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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43
44 #if wxUSE_COMMON_DIALOGS
45 #include <commdlg.h>
46 #endif
47
48 // ----------------------------------------------------------------------------
49 // constants
50 // ----------------------------------------------------------------------------
51
52 // default dialog pos and size
53
54 #define wxDIALOG_DEFAULT_X 300
55 #define wxDIALOG_DEFAULT_Y 300
56
57 #define wxDIALOG_DEFAULT_WIDTH 500
58 #define wxDIALOG_DEFAULT_HEIGHT 500
59
60 // ----------------------------------------------------------------------------
61 // globals
62 // ----------------------------------------------------------------------------
63
64 // all objects to be deleted during next idle processing - from window.cpp
65 extern wxList WXDLLEXPORT wxPendingDelete;
66
67 // all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
68 wxWindowList wxModelessWindows;
69
70 // all modal dialogs currently shown
71 static wxWindowList wxModalDialogs;
72
73 // ----------------------------------------------------------------------------
74 // wxWin macros
75 // ----------------------------------------------------------------------------
76
77 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
78
79 BEGIN_EVENT_TABLE(wxDialog, wxPanel)
80 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
81 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
82 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
83
84 EVT_CHAR_HOOK(wxDialog::OnCharHook)
85
86 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
87
88 EVT_CLOSE(wxDialog::OnCloseWindow)
89 END_EVENT_TABLE()
90
91 // ============================================================================
92 // implementation
93 // ============================================================================
94
95 // ----------------------------------------------------------------------------
96 // wxDialog construction
97 // ----------------------------------------------------------------------------
98
99 wxDialog::wxDialog()
100 {
101 m_oldFocus = (wxWindow *)NULL;
102 m_isShown = FALSE;
103
104 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
105 }
106
107 bool wxDialog::Create(wxWindow *parent, wxWindowID id,
108 const wxString& title,
109 const wxPoint& pos,
110 const wxSize& size,
111 long style,
112 const wxString& name)
113 {
114 m_oldFocus = FindFocus();
115
116 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
117 SetName(name);
118
119 if (!parent)
120 wxTopLevelWindows.Append(this);
121
122 // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
123
124 if (parent) parent->AddChild(this);
125
126 if ( id == -1 )
127 m_windowId = (int)NewControlId();
128 else
129 m_windowId = id;
130
131 int x = pos.x;
132 int y = pos.y;
133 int width = size.x;
134 int height = size.y;
135
136 if (x < 0)
137 x = wxDIALOG_DEFAULT_X;
138 if (y < 0)
139 y = wxDIALOG_DEFAULT_Y;
140
141 m_windowStyle = style;
142
143 m_isShown = FALSE;
144
145 if (width < 0)
146 width = wxDIALOG_DEFAULT_WIDTH;
147 if (height < 0)
148 height = wxDIALOG_DEFAULT_HEIGHT;
149
150 // All dialogs should really have this style
151 m_windowStyle |= wxTAB_TRAVERSAL;
152
153 WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
154 if (m_windowStyle & wxSTAY_ON_TOP)
155 extendedStyle |= WS_EX_TOPMOST;
156
157 // Allows creation of dialogs with & without captions under MSWindows,
158 // resizeable or not (but a resizeable dialog always has caption -
159 // otherwise it would look too strange)
160 const wxChar *dlg;
161 if ( style & wxRESIZE_BORDER )
162 dlg = wxT("wxResizeableDialog");
163 else if ( style & wxCAPTION )
164 dlg = wxT("wxCaptionDialog");
165 else
166 dlg = wxT("wxNoCaptionDialog");
167 MSWCreate(m_windowId, parent, NULL, this, NULL,
168 x, y, width, height,
169 0, // style is not used if we have dlg template
170 dlg,
171 extendedStyle);
172
173 HWND hwnd = (HWND)GetHWND();
174
175 if ( !hwnd )
176 {
177 wxLogError(_("Failed to create dialog."));
178
179 return FALSE;
180 }
181
182 SubclassWin(GetHWND());
183
184 SetWindowText(hwnd, title);
185 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
186
187 return TRUE;
188 }
189
190 void wxDialog::SetModal(bool flag)
191 {
192 if ( flag )
193 {
194 m_windowStyle |= wxDIALOG_MODAL;
195
196 wxModelessWindows.DeleteObject(this);
197 }
198 else
199 {
200 m_windowStyle &= ~wxDIALOG_MODAL;
201
202 wxModelessWindows.Append(this);
203 }
204 }
205
206 wxDialog::~wxDialog()
207 {
208 m_isBeingDeleted = TRUE;
209
210 wxTopLevelWindows.DeleteObject(this);
211
212 // this will call BringWindowToTop() if necessary to bring back our parent
213 // window to top
214 Show(FALSE);
215
216 if ( !IsModal() )
217 wxModelessWindows.DeleteObject(this);
218
219 // If this is the last top-level window, exit.
