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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/os2/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
59 // ----------------------------------------------------------------------------
61 // ----------------------------------------------------------------------------
63 // Generic comment about debugging settings: they are very useful if you don't
64 // use any other memory leak detection tools such as Purify/BoundsChecker, but
65 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
66 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
67 // may prefer to use it instead of built in memory debugging code because it is
68 // faster and more fool proof.
70 // Using VC++ CRT memory debugging is enabled by default in debug mode
71 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
72 // and if __NO_VC_CRTDBG__ is not defined.
74 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
75 // __WXDEBUG__ is not defined, will still use the normal memory operators.
79 // Recommended setting: 0
80 #define wxUSE_DEBUG_CONTEXT 0
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
124 // Recommended setting: 1 if your compiler supports it.
125 #define wxUSE_ON_FATAL_EXCEPTION 1
127 // Set this to 1 to be able to generate a human-readable (unlike
128 // machine-readable minidump created by wxCrashReport::Generate()) stack back
129 // trace when your program crashes using wxStackWalker
131 // Default is 1 if supported by the compiler.
133 // Recommended setting: 1, set to 0 if your programs never crash
134 #define wxUSE_STACKWALKER 1
136 // Set this to 1 to compile in wxDebugReport class which allows you to create
137 // and optionally upload to your web site a debug report consisting of back
138 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
140 // Default is 1 if supported by the compiler.
142 // Recommended setting: 1, it is compiled into a separate library so there
143 // is no overhead if you don't use it
144 #define wxUSE_DEBUGREPORT 1
146 // ----------------------------------------------------------------------------
148 // ----------------------------------------------------------------------------
150 // These settings are obsolete: the library is always built in Unicode mode
151 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
152 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
153 // will disappear completely in future wxWidgets releases.
154 #ifndef wxUSE_UNICODE
155 #define wxUSE_UNICODE 1
158 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
159 #define wxUSE_WCHAR_T 1
161 // ----------------------------------------------------------------------------
163 // ----------------------------------------------------------------------------
165 // Compile library in exception-safe mode? If set to 1, the library will try to
166 // behave correctly in presence of exceptions (even though it still will not
167 // use the exceptions itself) and notify the user code about any unhandled
168 // exceptions. If set to 0, propagation of the exceptions through the library
169 // code will lead to undefined behaviour -- but the code itself will be
170 // slightly smaller and faster.
172 // Note that like wxUSE_THREADS this option is automatically set to 0 if
173 // wxNO_EXCEPTIONS is defined.
177 // Recommended setting: depends on whether you intend to use C++ exceptions
178 // in your own code (1 if you do, 0 if you don't)
179 #define wxUSE_EXCEPTIONS 1
181 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
185 // Recommended setting: 0 (this is still work in progress...)
186 #define wxUSE_EXTENDED_RTTI 0
188 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
189 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
190 // and for wxHashMap to be implemented with templates.
194 // Recommended setting: YMMV
197 // Support for message/error logging. This includes wxLogXXX() functions and
198 // wxLog and derived classes. Don't set this to 0 unless you really know what
203 // Recommended setting: 1 (always)
206 // Recommended setting: 1
207 #define wxUSE_LOGWINDOW 1
209 // Recommended setting: 1
210 #define wxUSE_LOGGUI 1
212 // Recommended setting: 1
213 #define wxUSE_LOG_DIALOG 1
215 // Support for command line parsing using wxCmdLineParser class.
219 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
220 #define wxUSE_CMDLINE_PARSER 1
222 // Support for multithreaded applications: if 1, compile in thread classes
223 // (thread.h) and make the library a bit more thread safe. Although thread
224 // support is quite stable by now, you may still consider recompiling the
225 // library without it if you have no use for it - this will result in a
226 // somewhat smaller and faster operation.
228 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
229 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
230 // build/msw/config.* file this value will have no effect.
