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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider to update your code instead of doing it.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU bellow).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170 #endif
171
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // you are doing.
205 //
206 // Default is 1
207 //
208 // Recommended setting: 1 (always)
209 #define wxUSE_LOG 1
210
211 // Recommended setting: 1
212 #define wxUSE_LOGWINDOW 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGGUI 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOG_DIALOG 1
219
220 // Support for command line parsing using wxCmdLineParser class.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
226
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
232 //
233 // This is ignored under Win16, threads are only supported under Win32.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled (1), compiles wxWindows streams classes
241 #define wxUSE_STREAMS 1
242
243 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244 #define wxUSE_STD_IOSTREAM 0
245
246 // ----------------------------------------------------------------------------
247 // non GUI features selection
248 // ----------------------------------------------------------------------------
249
250 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251 // integer which is implemented in terms of native 64 bit integers if any or
252 // uses emulation otherwise.
253 //
254 // This class is required by wxDateTime and so you should enable it if you want
255 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
256 // integers in which case (almost) all of its functions are inline and it
257 // almost does not take any space, so there should be no reason to switch it
258 // off.
259 //
260 // Recommended setting: 1
261 #define wxUSE_LONGLONG 1
262
263 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 (wxFile is highly recommended as it is required by
269 // i18n code, wxFileConfig and others)
270 #define wxUSE_FILE 1
271 #define wxUSE_FFILE 1
272
273 // Use wxFSVolume class providing access to the configured/active mount points
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (but may be safely disabled if you don't use it)
278 #define wxUSE_FSVOLUME 1
279
280 // use wxTextBuffer class: required by wxTextFile
281 #define wxUSE_TEXTBUFFER 1
282
283 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
284 // wxFileConfig
285 #define wxUSE_TEXTFILE 1
286
287 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
288 #define wxUSE_INTL 1
289
290 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
292 // old wxTime and wxDate classes which are still provided for backwards
293 // compatibility (and implemented in terms of wxDateTime).
294 //
295 // Note that this class is relatively new and is still officially in alpha
296 // stage because some features are not yet (fully) implemented. It is already
297 // quite useful though and should only be disabled if you are aiming at
298 // absolutely minimal version of the library.
299 //
300 // Requires: wxUSE_LONGLONG
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1
305 #define wxUSE_DATETIME 1
306
307 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
308 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
309 // in new code
310 //
311 // Default is 0
312 //
313 // Recommended setting: 0 unless you have legacy code which uses these classes
314 #define wxUSE_TIMEDATE 0
315
316 // Set wxUSE_TIMER to 1 to compile wxTimer class
317 //
318 // Default is 1
319 //
320 // Recommended setting: 1
321 #define wxUSE_TIMER 1
322
323 // Use wxStopWatch clas.
324 //
325 // Default is 1
326 //
327 // Recommended setting: 1 (needed by wxSocket)
328 #define wxUSE_STOPWATCH 1
329
330 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331 // which allow the application to store its settings in the persistent
332 // storage. Setting this to 1 will also enable on-demand creation of the
333 // global config object in wxApp.
334 //
335 // See also wxUSE_CONFIG_NATIVE below.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG 1
339
340 // If wxUSE_CONFIG is 1, you may choose to use either the native config
341 // classes under Windows (using .INI files under Win16 and the registry under
342 // Win32) or the portable text file format used by the config classes under
343 // Unix.
344 //
345 // Default is 1 to use native classes. Note that you may still use
346 // wxFileConfig even if you set this to 1 - just the config object created by
347 // default for the applications needs will be a wxRegConfig or wxIniConfig and
348 // not wxFileConfig.
349 //
350 // Recommended setting: 1
351 #define wxUSE_CONFIG_NATIVE 1
352
353 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354 // to connect/disconnect from the network and be notified whenever the dial-up
355 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
356 //
357 // Default is 1.
358 //
359 // Recommended setting: 1
360 #define wxUSE_DIALUP_MANAGER 1
361
362 // Compile in classes for run-time DLL loading and function calling.