220 if ( wxTheApp && (wxTopLevelWindows.Number() == 0) )
221 {
222 wxTheApp->SetTopWindow(NULL);
223
224 if ( wxTheApp->GetExitOnFrameDelete() )
225 {
226 ::PostQuitMessage(0);
227 }
228 }
229 }
230
231 // ----------------------------------------------------------------------------
232 // kbd handling
233 // ----------------------------------------------------------------------------
234
235 // By default, pressing escape cancels the dialog
236 void wxDialog::OnCharHook(wxKeyEvent& event)
237 {
238 if (GetHWND())
239 {
240 // "Esc" works as an accelerator for the "Cancel" button, but it
241 // shouldn't close the dialog which doesn't have any cancel button
242 if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) )
243 {
244 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
245 cancelEvent.SetEventObject( this );
246 GetEventHandler()->ProcessEvent(cancelEvent);
247
248 // ensure that there is another message for this window so the
249 // ShowModal loop will exit and won't get stuck in GetMessage().
250 ::PostMessage(GetHwnd(), WM_NULL, 0, 0);
251
252 return;
253 }
254 }
255
256 // We didn't process this event.
257 event.Skip();
258 }
259
260 // ----------------------------------------------------------------------------
261 // Windows dialog boxes can't be iconized
262 // ----------------------------------------------------------------------------
263
264 void wxDialog::Iconize(bool WXUNUSED(iconize))
265 {
266 }
267
268 bool wxDialog::IsIconized() const
269 {
270 return FALSE;
271 }
272
273 // ----------------------------------------------------------------------------
274 // size/position handling
275 // ----------------------------------------------------------------------------
276
277 void wxDialog::DoSetClientSize(int width, int height)
278 {
279 HWND hWnd = (HWND) GetHWND();
280 RECT rect;
281 ::GetClientRect(hWnd, &rect);
282
283 RECT rect2;
284 GetWindowRect(hWnd, &rect2);
285
286 // Find the difference between the entire window (title bar and all)
287 // and the client area; add this to the new client size to move the
288 // window
289 int actual_width = rect2.right - rect2.left - rect.right + width;
290 int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
291
292 MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
293
294 wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
295 event.SetEventObject( this );
296 GetEventHandler()->ProcessEvent(event);
297 }
298
299 void wxDialog::DoGetPosition(int *x, int *y) const
300 {
301 RECT rect;
302 GetWindowRect(GetHwnd(), &rect);
303
304 if ( x )
305 *x = rect.left;
306 if ( y )
307 *y = rect.top;
308 }
309
310 // ----------------------------------------------------------------------------
311 // showing the dialogs
312 // ----------------------------------------------------------------------------
313
314 bool wxDialog::IsModal() const
315 {
316 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
317 }
318
319 bool wxDialog::IsModalShowing() const
320 {
321 return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
322 }
323
324 void wxDialog::DoShowModal()
325 {
326 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
327
328 wxModalDialogs.Append(this);
329
330 wxWindow *parent = GetParent();
331
332 // remember where the focus was
333 if ( !m_oldFocus )
334 {
335 m_oldFocus = parent;
336 }
337 if ( !m_oldFocus )
338 {
339 m_oldFocus = wxTheApp->GetTopWindow();
340 }
341