234 // Recommended setting: 0 unless you do plan to develop MT applications
235 #define wxUSE_THREADS 1
237 // Set wxUSE_WEAKREF to 1 t support use of weak references to common classes
238 // in wxWidgets (wxWeakRef<T>). Set to 0 if your compiler has problems with
239 // the template-based implementation (Embedded Visual C++ 4 for ARM has a bug
240 // in this area, Visual C compiler options "/vmm /vmg" may help then).
244 // Recommended setting: 1
245 #define wxUSE_WEAKREF 1
247 // If enabled, compiles wxWidgets streams classes
249 // wx stream classes are used for image IO, process IO redirection, network
250 // protocols implementation and much more and so disabling this results in a
251 // lot of other functionality being lost.
255 // Recommended setting: 1 as setting it to 0 disables many other things
256 #define wxUSE_STREAMS 1
258 // This is not a real option but is used as the default value for
259 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
261 // Currently the Digital Mars and Watcom compilers come without standard C++
262 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
263 // them (e.g. from STLPort).
265 // VC++ 5.0 does include standard C++ library headers, however they produce
266 // many warnings that can't be turned off when compiled at warning level 4.
267 #if defined(__DMC__) || defined(__WATCOMC__) \
268 || (defined(_MSC_VER) && _MSC_VER < 1200)
269 #define wxUSE_STD_DEFAULT 0
271 #define wxUSE_STD_DEFAULT 1
274 // Use standard C++ streams if 1 instead of wx streams in some places. If
275 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
276 // depend on the standard streams library.
278 // Notice that enabling this does not replace wx streams with std streams
279 // everywhere, in a lot of places wx streams are used no matter what.
283 // Recommended setting: 1 if you use the standard streams anyhow and so
284 // dependency on the standard streams library is not a
286 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
288 // Enable conversion to standard C++ string if 1.
290 // Default is 1 for most compilers.
292 // Recommended setting: 1 unless you want to ensure your program doesn't use
293 // the standard C++ library at all.
294 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
296 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
297 // Note that if the system's implementation does not support positional
298 // parameters, setting this to 1 forces the use of the wxWidgets implementation
299 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
300 // many Unix systems but usually doesn't under Windows.
302 // Positional parameters are very useful when translating a program since using
303 // them in formatting strings allow translators to correctly reorder the
304 // translated sentences.
308 // Recommended setting: 1 if you want to support multiple languages
309 #define wxUSE_PRINTF_POS_PARAMS 1
311 // ----------------------------------------------------------------------------
312 // non GUI features selection
313 // ----------------------------------------------------------------------------
315 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
316 // integer which is implemented in terms of native 64 bit integers if any or
317 // uses emulation otherwise.
319 // This class is required by wxDateTime and so you should enable it if you want
320 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
321 // integers in which case (almost) all of its functions are inline and it
322 // almost does not take any space, so there should be no reason to switch it
325 // Recommended setting: 1
326 #define wxUSE_LONGLONG 1
328 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
329 // storing binary data in wxConfig on most platforms.
333 // Recommended setting: 1 (but can be safely disabled if you don't use it)
334 #define wxUSE_BASE64 1
336 // Set this to 1 to be able to use wxEventLoop even in console applications
337 // (i.e. using base library only, without GUI). This is mostly useful for
338 // processing socket events but is also necessary to use timers in console
343 // Recommended setting: 1 (but can be safely disabled if you don't use it)
344 #define wxUSE_CONSOLE_EVENTLOOP 1
346 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
347 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
351 // Recommended setting: 1 (wxFile is highly recommended as it is required by
352 // i18n code, wxFileConfig and others)
354 #define wxUSE_FFILE 1
356 // Use wxFSVolume class providing access to the configured/active mount points
360 // Recommended setting: 1 (but may be safely disabled if you don't use it)
361 #define wxUSE_FSVOLUME 1
363 // Use wxStandardPaths class which allows to retrieve some standard locations
364 // in the file system
368 // Recommended setting: 1 (may be disabled to save space, but not much)
369 #define wxUSE_STDPATHS 1
371 // use wxTextBuffer class: required by wxTextFile
372 #define wxUSE_TEXTBUFFER 1
374 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
376 #define wxUSE_TEXTFILE 1
378 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
381 // Provide wxFoo_l() functions similar to standard foo() functions but taking
382 // an extra locale parameter.