363 // Required by wxUSE_DIALUP_MANAGER.
364 //
365 // This setting is for Win32 only
366 //
367 // Default is 1.
368 //
369 // Recommended setting: 1
370 #define wxUSE_DYNLIB_CLASS 1
371
372 // experimental, don't use for now
373 #define wxUSE_DYNAMIC_LOADER 1
374
375 // Set to 1 to use socket classes
376 #define wxUSE_SOCKETS 1
377
378 // Set to 1 to enable virtual file systems (required by wxHTML)
379 #define wxUSE_FILESYSTEM 1
380
381 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
382 #define wxUSE_FS_ZIP 1
383
384 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_INET 1
386
387 // Set to 1 to compile wxZipInput/OutputStream classes.
388 #define wxUSE_ZIPSTREAM 1
389
390 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
391 // wxUSE_LIBPNG.
392 #define wxUSE_ZLIB 1
393
394 // If enabled, the code written by Apple will be used to write, in a portable
395 // way, float on the disk. See extended.c for the license which is different
396 // from wxWindows one.
397 //
398 // Default is 1.
399 //
400 // Recommended setting: 1 unless you don't like the license terms (unlikely)
401 #define wxUSE_APPLE_IEEE 1
402
403 // Joystick support class
404 #define wxUSE_JOYSTICK 1
405
406 // wxFontMapper class
407 #define wxUSE_FONTMAP 1
408
409 // wxMimeTypesManager class
410 #define wxUSE_MIMETYPE 1
411
412 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
413 // or wxURL you need to set this to 1.
414 //
415 // Default is 1.
416 //
417 // Recommended setting: 1
418 #define wxUSE_PROTOCOL 1
419
420 // The settings for the individual URL schemes
421 #define wxUSE_PROTOCOL_FILE 1
422 #define wxUSE_PROTOCOL_FTP 1
423 #define wxUSE_PROTOCOL_HTTP 1
424
425 // Define this to use wxURL class.
426 #define wxUSE_URL 1
427
428 // Support for regular expression matching via wxRegEx class: enable this to
429 // use POSIX regular expressions in your code. You need to compile regex
430 // library from src/regex to use it under Windows.
431 //
432 // Default is 0
433 //
434 // Recommended setting: 1 if your compiler supports it, if it doesn't please
435 // contribute us a makefile for src/regex for it
436 #define wxUSE_REGEX 1
437
438 // wxSystemOptions class
439 #define wxUSE_SYSTEM_OPTIONS 1
440
441 // wxWave class
442 #define wxUSE_WAVE 1
443
444 // ----------------------------------------------------------------------------
445 // Individual GUI controls
446 // ----------------------------------------------------------------------------
447
448 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
449 // (without it, wxControl class is not compiled)
450 //
451 // Default is 1
452 //
453 // Recommended setting: 1 (don't change except for very special programs)
454 #define wxUSE_CONTROLS 1
455
456 // wxPopupWindow class is a top level transient window. It is currently used
457 // to implement wxTipWindow
458 //
459 // Default is 1
460 //
461 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
462 #define wxUSE_POPUPWIN 1
463
464 // wxTipWindow allows to implement the custom tooltips, it is used by the
465 // context help classes. Requires wxUSE_POPUPWIN.
466 //
467 // Default is 1
468 //
469 // Recommended setting: 1 (may be set to 0)
470 #define wxUSE_TIPWINDOW 1
471
472 // Each of the settings below corresponds to one wxWindows control. They are
473 // all switched on by default but may be disabled if you are sure that your
474 // program (including any standard dialogs it can show!) doesn't need them and
475 // if you desperately want to save some space. If you use any of these you must
476 // set wxUSE_CONTROLS as well.