342 // disable the parent window first
343 HWND hwndParent = parent ? GetHwndOf(parent) : (HWND)NULL;
344 if ( hwndParent )
345 {
346 ::EnableWindow(hwndParent, FALSE);
347 }
348
349 // enter the modal loop
350 while ( IsModalShowing() )
351 {
352 #if wxUSE_THREADS
353 wxMutexGuiLeaveOrEnter();
354 #endif // wxUSE_THREADS
355
356 while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
357 ;
358
359 // a message came or no more idle processing to do
360 wxTheApp->DoMessage();
361 }
362
363 // reenable the parent window if any
364 if ( hwndParent )
365 {
366 ::EnableWindow(hwndParent, TRUE);
367 }
368
369 // and restore focus
370 if ( m_oldFocus && (m_oldFocus != this) )
371 {
372 m_oldFocus->SetFocus();
373 }
374 }
375
376 bool wxDialog::Show(bool show)
377 {
378 // The following is required when the parent has been disabled, (modal
379 // dialogs, or modeless dialogs with disabling such as wxProgressDialog).
380 // Otherwise the parent disappears behind other windows when the dialog is
381 // hidden.
382 if ( !show )
383 {
384 wxWindow *parent = GetParent();
385 if ( parent )
386 {
387 ::BringWindowToTop(GetHwndOf(parent));
388 }
389 }
390
391 // ShowModal() may be called for already shown dialog
392 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
393 {
394 // nothing to do
395 return FALSE;
396 }
397
398 if ( show )
399 {
400 // usually will result in TransferDataToWindow() being called
401 InitDialog();
402 }
403
404 if ( IsModal() )
405 {
406 if ( show )
407 {
408 DoShowModal();
409 }
410 else // end of modal dialog
411 {
412 // this will cause IsModalShowing() return FALSE and our local
413 // message loop will terminate
414 wxModalDialogs.DeleteObject(this);
415 }
416 }
417
418 return TRUE;
419 }
420
421 // Replacement for Show(TRUE) for modal dialogs - returns return code
422 int wxDialog::ShowModal()
423 {
424 // modal dialog needs a parent window, so try to find one
425 if ( !GetParent() )
426 {
427 wxWindow *parent = wxTheApp->GetTopWindow();
428 if ( parent && parent != this )
429 {
430 // use it
431 m_parent = parent;
432 }
433 }
434
435 wxWindowDisabler *wd = (wxWindowDisabler *)NULL;
436 if ( !GetParent() )
437 {
438 // still no parent? make the dialog app modal by disabling all windows
439 wd = new wxWindowDisabler(this);
440 }
441
442 m_windowStyle |= wxDIALOG_MODAL;
443 Show(TRUE);
444
445 delete wd;
446
447 return GetReturnCode();
448 }
449
450 // NB: this function (surprizingly) may be called for both modal and modeless
451 // dialogs and should work for both of them
452 void wxDialog::EndModal(int retCode)
453 {
454 SetReturnCode(retCode);
455
456 Show(FALSE);
457 }
458
459 // ----------------------------------------------------------------------------
460 // wxWin event handlers
461 // ----------------------------------------------------------------------------
462
463 // Standard buttons
464 void wxDialog::OnOK(wxCommandEvent& event)
465 {
466 if ( Validate() && TransferDataFromWindow() )
467 {
468 EndModal(wxID_OK);
469 }
470 }
471
472 void wxDialog::OnApply(wxCommandEvent& event)
473 {
474 if ( Validate() )
475 TransferDataFromWindow();
476
477 // TODO probably need to disable the Apply button until things change again
478 }
479
480 void wxDialog::OnCancel(wxCommandEvent& event)
481 {
482 EndModal(wxID_CANCEL);
483 }
484
485 void wxDialog::OnCloseWindow(wxCloseEvent& event)
486 {
487 // We'll send a Cancel message by default, which may close the dialog.