384 // Notice that this is fully implemented only for the systems providing POSIX
385 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
386 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
387 // only work for the current user locale and "C" locale. You can use
388 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
392 // Recommended setting: 1 but may be disabled if you are writing programs
393 // running only in C locale anyhow
394 #define wxUSE_XLOCALE 1
396 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
397 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
398 // old wxTime and wxDate classes which are still provided for backwards
399 // compatibility (and implemented in terms of wxDateTime).
401 // Note that this class is relatively new and is still officially in alpha
402 // stage because some features are not yet (fully) implemented. It is already
403 // quite useful though and should only be disabled if you are aiming at
404 // absolutely minimal version of the library.
406 // Requires: wxUSE_LONGLONG
410 // Recommended setting: 1
411 #define wxUSE_DATETIME 1
413 // Set wxUSE_TIMER to 1 to compile wxTimer class
417 // Recommended setting: 1
418 #define wxUSE_TIMER 1
420 // Use wxStopWatch clas.
424 // Recommended setting: 1 (needed by wxSocket)
425 #define wxUSE_STOPWATCH 1
427 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
428 // which allow the application to store its settings in the persistent
429 // storage. Setting this to 1 will also enable on-demand creation of the
430 // global config object in wxApp.
432 // See also wxUSE_CONFIG_NATIVE below.
434 // Recommended setting: 1
435 #define wxUSE_CONFIG 1
437 // If wxUSE_CONFIG is 1, you may choose to use either the native config
438 // classes under Windows (using .INI files under Win16 and the registry under
439 // Win32) or the portable text file format used by the config classes under
442 // Default is 1 to use native classes. Note that you may still use
443 // wxFileConfig even if you set this to 1 - just the config object created by
444 // default for the applications needs will be a wxRegConfig or wxIniConfig and
447 // Recommended setting: 1
448 #define wxUSE_CONFIG_NATIVE 1
450 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
451 // to connect/disconnect from the network and be notified whenever the dial-up
452 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
456 // Recommended setting: 1
457 #define wxUSE_DIALUP_MANAGER 1
459 // Compile in classes for run-time DLL loading and function calling.
460 // Required by wxUSE_DIALUP_MANAGER.
462 // This setting is for Win32 only
466 // Recommended setting: 1
467 #define wxUSE_DYNLIB_CLASS 1
469 // experimental, don't use for now
470 #define wxUSE_DYNAMIC_LOADER 1
472 // Set to 1 to use socket classes
473 #define wxUSE_SOCKETS 1
475 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
477 // Notice that currently setting this option under Windows will result in
478 // programs which can only run on recent OS versions (with ws2_32.dll
479 // installed) which is why it is disabled by default.
483 // Recommended setting: 1 if you need IPv6 support
486 // Set to 1 to enable virtual file systems (required by wxHTML)
487 #define wxUSE_FILESYSTEM 1
489 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
490 #define wxUSE_FS_ZIP 1
492 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
493 #define wxUSE_FS_ARCHIVE 1
495 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
496 #define wxUSE_FS_INET 1
498 // wxArchive classes for accessing archives such as zip and tar
499 #define wxUSE_ARCHIVE_STREAMS 1
501 // Set to 1 to compile wxZipInput/OutputStream classes.
502 #define wxUSE_ZIPSTREAM 1
504 // Set to 1 to compile wxTarInput/OutputStream classes.
505 #define wxUSE_TARSTREAM 1
507 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
511 // If enabled, the code written by Apple will be used to write, in a portable
512 // way, float on the disk. See extended.c for the license which is different
513 // from wxWidgets one.