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1
481 #define wxUSE_BUTTON 1 // wxButton
482 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
483 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
484 #define wxUSE_CHECKBOX 1 // wxCheckBox
485 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
486 #define wxUSE_CHOICE 1 // wxChoice
487 #define wxUSE_COMBOBOX 1 // wxComboBox
488 #define wxUSE_GAUGE 1 // wxGauge
489 #define wxUSE_LISTBOX 1 // wxListBox
490 #define wxUSE_LISTCTRL 1 // wxListCtrl
491 #define wxUSE_RADIOBOX 1 // wxRadioBox
492 #define wxUSE_RADIOBTN 1 // wxRadioButton
493 #define wxUSE_SCROLLBAR 1 // wxScrollBar
494 #define wxUSE_SLIDER 1 // wxSlider
495 #define wxUSE_SPINBTN 1 // wxSpinButton
496 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
497 #define wxUSE_STATBOX 1 // wxStaticBox
498 #define wxUSE_STATLINE 1 // wxStaticLine
499 #define wxUSE_STATTEXT 1 // wxStaticText
500 #define wxUSE_STATBMP 1 // wxStaticBitmap
501 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
502 #define wxUSE_TOGGLEBTN 1 // requires wxButton
503 #define wxUSE_TREECTRL 1 // wxTreeCtrl
504
505 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
506 // below either wxStatusBar95 or a generic wxStatusBar will be used.
507 //
508 // Default is 1
509 //
510 // Recommended setting: 1
511 #define wxUSE_STATUSBAR 1
512
513 // Two status bar implementations are available under Win32: the generic one
514 // or the wrapper around native control. For native look and feel the native
515 // version should be used.
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1 (there is no advantage in using the generic one)
520 #define wxUSE_NATIVE_STATUSBAR 1
521
522 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
523 // classes at all. Otherwise, use the native toolbar class unless
524 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
525 // supports some features which might not be supported by the native wxToolBar
526 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
527 //
528 // Default is 1 for all settings.
529 //
530 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
531 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
532 #define wxUSE_TOOLBAR 1
533 #define wxUSE_TOOLBAR_NATIVE 1
534 #define wxUSE_TOOLBAR_SIMPLE 1
535
536 // this setting is obsolete, value is ignored
537 #define wxUSE_BUTTONBAR 1
538
539 // wxNotebook is a control with several "tabs" located on one of its sides. It
540 // may be used ot logically organise the data presented to the user instead of
541 // putting everything in one huge dialog. It replaces wxTabControl and related
542 // classes of wxWin 1.6x.
543 //
544 // Default is 1.
545 //
546 // Recommended setting: 1
547 #define wxUSE_NOTEBOOK 1
548
549 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
550 // the new class. It shouldn't be used in new code.
551 //
552 // Default is 0.
553 //
554 // Recommended setting: 0 (use wxNotebook)
555 #define wxUSE_TAB_DIALOG 0
556
557 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
558 // the new, much imporved and enhanced version. The new version is backwards
559 // compatible with the old one and should be used whenever possible, i.e. if
560 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
561 //
562 // Default is 1 for both options.
563 //
564 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
565 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
566 // essential.
567 //
568 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
569 #define wxUSE_GRID 1
570 #define wxUSE_NEW_GRID 1
571
572 // wxProperty[Value/Form/List] classes, used by Dialog Editor
573 #define wxUSE_PROPSHEET 0
574
575 // ----------------------------------------------------------------------------
576 // Miscellaneous GUI stuff
577 // ----------------------------------------------------------------------------
578
579 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
580 #define wxUSE_ACCEL 1
581
582 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
583 // under Windows).
584 //
585 // Default is 1.
586 //
587 // Recommended setting: 1 (can be safely set to 0, not used by the library)
588 #define wxUSE_CARET 1
589
590 // Miscellaneous geometry code: needed for Canvas library
591 #define wxUSE_GEOMETRY 1
592
593 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
594 // wxListCtrl.
595 //
596 // Default is 1.
597 //
598 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
599 // enumerated above, then this class is mostly useless too)
600 #define wxUSE_IMAGLIST 1
601
602 // Use wxMenu, wxMenuBar, wxMenuItem.
603 //
604 // Default is 1.
605 //
606 // Recommended setting: 1 (can't be disabled under MSW)
607 #define wxUSE_MENUS 1
608
609 // Use wxSashWindow class.
