Implement wx-prefixed macros versions of DECLARE_EVENT_TABLE, BEGIN_EVENT_TABLE*...
[wxWidgets.git] / src / common / event.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/event.cpp
3 // Purpose: Event classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/event.h"
28 #include "wx/evtloop.h"
29
30 #ifndef WX_PRECOMP
31 #include "wx/list.h"
32 #include "wx/log.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/stopwatch.h"
36 #include "wx/module.h"
37
38 #if wxUSE_GUI
39 #include "wx/window.h"
40 #include "wx/control.h"
41 #include "wx/dc.h"
42 #include "wx/spinbutt.h"
43 #include "wx/textctrl.h"
44 #include "wx/validate.h"
45 #endif // wxUSE_GUI
46 #endif
47
48 #include "wx/thread.h"
49
50 #if wxUSE_BASE
51 #include "wx/scopedptr.h"
52
53 wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr)
54 wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr)
55 #endif // wxUSE_BASE
56
57 // ----------------------------------------------------------------------------
58 // wxWin macros
59 // ----------------------------------------------------------------------------
60
61 #if wxUSE_BASE
62 IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
63 IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
64 IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
65 #endif // wxUSE_BASE
66
67 #if wxUSE_GUI
68 IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
69 IMPLEMENT_DYNAMIC_CLASS(wxThreadEvent, wxCommandEvent)
70 IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
71 IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
72 IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
73 IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
74 IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
75 IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
76 IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
77 IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
78 IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
79 IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
80 IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
81 IMPLEMENT_DYNAMIC_CLASS(wxChildFocusEvent, wxCommandEvent)
82 IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
83 IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
84 IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
85 IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
86 IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
87 IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
88 IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
89 IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
90 IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
91 IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
92 IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
93 IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
94 IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
95 IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxEvent)
96 IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
97 IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
98 IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
99 IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
100 IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
101 IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
102 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
103 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureLostEvent, wxEvent)
104 IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
105 #endif // wxUSE_GUI
106
107 #if wxUSE_BASE
108
109 const wxEventTable *wxEvtHandler::GetEventTable() const
110 { return &wxEvtHandler::sm_eventTable; }
111
112 const wxEventTable wxEvtHandler::sm_eventTable =
113 { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
114
115 wxEventHashTable &wxEvtHandler::GetEventHashTable() const
116 { return wxEvtHandler::sm_eventHashTable; }
117
118 wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable);
119
120 const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
121 { wxDECLARE_EVENT_TABLE_TERMINATOR() };
122
123
124 // wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors
125 // leaked, so we need to manually clean up all event tables before checking for
126 // the memory leaks when using it, however this breaks re-initializing the
127 // library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
128 // event tables won't be rebuilt the next time, so disable this by default
129 #if wxUSE_MEMORY_TRACING
130
131 class wxEventTableEntryModule: public wxModule
132 {
133 public:
134 wxEventTableEntryModule() { }
135 virtual bool OnInit() { return true; }
136 virtual void OnExit() { wxEventHashTable::ClearAll(); }
137
138 DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule)
139 };
140
141 IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
142
143 #endif // wxUSE_MEMORY_TRACING
144
145 // ----------------------------------------------------------------------------
146 // global variables
147 // ----------------------------------------------------------------------------
148
149 // common event types are defined here, other event types are defined by the
150 // components which use them
151
152 const wxEventType wxEVT_FIRST = 10000;
153 const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
154 const wxEventType wxEVT_NULL = wxNewEventType();
155
156 wxDEFINE_EVENT( wxEVT_IDLE, wxIdleEvent );
157
158 #endif // wxUSE_BASE
159
160 #if wxUSE_GUI
161
162 wxDEFINE_EVENT( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent );
163 wxDEFINE_EVENT( wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEvent );
164 wxDEFINE_EVENT( wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEvent );
165 wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_SELECTED, wxCommandEvent );
166 wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, wxCommandEvent );
167 wxDEFINE_EVENT( wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, wxCommandEvent );
168 wxDEFINE_EVENT( wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent );
169 wxDEFINE_EVENT( wxEVT_COMMAND_SLIDER_UPDATED, wxCommandEvent );
170 wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBOX_SELECTED, wxCommandEvent );
171 wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEvent );
172 wxDEFINE_EVENT( wxEVT_COMMAND_SCROLLBAR_UPDATED, wxCommandEvent );
173 wxDEFINE_EVENT( wxEVT_COMMAND_VLBOX_SELECTED, wxCommandEvent );
174 wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEvent );
175 wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent );
176 wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent );
177 wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRL_UPDATED, wxCommandEvent );
178 wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED, wxCommandEvent );
179 wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent );
180 wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_DROPDOWN, wxCommandEvent);
181 wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_CLOSEUP, wxCommandEvent);
182
183 // Mouse event types
184 wxDEFINE_EVENT( wxEVT_LEFT_DOWN, wxMouseEvent );
185 wxDEFINE_EVENT( wxEVT_LEFT_UP, wxMouseEvent );
186 wxDEFINE_EVENT( wxEVT_MIDDLE_DOWN, wxMouseEvent );
187 wxDEFINE_EVENT( wxEVT_MIDDLE_UP, wxMouseEvent );
188 wxDEFINE_EVENT( wxEVT_RIGHT_DOWN, wxMouseEvent );
189 wxDEFINE_EVENT( wxEVT_RIGHT_UP, wxMouseEvent );
190 wxDEFINE_EVENT( wxEVT_MOTION, wxMouseEvent );
191 wxDEFINE_EVENT( wxEVT_ENTER_WINDOW, wxMouseEvent );
192 wxDEFINE_EVENT( wxEVT_LEAVE_WINDOW, wxMouseEvent );
193 wxDEFINE_EVENT( wxEVT_LEFT_DCLICK, wxMouseEvent );
194 wxDEFINE_EVENT( wxEVT_MIDDLE_DCLICK, wxMouseEvent );
195 wxDEFINE_EVENT( wxEVT_RIGHT_DCLICK, wxMouseEvent );
196 wxDEFINE_EVENT( wxEVT_SET_FOCUS, wxFocusEvent );
197 wxDEFINE_EVENT( wxEVT_KILL_FOCUS, wxFocusEvent );
198 wxDEFINE_EVENT( wxEVT_CHILD_FOCUS, wxChildFocusEvent );
199 wxDEFINE_EVENT( wxEVT_MOUSEWHEEL, wxMouseEvent );
200 wxDEFINE_EVENT( wxEVT_AUX1_DOWN, wxMouseEvent );
201 wxDEFINE_EVENT( wxEVT_AUX1_UP, wxMouseEvent );
202 wxDEFINE_EVENT( wxEVT_AUX1_DCLICK, wxMouseEvent );
203 wxDEFINE_EVENT( wxEVT_AUX2_DOWN, wxMouseEvent );
204 wxDEFINE_EVENT( wxEVT_AUX2_UP, wxMouseEvent );
205 wxDEFINE_EVENT( wxEVT_AUX2_DCLICK, wxMouseEvent );
206
207 // Character input event type
208 wxDEFINE_EVENT( wxEVT_CHAR, wxKeyEvent );
209 wxDEFINE_EVENT( wxEVT_CHAR_HOOK, wxKeyEvent );
210 wxDEFINE_EVENT( wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent );
211 wxDEFINE_EVENT( wxEVT_KEY_DOWN, wxKeyEvent );
212 wxDEFINE_EVENT( wxEVT_KEY_UP, wxKeyEvent );
213 #if wxUSE_HOTKEY
214 wxDEFINE_EVENT( wxEVT_HOTKEY, wxKeyEvent );
215 #endif
216
217 // Set cursor event
218 wxDEFINE_EVENT( wxEVT_SET_CURSOR, wxSetCursorEvent );
219
220 // wxScrollbar and wxSlider event identifiers
221 wxDEFINE_EVENT( wxEVT_SCROLL_TOP, wxScrollEvent );
222 wxDEFINE_EVENT( wxEVT_SCROLL_BOTTOM, wxScrollEvent );
223 wxDEFINE_EVENT( wxEVT_SCROLL_LINEUP, wxScrollEvent );
224 wxDEFINE_EVENT( wxEVT_SCROLL_LINEDOWN, wxScrollEvent );
225 wxDEFINE_EVENT( wxEVT_SCROLL_PAGEUP, wxScrollEvent );
226 wxDEFINE_EVENT( wxEVT_SCROLL_PAGEDOWN, wxScrollEvent );
227 wxDEFINE_EVENT( wxEVT_SCROLL_THUMBTRACK, wxScrollEvent );
228 wxDEFINE_EVENT( wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent );
229 wxDEFINE_EVENT( wxEVT_SCROLL_CHANGED, wxScrollEvent );
230
231 // Due to a bug in older wx versions, wxSpinEvents were being sent with type of
232 // wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But
233 // with the type-safe events in place, these event types are associated with
234 // wxScrollEvent. To allow handling of spin events, new event types have been
235 // defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility
236 // the spin event types are being initialized with the scroll event types.