517 // Recommended setting: 1 unless you don't like the license terms (unlikely)
518 #define wxUSE_APPLE_IEEE 1
520 // Joystick support class
521 #define wxUSE_JOYSTICK 1
523 // wxFontEnumerator class
524 #define wxUSE_FONTENUM 1
526 // wxFontMapper class
527 #define wxUSE_FONTMAP 1
529 // wxMimeTypesManager class
530 #define wxUSE_MIMETYPE 1
532 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
533 // or wxURL you need to set this to 1.
537 // Recommended setting: 1
538 #define wxUSE_PROTOCOL 1
540 // The settings for the individual URL schemes
541 #define wxUSE_PROTOCOL_FILE 1
542 #define wxUSE_PROTOCOL_FTP 1
543 #define wxUSE_PROTOCOL_HTTP 1
545 // Define this to use wxURL class.
548 // Define this to use native platform url and protocol support.
549 // Currently valid only for MS-Windows.
550 // Note: if you set this to 1, you can open ftp/http/gopher sites
551 // and obtain a valid input stream for these sites
552 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
553 // Doing so reduces the code size.
555 // This code is experimental and subject to change.
556 #define wxUSE_URL_NATIVE 0
558 // Support for wxVariant class used in several places throughout the library,
559 // notably in wxDataViewCtrl API.
563 // Recommended setting: 1 unless you want to reduce the library size as much as
564 // possible in which case setting this to 0 can gain up to 100KB.
565 #define wxUSE_VARIANT 1
567 // Support for regular expression matching via wxRegEx class: enable this to
568 // use POSIX regular expressions in your code. You need to compile regex
569 // library from src/regex to use it under Windows.
573 // Recommended setting: 1 if your compiler supports it, if it doesn't please
574 // contribute us a makefile for src/regex for it
575 #define wxUSE_REGEX 1
577 // wxSystemOptions class
578 #define wxUSE_SYSTEM_OPTIONS 1
581 #define wxUSE_SOUND 1
587 // Recommended setting: 1
588 #define wxUSE_MEDIACTRL 1
590 // Use GStreamer for Unix (req a lot of dependancies)
594 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
595 #define wxUSE_GSTREAMER 0
597 // Use wxWidget's XRC XML-based resource system. Recommended.
601 // Recommended setting: 1 (requires wxUSE_XML)
604 // XML parsing classes. Note that their API will change in the future, so
605 // using wxXmlDocument and wxXmlNode in your app is not recommended.
607 // Default is the same as wxUSE_XRC, i.e. 1 by default.
609 // Recommended setting: 1 (required by XRC)
610 #define wxUSE_XML wxUSE_XRC
612 // Use wxWidget's AUI docking system
616 // Recommended setting: 1
619 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
623 // Recommended setting: 1
627 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
628 // 2D drawing API. (Still somewhat experimental)
630 // Please note that on Windows you will need to link with gdiplus.lib (use
631 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
632 // application if you want it to be runnable on pre-XP systems.
636 // Recommended setting: 1
637 #ifndef wxUSE_GRAPHICS_CONTEXT
638 #define wxUSE_GRAPHICS_CONTEXT 0
641 // ----------------------------------------------------------------------------
642 // Individual GUI controls
643 // ----------------------------------------------------------------------------
645 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
646 // (without it, wxControl class is not compiled)
650 // Recommended setting: 1 (don't change except for very special programs)
651 #define wxUSE_CONTROLS 1
653 // wxPopupWindow class is a top level transient window. It is currently used
654 // to implement wxTipWindow
658 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
659 #define wxUSE_POPUPWIN 1
661 // wxTipWindow allows to implement the custom tooltips, it is used by the
662 // context help classes. Requires wxUSE_POPUPWIN.
666 // Recommended setting: 1 (may be set to 0)
667 #define wxUSE_TIPWINDOW 1
669 // Each of the settings below corresponds to one wxWidgets control. They are
670 // all switched on by default but may be disabled if you are sure that your
671 // program (including any standard dialogs it can show!) doesn't need them and
672 // if you desperately want to save some space. If you use any of these you must
673 // set wxUSE_CONTROLS as well.