610 //
611 // Default is 1.
612 //
613 // Recommended setting: 1
614 #define wxUSE_SASH 1
615
616 // Use wxSplitterWindow class.
617 //
618 // Default is 1.
619 //
620 // Recommended setting: 1
621 #define wxUSE_SPLITTER 1
622
623 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
624 //
625 // Default is 1.
626 //
627 // Recommended setting: 1
628 #define wxUSE_TOOLTIPS 1
629
630 // wxValidator class and related methods
631 #define wxUSE_VALIDATORS 1
632
633 // wxDC cacheing implementation
634 #define wxUSE_DC_CACHEING 1
635
636 // Set this to 1 to enable the use of DIB's for wxBitmap to support
637 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
638 #define wxUSE_DIB_FOR_BITMAP 0
639
640 // ----------------------------------------------------------------------------
641 // common dialogs
642 // ----------------------------------------------------------------------------
643
644 // Define 1 to use generic dialogs in Windows, even though they duplicate
645 // native common dialog (e.g. wxColourDialog). This is mainly useful for
646 // testing.
647 //
648 // Default is 0
649 //
650 // Recommended setting: 0
651 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
652
653 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
654 // file selector, printer dialog). Switching this off also switches off the
655 // printing architecture and interactive wxPrinterDC.
656 //
657 // Default is 1
658 //
659 // Recommended setting: 1 (unless it really doesn't work)
660 #define wxUSE_COMMON_DIALOGS 1
661
662 // wxBusyInfo displays window with message when app is busy. Works in same way
663 // as wxBusyCursor
664 #define wxUSE_BUSYINFO 1
665
666 // Use single/multiple choice dialogs.
667 //
668 // Default is 1
669 //
670 // Recommended setting: 1 (used in the library itself)
671 #define wxUSE_CHOICEDLG 1
672
673 // Use colour picker dialog
674 //
675 // Default is 1
676 //
677 // Recommended setting: 1
678 #define wxUSE_COLOURDLG 1
679
680 // wxDirDlg class for getting a directory name from user
681 #define wxUSE_DIRDLG 1
682
683 // TODO: setting to choose the generic or native one
684
685 // Use file open/save dialogs.
686 //
687 // Default is 1
688 //
689 // Recommended setting: 1 (used in many places in the library itself)
690 #define wxUSE_FILEDLG 1
691
692 // Use find/replace dialogs.
693 //
694 // Default is 1
695 //
696 // Recommended setting: 1 (but may be safely set to 0)
697 #define wxUSE_FINDREPLDLG 1
698
699 // Use font picker dialog
700 //
701 // Default is 1
702 //
703 // Recommended setting: 1 (used in the library itself)
704 #define wxUSE_FONTDLG 1
705
706 // Use wxMessageDialog and wxMessageBox.
707 //
708 // Default is 1
709 //
710 // Recommended setting: 1 (used in the library itself)
711 #define wxUSE_MSGDLG 1
712
713 // progress dialog class for lengthy operations
714 #define wxUSE_PROGRESSDLG 1
715
716 // support for startup tips (wxShowTip &c)
717 #define wxUSE_STARTUP_TIPS 1
718
719 // text entry dialog and wxGetTextFromUser function
720 #define wxUSE_TEXTDLG 1
721
722 // number entry dialog
723 #define wxUSE_NUMBERDLG 1
724
725 // splash screen class
726 #define wxUSE_SPLASH 1
727
728 // wizards
729 #define wxUSE_WIZARDDLG 1
730
731 // ----------------------------------------------------------------------------
732 // Metafiles support
733 // ----------------------------------------------------------------------------
734
735 // Windows supports the graphics format known as metafile which is, though not
736 // portable, is widely used under Windows and so is supported by wxWin (under
737 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
738 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
739 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
740 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
741 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
742 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
743 // in any metafile related classes at all.
744 //
745 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
746 //
747 // Recommended setting: default or 0 for everything for portable programs.