237
238 #if wxUSE_SPINBTN
239
240 wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_UP, wxSpinEvent, wxEVT_SCROLL_LINEUP );
241 wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_DOWN, wxSpinEvent, wxEVT_SCROLL_LINEDOWN );
242 wxDEFINE_EVENT_ALIAS( wxEVT_SPIN, wxSpinEvent, wxEVT_SCROLL_THUMBTRACK );
243
244 #endif // wxUSE_SPINBTN
245
246 // Scroll events from wxWindow
247 wxDEFINE_EVENT( wxEVT_SCROLLWIN_TOP, wxScrollWinEvent );
248 wxDEFINE_EVENT( wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent );
249 wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent );
250 wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent );
251 wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent );
252 wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent );
253 wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent );
254 wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent );
255
256 // System events
257 wxDEFINE_EVENT( wxEVT_SIZE, wxSizeEvent );
258 wxDEFINE_EVENT( wxEVT_SIZING, wxSizeEvent );
259 wxDEFINE_EVENT( wxEVT_MOVE, wxMoveEvent );
260 wxDEFINE_EVENT( wxEVT_MOVING, wxMoveEvent );
261 wxDEFINE_EVENT( wxEVT_MOVE_START, wxMoveEvent );
262 wxDEFINE_EVENT( wxEVT_MOVE_END, wxMoveEvent );
263 wxDEFINE_EVENT( wxEVT_CLOSE_WINDOW, wxCloseEvent );
264 wxDEFINE_EVENT( wxEVT_END_SESSION, wxCloseEvent );
265 wxDEFINE_EVENT( wxEVT_QUERY_END_SESSION, wxCloseEvent );
266 wxDEFINE_EVENT( wxEVT_HIBERNATE, wxActivateEvent );
267 wxDEFINE_EVENT( wxEVT_ACTIVATE_APP, wxActivateEvent );
268 wxDEFINE_EVENT( wxEVT_ACTIVATE, wxActivateEvent );
269 wxDEFINE_EVENT( wxEVT_CREATE, wxWindowCreateEvent );
270 wxDEFINE_EVENT( wxEVT_DESTROY, wxWindowDestroyEvent );
271 wxDEFINE_EVENT( wxEVT_SHOW, wxShowEvent );
272 wxDEFINE_EVENT( wxEVT_ICONIZE, wxIconizeEvent );
273 wxDEFINE_EVENT( wxEVT_MAXIMIZE, wxMaximizeEvent );
274 wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent );
275 wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent );
276 wxDEFINE_EVENT( wxEVT_PAINT, wxPaintEvent );
277 wxDEFINE_EVENT( wxEVT_ERASE_BACKGROUND, wxEraseEvent );
278 wxDEFINE_EVENT( wxEVT_NC_PAINT, wxNcPaintEvent );
279 wxDEFINE_EVENT( wxEVT_MENU_OPEN, wxMenuEvent );
280 wxDEFINE_EVENT( wxEVT_MENU_CLOSE, wxMenuEvent );
281 wxDEFINE_EVENT( wxEVT_MENU_HIGHLIGHT, wxMenuEvent );
282 wxDEFINE_EVENT( wxEVT_CONTEXT_MENU, wxContextMenuEvent );
283 wxDEFINE_EVENT( wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent );
284 wxDEFINE_EVENT( wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent );
285 wxDEFINE_EVENT( wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent );
286 wxDEFINE_EVENT( wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent );
287 wxDEFINE_EVENT( wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent );
288 wxDEFINE_EVENT( wxEVT_JOY_BUTTON_UP, wxJoystickEvent );
289 wxDEFINE_EVENT( wxEVT_JOY_MOVE, wxJoystickEvent );
290 wxDEFINE_EVENT( wxEVT_JOY_ZMOVE, wxJoystickEvent );
291 wxDEFINE_EVENT( wxEVT_DROP_FILES, wxDropFilesEvent );
292 wxDEFINE_EVENT( wxEVT_INIT_DIALOG, wxInitDialogEvent );
293 wxDEFINE_EVENT( wxEVT_UPDATE_UI, wxUpdateUIEvent );
294
295 // Clipboard events
296 wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_COPY, wxClipboardTextEvent );
297 wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_CUT, wxClipboardTextEvent );
298 wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_PASTE, wxClipboardTextEvent );
299
300 // Generic command events
301 // Note: a click is a higher-level event than button down/up
302 wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent );
303 wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent );
304 wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent );
305 wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent );
306 wxDEFINE_EVENT( wxEVT_COMMAND_SET_FOCUS, wxCommandEvent );
307 wxDEFINE_EVENT( wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent );
308 wxDEFINE_EVENT( wxEVT_COMMAND_ENTER, wxCommandEvent );
309
310 // Help events
311 wxDEFINE_EVENT( wxEVT_HELP, wxHelpEvent );
312 wxDEFINE_EVENT( wxEVT_DETAILED_HELP, wxHelpEvent );
313
314 // Thread event
315 wxDEFINE_EVENT( wxEVT_COMMAND_THREAD, wxThreadEvent );
316
317 #endif // wxUSE_GUI
318
319 #if wxUSE_BASE
320
321 wxIdleMode wxIdleEvent::sm_idleMode = wxIDLE_PROCESS_ALL;
322
323 // ============================================================================
324 // implementation
325 // ============================================================================
326
327 // ----------------------------------------------------------------------------
328 // event initialization
329 // ----------------------------------------------------------------------------
330
331 int wxNewEventType()
332 {
333 // MT-FIXME
334 static int s_lastUsedEventType = wxEVT_FIRST;
335
336 return s_lastUsedEventType++;
337 }
338 // ----------------------------------------------------------------------------
339 // wxEventFunctor
340 // ----------------------------------------------------------------------------
341
342 wxEventFunctor::~wxEventFunctor()
343 {
344 }
345
346 // ----------------------------------------------------------------------------
347 // wxEvent
348 // ----------------------------------------------------------------------------
349
350 /*
351 * General wxWidgets events, covering all interesting things that might happen
352 * (button clicking, resizing, setting text in widgets, etc.).
