0, this is mainly used for testing
1327 #define wxUSE_DATEPICKCTRL_GENERIC 0
1329 // ----------------------------------------------------------------------------
1330 // Crash debugging helpers
1331 // ----------------------------------------------------------------------------
1333 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1334 // dumps of your program when it crashes (or at any other moment)
1336 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1338 // Recommended setting: 1, set to 0 if your programs never crash
1339 #define wxUSE_CRASHREPORT 1
1341 // ----------------------------------------------------------------------------
1342 // obsolete settings
1343 // ----------------------------------------------------------------------------
1345 // NB: all settings in this section are obsolete and should not be used/changed
1346 // at all, they will disappear
1348 // Define 1 to use bitmap messages.
1349 #define wxUSE_BITMAP_MESSAGE 1
1351 #endif // _WX_SETUP_H_