677 // Recommended setting: 1
678 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
679 #define wxUSE_BUTTON 1 // wxButton
680 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
681 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
682 #define wxUSE_CHECKBOX 1 // wxCheckBox
683 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
684 #define wxUSE_CHOICE 1 // wxChoice
685 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
686 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
687 #define wxUSE_COMBOBOX 1 // wxComboBox
688 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
689 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
690 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
691 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
692 #define wxUSE_FILECTRL 1 // wxFileCtrl
693 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
694 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
695 #define wxUSE_GAUGE 1 // wxGauge
696 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
697 #define wxUSE_LISTBOX 1 // wxListBox
698 #define wxUSE_LISTCTRL 1 // wxListCtrl
699 #define wxUSE_RADIOBOX 1 // wxRadioBox
700 #define wxUSE_RADIOBTN 1 // wxRadioButton
701 #define wxUSE_SCROLLBAR 1 // wxScrollBar
702 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
703 #define wxUSE_SLIDER 1 // wxSlider
704 #define wxUSE_SPINBTN 1 // wxSpinButton
705 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
706 #define wxUSE_STATBOX 1 // wxStaticBox
707 #define wxUSE_STATLINE 1 // wxStaticLine
708 #define wxUSE_STATTEXT 1 // wxStaticText
709 #define wxUSE_STATBMP 1 // wxStaticBitmap
710 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
711 #define wxUSE_TOGGLEBTN 1 // requires wxButton
712 #define wxUSE_TREECTRL 1 // wxTreeCtrl
714 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
715 // below either wxStatusBar95 or a generic wxStatusBar will be used.
719 // Recommended setting: 1
720 #define wxUSE_STATUSBAR 1
722 // Two status bar implementations are available under Win32: the generic one
723 // or the wrapper around native control. For native look and feel the native
724 // version should be used.
726 // Default is 1 for the platforms where native status bar is supported.
728 // Recommended setting: 1 (there is no advantage in using the generic one)
729 #define wxUSE_NATIVE_STATUSBAR 1
731 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
732 // classes at all. Otherwise, use the native toolbar class unless
733 // wxUSE_TOOLBAR_NATIVE is 0.
735 // Default is 1 for all settings.
737 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
738 #define wxUSE_TOOLBAR 1
739 #define wxUSE_TOOLBAR_NATIVE 1
741 // wxNotebook is a control with several "tabs" located on one of its sides. It
742 // may be used to logically organise the data presented to the user instead of
743 // putting everything in one huge dialog. It replaces wxTabControl and related
744 // classes of wxWin 1.6x.
748 // Recommended setting: 1
749 #define wxUSE_NOTEBOOK 1
751 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
756 // Recommended setting: 1
757 #define wxUSE_LISTBOOK 1
759 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
764 // Recommended setting: 1
765 #define wxUSE_CHOICEBOOK 1
767 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
772 // Recommended setting: 1
773 #define wxUSE_TREEBOOK 1
775 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
780 // Recommended setting: 1
781 #define wxUSE_TOOLBOOK 1
783 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
784 // the new class. It shouldn't be used in new code.
788 // Recommended setting: 0 (use wxNotebook)
789 #define wxUSE_TAB_DIALOG 0
791 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
796 // Recommended setting: 1 (but can be set to 0 if you don't need it)
797 #define wxUSE_TASKBARICON 1
801 // Default is 1, set to 0 to cut down compilation time and binaries size if you
804 // Recommended setting: 1
808 // wxMiniFrame class: a frame with narrow title bar
812 // Recommended setting: 1 (it doesn't cost almost anything)
813 #define wxUSE_MINIFRAME 1
815 // wxComboCtrl and related classes: combobox with custom popup window and
816 // not necessarily a listbox.