353 *
354 * For each completely new event type, derive a new event class.
355 *
356 */
357
358 wxEvent::wxEvent(int theId, wxEventType commandType)
359 {
360 m_eventType = commandType;
361 m_eventObject = NULL;
362 m_timeStamp = 0;
363 m_id = theId;
364 m_skipped = false;
365 m_callbackUserData = NULL;
366 m_handlerToProcessOnlyIn = NULL;
367 m_isCommandEvent = false;
368 m_propagationLevel = wxEVENT_PROPAGATE_NONE;
369 m_wasProcessed = false;
370 }
371
372 wxEvent::wxEvent(const wxEvent& src)
373 : wxObject(src)
374 , m_eventObject(src.m_eventObject)
375 , m_eventType(src.m_eventType)
376 , m_timeStamp(src.m_timeStamp)
377 , m_id(src.m_id)
378 , m_callbackUserData(src.m_callbackUserData)
379 , m_handlerToProcessOnlyIn(NULL)
380 , m_propagationLevel(src.m_propagationLevel)
381 , m_skipped(src.m_skipped)
382 , m_isCommandEvent(src.m_isCommandEvent)
383 , m_wasProcessed(false)
384 {
385 }
386
387 wxEvent& wxEvent::operator=(const wxEvent& src)
388 {
389 wxObject::operator=(src);
390
391 m_eventObject = src.m_eventObject;
392 m_eventType = src.m_eventType;
393 m_timeStamp = src.m_timeStamp;
394 m_id = src.m_id;
395 m_callbackUserData = src.m_callbackUserData;
396 m_handlerToProcessOnlyIn = NULL;
397 m_propagationLevel = src.m_propagationLevel;
398 m_skipped = src.m_skipped;
399 m_isCommandEvent = src.m_isCommandEvent;
400
401 // don't change m_wasProcessed
402
403 return *this;
404 }
405
406 #endif // wxUSE_BASE
407
408 #if wxUSE_GUI
409
410 // ----------------------------------------------------------------------------
411 // wxCommandEvent
412 // ----------------------------------------------------------------------------
413
414 #ifdef __VISUALC__
415 // 'this' : used in base member initializer list (for m_commandString)
416 #pragma warning(disable:4355)
417 #endif
418
419 wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
420 : wxEvent(theId, commandType)
421 {
422 m_clientData = NULL;
423 m_clientObject = NULL;
424 m_extraLong = 0;
425 m_commandInt = 0;
426 m_isCommandEvent = true;
427
428 // the command events are propagated upwards by default
429 m_propagationLevel = wxEVENT_PROPAGATE_MAX;
430 }
431
432 #ifdef __VISUALC__
433 #pragma warning(default:4355)
434 #endif
435
436 wxString wxCommandEvent::GetString() const
437 {
438 if (m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
439 {
440 return m_cmdString;
441 }
442 else
443 {
444 #if wxUSE_TEXTCTRL
445 wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
446 if ( txt )
447 return txt->GetValue();
448 else
449 #endif // wxUSE_TEXTCTRL
450 return m_cmdString;
451 }
452 }
453
454 // ----------------------------------------------------------------------------
455 // wxUpdateUIEvent
456 // ----------------------------------------------------------------------------
457
458 #if wxUSE_LONGLONG
459 wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0;
460 #endif
461
462 long wxUpdateUIEvent::sm_updateInterval = 0;
463
464 wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
465
466 // Can we update?
467 bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
468 {
469 // Don't update if we've switched global updating off
470 // and this window doesn't support updates.
471 if (win &&
472 (GetMode() == wxUPDATE_UI_PROCESS_SPECIFIED &&
473 ((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0)))
474 return false;
475
476 if (sm_updateInterval == -1)
477 return false;
478
479 if (sm_updateInterval == 0)
480 return true;
481
482 #if wxUSE_STOPWATCH && wxUSE_LONGLONG
483 wxLongLong now = wxGetLocalTimeMillis();
484 if (now > (sm_lastUpdate + sm_updateInterval))
485 {
486 return true;
487 }
488
489 return false;
490 #else
491 // If we don't have wxStopWatch or wxLongLong, we
492 // should err on the safe side and update now anyway.
493 return true;
494 #endif
495 }
496
497 // Reset the update time to provide a delay until the next
498 // time we should update
499 void wxUpdateUIEvent::ResetUpdateTime()
500 {
501 #if wxUSE_STOPWATCH && wxUSE_LONGLONG
502 if (sm_updateInterval > 0)
503 {
504 wxLongLong now = wxGetLocalTimeMillis();
505 if (now > (sm_lastUpdate + sm_updateInterval))
506 {
507 sm_lastUpdate = now;
508 }
509 }
510 #endif
511 }
512
513 // ----------------------------------------------------------------------------
514 // wxScrollEvent
515 // ----------------------------------------------------------------------------
516
517 wxScrollEvent::wxScrollEvent(wxEventType commandType,
518 int id,
519 int pos,
520 int orient)
521 : wxCommandEvent(commandType, id)
522 {
523 m_extraLong = orient;
524 m_commandInt = pos;
525 }
526
527 // ----------------------------------------------------------------------------
528 // wxScrollWinEvent
529 // ----------------------------------------------------------------------------
530
531 wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
532 int pos,
533 int orient)
534 {
535 m_eventType = commandType;
536 m_extraLong = orient;
537 m_commandInt = pos;
538 }
539
540 // ----------------------------------------------------------------------------
541 // wxMouseEvent
542 // ----------------------------------------------------------------------------
543
544 wxMouseEvent::wxMouseEvent(wxEventType commandType)
545 {
546 m_eventType = commandType;
547
548 m_x = 0;
549 m_y = 0;
550
551 m_leftDown = false;
552 m_middleDown = false;
553 m_rightDown = false;
554 m_aux1Down = false;
555 m_aux2Down = false;
556
557 m_clickCount = -1;
558
559 m_wheelRotation = 0;
560 m_wheelDelta = 0;
561 m_linesPerAction = 0;
562 m_wheelAxis = 0;
563 }
564
565 void wxMouseEvent::Assign(const wxMouseEvent& event)
566 {
567 wxEvent::operator=(event);
568
569 // Borland C++ 5.82 doesn't compile an explicit call to an implicitly
570 // defined operator=() so need to do it this way:
571 *static_cast<wxMouseState *>(this) = event;
572
573 m_x = event.m_x;
574 m_y = event.m_y;
575
576 m_leftDown = event.m_leftDown;
577 m_middleDown = event.m_middleDown;
578 m_rightDown = event.m_rightDown;
579 m_aux1Down = event.m_aux1Down;
580 m_aux2Down = event.m_aux2Down;
581
582 m_wheelRotation = event.m_wheelRotation;
583 m_wheelDelta = event.m_wheelDelta;
584 m_linesPerAction = event.m_linesPerAction;
585 m_wheelAxis = event.m_wheelAxis;
586 }
587
588 // return true if was a button dclick event
589 bool wxMouseEvent::ButtonDClick(int but) const
590 {
591 switch (but)
592 {
593 default:
594 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
595 // fall through
596
597 case wxMOUSE_BTN_ANY:
598 return (LeftDClick() || MiddleDClick() || RightDClick() ||
599 Aux1DClick() || Aux2DClick());
600
601 case wxMOUSE_BTN_LEFT:
602 return LeftDClick();
603
604 case wxMOUSE_BTN_MIDDLE:
605 return MiddleDClick();
606
607 case wxMOUSE_BTN_RIGHT:
608 return RightDClick();
609
610 case wxMOUSE_BTN_AUX1:
611 return Aux1DClick();
612
613 case wxMOUSE_BTN_AUX2:
614 return Aux2DClick();
615 }
616 }
617
618 // return true if was a button down event
619 bool wxMouseEvent::ButtonDown(int but) const
620 {
621 switch (but)
622 {
623 default:
624 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
625 // fall through
626
627 case wxMOUSE_BTN_ANY:
628 return (LeftDown() || MiddleDown() || RightDown() ||
629 Aux1Down() || Aux2Down());
630
631 case wxMOUSE_BTN_LEFT:
632 return LeftDown();
633
634 case wxMOUSE_BTN_MIDDLE:
635 return MiddleDown();
636
637 case wxMOUSE_BTN_RIGHT:
638 return RightDown();
639
640 case wxMOUSE_BTN_AUX1:
641 return Aux1Down();
642
643 case wxMOUSE_BTN_AUX2:
644 return Aux2Down();
645 }
646 }
647
648 // return true if was a button up event
649 bool wxMouseEvent::ButtonUp(int but) const
650 {
651 switch (but)
652 {
653 default:
654 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
655 // fall through
656
657 case wxMOUSE_BTN_ANY:
658 return (LeftUp() || MiddleUp() || RightUp() ||
659 Aux1Up() || Aux2Up());
660
661 case wxMOUSE_BTN_LEFT:
662 return LeftUp();
663
664 case wxMOUSE_BTN_MIDDLE:
665 return MiddleUp();
666
667 case wxMOUSE_BTN_RIGHT:
668 return RightUp();
669
670 case wxMOUSE_BTN_AUX1:
671 return Aux1Up();
672
673 case wxMOUSE_BTN_AUX2:
674 return Aux2Up();
675 }
676 }
677
678 // return true if the given button is currently changing state
679 bool wxMouseEvent::Button(int but) const
680 {
681 switch (but)
682 {
683 default:
684 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
685 // fall through
686
687 case wxMOUSE_BTN_ANY:
688 return ButtonUp(wxMOUSE_BTN_ANY) ||
689 ButtonDown(wxMOUSE_BTN_ANY) ||
690 ButtonDClick(wxMOUSE_BTN_ANY);
691
692 case wxMOUSE_BTN_LEFT:
693 return LeftDown() || LeftUp() || LeftDClick();
694
695 case wxMOUSE_BTN_MIDDLE:
696 return MiddleDown() || MiddleUp() || MiddleDClick();
697
698 case wxMOUSE_BTN_RIGHT:
699 return RightDown() || RightUp() || RightDClick();
700
701 case wxMOUSE_BTN_AUX1:
702 return Aux1Down() || Aux1Up() || Aux1DClick();
703
704 case wxMOUSE_BTN_AUX2:
705 return Aux2Down() || Aux2Up() || Aux2DClick();
706 }
707 }
708
709 int wxMouseEvent::GetButton() const
710 {
711 for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )
712 {
713 if ( Button(i) )
714 {
715 return i;
716 }
717 }
718
719 return wxMOUSE_BTN_NONE;
720 }
721
722 // Find the logical position of the event given the DC
723 wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
724 {
725 wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
726 return pt;
727 }
728
729 // ----------------------------------------------------------------------------
730 // wxKeyEvent
731 // ----------------------------------------------------------------------------
732
733 wxKeyEvent::wxKeyEvent(wxEventType type)
734 {
735 m_eventType = type;
736 m_keyCode = 0;
737 #if wxUSE_UNICODE
738 m_uniChar = 0;
739 #endif
740 }
741
742 wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
743 : wxEvent(evt),
744 wxKeyboardState(evt)
745 {
746 m_x = evt.m_x;
747 m_y = evt.m_y;
748
749 m_keyCode = evt.m_keyCode;
750 m_rawCode = evt.m_rawCode;
751 m_rawFlags = evt.m_rawFlags;
752
753 #if wxUSE_UNICODE
754 m_uniChar = evt.m_uniChar;
755 #endif
756 }
757
758 bool wxKeyEvent::IsKeyInCategory(int category) const
759 {
760 switch ( GetKeyCode() )
761 {
762 case WXK_LEFT:
763 case WXK_RIGHT:
764 case WXK_UP:
765 case WXK_DOWN:
766 case WXK_NUMPAD_LEFT:
767 case WXK_NUMPAD_RIGHT:
768 case WXK_NUMPAD_UP:
769 case WXK_NUMPAD_DOWN:
770 return (category & WXK_CATEGORY_ARROW) != 0;
771
772 case WXK_PAGEDOWN:
773 case WXK_END:
774 case WXK_NUMPAD_PAGEUP:
775 case WXK_NUMPAD_PAGEDOWN:
776 return (category & WXK_CATEGORY_PAGING) != 0;
777
778 case WXK_HOME:
779 case WXK_PAGEUP:
780 case WXK_NUMPAD_HOME:
781 case WXK_NUMPAD_END:
782 return (category & WXK_CATEGORY_JUMP) != 0;
783
784 case WXK_TAB:
785 case WXK_NUMPAD_TAB:
786 return (category & WXK_CATEGORY_TAB) != 0;
787
788 case WXK_BACK:
789 case WXK_DELETE:
790 case WXK_NUMPAD_DELETE:
791 return (category & WXK_CATEGORY_CUT) != 0;
792
793 default:
794 return false;
795 }
796 }
797
798 // ----------------------------------------------------------------------------
799 // wxWindowCreateEvent
800 // ----------------------------------------------------------------------------
801
802 wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
803 {
804 SetEventType(wxEVT_CREATE);
805 SetEventObject(win);
806 }
807
808 // ----------------------------------------------------------------------------
809 // wxWindowDestroyEvent
810 // ----------------------------------------------------------------------------
811
812 wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
813 {
814 SetEventType(wxEVT_DESTROY);
815 SetEventObject(win);
816 }
817
818 // ----------------------------------------------------------------------------
819 // wxChildFocusEvent
820 // ----------------------------------------------------------------------------
821
822 wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
823 : wxCommandEvent(wxEVT_CHILD_FOCUS)
824 {
825 SetEventObject(win);
826 }
827
828 // ----------------------------------------------------------------------------
829 // wxHelpEvent
830 // ----------------------------------------------------------------------------
831
832 /* static */
833 wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
834 {
835 if ( origin == Origin_Unknown )
836 {
837 // assume that the event comes from the help button if it's not from
838 // keyboard and that pressing F1 always results in the help event
839 origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
840 }
841
842 return origin;
843 }
844
845 #endif // wxUSE_GUI
846
847
848 #if wxUSE_BASE
849
850 // ----------------------------------------------------------------------------
851 // wxEventHashTable
852 // ----------------------------------------------------------------------------
853
854 static const int EVENT_TYPE_TABLE_INIT_SIZE = 31; // Not too big not too small...