748 #define wxUSE_METAFILE 1
749 #define wxUSE_ENH_METAFILE 1
750 #define wxUSE_WIN_METAFILES_ALWAYS 0
751
752 // ----------------------------------------------------------------------------
753 // Big GUI components
754 // ----------------------------------------------------------------------------
755
756 // Set to 0 to disable document/view architecture
757 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
758
759 // Set to 0 to disable MDI document/view architecture
760 #define wxUSE_MDI_ARCHITECTURE 1
761
762 // Set to 0 to disable print/preview architecture code
763 #define wxUSE_PRINTING_ARCHITECTURE 1
764
765 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
766 // much more.
767 //
768 // Default is 1.
769 //
770 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
771 // smaller library.
772 #define wxUSE_HTML 1
773
774 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
775 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
776 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
777 // will need to manually add opengl32.lib and glu32.lib to the list of
778 // libraries linked with your program if you use OpenGL.
779 //
780 // Default is 0.
781 //
782 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
783 #define wxUSE_GLCANVAS 0
784
785 // wxTreeLayout class
786 #define wxUSE_TREELAYOUT 1
787
788 // ----------------------------------------------------------------------------
789 // Data transfer
790 // ----------------------------------------------------------------------------
791
792 // Use wxClipboard class for clipboard copy/paste.
793 //
794 // Default is 1.
795 //
796 // Recommended setting: 1
797 #define wxUSE_CLIPBOARD 1
798
799 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
800 // drop
801 //
802 // Default is 1.
803 //
804 // Recommended setting: 1
805 #define wxUSE_DATAOBJ 1
806
807 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
808 // different from "built in" drag and drop in wxTreeCtrl which is always
809 // available). Requires wxUSE_DATAOBJ.
810 //
811 // Default is 1.
812 //
813 // Recommended setting: 1
814 #define wxUSE_DRAG_AND_DROP 1
815
816 // ----------------------------------------------------------------------------
817 // miscellaneous settings
818 // ----------------------------------------------------------------------------
819
820 // wxSingleInstanceChecker class allows to verify at startup if another program
821 // instance is running (it is only available under Win32)
822 //
823 // Default is 1
824 //
825 // Recommended setting: 1 (the class is tiny, disabling it won't save much
826 // space)
827 #define wxUSE_SNGLINST_CHECKER 1
828
829 #define wxUSE_DRAGIMAGE 1
830
831 #define wxUSE_IPC 1
832 // 0 for no interprocess comms
833 #define wxUSE_HELP 1
834 // 0 for no help facility
835 #define wxUSE_MS_HTML_HELP 1
836 // 0 for no MS HTML Help
837
838 // Use wxHTML-based help controller?
839 #define wxUSE_WXHTML_HELP 1
840
841 #define wxUSE_RESOURCES 1
842 // 0 for no wxGetResource/wxWriteResource
843 #define wxUSE_CONSTRAINTS 1
844 // 0 for no window layout constraint system
845
846 #define wxUSE_SPLINES 1
847 // 0 for no splines
848
849 #define wxUSE_XPM_IN_MSW 1
850 // 0 for no XPM support in wxBitmap.
851 // Default is 1, as XPM is now fully
852 // supported this makes easier the issue
853 // of portable icons and bitmaps.
854
855 #define wxUSE_IMAGE_LOADING_IN_MSW 1
856 // Use dynamic DIB loading/saving code in utils/dib under MSW.
857 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
858 // Use dynamic icon/cursor loading/saving code
859 // under MSW.
860
861 // use wxExpr (a.k.a. PrologIO)
862 #define wxUSE_PROLOGIO 0
863
864 // Use .wxr resource mechanism (requires PrologIO library)
865 #define wxUSE_WX_RESOURCES 0
866
867 #define wxUSE_MOUSEWHEEL 1
868 // Include mouse wheel support
869
870 // ----------------------------------------------------------------------------
871 // postscript support settings
872 // ----------------------------------------------------------------------------
873
874 // Set to 1 for PostScript device context.