820 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
821 // it used by wxComboBox
822 #define wxUSE_COMBOCTRL 1
824 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
829 // Recommended setting: 1 but can be safely set to 0, except where it is
830 // needed as a base class for generic wxBitmapComboBox.
831 #define wxUSE_ODCOMBOBOX 1
833 // wxBitmapComboBox is a combobox that can have images in front of text items.
837 // Recommended setting: 1 but can be safely set to 0
838 #define wxUSE_BITMAPCOMBOBOX 1
840 // ----------------------------------------------------------------------------
841 // Miscellaneous GUI stuff
842 // ----------------------------------------------------------------------------
844 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
845 #define wxUSE_ACCEL 1
847 // Hotkey support (currently Windows only)
848 #define wxUSE_HOTKEY 1
850 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
855 // Recommended setting: 1 (can be safely set to 0, not used by the library)
856 #define wxUSE_CARET 1
858 // Use wxDisplay class: it allows enumerating all displays on a system and
859 // their geometries as well as finding the display on which the given point or
864 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
865 #define wxUSE_DISPLAY 1
867 // Miscellaneous geometry code: needed for Canvas library
868 #define wxUSE_GEOMETRY 1
870 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
875 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
876 // enumerated above, then this class is mostly useless too)
877 #define wxUSE_IMAGLIST 1
879 // Use wxMenu, wxMenuBar, wxMenuItem.
883 // Recommended setting: 1 (can't be disabled under MSW)
884 #define wxUSE_MENUS 1
886 // Use wxNotificationMessage.
888 // wxNotificationMessage allows to show non-intrusive messages to the user
889 // using balloons, banners, popups or whatever is the appropriate method for
890 // the current platform.
894 // Recommended setting: 1
895 #define wxUSE_NOTIFICATION_MESSAGE 1
897 // Use wxSashWindow class.
901 // Recommended setting: 1
904 // Use wxSplitterWindow class.
908 // Recommended setting: 1
909 #define wxUSE_SPLITTER 1
911 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
915 // Recommended setting: 1
916 #define wxUSE_TOOLTIPS 1
918 // wxValidator class and related methods
919 #define wxUSE_VALIDATORS 1
921 // Use reference counted ID management: this means that wxWidgets will track
922 // the automatically allocated ids (those used when you use wxID_ANY when
923 // creating a window, menu or toolbar item &c) instead of just supposing that
924 // the program never runs out of them. This is mostly useful only under wxMSW
925 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
926 // long-running programs can run into problems with ids reuse without this. On
927 // the other platforms, where the ids have the full int range, this shouldn't
930 #define wxUSE_AUTOID_MANAGEMENT 1
932 #define wxUSE_AUTOID_MANAGEMENT 0
935 // ----------------------------------------------------------------------------
937 // ----------------------------------------------------------------------------
939 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
940 // file selector, printer dialog). Switching this off also switches off the
941 // printing architecture and interactive wxPrinterDC.
945 // Recommended setting: 1 (unless it really doesn't work)
946 #define wxUSE_COMMON_DIALOGS 1
948 // wxBusyInfo displays window with message when app is busy. Works in same way
950 #define wxUSE_BUSYINFO 1
952 // Use single/multiple choice dialogs.
956 // Recommended setting: 1 (used in the library itself)
957 #define wxUSE_CHOICEDLG 1
959 // Use colour picker dialog
963 // Recommended setting: 1
964 #define wxUSE_COLOURDLG 1
966 // wxDirDlg class for getting a directory name from user
967 #define wxUSE_DIRDLG 1
969 // TODO: setting to choose the generic or native one
971 // Use file open/save dialogs.
975 // Recommended setting: 1 (used in many places in the library itself)
976 #define wxUSE_FILEDLG 1
978 // Use find/replace dialogs.
982 // Recommended setting: 1 (but may be safely set to 0)
983 #define wxUSE_FINDREPLDLG 1
985 // Use font picker dialog
989 // Recommended setting: 1 (used in the library itself)
990 #define wxUSE_FONTDLG 1
992 // Use wxMessageDialog and wxMessageBox.