488 // Check for looping if the Cancel event handler calls Close().
489
490 // Note that if a cancel button and handler aren't present in the dialog,
491 // nothing will happen when you close the dialog via the window manager, or
492 // via Close(). We wouldn't want to destroy the dialog by default, since
493 // the dialog may have been created on the stack. However, this does mean
494 // that calling dialog->Close() won't delete the dialog unless the handler
495 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
496 // destroy the dialog. The default OnCancel (above) simply ends a modal
497 // dialog, and hides a modeless dialog.
498
499 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
500 // lists here? don't dare to change it now, but should be done later!
501 static wxList closing;
502
503 if ( closing.Member(this) )
504 return;
505
506 closing.Append(this);
507
508 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
509 cancelEvent.SetEventObject( this );
510 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
511
512 closing.DeleteObject(this);
513 }
514
515 // Destroy the window (delayed, if a managed window)
516 bool wxDialog::Destroy()
517 {
518 wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
519 _T("wxDialog destroyed twice") );
520
521 wxPendingDelete.Append(this);
522
523 return TRUE;
524 }
525
526 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
527 {
528 #if wxUSE_CTL3D
529 Ctl3dColorChange();
530 #else
531 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
532 Refresh();
533 #endif
534 }
535
536 // ---------------------------------------------------------------------------
537 // dialog window proc
538 // ---------------------------------------------------------------------------
539
540 long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
541 {
542 long rc = 0;
543 bool processed = FALSE;
544
545 switch ( message )
546 {
547 case WM_ACTIVATE:
548 switch ( LOWORD(wParam) )
549 {
550 case WA_ACTIVE:
551 case WA_CLICKACTIVE:
552 if ( IsModalShowing() && GetParent() )
553 {
554 // bring the owner window to top as the standard dialog
555 // boxes do
556 if ( !::SetWindowPos
557 (
558 GetHwndOf(GetParent()),
559 GetHwnd(),
560 0, 0,
561 0, 0,
562 SWP_NOACTIVATE |
563 SWP_NOMOVE |
564 SWP_NOSIZE
565 ) )
566 {
567 wxLogLastError("SetWindowPos(SWP_NOACTIVATE)");
568 }
569 }
570 // fall through to process it normally as well
571 }
572 break;
573
574 case WM_CLOSE:
575 // if we can't close, tell the system that we processed the
576 // message - otherwise it would close us
577 processed = !Close();
578 break;
579
580 case WM_SETCURSOR:
581 // we want to override the busy cursor for modal dialogs:
582 // typically, wxBeginBusyCursor() is called and then a modal dialog
583 // is shown, but the modal dialog shouldn't have hourglass cursor
584 if ( IsModalShowing() && wxIsBusy() )
585 {
586 // set our cursor for all windows (but see below)
587 wxCursor cursor = m_cursor;
588 if ( !cursor.Ok() )
589 cursor = wxCURSOR_ARROW;
590
591 ::SetCursor(GetHcursorOf(cursor));
592
593 // in any case, stop here and don't let wxWindow process this
594 // message (it would set the busy cursor)
595 processed = TRUE;
596
597 // but return FALSE to tell the child window (if the event
598 // comes from one of them and not from ourselves) that it can
599 // set its own cursor if it has one: thus, standard controls
600 // (e.g. text ctrl) still have correct cursors in a dialog
601 // invoked while wxIsBusy()
602 rc = FALSE;
603 }
604 break;
605 }
606
607 if ( !processed )
608 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
609
610 return rc;
611 }
612
613 #if wxUSE_CTL3D
614
615 // Define for each class of dialog and control
616 WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
617 WXHWND WXUNUSED(pWnd),
618 WXUINT WXUNUSED(nCtlColor),
619 WXUINT message,
620 WXWPARAM wParam,
621 WXLPARAM lParam)
622 {
623 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
624 }
625
626 #endif // wxUSE_CTL3D
627