875 #define wxUSE_POSTSCRIPT 0
876
877 // Set to 1 to use font metric files in GetTextExtent
878 #define wxUSE_AFM_FOR_POSTSCRIPT 0
879
880 // Set to 0 to disable PostScript print/preview architecture code under Windows
881 // (just use Windows printing).
882 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
883
884 // ----------------------------------------------------------------------------
885 // database classes
886 // ----------------------------------------------------------------------------
887
888 // Define 1 to use ODBC classes
889 #define wxUSE_ODBC 0
890
891 // For backward compatibility reasons, this parameter now only controls the
892 // default scrolling method used by cursors. This default behavior can be
893 // overriden by setting the second param of wxDB::wxDbGetConnection() or
894 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
895 // that use the connection) should support forward only scrolling of cursors,
896 // or both forward and backward support for backward scrolling cursors is
897 // dependent on the data source as well as the ODBC driver being used.
898 #define wxODBC_FWD_ONLY_CURSORS 1
899
900 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
901 // member variables. With a setting of 1, full backward compatability with the
902 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
903 // as future development will be done only on the non-deprecated
904 // functions/classes/member variables/etc.
905 #define wxODBC_BACKWARD_COMPATABILITY 0
906
907 // ----------------------------------------------------------------------------
908 // other compiler (mis)features
909 // ----------------------------------------------------------------------------
910
911 // Set this to 0 if your compiler can't cope with omission of prototype
912 // parameters.
913 //
914 // Default is 1.
915 //
916 // Recommended setting: 1 (should never need to set this to 0)
917 #define REMOVE_UNUSED_ARG 1
918
919 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
920 // them. Set to 1 for <iostream.h>, 0 for <iostream>
921 //
922 // Default is 1.
923 //
924 // Recommended setting: whatever your compiler likes more
925 #define wxUSE_IOSTREAMH 1
926
927 // ----------------------------------------------------------------------------
928 // image format support
929 // ----------------------------------------------------------------------------
930
931 // wxImage supports many different image formats which can be configured at
932 // compile-time. BMP is always supported, others are optional and can be safely
933 // disabled if you don't plan to use images in such format sometimes saving
934 // substantial amount of code in the final library.
935 //
936 // Some formats require an extra library which is included in wxWin sources
937 // which is mentioned if it is the case.
938
939 // Set to 1 for wxImage support (recommended).
940 #define wxUSE_IMAGE 1
941
942 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
943 #define wxUSE_LIBPNG 1
944
945 // Set to 1 for JPEG format support (requires libjpeg)
946 #define wxUSE_LIBJPEG 1
947
948 // Set to 1 for TIFF format support (requires libtiff)
949 #define wxUSE_LIBTIFF 1
950
951 // Set to 1 for GIF format support
952 #define wxUSE_GIF 1
953
954 // Set to 1 for PNM format support
955 #define wxUSE_PNM 1
956
957 // Set to 1 for PCX format support
958 #define wxUSE_PCX 1
959
960 // Set to 1 for IFF format support (Amiga format)
961 #define wxUSE_IFF 0
962
963 // Set to 1 for XPM format support
964 #define wxUSE_XPM 1
965
966 // Set to 1 for MS Icons and Cursors format support
967 #define wxUSE_ICO_CUR 1
968
969 // Set to 1 to compile in wxPalette class
970 #define wxUSE_PALETTE 1
971
972 // ----------------------------------------------------------------------------
973 // Windows-only settings
974 // ----------------------------------------------------------------------------
975
976 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
977 // will override some other settings (see below)
978 //
979 // Default is 0.
980 //
981 // Recommended setting: 0 unless you really have to use MFC
982 #define wxUSE_MFC 0
983
984 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
985 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
986 // can't compile/doesn't have the OLE headers.
987 //
988 // Default is 1.
989 //
990 // Recommended setting: 1
991 #define wxUSE_OLE 1
992
993 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
994 // 3.x. This setting is ignored under Win9x and NT 4.0+.
995 //
996 // Default is 0 for (most) Win32 (systems), 1 for Win16
997 //
998 // Recommended setting: same as default
999 #if defined(__WIN95__)
1000 #define wxUSE_CTL3D 0
1001 #else
1002 #define wxUSE_CTL3D 1
1003 #endif
1004
1005 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1006 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1007 // miniframes support instead.