996 // Recommended setting: 1 (used in the library itself)
997 #define wxUSE_MSGDLG 1
999 // progress dialog class for lengthy operations
1000 #define wxUSE_PROGRESSDLG 1
1002 // support for startup tips (wxShowTip &c)
1003 #define wxUSE_STARTUP_TIPS 1
1005 // text entry dialog and wxGetTextFromUser function
1006 #define wxUSE_TEXTDLG 1
1008 // number entry dialog
1009 #define wxUSE_NUMBERDLG 1
1011 // splash screen class
1012 #define wxUSE_SPLASH 1
1015 #define wxUSE_WIZARDDLG 1
1017 // Compile in wxAboutBox() function showing the standard "About" dialog.
1021 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1022 // use this function
1023 #define wxUSE_ABOUTDLG 1
1025 // ----------------------------------------------------------------------------
1026 // Metafiles support
1027 // ----------------------------------------------------------------------------
1029 // Windows supports the graphics format known as metafile which is, though not
1030 // portable, is widely used under Windows and so is supported by wxWin (under
1031 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1032 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1033 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1034 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1035 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1036 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1037 // in any metafile related classes at all.
1039 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1041 // Recommended setting: default or 0 for everything for portable programs.
1042 #define wxUSE_METAFILE 1
1043 #define wxUSE_ENH_METAFILE 1
1044 #define wxUSE_WIN_METAFILES_ALWAYS 0
1046 // ----------------------------------------------------------------------------
1047 // Big GUI components
1048 // ----------------------------------------------------------------------------
1050 // Set to 0 to disable MDI support.
1052 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1056 // Recommended setting: 1, can be safely set to 0.
1059 // Set to 0 to disable document/view architecture
1060 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1062 // Set to 0 to disable MDI document/view architecture
1064 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1065 #define wxUSE_MDI_ARCHITECTURE 1
1067 // Set to 0 to disable print/preview architecture code
1068 #define wxUSE_PRINTING_ARCHITECTURE 1
1070 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1075 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1077 #define wxUSE_HTML 1
1079 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1080 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1081 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1082 // will need to manually add opengl32.lib and glu32.lib to the list of
1083 // libraries linked with your program if you use OpenGL.
1087 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1088 #define wxUSE_GLCANVAS 0
1090 // wxRichTextCtrl allows editing of styled text.
1094 // Recommended setting: 1, set to 0 if you want compile a
1096 #define wxUSE_RICHTEXT 1
1098 // ----------------------------------------------------------------------------
1100 // ----------------------------------------------------------------------------
1102 // Use wxClipboard class for clipboard copy/paste.
1106 // Recommended setting: 1
1107 #define wxUSE_CLIPBOARD 1
1109 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1114 // Recommended setting: 1
1115 #define wxUSE_DATAOBJ 1
1117 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1118 // different from "built in" drag and drop in wxTreeCtrl which is always
1119 // available). Requires wxUSE_DATAOBJ.
1123 // Recommended setting: 1
1124 #define wxUSE_DRAG_AND_DROP 1
1126 // Use wxAccessible for enhanced and customisable accessibility.
1127 // Depends on wxUSE_OLE.
1131 // Recommended setting (at present): 0
1132 #define wxUSE_ACCESSIBILITY 0
1134 // ----------------------------------------------------------------------------
1135 // miscellaneous settings
1136 // ----------------------------------------------------------------------------
1138 // wxSingleInstanceChecker class allows to verify at startup if another program
1139 // instance is running.
1143 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1145 #define wxUSE_SNGLINST_CHECKER 1
1147 #define wxUSE_DRAGIMAGE 1
1150 // 0 for no interprocess comms
1151 #define wxUSE_HELP 1
1152 // 0 for no help facility
1154 // Should we use MS HTML help for wxHelpController? If disabled, neither
1155 // wxCHMHelpController nor wxBestHelpController are available.