855
856 wxEventHashTable* wxEventHashTable::sm_first = NULL;
857
858 wxEventHashTable::wxEventHashTable(const wxEventTable &table)
859 : m_table(table),
860 m_rebuildHash(true)
861 {
862 AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
863
864 m_next = sm_first;
865 if (m_next)
866 m_next->m_previous = this;
867 sm_first = this;
868 }
869
870 wxEventHashTable::~wxEventHashTable()
871 {
872 if (m_next)
873 m_next->m_previous = m_previous;
874 if (m_previous)
875 m_previous->m_next = m_next;
876 if (sm_first == this)
877 sm_first = m_next;
878
879 Clear();
880 }
881
882 void wxEventHashTable::Clear()
883 {
884 for ( size_t i = 0; i < m_size; i++ )
885 {
886 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
887 delete eTTnode;
888 }
889
890 delete[] m_eventTypeTable;
891 m_eventTypeTable = NULL;
892
893 m_size = 0;
894 }
895
896 #if wxUSE_MEMORY_TRACING
897
898 // Clear all tables
899 void wxEventHashTable::ClearAll()
900 {
901 wxEventHashTable* table = sm_first;
902 while (table)
903 {
904 table->Clear();
905 table = table->m_next;
906 }
907 }
908
909 #endif // wxUSE_MEMORY_TRACING
910
911 bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self)
912 {
913 if (m_rebuildHash)
914 {
915 InitHashTable();
916 m_rebuildHash = false;
917 }
918
919 if (!m_eventTypeTable)
920 return false;
921
922 // Find all entries for the given event type.
923 wxEventType eventType = event.GetEventType();
924 const EventTypeTablePointer eTTnode = m_eventTypeTable[eventType % m_size];
925 if (eTTnode && eTTnode->eventType == eventType)
926 {
927 // Now start the search for an event handler
928 // that can handle an event with the given ID.
929 const wxEventTableEntryPointerArray&
930 eventEntryTable = eTTnode->eventEntryTable;
931
932 const size_t count = eventEntryTable.GetCount();
933 for (size_t n = 0; n < count; n++)
934 {
935 const wxEventTableEntry& entry = *eventEntryTable[n];
936 if ( wxEvtHandler::ProcessEventIfMatchesId(entry, self, event) )
937 return true;
938 }
939 }
940
941 return false;
942 }
943
944 void wxEventHashTable::InitHashTable()
945 {
946 // Loop over the event tables and all its base tables.
947 const wxEventTable *table = &m_table;
948 while (table)
949 {
950 // Retrieve all valid event handler entries
951 const wxEventTableEntry *entry = table->entries;
952 while (entry->m_fn != 0)
953 {
954 // Add the event entry in the Hash.
955 AddEntry(*entry);
956
957 entry++;
958 }
959
960 table = table->baseTable;
961 }
962
963 // Lets free some memory.
964 size_t i;
965 for(i = 0; i < m_size; i++)
966 {
967 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
968 if (eTTnode)
969 {
970 eTTnode->eventEntryTable.Shrink();
971 }
972 }
973 }
974
975 void wxEventHashTable::AddEntry(const wxEventTableEntry &entry)
976 {
977 // This might happen 'accidentally' as the app is exiting
978 if (!m_eventTypeTable)
979 return;
980
981 EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
982 EventTypeTablePointer eTTnode = *peTTnode;
983
984 if (eTTnode)
985 {
986 if (eTTnode->eventType != entry.m_eventType)
987 {
988 // Resize the table!
989 GrowEventTypeTable();
990 // Try again to add it.
991 AddEntry(entry);
992 return;
993 }
994 }
995 else
996 {
997 eTTnode = new EventTypeTable;
998 eTTnode->eventType = entry.m_eventType;
999 *peTTnode = eTTnode;
1000 }
1001
1002 // Fill all hash entries between entry.m_id and entry.m_lastId...
1003 eTTnode->eventEntryTable.Add(&entry);
1004 }
1005
1006 void wxEventHashTable::AllocEventTypeTable(size_t size)
1007 {
1008 m_eventTypeTable = new EventTypeTablePointer[size];
1009 memset((void *)m_eventTypeTable, 0, sizeof(EventTypeTablePointer)*size);
1010 m_size = size;
1011 }
1012
1013 void wxEventHashTable::GrowEventTypeTable()
1014 {
1015 size_t oldSize = m_size;
1016 EventTypeTablePointer *oldEventTypeTable = m_eventTypeTable;
1017
1018 // TODO: Search the most optimal grow sequence
1019 AllocEventTypeTable(/* GetNextPrime(oldSize) */oldSize*2+1);
1020
1021 for ( size_t i = 0; i < oldSize; /* */ )
1022 {
1023 EventTypeTablePointer eTToldNode = oldEventTypeTable[i];
1024 if (eTToldNode)
1025 {
1026 EventTypeTablePointer *peTTnode = &m_eventTypeTable[eTToldNode->eventType % m_size];
1027 EventTypeTablePointer eTTnode = *peTTnode;
1028
1029 // Check for collision, we don't want any.
1030 if (eTTnode)
1031 {
1032 GrowEventTypeTable();
1033 continue; // Don't increment the counter,
1034 // as we still need to add this element.
1035 }
1036 else
1037 {
1038 // Get the old value and put it in the new table.
1039 *peTTnode = oldEventTypeTable[i];
1040 }
1041 }
1042
1043 i++;
1044 }
1045
1046 delete[] oldEventTypeTable;
1047 }
1048
1049 // ----------------------------------------------------------------------------
1050 // wxEvtHandler
1051 // ----------------------------------------------------------------------------
1052
1053 wxEvtHandler::wxEvtHandler()
1054 {
1055 m_nextHandler = NULL;
1056 m_previousHandler = NULL;
1057 m_enabled = true;
1058 m_dynamicEvents = NULL;
1059 m_pendingEvents = NULL;
1060
1061 // no client data (yet)
1062 m_clientData = NULL;
1063 m_clientDataType = wxClientData_None;
1064 }
1065
1066 wxEvtHandler::~wxEvtHandler()
1067 {
1068 Unlink();
1069
1070 if (m_dynamicEvents)
1071 {
1072 for ( wxList::iterator it = m_dynamicEvents->begin(),
1073 end = m_dynamicEvents->end();
1074 it != end;
1075 ++it )
1076 {
1077 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
1078
1079 // Remove ourselves from sink destructor notifications
1080 // (this has usually been done, in wxTrackable destructor)
1081 wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler();
1082 if ( eventSink )
1083 {
1084 wxEventConnectionRef * const
1085 evtConnRef = FindRefInTrackerList(eventSink);
1086 if ( evtConnRef )
1087 {
1088 eventSink->RemoveNode(evtConnRef);
1089 delete evtConnRef;
1090 }
1091 }
1092
1093 delete entry->m_callbackUserData;
1094 delete entry;
1095 }
1096 delete m_dynamicEvents;
1097 }
1098
1099 // Remove us from the list of the pending events if necessary.