1008 //
1009 // Default is 0 for (most) Win32 (systems), 1 for Win16
1010 //
1011 // Recommended setting: same as default
1012 #if defined(__WIN95__)
1013 #define wxUSE_ITSY_BITSY 0
1014 #else
1015 #define wxUSE_ITSY_BITSY 1
1016 #endif
1017
1018 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1019 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1020 // doesn't have such limitation).
1021 //
1022 // Default is 1 for compilers which support it
1023 //
1024 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1025 // or can't compile <richedit.h>
1026 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1027 #define wxUSE_RICHEDIT 1
1028
1029 // TODO: This should be ifdef'ed for any compilers that don't support
1030 // RichEdit 2.0 but do have RichEdit 1.0...
1031 #define wxUSE_RICHEDIT2 1
1032
1033 #else
1034 #define wxUSE_RICHEDIT 0
1035 #define wxUSE_RICHEDIT2 0
1036 #endif
1037
1038 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1039 // is required by wxUSE_CHECKLISTBOX.
1040 //
1041 // Default is 1.
1042 //
1043 // Recommended setting: 1, set to 0 for a small library size reduction
1044 #define wxUSE_OWNER_DRAWN 1
1045
1046 // ----------------------------------------------------------------------------
1047 // obsolete settings
1048 // ----------------------------------------------------------------------------
1049
1050 // NB: all settings in this section are obsolete and should not be used/changed
1051 // at all, they will disappear
1052
1053 // Set to 1 to use PenWindows
1054 #define wxUSE_PENWINDOWS 0
1055
1056 // Define 1 to use bitmap messages.
1057 #define wxUSE_BITMAP_MESSAGE 1
1058
1059 // If 1, enables provision of run-time type information.
1060 // NOW MANDATORY: don't change.
1061 #define wxUSE_DYNAMIC_CLASSES 1
1062
1063 // ----------------------------------------------------------------------------
1064 // disable the settings which don't work for some compilers
1065 // ----------------------------------------------------------------------------
1066
1067 #ifndef wxUSE_NORLANDER_HEADERS
1068 #if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
1069 # define wxUSE_NORLANDER_HEADERS 1
1070 #else
1071 # define wxUSE_NORLANDER_HEADERS 0
1072 #endif
1073 #endif
1074
1075 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1076 #if defined(__MWERKS__)
1077 #undef wxUSE_DEBUG_NEW_ALWAYS
1078 #define wxUSE_DEBUG_NEW_ALWAYS 0
1079 #endif
1080
1081 #if defined(__GNUWIN32__)
1082 // These don't work as expected for mingw32 and cygwin32
1083 #undef wxUSE_MEMORY_TRACING
1084 #define wxUSE_MEMORY_TRACING 0
1085
1086 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1087 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1088
1089 #undef wxUSE_DEBUG_NEW_ALWAYS
1090 #define wxUSE_DEBUG_NEW_ALWAYS 0
1091
1092 // Cygwin betas don't have wcslen
1093 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1094 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1095 # undef wxUSE_WCHAR_T
1096 # define wxUSE_WCHAR_T 0
1097 # endif
1098 #endif
1099
1100 #endif // __GNUWIN32__
1101
1102 // MFC duplicates these operators
1103 #if wxUSE_MFC
1104 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1105 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1106
