1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: SWIG interface for other wxXml classes
7 // Created: 4-June-2001
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
16 //---------------------------------------------------------------------------
20 // In order to provide wrappers for wxXmlResourceHandler we need to also
21 // provide the classes for representing and parsing XML.
24 // Represents XML node type.
27 // note: values are synchronized with xmlElementType from libxml
31 wxXML_CDATA_SECTION_NODE,
32 wxXML_ENTITY_REF_NODE,
37 wxXML_DOCUMENT_TYPE_NODE,
38 wxXML_DOCUMENT_FRAG_NODE,
40 wxXML_HTML_DOCUMENT_NODE
45 // Represents node property(ies).
46 // Example: in <img src="hello.gif" id="3"/> "src" is property with value
47 // "hello.gif" and "id" is property with value "3".
51 wxXmlProperty(const wxString& name = wxPyEmptyString,
52 const wxString& value = wxPyEmptyString,
53 wxXmlProperty *next = NULL);
55 wxString GetName() const;
56 wxString GetValue() const;
57 wxXmlProperty *GetNext() const;
59 void SetName(const wxString& name);
60 void SetValue(const wxString& value);
61 void SetNext(wxXmlProperty *next);
67 // Represents node in XML document. Node has name and may have content
68 // and properties. Most common node types are wxXML_TEXT_NODE (name and props
69 // are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is
70 // element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
71 // with content="hi").
73 // If wxUSE_UNICODE is 0, all strings are encoded in the encoding given to Load
74 // (default is UTF-8).
78 wxXmlNode(wxXmlNode *parent = NULL,
79 wxXmlNodeType type = 0,
80 const wxString& name = wxPyEmptyString,
81 const wxString& content = wxPyEmptyString,
82 wxXmlProperty *props = NULL,
83 wxXmlNode *next = NULL);
87 // user-friendly creation:
88 %name(XmlNodeEasy) wxXmlNode(wxXmlNodeType type, const wxString& name,
89 const wxString& content = wxPyEmptyString);
91 void AddChild(wxXmlNode *child);
92 void InsertChild(wxXmlNode *child, wxXmlNode *before_node);
93 bool RemoveChild(wxXmlNode *child);
94 void AddProperty(wxXmlProperty *prop);
95 %name(AddPropertyName) void AddProperty(const wxString& name, const wxString& value);
96 bool DeleteProperty(const wxString& name);
99 wxXmlNodeType GetType() const;
100 wxString GetName() const;
101 wxString GetContent() const;
103 wxXmlNode *GetParent() const;
104 wxXmlNode *GetNext() const;
105 wxXmlNode *GetChildren() const;
107 wxXmlProperty *GetProperties() const;
108 wxString GetPropVal(const wxString& propName,
109 const wxString& defaultVal) const;
110 bool HasProp(const wxString& propName) const;
112 void SetType(wxXmlNodeType type);
113 void SetName(const wxString& name);
114 void SetContent(const wxString& con);
116 void SetParent(wxXmlNode *parent);
117 void SetNext(wxXmlNode *next);
118 void SetChildren(wxXmlNode *child);
120 void SetProperties(wxXmlProperty *prop);
125 // This class holds XML data/document as parsed by XML parser.
126 class wxXmlDocument : public wxObject
129 wxXmlDocument(const wxString& filename,
130 const wxString& encoding = wxPyUTF8String);
131 %name(XmlDocumentFromStream) wxXmlDocument(wxInputStream& stream,
132 const wxString& encoding = wxPyUTF8String);
133 %name(EmptyXmlDocument) wxXmlDocument();
138 // Parses .xml file and loads data. Returns True on success, False
140 bool Load(const wxString& filename,
141 const wxString& encoding = wxPyUTF8String);
142 %name(LoadFromStream)bool Load(wxInputStream& stream,
143 const wxString& encoding = wxPyUTF8String);
145 // Saves document as .xml file.
146 bool Save(const wxString& filename) const;
147 %name(SaveToStream)bool Save(wxOutputStream& stream) const;
151 // Returns root node of the document.
152 wxXmlNode *GetRoot() const;
154 // Returns version of document (may be empty).
155 wxString GetVersion() const;
157 // Returns encoding of document (may be empty).
158 // Note: this is the encoding original file was saved in, *not* the
159 // encoding of in-memory representation!
160 wxString GetFileEncoding() const;
162 // Write-access methods:
163 void SetRoot(wxXmlNode *node);
164 void SetVersion(const wxString& version);
165 void SetFileEncoding(const wxString& encoding);
168 // // Returns encoding of in-memory representation of the document (same
169 // // as passed to Load or ctor, defaults to UTF-8). NB: this is
170 // // meaningless in Unicode build where data are stored as wchar_t*
171 // wxString GetEncoding() {
172 // %#if wxUSE_UNICODE
173 // return wxPyEmptyString;
175 // return self->GetEncoding();
178 // void SetEncoding(const wxString& enc) {
179 // %#if wxUSE_UNICODE
182 // self->SetEncoding(enc);
188 //---------------------------------------------------------------------------
189 //---------------------------------------------------------------------------