1100 if (wxTheApp)
1101 wxTheApp->RemovePendingEventHandler(this);
1102
1103 DeletePendingEvents();
1104
1105 // we only delete object data, not untyped
1106 if ( m_clientDataType == wxClientData_Object )
1107 delete m_clientObject;
1108 }
1109
1110 void wxEvtHandler::Unlink()
1111 {
1112 // this event handler must take itself out of the chain of handlers:
1113
1114 if (m_previousHandler)
1115 m_previousHandler->SetNextHandler(m_nextHandler);
1116
1117 if (m_nextHandler)
1118 m_nextHandler->SetPreviousHandler(m_previousHandler);
1119
1120 m_nextHandler = NULL;
1121 m_previousHandler = NULL;
1122 }
1123
1124 bool wxEvtHandler::IsUnlinked() const
1125 {
1126 return m_previousHandler == NULL &&
1127 m_nextHandler == NULL;
1128 }
1129
1130 #if wxUSE_THREADS
1131
1132 bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event)
1133 {
1134 // check that we are really in a child thread
1135 wxASSERT_MSG( !wxThread::IsMain(),
1136 wxT("use ProcessEvent() in main thread") );
1137
1138 AddPendingEvent(event);
1139
1140 return true;
1141 }
1142
1143 #endif // wxUSE_THREADS
1144
1145 void wxEvtHandler::QueueEvent(wxEvent *event)
1146 {
1147 wxCHECK_RET( event, "NULL event can't be posted" );
1148
1149 if (!wxTheApp)
1150 {
1151 // we need an event loop which manages the list of event handlers with
1152 // pending events... cannot proceed without it!
1153 wxLogDebug("No application object! Cannot queue this event!");
1154
1155 // anyway delete the given event to avoid memory leaks
1156 delete event;
1157
1158 return;
1159 }
1160
1161 // 1) Add this event to our list of pending events
1162 wxENTER_CRIT_SECT( m_pendingEventsLock );
1163
1164 if ( !m_pendingEvents )
1165 m_pendingEvents = new wxList;
1166
1167 m_pendingEvents->Append(event);
1168
1169 // 2) Add this event handler to list of event handlers that
1170 // have pending events.
1171
1172 wxTheApp->AppendPendingEventHandler(this);
1173
1174 // only release m_pendingEventsLock now because otherwise there is a race
1175 // condition as described in the ticket #9093: we could process the event
1176 // just added to m_pendingEvents in our ProcessPendingEvents() below before
1177 // we had time to append this pointer to wxHandlersWithPendingEvents list; thus
1178 // breaking the invariant that a handler should be in the list iff it has
1179 // any pending events to process
1180 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1181
1182 // 3) Inform the system that new pending events are somewhere,
1183 // and that these should be processed in idle time.
1184 wxWakeUpIdle();
1185 }
1186
1187 void wxEvtHandler::DeletePendingEvents()
1188 {
1189 if (m_pendingEvents)
1190 m_pendingEvents->DeleteContents(true);
1191 wxDELETE(m_pendingEvents);
1192 }
1193
1194 void wxEvtHandler::ProcessPendingEvents()
1195 {
1196 if (!wxTheApp)
1197 {
1198 // we need an event loop which manages the list of event handlers with
1199 // pending events... cannot proceed without it!
1200 wxLogDebug("No application object! Cannot process pending events!");
1201 return;
1202 }
1203
1204 // we need to process only a single pending event in this call because
1205 // each call to ProcessEvent() could result in the destruction of this
1206 // same event handler (see the comment at the end of this function)
1207
1208 wxENTER_CRIT_SECT( m_pendingEventsLock );
1209
1210 // this method is only called by wxApp if this handler does have
1211 // pending events
1212 wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(),
1213 "should have pending events if called" );
1214
1215 wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
1216 wxEvent* pEvent = static_cast<wxEvent *>(node->GetData());
1217
1218 // find the first event which can be processed now:
1219 wxEventLoopBase* evtLoop = wxEventLoopBase::GetActive();
1220 if (evtLoop && evtLoop->IsYielding())
1221 {
1222 while (node && pEvent && !evtLoop->IsEventAllowedInsideYield(pEvent->GetEventCategory()))
1223 {
1224 node = node->GetNext();
1225 pEvent = node ? static_cast<wxEvent *>(node->GetData()) : NULL;
1226 }
1227
1228 if (!node)
1229 {
1230 // all our events are NOT processable now... signal this:
1231 wxTheApp->DelayPendingEventHandler(this);
1232
1233 // see the comment at the beginning of evtloop.h header for the
1234 // logic behind YieldFor() and behind DelayPendingEventHandler()
1235
1236 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1237
1238 return;
1239 }
1240 }
1241
1242 wxEventPtr event(pEvent);
1243
1244 // it's important we remove event from list before processing it, else a
1245 // nested event loop, for example from a modal dialog, might process the
1246 // same event again.
1247 m_pendingEvents->Erase(node);
1248
1249 if ( m_pendingEvents->IsEmpty() )
1250 {
1251 // if there are no more pending events left, we don't need to
1252 // stay in this list
1253 wxTheApp->RemovePendingEventHandler(this);
1254 }
1255
1256 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1257
1258 ProcessEvent(*event);
1259
1260 // careful: this object could have been deleted by the event handler
1261 // executed by the above ProcessEvent() call, so we can't access any fields
1262 // of this object any more
1263 }
1264
1265 /* static */
1266 bool wxEvtHandler::ProcessEventIfMatchesId(const wxEventTableEntryBase& entry,
1267 wxEvtHandler *handler,
1268 wxEvent& event)
1269 {
1270 int tableId1 = entry.m_id,
1271 tableId2 = entry.m_lastId;
1272
1273 // match only if the event type is the same and the id is either -1 in
1274 // the event table (meaning "any") or the event id matches the id
1275 // specified in the event table either exactly or by falling into
1276 // range between first and last
1277 if ((tableId1 == wxID_ANY) ||
1278 (tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
1279 (tableId2 != wxID_ANY &&
1280 (event.GetId() >= tableId1 && event.GetId() <= tableId2)))
1281 {
1282 event.Skip(false);
1283 event.m_callbackUserData = entry.m_callbackUserData;
1284
1285 #if wxUSE_EXCEPTIONS
1286 if ( wxTheApp )
1287 {
1288 // call the handler via wxApp method which allows the user to catch
1289 // any exceptions which may be thrown by any handler in the program
1290 // in one place
1291 wxTheApp->CallEventHandler(handler, *entry.m_fn, event);
1292 }
1293 else
1294 #endif // wxUSE_EXCEPTIONS
1295 {
1296 (*entry.m_fn)(handler, event);
1297 }
1298
1299 if (!event.GetSkipped())
1300 return true;
1301 }
1302
1303 return false;
1304 }
1305
1306 bool wxEvtHandler::DoTryApp(wxEvent& event)
1307 {
1308 if ( wxTheApp && (this != wxTheApp) )
1309 {
1310 // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
1311 // swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
1312 // processed appropriately via SearchEventTable.
1313 if ( event.GetEventType() != wxEVT_IDLE )
1314 {
1315 if ( wxTheApp->ProcessEvent(event) )
1316 return true;
1317 }
1318 }
1319
1320 return false;
1321 }
1322
1323 bool wxEvtHandler::TryBefore(wxEvent& event)
1324 {
1325 #if WXWIN_COMPATIBILITY_2_8
1326 // call the old virtual function to keep the code overriding it working
1327 return TryValidator(event);
1328 #else
1329 wxUnusedVar(event);
1330 return false;
1331 #endif
1332 }
1333
1334 bool wxEvtHandler::TryAfter(wxEvent& event)
1335 {
1336 // We only want to pass the window to the application object once even if
1337 // there are several chained handlers. Ensure that this is what happens by
1338 // only calling DoTryApp() if there is no next handler (which would do it).