1107 #undef wxUSE_DEBUG_NEW_ALWAYS
1108 #define wxUSE_DEBUG_NEW_ALWAYS 0
1109 #endif // wxUSE_MFC
1110
1111 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1112 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1113 // to implement UUIDs
1114 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1115 #undef wxUSE_DRAG_AND_DROP
1116 #define wxUSE_DRAG_AND_DROP 0
1117 #endif
1118
1119 // Only WIN32 supports wxStatusBar95
1120 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1121 #undef wxUSE_NATIVE_STATUSBAR
1122 #define wxUSE_NATIVE_STATUSBAR 0
1123 #endif
1124
1125 #if !wxUSE_OWNER_DRAWN
1126 #undef wxUSE_CHECKLISTBOX
1127 #define wxUSE_CHECKLISTBOX 0
1128 #endif
1129
1130 // Salford C++ doesn't like some of the memory operator definitions
1131 #ifdef __SALFORDC__
1132 #undef wxUSE_MEMORY_TRACING
1133 #define wxUSE_MEMORY_TRACING 0
1134
1135 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1136 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1137
1138 #undef wxUSE_DEBUG_NEW_ALWAYS
1139 #define wxUSE_DEBUG_NEW_ALWAYS 0
1140
1141 #undef wxUSE_THREADS
1142 #define wxUSE_THREADS 0
1143
1144 #undef wxUSE_OWNER_DRAWN
1145 #define wxUSE_OWNER_DRAWN 0
1146 #endif // __SALFORDC__
1147
1148 #ifdef __TWIN32__
1149
1150 #undef wxUSE_THREADS
1151 #define wxUSE_THREADS 0
1152
1153 #undef wxUSE_ODBC
1154 #define wxUSE_ODBC 0
1155
1156 #endif // __TWIN32__
1157
1158 // BC++/Win16 can't cope with the amount of data in resource.cpp
1159 #if defined(__WIN16__) && defined(__BORLANDC__)
1160 #undef wxUSE_WX_RESOURCES
1161 #define wxUSE_WX_RESOURCES 0
1162
1163 #undef wxUSE_ODBC
1164 #define wxUSE_ODBC 0
1165
1166 #undef wxUSE_NEW_GRID
1167 #define wxUSE_NEW_GRID 0
1168 #endif
1169
1170 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1171 // BC++ 4.0 can't compile JPEG library
1172 #undef wxUSE_LIBJPEG
1173 #define wxUSE_LIBJPEG 0
1174 #endif
1175
1176 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1177 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1178 #undef wxUSE_DEBUG_NEW_ALWAYS
1179 #define wxUSE_DEBUG_NEW_ALWAYS 0
1180 #endif
1181
1182 #if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
1183 /*
1184 #undef wxUSE_GLCANVAS
1185 #define wxUSE_GLCANVAS 0
1186 */
1187
1188 #undef wxUSE_WCHAR_T
1189 #define wxUSE_WCHAR_T 0
1190 #endif
1191
1192 #if defined(__WXMSW__) && !defined(__WIN32__)
1193
1194 #undef wxUSE_SOCKETS
1195 #define wxUSE_SOCKETS 0
1196
1197 #undef wxUSE_THREADS
1198 #define wxUSE_THREADS 0
1199
1200 #undef wxUSE_TOOLTIPS
1201 #define wxUSE_TOOLTIPS 0
1202
1203 #undef wxUSE_SPINCTRL
1204 #define wxUSE_SPINCTRL 0
1205
1206 #undef wxUSE_SPINBTN
1207 #define wxUSE_SPINBTN 0
1208
1209 #undef wxUSE_LIBPNG
1210 #define wxUSE_LIBPNG 0
1211
1212 #undef wxUSE_LIBJPEG
1213 #define wxUSE_LIBJPEG 0
1214
1215 #undef wxUSE_LIBTIFF
1216 #define wxUSE_LIBTIFF 0
1217
1218 #undef wxUSE_GIF
1219 #define wxUSE_GIF 0
1220
1221 #undef wxUSE_PNM
1222 #define wxUSE_PNM 0
1223
1224 #undef wxUSE_PCX
1225 #define wxUSE_PCX 0
1226
1227 #undef wxUSE_GLCANVAS
1228 #define wxUSE_GLCANVAS 0
1229
1230 #undef wxUSE_MS_HTML_HELP
1231 #define wxUSE_MS_HTML_HELP 0
1232
1233 #undef wxUSE_WCHAR_T
1234 #define wxUSE_WCHAR_T 0
1235
1236 #endif // Win16
1237
1238 #endif
1239 // _WX_SETUP_H_