]> git.saurik.com Git - wxWidgets.git/blob - samples/html/about/about.cpp
a little tweak to the debug code (commented out)
[wxWidgets.git] / samples / html / about / about.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: test.cpp
3 // Purpose: wxHtml testing example
4 /////////////////////////////////////////////////////////////////////////////
5
6 // For compilers that support precompilation, includes "wx/wx.h".
7 #include "wx/wxprec.h"
8
9 #ifdef __BORLANDC__
10 #pragma hdrstop
11 #endif
12
13 // for all others, include the necessary headers (this file is usually all you
14 // need because it includes almost all "standard" wxWidgets headers
15 #ifndef WX_PRECOMP
16 #include "wx/wx.h"
17 #endif
18
19 #include "wx/image.h"
20 #include "wx/imagpng.h"
21 #include "wx/wxhtml.h"
22 #include "wx/statline.h"
23
24 // ----------------------------------------------------------------------------
25 // private classes
26 // ----------------------------------------------------------------------------
27
28
29 // Define a new application type, each program should derive a class from wxApp
30 class MyApp : public wxApp
31 {
32 public:
33 // override base class virtuals
34 // ----------------------------
35
36 // this one is called on application startup and is a good place for the app
37 // initialization (doing it here and not in the ctor allows to have an error
38 // return: if OnInit() returns false, the application terminates)
39 virtual bool OnInit();
40 };
41
42 // Define a new frame type: this is going to be our main frame
43 class MyFrame : public wxFrame
44 {
45 public:
46 // ctor(s)
47 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
48
49 // event handlers (these functions should _not_ be virtual)
50 void OnQuit(wxCommandEvent& event);
51 void OnAbout(wxCommandEvent& event);
52
53 private:
54 // any class wishing to process wxWidgets events must use this macro
55 DECLARE_EVENT_TABLE()
56 };
57
58 // ----------------------------------------------------------------------------
59 // constants
60 // ----------------------------------------------------------------------------
61
62 // IDs for the controls and the menu commands
63 enum
64 {
65 // menu items
66 Minimal_Quit = 1,
67 Minimal_About,
68 Minimal_Back,
69 Minimal_Forward,
70
71 // controls start here (the numbers are, of course, arbitrary)
72 Minimal_Text = 1000
73 };
74
75 // ----------------------------------------------------------------------------
76 // event tables and other macros for wxWidgets
77 // ----------------------------------------------------------------------------
78
79 // the event tables connect the wxWidgets events with the functions (event
80 // handlers) which process them. It can be also done at run-time, but for the
81 // simple menu events like this the static method is much simpler.
82 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
83 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
84 EVT_MENU(Minimal_About, MyFrame::OnAbout)
85 END_EVENT_TABLE()
86
87 // Create a new application object: this macro will allow wxWidgets to create
88 // the application object during program execution (it's better than using a
89 // static object for many reasons) and also declares the accessor function
90 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
91 // not wxApp)
92 IMPLEMENT_APP(MyApp)
93
94 // ============================================================================
95 // implementation
96 // ============================================================================
97
98 // ----------------------------------------------------------------------------
99 // the application class
100 // ----------------------------------------------------------------------------
101 // `Main program' equivalent: the program execution "starts" here
102 bool MyApp::OnInit()
103 {
104 wxImage::AddHandler(new wxPNGHandler);
105 // Create the main application window
106 MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"),
107 wxDefaultPosition, wxDefaultSize);
108
109 // Show it and tell the application that it's our main window
110 // @@@ what does it do exactly, in fact? is it necessary here?
111 frame->Show(true);
112 SetTopWindow(frame);
113
114
115 // success: wxApp::OnRun() will be called which will enter the main message
116 // loop and the application will run. If we returned false here, the
117 // application would exit immediately.
118 return true;
119 }
120
121 // ----------------------------------------------------------------------------
122 // main frame
123 // ----------------------------------------------------------------------------
124
125
126 // frame constructor
127 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
128 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
129 {
130 // create a menu bar
131 wxMenu *menuFile = new wxMenu;
132
133 menuFile->Append(Minimal_About, _("&About"));
134 menuFile->Append(Minimal_Quit, _("E&xit"));
135
136 // now append the freshly created menu to the menu bar...
137 wxMenuBar *menuBar = new wxMenuBar;
138 menuBar->Append(menuFile, _("&File"));
139
140 // ... and attach this menu bar to the frame
141 SetMenuBar(menuBar);
142 }
143
144
145 // event handlers
146
147 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
148 {
149 // true is to force the frame to close
150 Close(true);
151 }
152
153 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
154 {
155 wxBoxSizer *topsizer;
156 wxHtmlWindow *html;
157 wxDialog dlg(this, wxID_ANY, wxString(_("About")));
158
159 topsizer = new wxBoxSizer(wxVERTICAL);
160
161 html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);
162 html -> SetBorders(0);
163 html -> LoadPage(wxT("data/about.htm"));
164 html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),
165 html -> GetInternalRepresentation() -> GetHeight());
166
167 topsizer -> Add(html, 1, wxALL, 10);
168
169 #if wxUSE_STATLINE
170 topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);
171 #endif // wxUSE_STATLINE
172
173 wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK"));
174 bu1 -> SetDefault();
175
176 topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15);
177
178 dlg.SetSizer(topsizer);
179 topsizer -> Fit(&dlg);
180
181 dlg.ShowModal();
182 }
183