1339 //
1340 // Notice that, unlike simply calling TryAfter() on the last handler in the
1341 // chain only from ProcessEvent(), this also works with wxWindow object in
1342 // the middle of the chain: its overridden TryAfter() will still be called
1343 // and propagate the event upwards the window hierarchy even if it's not
1344 // the last one in the chain (which, admittedly, shouldn't happen often).
1345 if ( GetNextHandler() )
1346 return GetNextHandler()->TryAfter(event);
1347
1348 #if WXWIN_COMPATIBILITY_2_8
1349 // as above, call the old virtual function for compatibility
1350 return TryParent(event);
1351 #else
1352 return DoTryApp(event);
1353 #endif
1354 }
1355
1356 bool wxEvtHandler::ProcessEvent(wxEvent& event)
1357 {
1358 // The very first thing we do is to allow the application to hook into
1359 // event processing in order to globally pre-process all events.
1360 //
1361 // Note that we should only do it if we're the first event handler called
1362 // to avoid calling FilterEvent() multiple times as the event goes through
1363 // the event handler chain and possibly upwards the window hierarchy.
1364 if ( !event.WasProcessed() )
1365 {
1366 if ( wxTheApp )
1367 {
1368 int rc = wxTheApp->FilterEvent(event);
1369 if ( rc != -1 )
1370 {
1371 wxASSERT_MSG( rc == 1 || rc == 0,
1372 "unexpected wxApp::FilterEvent return value" );
1373
1374 return rc != 0;
1375 }
1376 //else: proceed normally
1377 }
1378 }
1379
1380 // Short circuit the event processing logic if we're requested to process
1381 // this event in this handler only, see DoTryChain() for more details.
1382 if ( event.ShouldProcessOnlyIn(this) )
1383 return TryHere(event);
1384
1385
1386 // Try to process the event in this handler itself.
1387 if ( ProcessEventLocally(event) )
1388 {
1389 // It is possible that DoTryChain() called from ProcessEventLocally()
1390 // returned true but the event was not really processed: this happens
1391 // if a custom handler ignores the request to process the event in this
1392 // handler only and in this case we should skip the post processing
1393 // done in TryAfter() but still return the correct value ourselves to
1394 // indicate whether we did or did not find a handler for this event.
1395 return !event.GetSkipped();
1396 }
1397
1398 // If we still didn't find a handler, propagate the event upwards the
1399 // window chain and/or to the application object.
1400 if ( TryAfter(event) )
1401 return true;
1402
1403
1404 // No handler found anywhere, bail out.
1405 return false;
1406 }
1407
1408 bool wxEvtHandler::ProcessEventLocally(wxEvent& event)
1409 {
1410 // First try the hooks which should be called before our own handlers
1411 if ( TryBefore(event) )
1412 return true;
1413
1414 // Then try this handler itself, notice that we should not call
1415 // ProcessEvent() on this one as we're already called from it, which
1416 // explains why we do it here and not in DoTryChain()
1417 if ( TryHere(event) )
1418 return true;
1419
1420 // Finally try the event handlers chained to this one,
1421 if ( DoTryChain(event) )
1422 return true;
1423
1424 // And return false to indicate that we didn't find any handler at this
1425 // level.
1426 return false;
1427 }
1428
1429 bool wxEvtHandler::DoTryChain(wxEvent& event)
1430 {
1431 for ( wxEvtHandler *h = GetNextHandler(); h; h = h->GetNextHandler() )
1432 {
1433 // We need to process this event at the level of this handler only
1434 // right now, the pre-/post-processing was either already done by
1435 // ProcessEvent() from which we were called or will be done by it when
1436 // we return.
1437 //
1438 // However we must call ProcessEvent() and not TryHere() because the
1439 // existing code (including some in wxWidgets itself) expects the
1440 // overridden ProcessEvent() in its custom event handlers pushed on a
1441 // window to be called.
1442 //
1443 // So we must call ProcessEvent() but it must not do what it usually
1444 // does. To resolve this paradox we set up a special flag inside the
1445 // object itself to let ProcessEvent() know that it shouldn't do any
1446 // pre/post-processing for this event if it gets it. Note that this
1447 // only applies to this handler, if the event is passed to another one
1448 // by explicitly calling its ProcessEvent(), pre/post-processing should
1449 // be done as usual.
1450 //
1451 // Final complication is that if the implementation of ProcessEvent()
1452 // called wxEvent::DidntHonourProcessOnlyIn() (as the gross hack that
1453 // is wxScrollHelperEvtHandler::ProcessEvent() does) and ignored our
1454 // request to process event in this handler only, we have to compensate
1455 // for it by not processing the event further because this was already
1456 // done by that rogue event handler.
1457 wxEventProcessInHandlerOnly processInHandlerOnly(event, h);
1458 if ( h->ProcessEvent(event) )
1459 {
1460 // Make sure "skipped" flag is not set as the event was really
1461 // processed in this case. Normally it shouldn't be set anyhow but
1462 // make sure just in case the user code does something strange.
1463 event.Skip(false);
1464
1465 return true;
1466 }
1467
1468 if ( !event.ShouldProcessOnlyIn(h) )
1469 {
1470 // Still return true to indicate that no further processing should
1471 // be undertaken but ensure that "skipped" flag is set so that the
1472 // caller knows that the event was not really processed.
1473 event.Skip();
1474
1475 return true;
1476 }
1477 }
1478
1479 return false;
1480 }
1481
1482 bool wxEvtHandler::TryHere(wxEvent& event)
1483 {
1484 // If the event handler is disabled it doesn't process any events
1485 if ( !GetEvtHandlerEnabled() )
1486 return false;
1487
1488 // Handle per-instance dynamic event tables first
1489 if ( m_dynamicEvents && SearchDynamicEventTable(event) )
1490 return true;
1491
1492 // Then static per-class event tables
1493 if ( GetEventHashTable().HandleEvent(event, this) )
1494 return true;
1495
1496 // We don't have a handler for this event.