1157 // Default is 1 under MSW, 0 is always used for the other platforms.
1159 // Recommended setting: 1, only set to 0 if you have trouble compiling
1160 // wxCHMHelpController (could be a problem with really ancient compilers)
1161 #define wxUSE_MS_HTML_HELP 1
1164 // Use wxHTML-based help controller?
1165 #define wxUSE_WXHTML_HELP 1
1167 #define wxUSE_CONSTRAINTS 1
1168 // 0 for no window layout constraint system
1170 #define wxUSE_SPLINES 1
1173 #define wxUSE_MOUSEWHEEL 1
1174 // Include mouse wheel support
1176 // ----------------------------------------------------------------------------
1177 // wxDC classes for various output formats
1178 // ----------------------------------------------------------------------------
1180 // Set to 1 for PostScript device context.
1181 #define wxUSE_POSTSCRIPT 0
1183 // Set to 1 to use font metric files in GetTextExtent
1184 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1186 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1187 // to create fiels in SVG (Scalable Vector Graphics) format.
1190 // ----------------------------------------------------------------------------
1191 // other compiler (mis)features
1192 // ----------------------------------------------------------------------------
1194 // Set this to 0 if your compiler can't cope with omission of prototype
1199 // Recommended setting: 1 (should never need to set this to 0)
1200 #define REMOVE_UNUSED_ARG 1
1202 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1203 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1205 // Note that newer compilers (including VC++ 7.1 and later) don't support
1206 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1210 // Recommended setting: 0, only set to 1 if you use a really old compiler
1211 #define wxUSE_IOSTREAMH 0
1213 // ----------------------------------------------------------------------------
1214 // image format support
1215 // ----------------------------------------------------------------------------
1217 // wxImage supports many different image formats which can be configured at
1218 // compile-time. BMP is always supported, others are optional and can be safely
1219 // disabled if you don't plan to use images in such format sometimes saving
1220 // substantial amount of code in the final library.
1222 // Some formats require an extra library which is included in wxWin sources
1223 // which is mentioned if it is the case.
1225 // Set to 1 for wxImage support (recommended).
1226 #define wxUSE_IMAGE 1
1228 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1229 #define wxUSE_LIBPNG 1
1231 // Set to 1 for JPEG format support (requires libjpeg)
1232 #define wxUSE_LIBJPEG 1
1234 // Set to 1 for TIFF format support (requires libtiff)
1235 #define wxUSE_LIBTIFF 1
1237 // Set to 1 for TGA format support (loading only)
1240 // Set to 1 for GIF format support
1243 // Set to 1 for PNM format support
1246 // Set to 1 for PCX format support
1249 // Set to 1 for IFF format support (Amiga format)
1252 // Set to 1 for XPM format support
1255 // Set to 1 for MS Icons and Cursors format support
1256 #define wxUSE_ICO_CUR 1
1258 // Set to 1 to compile in wxPalette class
1259 #define wxUSE_PALETTE 1
1261 // ----------------------------------------------------------------------------
1262 // wxUniversal-only options
1263 // ----------------------------------------------------------------------------
1265 // Set to 1 to enable compilation of all themes, this is the default
1266 #define wxUSE_ALL_THEMES 1
1268 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1269 // is unset, if it is set these options are not used; notice that metal theme
1271 #define wxUSE_THEME_GTK 0
1272 #define wxUSE_THEME_METAL 0
1273 #define wxUSE_THEME_MONO 0
1274 #define wxUSE_THEME_WIN32 0
1277 /* --- end common options --- */
1280 * Unix-specific options
1282 #define wxUSE_SELECT_DISPATCHER 1
1283 #define wxUSE_EPOLL_DISPATCHER 0
1285 #define wxUSE_UNICODE_UTF8 0
1286 #define wxUSE_UTF8_LOCALE_ONLY 0
1288 #endif // _WX_SETUP_H_