1497 return false;
1498 }
1499
1500 bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
1501 {
1502 #if wxUSE_EXCEPTIONS
1503 try
1504 {
1505 #endif
1506 return ProcessEvent(event);
1507 #if wxUSE_EXCEPTIONS
1508 }
1509 catch ( ... )
1510 {
1511 // notice that we do it in 2 steps to avoid warnings about possibly
1512 // uninitialized loop variable from some versions of g++ which are not
1513 // smart enough to figure out that GetActive() doesn't throw and so
1514 // that loop will always be initialized
1515 wxEventLoopBase *loop = NULL;
1516 try
1517 {
1518 loop = wxEventLoopBase::GetActive();
1519
1520 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
1521 {
1522 if ( loop )
1523 loop->Exit();
1524 }
1525 //else: continue running current event loop
1526
1527 return false;
1528 }
1529 catch ( ... )
1530 {
1531 // OnExceptionInMainLoop() threw, possibly rethrowing the same
1532 // exception again: very good, but we still need Exit() to
1533 // be called
1534 if ( loop )
1535 loop->Exit();
1536 throw;
1537 }
1538 }
1539 #endif // wxUSE_EXCEPTIONS
1540 }
1541
1542 bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
1543 {
1544 const wxEventType eventType = event.GetEventType();
1545 for ( int i = 0; table.entries[i].m_fn != 0; i++ )
1546 {
1547 const wxEventTableEntry& entry = table.entries[i];
1548 if ( eventType == entry.m_eventType )
1549 {
1550 if ( ProcessEventIfMatchesId(entry, this, event) )
1551 return true;
1552 }
1553 }
1554
1555 return false;
1556 }
1557
1558 void wxEvtHandler::DoBind(int id,
1559 int lastId,
1560 wxEventType eventType,
1561 wxEventFunctor *func,
1562 wxObject *userData)
1563 {
1564 wxDynamicEventTableEntry *entry =
1565 new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
1566
1567 if (!m_dynamicEvents)
1568 m_dynamicEvents = new wxList;
1569
1570 // Insert at the front of the list so most recent additions are found first
1571 m_dynamicEvents->Insert( (wxObject*) entry );
1572
1573 // Make sure we get to know when a sink is destroyed
1574 wxEvtHandler *eventSink = func->GetEvtHandler();
1575 if ( eventSink && eventSink != this )
1576 {
1577 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1578 if ( evtConnRef )
1579 evtConnRef->IncRef( );
1580 else
1581 new wxEventConnectionRef(this, eventSink);
1582 }
1583 }
1584
1585 bool
1586 wxEvtHandler::DoUnbind(int id,
1587 int lastId,
1588 wxEventType eventType,
1589 const wxEventFunctor& func,
1590 wxObject *userData)
1591 {
1592 if (!m_dynamicEvents)
1593 return false;
1594
1595 // Remove connection from tracker node (wxEventConnectionRef)
1596 wxEvtHandler *eventSink = func.GetEvtHandler();
1597 if ( eventSink && eventSink != this )
1598 {
1599 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1600 if ( evtConnRef )
1601 evtConnRef->DecRef();
1602 }
1603
1604 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1605 while (node)
1606 {
1607 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1608
1609 if ((entry->m_id == id) &&
1610 ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
1611 ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
1612 entry->m_fn->IsMatching(func) &&
1613 ((entry->m_callbackUserData == userData) || !userData))
1614 {
1615 delete entry->m_callbackUserData;
1616 m_dynamicEvents->Erase( node );
1617 delete entry;
1618 return true;
1619 }
1620 node = node->GetNext();
1621 }
1622 return false;
1623 }
1624
1625 bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
1626 {
1627 wxCHECK_MSG( m_dynamicEvents, false,
1628 wxT("caller should check that we have dynamic events") );
1629
1630 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1631 while (node)
1632 {
1633 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1634
1635 // get next node before (maybe) calling the event handler as it could
1636 // call Disconnect() invalidating the current node
1637 node = node->GetNext();
1638
1639 if ( event.GetEventType() == entry->m_eventType )
1640 {
1641 wxEvtHandler *handler = entry->m_fn->GetEvtHandler();
1642 if ( !handler )
1643 handler = this;
1644 if ( ProcessEventIfMatchesId(*entry, handler, event) )
1645 return true;
1646 }
1647 }
1648
1649 return false;
1650 }
1651
1652 void wxEvtHandler::DoSetClientObject( wxClientData *data )
1653 {
1654 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1655 wxT("can't have both object and void client data") );
1656
1657 if ( m_clientObject )
1658 delete m_clientObject;
1659
1660 m_clientObject = data;
1661 m_clientDataType = wxClientData_Object;
1662 }
1663
1664 wxClientData *wxEvtHandler::DoGetClientObject() const
1665 {
1666 // it's not an error to call GetClientObject() on a window which doesn't
1667 // have client data at all - NULL will be returned
1668 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1669 wxT("this window doesn't have object client data") );
1670
1671 return m_clientObject;
1672 }
1673
1674 void wxEvtHandler::DoSetClientData( void *data )
1675 {
1676 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1677 wxT("can't have both object and void client data") );
1678
1679 m_clientData = data;
1680 m_clientDataType = wxClientData_Void;
1681 }
1682
1683 void *wxEvtHandler::DoGetClientData() const
1684 {
1685 // it's not an error to call GetClientData() on a window which doesn't have
1686 // client data at all - NULL will be returned
1687 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1688 wxT("this window doesn't have void client data") );
1689
1690 return m_clientData;
1691 }
1692
1693 // A helper to find an wxEventConnectionRef object
1694 wxEventConnectionRef *
1695 wxEvtHandler::FindRefInTrackerList(wxEvtHandler *eventSink)
1696 {
1697 for ( wxTrackerNode *node = eventSink->GetFirst(); node; node = node->m_nxt )
1698 {
1699 // we only want wxEventConnectionRef nodes here
1700 wxEventConnectionRef *evtConnRef = node->ToEventConnection();
1701 if ( evtConnRef && evtConnRef->m_src == this )
1702 {
1703 wxASSERT( evtConnRef->m_sink==eventSink );
1704 return evtConnRef;
1705 }
1706 }
1707
1708 return NULL;
1709 }
1710
1711 void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink )
1712 {
1713 wxASSERT(m_dynamicEvents);
1714
1715 // remove all connections with this sink
1716 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst(), node_nxt;
1717 while (node)
1718 {
1719 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1720 node_nxt = node->GetNext();
1721
1722 if ( entry->m_fn->GetEvtHandler() == sink )
1723 {
1724 delete entry->m_callbackUserData;
1725 m_dynamicEvents->Erase( node );
1726 delete entry;
1727 }
1728 node = node_nxt;
1729 }
1730 }
1731
1732 #endif // wxUSE_BASE
1733
1734 #if wxUSE_GUI
1735
1736 // Find a window with the focus, that is also a descendant of the given window.
1737 // This is used to determine the window to initially send commands to.
1738 wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
1739 {
1740 // Process events starting with the window with the focus, if any.
1741 wxWindow* focusWin = wxWindow::FindFocus();
1742 wxWindow* win = focusWin;
1743
1744 // Check if this is a descendant of this frame.
1745 // If not, win will be set to NULL.
1746 while (win)
1747 {
1748 if (win == ancestor)
1749 break;
1750 else
1751 win = win->GetParent();
1752 }
1753 if (win == NULL)
1754 focusWin = NULL;
1755
1756 return focusWin;
1757 }
1758
1759 // ----------------------------------------------------------------------------
1760 // wxEventBlocker
1761 // ----------------------------------------------------------------------------
1762
1763 wxEventBlocker::wxEventBlocker(wxWindow *win, wxEventType type)
1764 {
1765 wxCHECK_RET(win, wxT("Null window given to wxEventBlocker"));
1766
1767 m_window = win;
1768
1769 Block(type);
1770 m_window->PushEventHandler(this);
1771 }
1772
1773 wxEventBlocker::~wxEventBlocker()
1774 {
1775 wxEvtHandler *popped = m_window->PopEventHandler(false);
1776 wxCHECK_RET(popped == this,
1777 wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
1778 }
1779
1780 bool wxEventBlocker::ProcessEvent(wxEvent& event)
1781 {
1782 // should this event be blocked?
1783 for ( size_t i = 0; i < m_eventsToBlock.size(); i++ )
1784 {
1785 wxEventType t = (wxEventType)m_eventsToBlock[i];
1786 if ( t == wxEVT_ANY || t == event.GetEventType() )
1787 return true; // yes, it should: mark this event as processed
1788 }
1789
1790 return false;
1791 }
1792
1793 #endif // wxUSE_GUI
1794